Qune Posted February 6, 2012 Share Posted February 6, 2012 Is Target Of Target without needing multiple keys going to be a feature added to the game? If so, when? This ^^^^ It doesn't seem like it would be that hard to put in. Link to comment Share on other sites More sharing options...
Avirex Posted February 6, 2012 Share Posted February 6, 2012 I would like to know if you have any plans to add multiplayer space missions?? Link to comment Share on other sites More sharing options...
MasamuneX Posted February 6, 2012 Share Posted February 6, 2012 Why is end game battle master PVP gear laced with PVE stats such as accuracy and is their going to be anything done about it? Link to comment Share on other sites More sharing options...
Richard__Rahl Posted February 6, 2012 Share Posted February 6, 2012 What are the plans to fix/expand open field PvP? Link to comment Share on other sites More sharing options...
Pikarya Posted February 6, 2012 Share Posted February 6, 2012 Right now, your customer service has a reputation of being unhelpful and unreliable. Do you have any current plans in remedying this? Link to comment Share on other sites More sharing options...
cipher_nemo Posted February 6, 2012 Share Posted February 6, 2012 Question: What is Bioware planning to further promote guilds and group gameplay, specifically guild ships/fleets, operations, and area PvP (ie: Illum)? Background: I ask because we know a guild bank is coming, but everything else is on the "crazy board" for future implementation. I'd like to see some commitment towards providing in-game tools and mechanics to help guilds and casual PUGs. As it stands right now, mechanics for starting and LFGing flashpoints, PvP queuing/Illum, and operations is buggy, awkward, and downright cumbersome. I'm certainly one of many who's discouraged with group tools and group forming/maintaining mechanics. Link to comment Share on other sites More sharing options...
Sparklehorse Posted February 6, 2012 Share Posted February 6, 2012 Can we have some word on what your plans are to deal with the population imbalance? Link to comment Share on other sites More sharing options...
Daren- Posted February 6, 2012 Share Posted February 6, 2012 When dual spec will be avilable? Link to comment Share on other sites More sharing options...
Phigon Posted February 6, 2012 Share Posted February 6, 2012 Will there ever be the addition of Dual Spec? Link to comment Share on other sites More sharing options...
AaronPenick Posted February 6, 2012 Share Posted February 6, 2012 Can we get at least some details on the legacy system? It's supposed to be released next month and after months of hype and build up we know exactly bubpkiss >.< Link to comment Share on other sites More sharing options...
Kyng_Smyrf Posted February 6, 2012 Share Posted February 6, 2012 I find the existing end game PvE and PvP armour sets absolutely ghastly to look at and have no wish to grind countless tokens to buy items that are arguably necessary to take part in challenging end game content (hardmode FPs and Ops) and have the unfortunate side effect of making my character look like a complet tool. Do you have any plans to make end game armour sets look cool and desireable again, such as by introducing a cosmetic item slot for example? Cheeky 2nd quesiton: Will you be introducing a "summon Group/party member" ability as the multiple (long) loading screens and loooooong travelling times are really, really, mind numbingly, soul-crushingly tedious. Link to comment Share on other sites More sharing options...
Tajmo Posted February 6, 2012 Share Posted February 6, 2012 Will the Legacy System be introducing an additional Cargo Hold Bay shared between characters and if NO, why not? Link to comment Share on other sites More sharing options...
Spacewolv Posted February 6, 2012 Share Posted February 6, 2012 (edited) People are abusing no penalty for leaving a WZ. Can you add some sort of penalty ? loss of Valor or time debuff. I don't even want to play WZ right now because they are a mad house. Edited February 6, 2012 by Spacewolv Link to comment Share on other sites More sharing options...
Styphathal Posted February 6, 2012 Share Posted February 6, 2012 When will you compensate the PVE Operatives and Scoundrels for the knee-jerk nerf you gave them? Link to comment Share on other sites More sharing options...
goberkain Posted February 6, 2012 Share Posted February 6, 2012 When will we see more guild features added such as a bank, calendar, leveling system? Link to comment Share on other sites More sharing options...
Tattoonny Posted February 6, 2012 Share Posted February 6, 2012 What if any changes can we expect to see to Heavy armour wearing characters in pvp, due to a lot of attacks completely bypassing armour? Link to comment Share on other sites More sharing options...
CmdrXaan Posted February 6, 2012 Share Posted February 6, 2012 Could you possibly place armaments in the Southern and Northern Assault on Ilum? Link to comment Share on other sites More sharing options...
Silvaro Posted February 6, 2012 Share Posted February 6, 2012 Will you loosen naming restriction? Being able to have other capital letters or consecutive letters in guild and char names would be nice. I know some guild would like to have VIII and such in there names. Link to comment Share on other sites More sharing options...
insanelf Posted February 6, 2012 Share Posted February 6, 2012 Why are hybrid talent specs so heavily discouraged and current viable hybrids about to be made non-viable (upcoming Shadow/Assassin changes)? Link to comment Share on other sites More sharing options...
Beltrax Posted February 6, 2012 Share Posted February 6, 2012 Are you planning on making an easier interface to manage companions and their gear. For example: a screen where i can select my companion , see ,compare and modify their gear without having to summon them. Link to comment Share on other sites More sharing options...
Erethrian Posted February 6, 2012 Share Posted February 6, 2012 The whole RP community is asking for this and nothing's been said. Do you plan to add role-play features like the needed chat bubbles or sitting chairs? Link to comment Share on other sites More sharing options...
Baffle Posted February 6, 2012 Share Posted February 6, 2012 Companions returning from missions break/cancel the window/tab you are currently in. When will you correct the returning companion interrupt? Link to comment Share on other sites More sharing options...
gregordunbar Posted February 6, 2012 Share Posted February 6, 2012 For many months of Beta testing there have been a multitude of threads from the RPing commuinity about the lack of roleplaying items in game, and it has never been directly addressed. Is there or is there not a plan to introduce some roleplay into this game? Vanity items like brooms, flowers, candy, mirrors, fireworks, musical instruments, the ability to actually dance, play pazaak, racing on a track against other players, player made non combat clothing... Game is in need of a community boost, the roleplayers are the key. Link to comment Share on other sites More sharing options...
ColdLogic Posted February 6, 2012 Share Posted February 6, 2012 Why are social points so hard to acquire when it is obviously something players will want to have once Bioware starts adding more content? Why do Hardmodes and 50 flashpoint social points not count? This is rather frustrating to higher level players that actually "earn" their social points but receive nothing. Link to comment Share on other sites More sharing options...
Benfynyn Posted February 6, 2012 Share Posted February 6, 2012 Since players are already using remote desktop applications to run crew skills from mobile devices; can we get an app, or browser based equivalent, that will allow the rest of us to do the same? Link to comment Share on other sites More sharing options...
Recommended Posts