Sick ad hominem bro, really strengthened your point
People getting rewarded for losing is a very negative societal trend, it devalues winning and makes people who lose think that losing is a positive experience.
Think, Communism
Hardcore PvP'ers are a very very very small subset of the MMO crowd, and they're all in full PvP gear so they don't make a lick of difference in the first place
Consistent character progression is the one of the fundamental reasons why RPG's exist and we aren't all playing league of legends right now
The skinner box is a reality, it's why the casino and video game industries both make billions of dollars a year