UA_Wookie Posted December 13, 2011 Share Posted December 13, 2011 originally posted by kinegos this isn't a troll, and isn't exactly qq although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that i've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other mmo games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, i just wasn't lucky enough to get a key) and was only online during the big thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, ea/bw - what exactly are you afraid of? The only way this should have been done is to have given all pre-orders (perhaps separated only by level of game purchased - i.e. Ce customers get 7 days, se get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an mmo franchise. At any rate, i love this game. I love bw. But i truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. Link to comment Share on other sites More sharing options...
armyfreed Posted December 13, 2011 Share Posted December 13, 2011 Originally Posted by Kinegos This isn't a troll, and isn't exactly QQ although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, EA/BW - what exactly are you afraid of? The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise. At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. Link to comment Share on other sites More sharing options...
Darth_Vidius Posted December 13, 2011 Share Posted December 13, 2011 Originally Posted by Kinegos This isn't a troll, and isn't exactly QQ although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, EA/BW - what exactly are you afraid of? The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise. At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. Agreed Link to comment Share on other sites More sharing options...
Konosbaby Posted December 13, 2011 Share Posted December 13, 2011 YOU SHOULD BE RELEASING WAVES EVERY HOUR ON THE HOUR 24/7 EVENLY BY DATE PRE ORDERED! YOUR MAKING MILLIONS- SHOW A LITTLE EFFORT! kk thx just had to use caps for that one <3 Originally Posted by Kinegos This isn't a troll, and isn't exactly QQ although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, EA/BW - what exactly are you afraid of? The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise. At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. Link to comment Share on other sites More sharing options...
bobudo Posted December 13, 2011 Share Posted December 13, 2011 1 page per 10secs. wow, no-one will even see this! I did. You're not alone. Link to comment Share on other sites More sharing options...
hormisk Posted December 13, 2011 Share Posted December 13, 2011 I understand that were not entitled to 7 days pre-release access, or even more than getting in at 23:99 on the 19th, im just curious as to why the waves have stopped Link to comment Share on other sites More sharing options...
Droozy Posted December 13, 2011 Share Posted December 13, 2011 WHY ON HEARTH ? Do Bioware/EA not send an e-mail to everyone telling them WHEN they will receive they key ? Of display it in the user page of the website ????????? I mean, it costs nothing ! and people would not have to rage everyday on the forum and flood F5 on their mailbox. Read the first post in this threadnaught and you will find the answer my young padawan Link to comment Share on other sites More sharing options...
countpuchi Posted December 13, 2011 Share Posted December 13, 2011 Someone sez i cant haz cheezeburgah and the thread grew by few pages. Noooez i will never exit this thread. This haz taken me time. Link to comment Share on other sites More sharing options...
Zaknaberrnon Posted December 13, 2011 Share Posted December 13, 2011 Originally Posted by jabantik I feel a great disturbance in the Force, as if millions of nerds suddenly cried out in rage Must keep the THREADNAUGHT floating Rage Cannons - Operational Whine Shields - Fully charged all sides Final Wave Ion Engines - online Auxiliary Spam bays - primed and ready SWTOR TWEET: The final wave of emails have been sent. We will be sending another wave tomorrow starting at 8am CST. Its the end my friend.... Link to comment Share on other sites More sharing options...
Scorpionite Posted December 13, 2011 Share Posted December 13, 2011 I have to agree the way the handled this was really poor... Letting some people in before others? Really? My copy was a Christmas gift so because of that I didn't get mine ordered until November 6th. If I would have known that early start was a gimmick I would have gotten a different game and just bought the damn game on the 1st. Thanks guys. Link to comment Share on other sites More sharing options...
Rislunt Posted December 13, 2011 Share Posted December 13, 2011 600 Tiptis Link to comment Share on other sites More sharing options...
bytebull Posted December 13, 2011 Share Posted December 13, 2011 qft. this. epic! Link to comment Share on other sites More sharing options...
Tylerlee Posted December 13, 2011 Share Posted December 13, 2011 lets start the chant... "one more wave, one more wave, one more wave" :D Link to comment Share on other sites More sharing options...
Miallen Posted December 13, 2011 Share Posted December 13, 2011 600? Seriousl?! Link to comment Share on other sites More sharing options...
Tyranthus Posted December 13, 2011 Share Posted December 13, 2011 Can someone sum-up this thread? I'm too lazy to read it all Basically, if you preordered July 21st through July 23rd you got in today. If you preordered July 24th through July 26th, you'll get in tomorrow. July 27th through July 29th = Thursday July 20th through Aug 1st = Friday Aug 2 through Aug 4 = Saturday Aug 5 through Aug 7 = Sunday Everyone else who preordered = Monday, for about 15 minutes before the servers all crash. Link to comment Share on other sites More sharing options...
psysention Posted December 13, 2011 Share Posted December 13, 2011 why bioware stops after 5th wave until tomorrow? why there is a gap between the 5th and the 6th wave more than a day? Link to comment Share on other sites More sharing options...
Zreben Posted December 13, 2011 Share Posted December 13, 2011 1 page per 10secs. wow, no-one will even see this! I saw it!! woohoo!! Link to comment Share on other sites More sharing options...
Erulinda Posted December 13, 2011 Share Posted December 13, 2011 Anyone for tennis? That's actualy my licence plate : NE1410S Good night guys, see you all tomorrow morning.... take a shower, go eat something and go to bed people, no need to keep venting your rage your not gonna get in anyway before the next wave. We know... some of you are angry... I seriously don't want to be around when you guys don't get what you want "right now" in real life... Link to comment Share on other sites More sharing options...
Demolitionlover Posted December 13, 2011 Share Posted December 13, 2011 never stop posting Don't stop belieeeeeeeeving...hold on to that feeeeeeeling! Link to comment Share on other sites More sharing options...
Horpsel Posted December 13, 2011 Share Posted December 13, 2011 600! Link to comment Share on other sites More sharing options...
Seryrn Posted December 13, 2011 Share Posted December 13, 2011 originally posted by kinegos this isn't a troll, and isn't exactly qq although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that i've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other mmo games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, i just wasn't lucky enough to get a key) and was only online during the big thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, ea/bw - what exactly are you afraid of? The only way this should have been done is to have given all pre-orders (perhaps separated only by level of game purchased - i.e. Ce customers get 7 days, se get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an mmo franchise. At any rate, i love this game. I love bw. But i truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. Link to comment Share on other sites More sharing options...
maccajnr Posted December 13, 2011 Share Posted December 13, 2011 So how many got in today roughly, 100k, 250k 500k? It looks like BW will need to gear up the next few days Link to comment Share on other sites More sharing options...
Moudan Posted December 13, 2011 Share Posted December 13, 2011 Originally Posted by Kinegos This isn't a troll, and isn't exactly QQ although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, EA/BW - what exactly are you afraid of? The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise. At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. I agree with this. I played on the thanksgiving wknd and there were hundreds of ppl in each starting area and the game played fine. And there were what, 750,000 ppl on that wknd (the total pre-orders is about 900,000). So what's the deal? At least let a much larger amount of ppl in, that way everyone is in by the end of the second day. No offense BW but you weren't prepared for this, there should be more servers (unless your expecting lots of ppl to cancel their pre-orders or stop playing right after launch, in which case nice job expecting to fail). /rant Link to comment Share on other sites More sharing options...
Striderman Posted December 13, 2011 Share Posted December 13, 2011 boom 6000th reply. i hope! maybe not Link to comment Share on other sites More sharing options...
Snippet Posted December 13, 2011 Share Posted December 13, 2011 Originally Posted by Kinegos This isn't a troll, and isn't exactly QQ although there is some of that involved. I just want to put it down for the record that the way this early access program has been implemented is truly one of the most poorly conceived ideas that I've ever personally encountered in over 25 years of playing video games. I've personally participated in launches of 6 other MMO games, and there is nothing in those experiences that compares to how ridiculous this process is. When you are dealing with a pre-launch even that is only for pre-order customers, after an extensive and massive beta testing period that was a huge success according to nearly all sources involved - it begs the huge question as to what is the limiting factor in the way you have chosen to roll out this game. I personally participated in the beta in a very limited way (not by choice, mind you, I just wasn't lucky enough to get a key) and was only online during the big Thanksgiving weekend test. That test was wonderful - there were a huge number of servers, and a huge population of testers. The game performance was amazing. So, EA/BW - what exactly are you afraid of? The ONLY way this should have been done is to have given ALL pre-orders (perhaps separated only by level of game purchased - i.e. CE customers get 7 days, SE get 5, e.g.) access at exactly the same time. Of course it will overload the servers and queues would ensue and all that - but that's what we all expect. Making your customers wait unknowingly with no idea how long it will be or when to expect an email is just adding insult to injury. A poor alternative would have been to send out emails with a set time and day that your access would be available. I read in the top post how you are monitoring the server performance and are rolling waves based on server performance. Are you seriously saying you have to wonder at this point if your servers can perform up to the task - when you probably still have 90% of the launch day players yet to even be able to play? That is not at all a good message to be sending at the beginning of an MMO franchise. At any rate, I love this game. I love BW. But I truly despise and am sickened by the way you chose to put your customers through so much stress for absolutely no good or justifiable reason. I truly hope you improve, because this is a very very poor way to start out. Link to comment Share on other sites More sharing options...
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