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ACTroyan

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Everything posted by ACTroyan

  1. Titles not tittles, elitists should spell better. Backpedaling while inefficient is far from a skill defining trait. less QQ more pewpee
  2. ACTroyan

    Let me play

    i que with my mara buddy all this time, and i just tell him if its not huttball and i extricate him one of us needs peels...
  3. ACTroyan

    Let me play

    sorcs can be wrecking balls if played correctly. i come from playing my op healer and now a sorc healer, im a bit more squishy but i have soooo much more utility! i feel as an op you hit a glass ceiling with abilities and things to do in a wz now playing a sorc it has so many options. i think first of all you should spec your talents according to your group make-up. are you queing solo or with no tanks? if so i reccomend specing heavy into lightning tree for bubble stun and aoe kb with root. the stun saves u when your getting cc'd and *****, the kb is a cd to get em off you that can be alternated with force sprint. giving u an escape every 15s or so and you still have points left over for innervate. you lose a bit of bonus healing and reviv but your survivability will skyrocket to compensate for the lower heal#'s if you have a good tank you can slide more and more points out of lightning to heals as you gage his skills at keeping you alive. also i think this helps but its up to you, i got that ugly taris comm vibro sword and a set of cartel armor to look less squishy. you can also use pilot pants or other social gear if you dont have cartel points. its like cammoflauge as a jugg. the longer it takes them to zero in on you the better.
  4. i dont mind the change, sad i spent the time grinding 3 full WH's but i like the smaller gear gap, less guaranteed losses in wz's more skill dependance. as for the EWH if it has an awesome new look i might grind it for aesthetics... now as far as counting it as content... it just brings to mind how many new fp/ops we have vs new WZ's... this new one better be epic. i would be happy with the exact same game modes on different terrains. how hard can that be? a VS with 3 nodes to guard would be interesting. especially with more twists and turns in corridors etc. maybe like a 3 tiered tower so people could jump down quickly but have to climb up. or even better use MGGS's! and intermediate objectives the enemy could take to disable the grapple points to force slower re-enforcements... a map other than huttball rdps can find perches. damnit put me in charge i'll have this shiz operational in a couple weeks! =p
  5. so in the larger picture i think the sorc is more usefull than a sin against a rage squad
  6. i disagree, the shield absorbs a great amount of the smash, 3s stun following is basically adding 2s to the smash cd cuz they cant vicious slash. so now our smasher is most likely in enemy territory, stunned and looking at 10-12s to his next big hit. and depending on when the shield was applied could be looking at another wasted smash.
  7. 1 sorc can seriously hinder a team of smashers with bubblestun, you're telling me an assassin can do it better? explain
  8. lol ok i concede 13s is a long time in pvp assuming sorcs bubbling on lockout
  9. thats true but i think it pops itself at its durations end anyways so the small window where the duration continues past the recast debuff is irrelevant to me. Sorc is not one of my 50's so i'm not too savvy on them. if bioware corrects the ability to stun on demand by removing the buff it would not affect the pros i listed and remove cons people perceive, but there will always be complaints and this one seems minor to me
  10. everyone's entitled to their opinion. but i think this mechanic brings a new style to pvp, and a reason to bring both sorcs and rdps instead of a smash squad.
  11. if you remove buff u lose the shield as well as the coordination required to remove buff quickly at will... sounds fair, only hiccup i see is the resolve gain for it doesnt = the stun duration
  12. I've got 4 50's almost 5, 3 in full WH so i've learned a thing or two by now... while i agree the TTK is a bit too quick and the latest resolve change was moronic, all this whining in forums is getting annoying. maybe this will help. feel free to add your own! crying about smashing/close range dps? bring a bubble stun sorc! now they are stunned 30% of the match. crying about bubblestun sorcs? bring more ranged dps! now out of range of pops and can focus troublesome sage down crying about ranged dps? bring more shortrange dps. for the most part rdps fall apart to interrupts/cc's mdps bring to table op healer hard to kill? stun at 30% so no more SP spam sorc healer has too much utility? dies in seconds. dead sorcs = 0 utility BH healer can tank like a truck? sure but also the most inefficient healer. burn his energy shield then make him overheat now hes useless assassins self heal to much? cc force lightning. juggs tank so much! practically all their def cd's are on 3min timer burn em hard to force them then they are squishy for 3 mins after bh tanks get jump, AND pull! weakest of the tanks in cd department... kill em. problems solved end the QQ your team make ups are like moves on a chess board. choose wisely and you wont go crying on the forums later. all classes can be utilized to make good teams.
  13. ACTroyan

    P2W is bad?

    OP is incoherrent . P/G2W is lame find other methods to motivate players (pets, armor looks, Titles, speeders, color xtals) moving on
  14. i play a jugg and mara and i like the new sorc bubble pop, it stresses the need for ranged dps in ranked teams... there are many ways a good team can work around this skill and it is far from game breaking. in order for a healer to get this they sacrifice alot in healing, as for dps they are busy casting bubbles instead of dmg spells... fair trade off in my opinion and not worth all the qq
  15. The burst of the dps classes are high stressing importance of DPS and heals, the new sorc bubble stun stresses importance of range dps (nice thinking there following rage buff..). now all we need is something to stress the importance of tanks! like the lengh of aoe taunt raised or the cooldown lowered for tank tree's... guard just splits up the dmg and puts tanks at riske of 1.5 times smash damage. we need more value to true tank specs and we will have well rounded pvp!
  16. The burst of the dps classes are high stressing importance of DPS and heals, the new sorc bubble stun stresses importance of range dps (nice thinking there following rage buff..). now all we need is something to stress the importance of tanks! like the lengh of aoe taunt raised or the cooldown lowered for tank tree's... guard just splits up the dmg and puts tanks at riske of 1.5 times smash damage. we need more value to true tank specs and we will have well rounded pvp!
  17. frenzy>zerk>charge>smash>crush>vs spam till smash is 1s off>oblit>smash>zerk>vs spam> til smash 1s off> oblit/charge>smash... yea...
  18. 6/10 for the mara's rp quality my Jugg is Darth Tanyon
  19. I agree with most of these points. I believe your gear cure could use a little shaping though. we should all get access to the same "mod/enhancement pool" to allow for experimentation/personalization. I dont think it ahould be given away freely though maybe like a 2week effort to avg gamers (like 150wz comms per mod/enhancement ~450 total for each piece of armor)therwise it isnt a reward for working hard. leave recruit freebees to start off. reward various levels of aesthetic custom armor speeders pets for rank/extra comms. i think the gearing of a free steam game called global agenda is a good example the gear needed to be earned/bought but didnt take long. the top pvp guilds had varying levels of holo armor (holo projections from the armor giving it cool looks that stood out against avg players)
  20. I think a regular WZ ranking system should be implemented based on wins like the current one. More importantly though we need a match making system that evens out the rating in WZ's and one that evens out Role Balance so we dont get 4 healer or no healer teams unless its really late or early... this would go a long way to make regular warzones more enjoyable because more games would be evenly matched. if you stack premades to ensure victory you will have harder time when soloing because your rank will be higher etc... i've seen this in a few games and it makes the pvp alot more enjoyable.
  21. theres a diff between spamming pred on cd and using it at strategic times
  22. without taking vt into account massacre spam > vs spam, but if u massacre for the buff than vs spam u should get a dps increase, of course this is at the cost of enraged slash which adds up to additional vs swings 1-2 swings every 15s depending on if ravage is off cd, or dropping short fuse... when i play carnage its mostly for the pred speed for my team, so maybe i can afford to drop short fuse and save fury for when its needed vice berzerk for dps to each his own i guess...
  23. Healing is kinda pointless untill you get surgical probe. But then again so is concealment till AB(or atleast the kd from hidden strike), and lethality without cull is ugg... Just pick a tree you think you'll like best and start chuggin along, learning the basics to that spec while waiting for the right skills. I posted a link to some youtube videos i made for heals but it's assuming level 50... I think its still on first page of operative forums so check it out! I still havent had any feedback on them..If you do take a look remember to click show more on the you tu e description for the links to the following videos!. As for specs for the most part you want to stick with the 31 points in whatever tree you choose... There are some decent 1v1 hybrids taking advantage of sedatives in healing tree but chances of 1v1's are slim in this game... Rotations: if your going concealment i would reccomend checking out lions youtube videos. Lethality is easy open with hidden strike(when u get it) if in stealth, drop your dots, weakening blast, shiv and cull, keep shiv on cd to maximize the tac advantages u get for culls. Rinse repeat. For heals check out my vids! As for stats... I reccomend pumping yourself full of cunning and power to the max, depending on your spec you may need some accuracy, if heals i would stack surge as well... Good luck!
  24. Are you heals? I wouldnt worry bout crit unless you're lethality
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