Zellandine Posted February 11, 2012 Share Posted February 11, 2012 (edited) Will there be any upcoming buffs/changes for the Operative/Scoundrel healing class in terms of a solid AOE heal, burst healing and utility to make them more in line with the capability of Sorcerers/Sages? Further information as to the plight of Operatives/Scoundrels is located HERE. Edited February 11, 2012 by Zellandine Link to comment Share on other sites More sharing options...
JesterKarrde Posted February 11, 2012 Share Posted February 11, 2012 Are there any plans/considerations to develop a more extensive SWTOR App? Maybe one that gives the ability to check the Galactic Trade list, Companion missions/crafting, check inventory/cargo hold and allow a player to do most anything that does NOT help advance one's character or XP. Link to comment Share on other sites More sharing options...
Exaes Posted February 11, 2012 Share Posted February 11, 2012 Gear is so easily attainable at max levels, How do you intend to handle the accessibility of gear from this point forward? Do you have any plans on increasing the difficulty of operations encounters? currently the encounters don't offer enough of a challenge to push players and guilds to continue raiding. Link to comment Share on other sites More sharing options...
lCyel Posted February 11, 2012 Share Posted February 11, 2012 Will there be a possibility of queing up with a team of 8 for warzones in the forseeable future? If so, when could we expect such an update? Link to comment Share on other sites More sharing options...
Gathrn Posted February 11, 2012 Share Posted February 11, 2012 What priority is optimizing the code so it runs better on our systems? Link to comment Share on other sites More sharing options...
MaliousThrax Posted February 11, 2012 Share Posted February 11, 2012 Can we see dual-spec soon? would be nice not to have to respec and reorganize skill bar every time one switches specs thank you. Link to comment Share on other sites More sharing options...
Wadgod Posted February 11, 2012 Share Posted February 11, 2012 I have heard rumors of guild capitol ships, will we be seeing those?? Game really needs more stuff to do (not ops or flashpoints) as in when u burnt out of questing and pvp theres nothing to do we need something. Ideas that have been thrown around include things swoop racing and bringing back pazaak and being able to play against other players for money. Any chance we will see things like that?? Link to comment Share on other sites More sharing options...
Melkathi Posted February 11, 2012 Share Posted February 11, 2012 I am assuming that all the important and serious questions are already being asked by others. I am also assuming from the previous Q&A that cross-server warzones are in the works and thus that queing for specific warzones will happen in the not too distant future. Does this mean we could expect a "real" Huttball league, with it's own ranking/ladder for guild-teams? Possibly a league in tiers, with a mini-league for the 10-19, a major league for the 20-49 and a super league for the 50s? With the Exchange / Black Sun / Cartel sending a Rodian / Hutt bookie taking side bets on the matches / season ? Will this mean we can get Huttball merchandising, such as Frogdogs social gear, with Huttball league commendations? And yes this is all just one question... honest Link to comment Share on other sites More sharing options...
markusthemad Posted February 11, 2012 Share Posted February 11, 2012 What are the plans for "fixing" Ilum world pvp on faction-imbalanced servers? Are any ideas being batted around? Link to comment Share on other sites More sharing options...
Khalvarik Posted February 11, 2012 Share Posted February 11, 2012 I would like to know; will be more focus on open world pvp as I am one that does not like warzones and come from a eve background of open world pvp? Link to comment Share on other sites More sharing options...
MithraKurn Posted February 11, 2012 Share Posted February 11, 2012 Any plans to improve crafting for dedicated crafters? It seems like getting to 400 and re recipes is really easy. I've already got armormech, cybertech and biochem to 400. I've heard that you are going to make re purple items even easier which seems to imply that purples are not going to be rare. Any thought to making another lvl in crafting? Also armstech needs a major boost endgame. Making the ilum vendor sell the purple barrel for 8 daily coms just killed that profession. As a crafter I want to be able to make goods for other players so having improvements in just BOP items wouldn't be that great. Thank you for your time. Link to comment Share on other sites More sharing options...
Vaporizer-Delta Posted February 11, 2012 Share Posted February 11, 2012 Are there any plans or thoughts to change healing in pvp? Link to comment Share on other sites More sharing options...
Mustace Posted February 11, 2012 Share Posted February 11, 2012 Will you rework some aspects of the juggernauts? Atm. it seems to me that the people who designed stuff for juggernauts were incompetent or very sadistic. Juggernauts can't AoE tank at all. And the rakata tank gear has surge rating on it (which is 100% useless for a juggernaut tank) Link to comment Share on other sites More sharing options...
Postalz Posted February 11, 2012 Share Posted February 11, 2012 (edited) I am begging you to tell me EVERYTHING about upcoming PvP content, such as will there be rated arenas? Oh yeah, and can I please play a chewbaca guy without rerolling. Edited February 11, 2012 by Postalz Link to comment Share on other sites More sharing options...
Englisheart Posted February 11, 2012 Share Posted February 11, 2012 Can we have an ETA on fixing the Medical Therapy talent for healing Operatives Link to comment Share on other sites More sharing options...
AruthaWolf Posted February 11, 2012 Share Posted February 11, 2012 Are Orbital Stations really working as intended? As it is they are just a ridiculous time sink which have no vendors and very little quest significance on any planet. The only reason they are there is for immersion, which is a solid reason, but gets annoying after 15 planets of them.... I want to ask if you consider making a quick travel point on each planet be linked straight to your ship and perhaps enter through the "escape pod" door, or some teleporter cinematic. Link to comment Share on other sites More sharing options...
Ketchum Posted February 11, 2012 Share Posted February 11, 2012 When will we see SGRA's in game and how will they be implemented? Link to comment Share on other sites More sharing options...
HKtheindomitable Posted February 11, 2012 Share Posted February 11, 2012 Statement: I have been dying to know this. Query: Will there be any chance of cross faction character trading (between your own characters, not another player's)? Statement: It's not fun to have Imperial and Republic characters with items that the other side could really use. I've come across this many times and would like for this to be made. Link to comment Share on other sites More sharing options...
Mrpoodles Posted February 11, 2012 Share Posted February 11, 2012 when can we expect a /Roll for raids? also can we expect a fix to let us trade loot with other raid members for a short while before its bound. this will make raid leading and doing look better. Link to comment Share on other sites More sharing options...
MicahP Posted February 11, 2012 Share Posted February 11, 2012 Are you satisfied with how Social points are currently awarded? Are there any planned changes for how Social points are earned? Currently, it feels like we have to choose between Social Points and Companion Affection while leveling and grouping (or lack thereof). There's also times where grouping occurs in combat areas, but groups disband before handing in quests, due to other plans or different areas to adventure to next, and Social points are not allocated due to the missing conversation options in a group setting. Thanks! Link to comment Share on other sites More sharing options...
Dexxius Posted February 11, 2012 Share Posted February 11, 2012 Is there plans for a 64-bit Client and DX 11 support? Link to comment Share on other sites More sharing options...
Sunsoar Posted February 11, 2012 Share Posted February 11, 2012 Any plans to implement a phasing feature? Having our choices really matter would make this game's choices even more meaningful. Link to comment Share on other sites More sharing options...
decrypter Posted February 11, 2012 Share Posted February 11, 2012 Will You be able to complete a full planets codex ? Atm its impossible Link to comment Share on other sites More sharing options...
JackExcell Posted February 11, 2012 Share Posted February 11, 2012 I've noticed that all of the equipment created from end-game schematics is Bind on Pickup, which means that they cannot be traded. This leaves little opportunity for players to use their Crewskills profitably, and reduces the servers economy. It also leaves us unable to craft items for our fellow guild members. Are there any plans to make Crewskills more beneficial in terms of creating items for sale, as well as for friends? Link to comment Share on other sites More sharing options...
Syrellaris Posted February 11, 2012 Share Posted February 11, 2012 (edited) New question : what are biowares plans to address the massive lag issues on the world of Ilum? Edited February 11, 2012 by Paralassa removed old question Link to comment Share on other sites More sharing options...
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