AGSThomas Posted March 19, 2012 Share Posted March 19, 2012 (edited) I think I will stick with mine. I like being the underdog! Edited March 21, 2012 by AGSThomas Link to comment Share on other sites More sharing options...
GorillaJ Posted March 19, 2012 Share Posted March 19, 2012 I'll stick with mine until I leave TOR. Which I'm not in any rush to do, admittedly, but very well may if GW2 lives up to its hype even slightly. I am quite a fan. Link to comment Share on other sites More sharing options...
Strongtooth Posted March 19, 2012 Share Posted March 19, 2012 ot a chance. Underdog pfffft. Link to comment Share on other sites More sharing options...
WarSiren Posted March 19, 2012 Share Posted March 19, 2012 Not leaving mine. Really wish we could put up a wall of shame for everyone that leaves the class, so when they get fixed we can just kind of shun them. Honestly though my only real complaint about 1.2 is my lack of being able to properly test the changes. Since we can't transfer toons only thing most of us can do is theorize, and hope the people who did get their 50's in and are testing are not morons and know how to play all the specs. Link to comment Share on other sites More sharing options...
Alizaro Posted March 19, 2012 Share Posted March 19, 2012 Not leaving mine. Really wish we could put up a wall of shame for everyone that leaves the class, so when they get fixed we can just kind of shun them. Honestly though my only real complaint about 1.2 is my lack of being able to properly test the changes. Since we can't transfer toons only thing most of us can do is theorize, and hope the people who did get their 50's in and are testing are not morons and know how to play all the specs. This is the fix, dontcha know... I started a marauder last night. Put me on your list. Link to comment Share on other sites More sharing options...
Midichlorien Posted March 19, 2012 Share Posted March 19, 2012 (edited) Playing mine further in PvP. For PvE I level my Assassin twink to 50. Til then my Sorcerer is my "new" main. It's for sure not the last balancing patch, but I like to use my play time efficiently. Not waiting another half year for another half arsed patch. Edited March 19, 2012 by Midichlorien Link to comment Share on other sites More sharing options...
Vember Posted March 19, 2012 Share Posted March 19, 2012 Not leaving mine, but I already have both a jugg and marauder. Whatever changes get made, I love self healing I hope they adjust the jugg self healing to not be so detrimental to our resource generation before they patch it in. Link to comment Share on other sites More sharing options...
toulon Posted March 19, 2012 Share Posted March 19, 2012 yeah I just re-rolled on a new server and leveled my jugger, hit 50 last nite and regardless I totally love the playstyle and tanking. Not retiring at all, in fact just getting started! xD Link to comment Share on other sites More sharing options...
Nemmar Posted March 19, 2012 Share Posted March 19, 2012 Erm.. what? I love my juggernaut. He is good on every aspect of the game and is beeing buffed on the next patch. I dont see where the QQ comes from. Link to comment Share on other sites More sharing options...
lordofdamornin Posted March 19, 2012 Share Posted March 19, 2012 After 2.1? That's a long way off, so I really can't answer that right now. After 1.2? No. I don't require crutches, so when they get kicked out from under me, I just keep going. Others faceplant, and crawl over to the next set that looks like it will carry them. Riôt Link to comment Share on other sites More sharing options...
WarSiren Posted March 19, 2012 Share Posted March 19, 2012 After 2.1? That's a long way off, so I really can't answer that right now. After 1.2? No. I don't require crutches, so when they get kicked out from under me, I just keep going. Others faceplant, and crawl over to the next set that looks like it will carry them. Riôt I like your outlook. Link to comment Share on other sites More sharing options...
Goretzu Posted March 19, 2012 Share Posted March 19, 2012 Erm.. what? I love my juggernaut. He is good on every aspect of the game and is beeing buffed on the next patch. I dont see where the QQ comes from. Well for Rage spec at least it's pretty easy to see where. Link to comment Share on other sites More sharing options...
WarSiren Posted March 19, 2012 Share Posted March 19, 2012 (edited) I'd imagine it'll be the last balancing patch for a long time, 6 months maybe a year. That's a long time to play a class when a Marauder will just be much better at the roles you're trying to fill (barring Tanking). I don't know what I'll do, but the honestly sensible thing for any DPS Jugg or Guard to do as things stand (with 1.2) is to level up a Mara or Sent for that role instead. Vengeance already Out dpses Rage in PvE, PvP its a never ending debate really just depends on the player behind the keyboard. Vengeance isn't getting nerfed, sure you'll have to have a new build, but it's not really getting nerfed, smash isn't a key dps ability for us so decimate getting dropped 10% won't actually affect us much. We're already competitive dps and nothing changing that in 1.2. Sure Rage Jugs may be taking a hit, I guess that means you all will have to learn to play Veng or relearn Rage to make it work, it might actually require some skill now. (I'm kidding don't get your panties in a wad.) Edited March 19, 2012 by WarSiren Link to comment Share on other sites More sharing options...
bananaface Posted March 19, 2012 Share Posted March 19, 2012 Vengeance already Out dpses Rage in PvE, PvP its a never ending debate. http://postimage.org/image/d47htsv1b/ you sure you can do that as vengeance bro? the 10% reduced dmg on smash isnt the biggest problem of the rage nerf, it's the force alacrity nerf. Link to comment Share on other sites More sharing options...
Goretzu Posted March 19, 2012 Share Posted March 19, 2012 (edited) Vengeance already Out dpses Rage in PvE, PvP its a never ending debate really just depends on the player behind the keyboard. Vengeance isn't getting nerfed, sure you'll have to have a new build, but it's not really getting nerfed, smash isn't a key dps ability for us so decimate getting dropped 10% won't actually affect us much. We're already competitive dps and nothing changing that in 1.2. Sure Rage Jugs may be taking a hit, I guess that means you all will have to learn to play Veng or relearn Rage to make it work, it might actually require some skill now. (I'm kidding don't get your panties in a wad.) Veng isn't being hit as hard, certainly, but it's not going to compete with Marauder specs in a similar role. The problem with Rage after it is nerfed is that Rage Marauders will do more DPS, have better Rage gen, have more surviability and more/better utility (Rage Juggs are already one of the squishiest classes in the game and a rage starving heal isn't going to change that). Which begs the question of why then is there a Rage Jugg at all? Why not have an AoE tank spec instead or something? You can't "play" your way out of that, and "lol just play a Veng/Imortal Jugg kek!!!111" isn't a viable answer either, you'll just be better off playing a Rage Mara. Edited March 19, 2012 by Goretzu Link to comment Share on other sites More sharing options...
WarSiren Posted March 19, 2012 Share Posted March 19, 2012 http://postimage.org/image/d47htsv1b/ you sure you can do that as vengeance bro? the 10% reduced dmg on smash isnt the biggest problem of the rage nerf, it's the force alacrity nerf. That screen shot isn't anything to brag about you were clearly playing against a bad team, notice how you only died once, and none of them have kills over 15, I'm absolutely certain against a bad team with a pocket healer I can reach those numbers too, so why don't you post numbers against a good team, because you know come rated PvP you'll never see scenario's like what you posted.. well unless it's just a really bad team. Seriously though that screen shot is just as bad as BMs posting their biggest hits against under 50 players before they separated them. Link to comment Share on other sites More sharing options...
bananaface Posted March 19, 2012 Share Posted March 19, 2012 the lol heal we are getting should be free for each proc as rage jugg, not just the activation. and hopefully a flat % (5%?) of our health so it scales with endure pain/rakata medpack and make it better for a tank. Link to comment Share on other sites More sharing options...
bananaface Posted March 19, 2012 Share Posted March 19, 2012 That screen shot isn't anything to brag about you were clearly playing against a bad team, notice how you only died once, and none of them have kills over 15, I'm absolutely certain against a bad team with a pocket healer I can reach those numbers too, so why don't you post numbers against a good team, because you know come rated PvP you'll never see scenario's like what you posted.. well unless it's just a really bad team. Seriously though that screen shot is just as bad as BMs posting their biggest hits against under 50 players before they separated them. note the n2 on the list, he was vengeance in full BM and he was playing against the same team. also vs a good premade i can still make the same numbers if the match is as long as this one. so why dont you make a screenie of a long voidstar match with your dmg as vengeance and post it here. till then, pls su bout shizzel yu know nuthing about. Link to comment Share on other sites More sharing options...
lordofdamornin Posted March 19, 2012 Share Posted March 19, 2012 (edited) Veng isn't being hit as hard, certainly, but it's not going to compete with Marauder specs in a similar role. snip. Why not have an AoE tank spec instead or something? another snip. We have an AoE tank spec - it's called Immortal, and it works really well once people realize that this isn't WoW, and stop looking for their Thunderclap, Shockwave, Swipe, Death & Decay, and Hammer buttons that effortlessly hold Threat for you. Works very well, indeed - especially if you don't have short-bus dps with you. In my opinion, we actually have a better AoE tanking package than the other tanks do, ours just requires a bit more skill, and awareness, to maximize. I have a 50 Shadow tank as well...in terms of tanking, there is nothing, absolutely nothing, that I can do on my Shadow, that I cannot also do on my Juggernaut. I'm not the best player (neither PvE, nor PvP), but I am a beast on my Juggernaut, and I will still be a beast after 1.2. I won't be retiring her any time soon. Riôt Edited March 19, 2012 by lordofdamornin Link to comment Share on other sites More sharing options...
vadess Posted March 20, 2012 Share Posted March 20, 2012 I'm sticking with mine all the way. I love the Sith Warrior class, story, and I'm having a lot of fun being a jugg. Link to comment Share on other sites More sharing options...
thewalshinator Posted March 20, 2012 Share Posted March 20, 2012 Not a chance! Been wanting to play a jugg as soon as they announced the class! Juggs have been a sweet class to play in 1.1 for PvP, i remeber all the QQ this class got at launch and people stuck at it then and there are some really good juggernauts in the community. Sure the changes look bad on paper, but the people who are'nt fotm players will stick with the class and im sure itll still be a joy to play. This defensive cooldown could really be a game changes (I hope). Link to comment Share on other sites More sharing options...
Sookster Posted March 20, 2012 Share Posted March 20, 2012 I don't pvp with mine much anymore, but will be doing more HM and operations thanks to enraged defense, that is a killer addition by BW. That's if I resub of course, haven't renewed yet. Link to comment Share on other sites More sharing options...
Strongtooth Posted March 20, 2012 Share Posted March 20, 2012 I am very happy to see all the positive attitudes here. its such a change for these forums. Link to comment Share on other sites More sharing options...
Goretzu Posted March 20, 2012 Share Posted March 20, 2012 [ Why not have an AoE tank spec instead or something? Yes you can change from the obsolete Rage Jugg to a tank specced Jugg, but it's not the same thing at all - and why shouldn't Juggs have competative DPS specs? And if you do that well frankly a Tankassin is still probably the better option. So the choice for Juggs in 1.2 seems to be play a sub par class or roll a Marauder or Assassin...... not a great set of choices really, is it. Link to comment Share on other sites More sharing options...
vadess Posted March 20, 2012 Share Posted March 20, 2012 I am very happy to see all the positive attitudes here. its such a change for these forums. Me too! Unfortunately a complainer/troll/negative attitude born every minute. Anyway, I'm sticking with my Jugg. We've gone too far and I suspect that Bioware will add more to her story as time goes on. http://fc07.deviantart.net/fs71/i/2012/052/e/7/one_sith_warrior_helmet_1_by_vadess40-d4qkhd7.jpg Yeah, my jugg is fun... Link to comment Share on other sites More sharing options...
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