Asphen Posted March 28, 2012 Share Posted March 28, 2012 Everyone is going to make one with Legacy, because of how OP the class is.... Then they'll have to turn around and nerf them in 1.3 Warzones will be over 50% Shadows/Assassins. Masses of SWTOR Nerds will rage because they leveled a Shadow and then it gets nerfed. I would be vastly better to bring their nerfs now, with all the other class changes. Link to comment Share on other sites More sharing options...
Akyio Posted March 28, 2012 Share Posted March 28, 2012 only a tank sin/shadow has to be looked at, whereas infiltration has to be looked at and buffed Link to comment Share on other sites More sharing options...
matekwong Posted March 28, 2012 Share Posted March 28, 2012 Yet another "Anyone who beats me are OP!" thread. Link to comment Share on other sites More sharing options...
Dee-Jay Posted March 28, 2012 Share Posted March 28, 2012 (edited) Shadows are the most OP class in game, without a doubt. But your post is a massive hyperbole. The FOTM effect is actually much, much smaller than people make it out to be. Very few people ever re-roll a class just because it's overpowered. Edited March 28, 2012 by Dee-Jay Link to comment Share on other sites More sharing options...
JediDuckling Posted March 28, 2012 Share Posted March 28, 2012 Everyone is going to make one with Legacy, because of how OP the class is.... Then they'll have to turn around and nerf them in 1.3 Warzones will be over 50% Shadows/Assassins. Masses of SWTOR Nerds will rage because they leveled a Shadow and then it gets nerfed. I would be vastly better to bring their nerfs now, with all the other class changes. the only problem with shadow is the high dps tanks and the silly hybrid specs. the pure decepion/madness and the republic counterpart of them are pretty weak. Link to comment Share on other sites More sharing options...
Caelrie Posted March 28, 2012 Share Posted March 28, 2012 Everyone is going to make one with Legacy, because of how OP the class is.... Then they'll have to turn around and nerf them in 1.3 Warzones will be over 50% Shadows/Assassins. Masses of SWTOR Nerds will rage because they leveled a Shadow and then it gets nerfed. I would be vastly better to bring their nerfs now, with all the other class changes. Too late. 1-49 WZs are nothing but shadows, guardians and sents. Link to comment Share on other sites More sharing options...
Madwooki Posted March 28, 2012 Share Posted March 28, 2012 FYI shadow/assasin was nerfed in there hybird spec and buffed for underperformance in there tank spec a few patches ago. Link to comment Share on other sites More sharing options...
Asphen Posted March 28, 2012 Author Share Posted March 28, 2012 Shadows are the most OP class in game, without a doubt. But you're post is a massive hyperbole. The FOTM effect is actually much, much smaller than people make it out to be. Very few people ever re-roll a class just because it's overpowered. I would normally agree with you, except... Legacy is about to hit. Everyone and their sister that likes to dress up like Tw'lixes is going to be rocking out new character, and anyone with a clue is going to pick Shadow/Assassin, if they don't already have one. Link to comment Share on other sites More sharing options...
Madwooki Posted March 28, 2012 Share Posted March 28, 2012 Anyone with a clue will be rolling sent/mara and jugg/guard for rated Bg's. Link to comment Share on other sites More sharing options...
HyperThomas Posted March 28, 2012 Share Posted March 28, 2012 You people have no clue, "hybrid" needs a nerf, infiltration needs a big buff. Don't post if you don't know what you are talking about, fools. Link to comment Share on other sites More sharing options...
silvershadez Posted March 28, 2012 Share Posted March 28, 2012 only a tank sin/shadow has to be looked at, whereas infiltration has to be looked at and buffed You want infiltration to get buffed? I feel it's fine the way it is. You can take down any opponent with 2x Throw + Force Breech combo. Link to comment Share on other sites More sharing options...
Voyle Posted March 28, 2012 Share Posted March 28, 2012 Ummm, hybrid assassins were nerfed into non existence a couple patches ago. Now if they're not full tank they're completely useless. Link to comment Share on other sites More sharing options...
Madwooki Posted March 28, 2012 Share Posted March 28, 2012 Hyperthomas reading is fundamental try it before posting. Link to comment Share on other sites More sharing options...
anstalt Posted March 28, 2012 Share Posted March 28, 2012 Hybrid specs got nerfed a couple of patches ago, virtually no shadows run hybrid spec any more and those that do probably aren't very good (or, are going hybrid purely for utility). Infiltration shadows and balance shadows remains pretty weak in general: extremely squishy compared to all other classes, OK damage but nothing special. Its generally accepted that inf and balance need a bit of a survivability buff. Its shadow-tanks that you have a problem with. In full DPS gear a shadow tank can put out OK AoE damage, OK single target damage whilst having tank survivability. If you actually play a shadow tank, you'll realise that their DPS isn't anything special at all, they simply post big numbers due to AoEing a lot. There is only one area where shadow tanks *might* be considered OP: self-healing. Procs from being in combat technique heal for ~450, telekinetic throw (at 3 stacks of harnessed) heals for 3% health per tick (12% total iirc) and then we have another skill that heals for 10%. All together, that makes for an amazing 1v1 class. However, self healing doesn't scale with group size, and we got self-healing due to lower mitigations compared to other tanks. Vanguards have ~10% more damage reduction that us for example. So, shadow tanks are actually pretty easy to beat if you know how. Simply interupt telekinetic throw and you interupt our main heal. Without that heal, we'll drop pretty quick. Either that, or focus fire us. Our defensive cooldowns (all 2 of them...) aren't great (well, 5 seconds immunity to force/tech is great, but its only 5 seconds), our damage reduction is lower than most tanks, our shield chance disappears against multiple foes.... TL;DR: inf/balance shadows need a buff, kc shadows are fine, just either interupt their heal or focus fire, they'll drop quickly Link to comment Share on other sites More sharing options...
Korrigan Posted March 28, 2012 Share Posted March 28, 2012 Yet another "Anyone who beats me are OP!" thread. The "nerf this class" threads should simply be forbidden. Link to comment Share on other sites More sharing options...
HyperThomas Posted March 28, 2012 Share Posted March 28, 2012 Hyperthomas reading is fundamental try it before posting. What? Did I say something that didn't suit you? I am sorry. /sarcasm off *** are you talking about? Link to comment Share on other sites More sharing options...
Dee-Jay Posted March 28, 2012 Share Posted March 28, 2012 (edited) You people have no clue, "hybrid" needs a nerf, infiltration needs a big buff. Don't post if you don't know what you are talking about, fools. You can't expect people to differentiate between the different specs of a class unless they actually play one themselves. For example, I know that Shadows/Assassins are OP. I know they have Stealth, resistance on a 45 second timer, Self-healing, Speed, AoE knockback, Guard and sometimes even a Pull. And all that coupled with some insane burst damage that's quite easy to set up when coming from Stealth. Now this is probably and issue with the tank-hybrid spec, but that's not something you can expect everyone to observe. Edited March 28, 2012 by Dee-Jay Link to comment Share on other sites More sharing options...
Serpenttt Posted March 28, 2012 Share Posted March 28, 2012 You can't expect people to differentiate between the different specs of a class unless they actually play one themselves. Server, toons, level, and valor should be attached to everyone's forum. Then there will be less of these threads. Link to comment Share on other sites More sharing options...
Madwooki Posted March 28, 2012 Share Posted March 28, 2012 That spec is the standard 31/10 spec for tanking fyi. Link to comment Share on other sites More sharing options...
Vaipyr Posted March 28, 2012 Share Posted March 28, 2012 Hybrid specs got nerfed a couple of patches ago, virtually no shadows run hybrid spec any more and those that do probably aren't very good (or, are going hybrid purely for utility). Infiltration shadows and balance shadows remains pretty weak in general: extremely squishy compared to all other classes, OK damage but nothing special. Its generally accepted that inf and balance need a bit of a survivability buff. Its shadow-tanks that you have a problem with. In full DPS gear a shadow tank can put out OK AoE damage, OK single target damage whilst having tank survivability. If you actually play a shadow tank, you'll realise that their DPS isn't anything special at all, they simply post big numbers due to AoEing a lot. There is only one area where shadow tanks *might* be considered OP: self-healing. Procs from being in combat technique heal for ~450, telekinetic throw (at 3 stacks of harnessed) heals for 3% health per tick (12% total iirc) and then we have another skill that heals for 10%. All together, that makes for an amazing 1v1 class. However, self healing doesn't scale with group size, and we got self-healing due to lower mitigations compared to other tanks. Vanguards have ~10% more damage reduction that us for example. So, shadow tanks are actually pretty easy to beat if you know how. Simply interupt telekinetic throw and you interupt our main heal. Without that heal, we'll drop pretty quick. Either that, or focus fire us. Our defensive cooldowns (all 2 of them...) aren't great (well, 5 seconds immunity to force/tech is great, but its only 5 seconds), our damage reduction is lower than most tanks, our shield chance disappears against multiple foes.... TL;DR: inf/balance shadows need a buff, kc shadows are fine, just either interupt their heal or focus fire, they'll drop quickly ^ Pretty much nailed it. Can also be summed up as "Another this class beat me, nerf it" thread. Link to comment Share on other sites More sharing options...
Zekeiele Posted March 28, 2012 Share Posted March 28, 2012 I can fix this sooooo easy...instead of them chucking huge chunks of metal/stone just make it a huge wad of wet toilet paper that temporarily blinds/stuns the target. Link to comment Share on other sites More sharing options...
Darth_Acherus Posted March 28, 2012 Share Posted March 28, 2012 You people have no clue, "hybrid" needs a nerf, infiltration needs a big buff. Don't post if you don't know what you are talking about, fools. Yea, it still isn't a hybrid spec. Link to comment Share on other sites More sharing options...
AMKSED Posted March 28, 2012 Share Posted March 28, 2012 Yea, it still isn't a hybrid spec. Yes it is lol. Link to comment Share on other sites More sharing options...
HyperThomas Posted March 28, 2012 Share Posted March 28, 2012 Yea, it still isn't a hybrid spec. I know, and as I have explained before that is why I put it in "" marks. It is the common name for it. Link to comment Share on other sites More sharing options...
Redmarx Posted March 28, 2012 Share Posted March 28, 2012 Let's call it a pure tank spec with hybridised gearing option. Link to comment Share on other sites More sharing options...
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