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vrok-

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Everything posted by vrok-

  1. Assuming you're talking about the hybrid 14/27 PvP spec or similar since you didn't specify, but it applies to a 31 def spec as well. The problem is your gear, not the spec. Replace the tank mods with DPS mods. Problem solved.
  2. So you're complaining about survivability as Focus spec or what? You want the best burst along with the best survivability? I don't get it. Speccing 14/27 def/vig for Warding Call and pure damage mitigation or whatever gets you Blade Barrier gives you some of the best survivability in the game, not factoring in healer specs for obvious reasons. If you need escape tools and Guardian Leap isn't good enough to solve your problem, you're playing your class wrong.
  3. This. I have no problems completing my daily easily on both my 50s without leaving. Most of the time when some moron leaves after 1 minute we get a competent player to replace him and manage to win out anyway. My server is pretty good at abusing dumb players and leavers by now and well, most who really care are Battlemasters by now so it's pretty easy to win.
  4. 5 Republic during normal play hours? Stop playing on an empty server.
  5. No, it's absolutely true. Most ranged attack abilities in the game are actually tech/force, "magic" if you will, and ignore defenses completely. That includes tanking stats besides armor, and your cover. Enjoy.
  6. I took the tanking set because the set bonus is way, way better for my playstyle on my Guardian. Since tanking stats are mostly useless I replace the mods/enhancements with BM/champ/PvE DPS ones from select pieces that have the most appropriate combination of end/crit/str/surge.
  7. I did the same thing as you. My main is a Guardian, my alt is a now 50 and PvP geared Commando Combat Medic. Enjoy being an unkillable one man winning machine. You won't even need peels and guard, so bad tanks won't impact you too much. The only real possible problem you will run in to is that your team may have such low DPS that no enemy will ever die unless you help focus them with Power Shots.
  8. Wrong. Go do Ilum/Belsavis PvE dailies. And even if you don't like the Ilum PvP pulling party, it's free gear you don't have to compete for.
  9. It's the default UI. Mine is the same size and looks the same. I guess you play in a lower resolution and that's why your UI looks bigger.
  10. The day cross-server warzones get implemented is the day I'll stop doing them because there's no fun playing with complete strangers that you will never see again, and if there's no other decent PvP in the game by then I guess I'll have to quit. It's like putting a band-aid on a gunshot wound. Consolidating the player base to fewer but more highly populated servers is the only way to go. And if you like PvP and picked the overpopulated faction it's only fair to suffer for it. Even Huttball shouldn't be same faction. There needs to be an incentive to balancing the factions.
  11. World PvP only went away in WoW because, after crashing the servers on an uncountable number of occasions, Blizzard invented instanced minigames and made sure the rewards gained from it was 100x better in order to actively discourage real PvP, because their servers simply couldn't handle so many players actually having fun.
  12. You apparently don't have time to play anyway. You can cancel your sub right now, because it's going to happen.
  13. I didn't claim to know anything about your server or the people on them. You did that for me when you posted claims that you were the best Guardian. I have my own accomplishments thank you very much, but I don't use them to inflate my arguments with ego. I prefer to use logic and facts.
  14. I agree with the sentiment of what you're saying, but Eve is still terrible despite that, which is quite an accomplishment. Sorry.
  15. Global cooldown argument? Really? Laughable. I watched the video, and yes, as a result of clicking your relics/adrenals/medpacs and whatever else, you're bad. Period. That everyone else playing Guardian on your server is apparently worse only says that the others are absolutely beyond horrific or simply undergeared. Love the ego though, it's hilarious how overinflated it is. Keep assuming that you know anything about me or anyone else criticizing clickers if it makes you feel better about being lazy.
  16. If you think 100ms doesn't matter, especially when it adds up over multiple abilities, you're ignorant. Even disregarding the 100ms it's physically impossible to be as competent playing while clicking abilities as you would with keybinds since a keybinder uses the mouse fully at the same time while a clicker can't do anything with the mouse at the same time and turning with the keyboard is retarded. End of story. And you can stop the ******** about class competence already, no one cares if you think you're the best in the world because you're not and you're proving it right here with every post. It's the same story with every clicker. "I'm awesome at the game and I click." No, that means you're bad and you're comparing yourself with people who are even worse in order to make excuses not to improve. Same deal with balance whiners.
  17. No the point is that binding stuff and performing other skill based aspects isn't mutually exclusive, in fact it complements each other since it saves time, and so the only reason to stay a clicker is because you're lazy and unwilling to improve. As far as your examples go I only have one thing to say. You waste saber ward on 1on1s? Funny.
  18. Wasn't really talking about the 31 pointer. Talking about combat support rapid shots. But it doesn't matter, both are good for Huttball and you don't need everything at once to be useful. I also wrote that the AoE heal should be supercharged and used for 10% damage reduction along with its normal buff if you spec for it. Neither of these heal for much at all, including the 31 pter but healing on the move is more important than anything else healing wise in Huttball. Now you say: LOLOL Static Barrier OP! You can't stack Static Barrier, you're supposed to use all of the above in addition to it. Regardless, the purpose of the hybrid spec isn't for more damage, it's for the knockbacks. If one Jugg can kill you you're just bad. Same with knocking you off unless he's Vengeance specced as you say. CC break while he's flying to you + knockback as soon as he lands. Push has some delay as well. Even if he's Vengeance and even if he does exactly that to you, you're not the only one defending unless your team is bad and now his push and charge is on cooldown. Besides, Juggs do that to EVERY class, not just Mercs. It doesn't make Mercs useless unless you're arguing that the only viable Huttball team consists of 8 Juggs. I've played a ton of characters as well and Merc/Commando definitely has a place in a proper Huttball team which is why I bothered to level it to 50 and gear it out. Just because a properly specced Jugg and Sorc may be better overall, doesn't mean Mercs don't have a very important role to fill on the same team, that they do much better than those two classes. People just need to stop treating it like a freaking single player game and exaggerating class weaknesses because they're bad. Even as a Vengeance Jugg you can't carry an entire team of bads by yourself vs a really good team. You still need support and people to charge to.
  19. Considering saber ward only gives 100% for 2 seconds, "anticipate incoming damage" means you're either wasting much of it, or you're wasting precious mouse usage time on hovering over the ability. You're just making excuses at this point but it's fine, you can delude yourself however much you want, it's still sub-optimal. I don't really care about your "achievements" because even at the highest levels of say WoW arena play there are some players that are worse and are being carried by the rest of their team.
  20. Exactly EVERY point I mentioned applies to winning Huttball specifically, your job is to position yourself on the high paths and clear out enemies with your knockbacks to help the carrier get through and make life miserable for their offense, all while doing DPS/healing on critical players as needed. This post only reinforces that you have no idea how to play a Merc in Huttball. The problem is you, not the class. The list mentions benefits from two trees yes, but if you wanted you could spec into everything I mentioned with a 24/17 build. Nothing about the OP says arsenal only, and if you're fully specced Arsenal and having problems then it's either your spec or just you that's useless, not Mercs. Yes, 9 second cooldown knockback aka Rocket Punch. It doesn't matter if it only knocks back a small distance because distance is irrelevant. The high paths on Huttball are extremely small if you haven't noticed, so it's not about range, it's about knocking them off the platform. Positioning is not that hard if you're not retarded. AoE knockback entire enemy team, potential Jugg carrier charges up, knock him down again. Not that many are Vengeance specced for CC immunity after charge, and if they are, there are no issues with waiting 4 seconds unless you're bad. There's nothing wrong or inaccurate in my post and you haven't specified anything because you can't. You know why? Because I actually play a Commando 24/17 hybrid. My character has everything I listed in one spec. Sorcs, that everyone complains about, will never occupy the high ground while I'm there because my AoE knockback activates faster and has a larger radius. Speed isn't even an issue because you're supposed to be there before they get there. That's your job. You can't even seem to coherently form an argument at all, just spewing rage because you get owned in Huttball because you're bad. You telling me to L2P when I destroy premades with my Commando, while you're erroneously whining that Mercs are useless is pretty funny.
  21. Mercs useless? Let's see what you can do with a properly specced Merc... One of the best AoE knockbacks in the game. 15-20 sec cooldown. Infinitely better than Inquisitor's knockback. 9 sec cooldown single target knockback. Free instant heal. Healing shield whatever it's called for Mercs. Supercharged AoE heal for 10% damage reduction. Uninterruptable with shield up. Normal heals. Pretty much unkillable unless they REALLY focus you, and then your carrier is free to do whatever they wish. Can spam power shot/tracer missile at carrier from wherever when appropriate. You just need to L2P. I know because I play a commando hybrid and I do all these things and just laugh while knocking down the entire enemy team over and over again and do whatever I want the rest of the time. A correctly played Merc/Commando is untouchable in Huttball. Same with Alderaan CW if you stay on the balconies at mid.
  22. I can hit every ability I please and more without depressing my push to talk button. Sounds like you haven't even tried to optimize your setup. Hallmark of a bad player. Guardians have exactly zero 5 minute cooldowns BTW. If we're talking 3min cooldowns, then activating saber ward ASAP is extremely important in more than a couple scenarios. It's time to face the facts. It makes you indisputably less of a player.
  23. It makes you worse than your potential. Not fixing a critical but easily fixed issue that would improve your gameplay immensely makes you a bad player.
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