SoulstitchMMO Posted February 11, 2012 Share Posted February 11, 2012 Curious. Just tested it out. Made sure the enemies had shields above their heads. Stayed behind the cover, ate every single attack thrown at me. So what's up Bioware? Working as intended? Link to comment Share on other sites More sharing options...
Grubfist Posted February 11, 2012 Share Posted February 11, 2012 Curious. Just tested it out. Made sure the enemies had shields above their heads. Stayed behind the cover, ate every single attack thrown at me. So what's up Bioware? Working as intended? 20% chance. Bad luck means you can still be hit by every attack. Also, what attacks were you testing? Many "ranged" attacks are Tech or Force attacks, which ignore Defense. Examples are every sort of missile/explosive and everything sorcs/sages besides lightsaber swings. Link to comment Share on other sites More sharing options...
SoulstitchMMO Posted February 11, 2012 Author Share Posted February 11, 2012 Many "ranged" attacks are Tech or Force attacks, which ignore Defense. Examples are every sort of missile/explosive and everything sorcs/sages besides lightsaber swings. You're joking right? Link to comment Share on other sites More sharing options...
DarthWomprat Posted February 11, 2012 Share Posted February 11, 2012 look on the bright side, at least I can't force leap at you. Link to comment Share on other sites More sharing options...
Grubfist Posted February 11, 2012 Share Posted February 11, 2012 (edited) You're joking right? I am not. Ranged defense works against blaster shots and any special built off of blaster shots. Missiles/Grenades/Anythingthatgoesboom is a tech ability. Anything that directly uses the force to do damage is a Force ability. look on the bright side, at least I can't force leap at you. This is the best part of Cover. You are the ONLY class that gets that immunity. YOu are the ONLY class that can snipe from your goal line in Huttball without giving the enemy a free goal. Edited February 11, 2012 by Grubfist Link to comment Share on other sites More sharing options...
vrok- Posted February 11, 2012 Share Posted February 11, 2012 (edited) You're joking right? No, it's absolutely true. Most ranged attack abilities in the game are actually tech/force, "magic" if you will, and ignore defenses completely. That includes tanking stats besides armor, and your cover. Enjoy. Edited February 11, 2012 by vrok- Link to comment Share on other sites More sharing options...
jonnyshadow Posted February 11, 2012 Share Posted February 11, 2012 (edited) ummm cover is one of the most bs crap in the game since (being a sentinel) i cant force leap to you to close the gap,(also being a vangaurd) i cant use my GET OVER HERE skill to pull you to me,,,so the only way to get to a person in cover as a melee is to walk and avoid getting hit by your op skill (a stupid lev 15 hit me for 3.3k crit and the minimum crit for that crap is at least 2.4k) and get close enough to only get knocked back and rooted and shot again by your op skill which also cant be interrupted which i forgot to mention (im just stating the facts of that skill).....only as a vangaurd i had a fighting chance against you snipers in cover (as a sentinel the only chance i had was to hope someone broke you out of cover or just stay out of your los) so cover do work in pvp as i just stated some facts....you just have to be smart and keep your distance from the battle so your cover is effective Edited February 11, 2012 by jonnyshadow Link to comment Share on other sites More sharing options...
Grubfist Posted February 11, 2012 Share Posted February 11, 2012 ummm cover is one of the most op crap in the game since (being a sentinel) i cant force leap to you to close the gap,(also being a vangaurd) i cant use my GET OVER HERE skill to pull you to me,,,so the only way to get to a person in cover as a melee is to walk and avoid getting hit by your op skill (a stupid lev 15 hit me for 3.3k crit and the minimum crit for that crap is at least 2.4k) and get close enough to only get knocked back and rooted and shot again by your op skill which also cant be interrupted which i forgot to mention (im just stating the facts of that skill).....only as a vangaurd i had a fighting chance against you snipers in cover (as a sentinel the only chance i had was to hope someone broke you out of cover or just stay out of your los) so cover do work in pvp as i just stated some facts....you just have to be smart and keep your distance from the battle so your cover is effective It's not OP, it's a tradeoff for having NO mobility. Link to comment Share on other sites More sharing options...
SoulstitchMMO Posted February 11, 2012 Author Share Posted February 11, 2012 ummm cover is one of the most bs crap in the game since (being a sentinel) i cant force leap to you to close the gap,(also being a vangaurd) i cant use my GET OVER HERE skill to pull you to me,,,so the only way to get to a person in cover as a melee is to walk and avoid getting hit by your op skill (a stupid lev 15 hit me for 3.3k crit and the minimum crit for that crap is at least 2.4k) and get close enough to only get knocked back and rooted and shot again by your op skill which also cant be interrupted which i forgot to mention (im just stating the facts of that skill).....only as a vangaurd i had a fighting chance against you snipers in cover (as a sentinel the only chance i had was to hope someone broke you out of cover or just stay out of your los) so cover do work in pvp as i just stated some facts....you just have to be smart and keep your distance from the battle so your cover is effective You are bad at Vanguard. Snipers for me on my vanguard are free kills. And as a Jugg, stun + leap = win. Link to comment Share on other sites More sharing options...
Grubfist Posted February 11, 2012 Share Posted February 11, 2012 (edited) You are bad at Vanguard. Snipers for me on my vanguard are free kills. And as a Jugg, stun + leap = win. When did they give Juggs stuns? You mean the 1 stun the class has if specced into tank that requires melee range to use? It's literally the only class that doesn't have a stun by default. Edited February 11, 2012 by Grubfist Link to comment Share on other sites More sharing options...
jonnyshadow Posted February 11, 2012 Share Posted February 11, 2012 You are bad at Vanguard. Snipers for me on my vanguard are free kills. And as a Jugg, stun + leap = win. i was mostly speaking from a sentinel point of view...and I AM A SENTINEL NOT A JUGG we dont have force push....and as a vangaurd i do have an easier time with them since i am ranged also and dont have to get into a meele distance to fight them but you still have to get them out of their cozy spot so A) they can stop spamming their heavy hitting skill on you and other people B) make them less effective since they arent spamming their heavy hitting skill on you and other people Link to comment Share on other sites More sharing options...
CupieFoxtail Posted February 11, 2012 Share Posted February 11, 2012 (edited) You are bad at Vanguard. Snipers for me on my vanguard are free kills. And as a Jugg, stun + leap = win. You're playing bad snipers. There's a lot of them. Vanguards and powertechs are a free kill for me Edited February 11, 2012 by CupieFoxtail Link to comment Share on other sites More sharing options...
SpectreVII Posted February 11, 2012 Share Posted February 11, 2012 (edited) We're not any more immobile then any class with a channel. Cover is a great ability, jump/pull immunity is worth it by itself, but we also get interrupt immunity and a defense bonus(mostly to other snipers/gunslingers). If I had to change anything, I would get rid of the cover prereq on explosive probe and cover pulse, but otherwise Sniper is definitely my favorite class. Edit: Vanguards/Powertechs are actually pretty easy to kill if their by themselves. Edited February 11, 2012 by SpectreVII Link to comment Share on other sites More sharing options...
Noctournys Posted February 11, 2012 Share Posted February 11, 2012 You're joking right? No, he's not. Cover is mostly useful against... other snipers/slingers. Link to comment Share on other sites More sharing options...
Quantum Posted February 11, 2012 Share Posted February 11, 2012 ummm cover is one of the most bs crap in the game since (being a sentinel) i cant force leap to you to close the gap,(also being a vangaurd) i cant use my GET OVER HERE skill to pull you to me,,,so the only way to get to a person in cover as a melee is to walk and avoid getting hit by your op skill (a stupid lev 15 hit me for 3.3k crit and the minimum crit for that crap is at least 2.4k) and get close enough to only get knocked back and rooted and shot again by your op skill which also cant be interrupted which i forgot to mention (im just stating the facts of that skill).....only as a vangaurd i had a fighting chance against you snipers in cover (as a sentinel the only chance i had was to hope someone broke you out of cover or just stay out of your los) so cover do work in pvp as i just stated some facts....you just have to be smart and keep your distance from the battle so your cover is effective But thier tears are soo soo tasty when you managed to come on one from behind and he doesn't notice. Link to comment Share on other sites More sharing options...
Noctournys Posted February 11, 2012 Share Posted February 11, 2012 Sniper has a lot of problems in PvP.. for the most part, Cover isn't one of them. (only the stupidity of a root preventing me from taking cover in place). Link to comment Share on other sites More sharing options...
SoulstitchMMO Posted February 11, 2012 Author Share Posted February 11, 2012 Sniper has a lot of problems in PvP.. for the most part, Cover isn't one of them. (only the stupidity of a root preventing me from taking cover in place). That, and pretty much any animation prevents you from throwing cover down. That's pretty annoying as well. Link to comment Share on other sites More sharing options...
jonnyshadow Posted February 11, 2012 Share Posted February 11, 2012 But thier tears are soo soo tasty when you managed to come on one from behind and he doesn't notice. lol yes they are just time consuming tbh....walking to them plus going through the hordes of sorcs spamming their fancy lightning to get to them:( but i would love a trade off...give them a skill called dash (ONLY A GUNSLINGERS/SNIPERS SKILL scoundrels/operatives dont need that since they can stealth) and in return i can jump/pull them when they are in cover...think i might get bashed for that but im just saying:cool: would like to hear from a gunslinger/sniper how that sounds to them could care less bout any other class Link to comment Share on other sites More sharing options...
nubzz Posted February 11, 2012 Share Posted February 11, 2012 You are bad at Vanguard. Snipers for me on my vanguard are free kills. And as a Jugg, stun + leap = win. Yea I usually lose to powertechs on my gunslinger. They take longer to kill than what abilities I have to keep them at bay so I can't imagine what this guy is doing. Maybe he plays naked. Link to comment Share on other sites More sharing options...
jonnyshadow Posted February 11, 2012 Share Posted February 11, 2012 Yea I usually lose to powertechs on my gunslinger. They take longer to kill than what abilities I have to keep them at bay so I can't imagine what this guy is doing. Maybe he plays naked. umm yea read before you post stated this earlier i was mostly talking about it through a sentinel's point of view Link to comment Share on other sites More sharing options...
SoulstitchMMO Posted February 11, 2012 Author Share Posted February 11, 2012 I honestly have no idea why Bioware went with such specific damage types, and then made most defenses in the game ignore most of them. Link to comment Share on other sites More sharing options...
JeedaiFiresaber Posted February 11, 2012 Share Posted February 11, 2012 the shield procs from generators and focus' suffer the same problem of force/tech not proccing or being affected by it. it really is an odd system. defensivve stats in this game are very very very weak. Link to comment Share on other sites More sharing options...
FINALBOSS Posted February 11, 2012 Share Posted February 11, 2012 Your cover works against mostly other snipers. It's gimped, we know. Link to comment Share on other sites More sharing options...
CupieFoxtail Posted February 11, 2012 Share Posted February 11, 2012 You get in cover You are now immune to interrupts Win game! Link to comment Share on other sites More sharing options...
Corran Posted February 11, 2012 Share Posted February 11, 2012 the shield procs from generators and focus' suffer the same problem of force/tech not proccing or being affected by it. it really is an odd system. defensivve stats in this game are very very very weak. which is quite fine really since geared tank spec'd players have a lot more health and kinetic/energy resistance than anyone else in the game making them stupidly hard to take down as is if they also shielded thos blows they would be unkillable in pvp. think about this. Link to comment Share on other sites More sharing options...
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