Zeugon Posted December 13, 2011 Share Posted December 13, 2011 we are approaching 600!! Link to comment Share on other sites More sharing options...
Guku Posted December 13, 2011 Share Posted December 13, 2011 1) pre-orders did not cost any more money 2) ATTN: WHINERS; if everyone was in on day 1, do you realize how many people would be in the starting zones?! 500 people in the starting zone is WAY more miserable than waiting on a start date.... All in all, hurray for BW for giving earlier pre-orders an advantage as well as for spreading out lvling so that its not a complete s*** show. Link to comment Share on other sites More sharing options...
noctivagus Posted December 13, 2011 Share Posted December 13, 2011 After boasting your servers were coping with 750000 people during the beta you let a trickle of players into your servers and stop after only 9hours of waves. You've let barely 200k in - each server (which you happily boasted about) can handle 80-100k. Complete joke of a system. The worst thing is the constant cryptic BS messages your company has posted on twatter and other mediums teasing that lots would get in.. You've failed to delivery epically. You managed to let in 6 days of pre-order, you've now killed any sort of game economy and given a select "elitist" few a massive headstart and advantage irrespective of server. Bunch of ***** your company. I don't think they've really ruined anything, although it will suck on PVP servers (but PVP servers are always stupid gank fests, so I have no pity.) But yes, they stress tested in beta already. This is not beta anymore. Either they failed at stress testing or they failed at dealing with the number of preorders. I don't care about fairness or whatever, but I do think this is just sad. What are they going to do on the 20th, when the game is actually full? Do people actually believe it's going to be less crowded then? Link to comment Share on other sites More sharing options...
harismulasmajic Posted December 13, 2011 Share Posted December 13, 2011 If the server's populations are light why the hell have the waves stopped for today? Link to comment Share on other sites More sharing options...
SkankyPrince Posted December 13, 2011 Share Posted December 13, 2011 I wish to join my brethren that actually got early access today, and help them with the epic quest of totaly destroying biowares servers :D:D:D Link to comment Share on other sites More sharing options...
Maoiliosa Posted December 13, 2011 Share Posted December 13, 2011 I'm not saying anything stupid ... I'm a network admin by trade, I manage over 500 servers... I know all about traffic, server load, etc... far more than you do; I guarantee it. T-Day weekend everything was stress tested... it worked fine. There is no reason to do what they're doing. Additionally if you've read any of my threads you'd know that all I'm asking for is a date when I'll be allowed access (the definitive first day of access for me). Every other game in history has been able to tell their customers this... BW should be able to as well. Now go **** yourself. hrm. ISP or just company based network admin? If ISP based as I have worked 7 years + there are hardly ever time frames for anything to be fixed. Its always no ETR Link to comment Share on other sites More sharing options...
mharratsc Posted December 13, 2011 Share Posted December 13, 2011 Can't agree more. You are a true martyr! Powah to the people! Err well... the person... you, I mean. o.O Link to comment Share on other sites More sharing options...
bobudo Posted December 13, 2011 Share Posted December 13, 2011 You guys have to understand something very simple... if you let on too many people in the morning, you don't get an accurate picture of server stress until approximately 4-6pm (when people return from work and school). This afternoon they will have data to show how many people can feasibly be given early access so that the system does not suffer any detrimental effects by evening. If things go smoothly tonight, they may well double the number of people they let in tomorrow. If things go poorly, it will likely be the same number as today. You're right, that's why when ~700k people logged on during the Thanksgiving beta we had these same problems . . . . Link to comment Share on other sites More sharing options...
paspinall Posted December 13, 2011 Share Posted December 13, 2011 USA favoritism much?? UK here, we had the last English speaking servers in the stress test, feeling a bit left out of the loop Paid up front for early access, put code in early yet well behind many in who did so after me. Whole family in same boat. Badly handled Bioware, bad show! What are you on about, there are loads of UK people playing anyway, did you put it in within the first 4 or 5 days ?!?! and if you paid up front A: Thats your fault because the most places should charge was a deposit and second you did not pay anything for early access you have paid for the game. Link to comment Share on other sites More sharing options...
Nakora Posted December 13, 2011 Share Posted December 13, 2011 ok i was in chino state prison when i found out about the pre-order........its not fair i couldnt wait until i got out and play this game. its not fair that i wasnt able to order this game since i was locked up......now i have to wait....this is worse anticipation than my release date....... Lmao.... Link to comment Share on other sites More sharing options...
Narwan Posted December 13, 2011 Share Posted December 13, 2011 Originally Posted by Kinegos This isn't a troll, and isn't exactly QQ although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, EA/BW - what exactly are you afraid of? The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise. At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. Link to comment Share on other sites More sharing options...
Danzq Posted December 13, 2011 Share Posted December 13, 2011 Originally Posted by Kinegos This isn't a troll, and isn't exactly QQ although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, EA/BW - what exactly are you afraid of? The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise. At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. +1 from me Link to comment Share on other sites More sharing options...
Shakathafi Posted December 13, 2011 Share Posted December 13, 2011 Originally Posted by Kinegos This isn't a troll, and isn't exactly QQ although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, EA/BW - what exactly are you afraid of? The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise. At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. SO TRUE, MASTER! Link to comment Share on other sites More sharing options...
Vanlan Posted December 13, 2011 Share Posted December 13, 2011 http://www.own3d.tv/#/live/42146 on athene's live feed you can see alot of servers say "Light" population. /sigh So? They aren't obligated to max their servers out. They didn't have to let anyone in at all these two day. Link to comment Share on other sites More sharing options...
Tinbergen Posted December 13, 2011 Share Posted December 13, 2011 This thread is like trying to carry water water up a hill in a sieve -Will it never end.. Link to comment Share on other sites More sharing options...
Rhinoplat Posted December 13, 2011 Share Posted December 13, 2011 Originally Posted by Kinegos This isn't a troll, and isn't exactly QQ although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, EA/BW - what exactly are you afraid of? The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise. At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. Link to comment Share on other sites More sharing options...
Arodtwelve Posted December 13, 2011 Share Posted December 13, 2011 I used to enjoy reading nerd rage forum posts, then I took an arrow to the knee. Link to comment Share on other sites More sharing options...
LuZiffer Posted December 13, 2011 Share Posted December 13, 2011 1 page per 10secs. wow, no-one will even see this! yes we do Link to comment Share on other sites More sharing options...
toramo Posted December 13, 2011 Share Posted December 13, 2011 600 reach! Link to comment Share on other sites More sharing options...
SickTag Posted December 13, 2011 Share Posted December 13, 2011 Originally Posted by Kinegos This isn't a troll, and isn't exactly QQ although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, EA/BW - what exactly are you afraid of? The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise. At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. This is the single voice of the masses asking this same thing. Any answers? Link to comment Share on other sites More sharing options...
quickshotxx Posted December 13, 2011 Share Posted December 13, 2011 Bioware are OBVIOUSLY true gamers and want to goto bed tonight to get there rest.... wait what? Get up and invite people, what kind of gamers are you? ow wait your not. Link to comment Share on other sites More sharing options...
macabdul Posted December 13, 2011 Share Posted December 13, 2011 Originally Posted by Kinegos This isn't a troll, and isn't exactly QQ although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, EA/BW - what exactly are you afraid of? The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise. At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. Link to comment Share on other sites More sharing options...
Delphos Posted December 13, 2011 Share Posted December 13, 2011 Originally Posted by Kinegos This isn't a troll, and isn't exactly QQ although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, EA/BW - what exactly are you afraid of? The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise. At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. I totally agree with this! Link to comment Share on other sites More sharing options...
Ninkid Posted December 13, 2011 Share Posted December 13, 2011 bumpin it Link to comment Share on other sites More sharing options...
Zeugon Posted December 13, 2011 Share Posted December 13, 2011 1 page per 10secs. wow, no-one will even see this! Found it! Now go find mine! Link to comment Share on other sites More sharing options...
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