Dirtysolutions Posted March 12, 2012 Share Posted March 12, 2012 (edited) What would you pick? For example, peronally I would love if they buffed the base damage of Impale, or better - Canned Shatter and swapped it for a 5 rage-cost-single-target-HARD-hitter!! I would really like an attack that could do a big number ..on a single targett, Edited March 12, 2012 by Dirtysolutions Link to comment Share on other sites More sharing options...
Bastus Posted March 12, 2012 Share Posted March 12, 2012 (edited) I'd appreciate either more damage for us non Rage specced folks (like DoTs that don't make me cry), or some moderate healing abilities. But I hear we are getting "well buffed" in 1.2. Anybody able to confirm this? Edited March 12, 2012 by Bastus Link to comment Share on other sites More sharing options...
Samous Posted March 12, 2012 Share Posted March 12, 2012 Only 1 thing....Juggs would get Force pull back. This is a wish list right? Link to comment Share on other sites More sharing options...
Dirtysolutions Posted March 12, 2012 Author Share Posted March 12, 2012 yeah its a wish and drewl-list =) Link to comment Share on other sites More sharing options...
CeaphusIII Posted March 12, 2012 Share Posted March 12, 2012 more threat Link to comment Share on other sites More sharing options...
Lymain Posted March 12, 2012 Share Posted March 12, 2012 Eight meter radius on Smash Link to comment Share on other sites More sharing options...
InspeckdaDeck Posted March 12, 2012 Share Posted March 12, 2012 (edited) savage kick usable in pvp(I love chill scream, give me a follow up to use with it), or some kind of minor heal only usable on self. Edited March 12, 2012 by InspeckdaDeck Link to comment Share on other sites More sharing options...
Darthshnooky Posted March 12, 2012 Share Posted March 12, 2012 No cooldown on Sundering Assault. Link to comment Share on other sites More sharing options...
Samous Posted March 12, 2012 Share Posted March 12, 2012 No cooldown on Sundering Assault. ^ This, I would give up any dream of force pull for this. Link to comment Share on other sites More sharing options...
Menzoberanza Posted March 12, 2012 Share Posted March 12, 2012 Skill to spawn naked dancers and rack of cold bear Link to comment Share on other sites More sharing options...
Demanoth Posted March 12, 2012 Share Posted March 12, 2012 sunder assault on no cooldown dots from scream and shatter healing you for the little amount (same as marauder anni build) or dots increase dmg Or just a general dmg increase on some skills in the vengeance tree force pull either one of those and im happy Link to comment Share on other sites More sharing options...
namespace Posted March 12, 2012 Share Posted March 12, 2012 (edited) sunder assault on no cooldown or dots increase dmg Or just a general dmg increase on some skills in the vengeance tree These are good points. Two more things. Our threat is low and our mitigation is not where it needs to be as well. We need a boost in those two areas. If they do not scale our threat better, or increase our baseline damage in immortal, DPS will be pulling off of us in the 1.2 raid, because they scale with new gear much better than we do. Bioware already stated jugg mitigation is not where it needs to be, but has done nothing to fix it. So, I don't know what is coming for us. Edited March 12, 2012 by namespace Link to comment Share on other sites More sharing options...
InfamousXIII Posted March 13, 2012 Share Posted March 13, 2012 A 30 yard range on force scream. Link to comment Share on other sites More sharing options...
GorillaJ Posted March 13, 2012 Share Posted March 13, 2012 Skill to spawn naked dancers and rack of cold bear I have always desired the ability to summon cold bears. Link to comment Share on other sites More sharing options...
Dracosz Posted March 13, 2012 Share Posted March 13, 2012 If I may be so bold, I'd like to ask for one thing for each spec: Immortal: A talent that increases endurance by a set percentage Vengeance: Slightly increased damage on shatter's initial hit (10-15%) and a decrease on the duration of the dots but with the overall damage kept the same Rage: More meaningful talents that contribute to the tree as a whole and the ability for other portions of the tree to be a bit more interesting, as apart from the "core 9" the other 22 talents you spend to get there just don't seem as important (though they do add up). Link to comment Share on other sites More sharing options...
blackdots Posted March 13, 2012 Share Posted March 13, 2012 Unstoppable talent in the second tier of the veng tree. Link to comment Share on other sites More sharing options...
Dirtysolutions Posted March 13, 2012 Author Share Posted March 13, 2012 If I may be so bold, I'd like to ask for one thing for each spec: Immortal: A talent that increases endurance by a set percentage Vengeance: Slightly increased damage on shatter's initial hit (10-15%) and a decrease on the duration of the dots but with the overall damage kept the same Rage: More meaningful talents that contribute to the tree as a whole and the ability for other portions of the tree to be a bit more interesting, as apart from the "core 9" the other 22 talents you spend to get there just don't seem as important (though they do add up). You may very well be so bold good sir! Thats why I started the thread.. You may even be sop boold that on your "wish/drewl-list" theres a "I would love if they changed my fury to the deathstar-prototype or Starforge =) I love playing vengeance but ...I just would love to see "6K crit on my screeen from a melee attack =) Might be to much but ... damn I would love it =) Link to comment Share on other sites More sharing options...
Elyx Posted March 13, 2012 Share Posted March 13, 2012 i wish for everything on this wish list so far! well..If I had to state something purposefully, I would second the endurance stat in Immortal, and raise you a shorter CD on the 10pt talent in same tree. Increase DoT's in Venge and/or shorten duration. increased base damage on shatter. Link to comment Share on other sites More sharing options...
ACTroyan Posted March 13, 2012 Share Posted March 13, 2012 force screams shield to scale with strength or def stats not stupid power Link to comment Share on other sites More sharing options...
Vember Posted March 13, 2012 Share Posted March 13, 2012 (edited) A talent in Vengeance tree to make Force Choke a health siphon. Maybe raise the cooldown a bit. Edited March 13, 2012 by Vember Link to comment Share on other sites More sharing options...
Halefthaut Posted March 13, 2012 Share Posted March 13, 2012 Realist dream: Vengeance dots scaling better Wet dream: Tracer missile Link to comment Share on other sites More sharing options...
BradPiff Posted March 13, 2012 Share Posted March 13, 2012 a death strike ability better mitigation Link to comment Share on other sites More sharing options...
Lord_Infernus Posted March 13, 2012 Share Posted March 13, 2012 undying rage Link to comment Share on other sites More sharing options...
Dirtysolutions Posted March 13, 2012 Author Share Posted March 13, 2012 (edited) AAhh "Death Strike" .... I like it!!! "Death Strike crits random L2P-in-greens for 6759 damage" *1 medal recieved for 5K+ in 1 hit *1 medal recieved for quick draw (landing a killing blow *1 medal recieved for 10 enemy kills *1 medal recieved for 75K damage *1 medal for solo kill *1 medal for healing =))) daydreaming and the theme is *CO-CO-CO-COOOOOMBOOO-KILL* Edited March 13, 2012 by Dirtysolutions Link to comment Share on other sites More sharing options...
lordofdamornin Posted March 13, 2012 Share Posted March 13, 2012 Shorter CD's on Push, and Saber Throw. Pommel Strike's CD removed, or the ability is made usable vs. everything, any time, using its current CD. Don't care which. Same goes for Savage Kick. Some form of long CC. Riôt Link to comment Share on other sites More sharing options...
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