Enzid Posted February 3, 2012 Share Posted February 3, 2012 Will you allow players to add offline players to their friend list any time soon? Link to comment Share on other sites More sharing options...
braf Posted February 3, 2012 Share Posted February 3, 2012 Can we expect changes to some of the less robust crew skills to bring them more in line with biochem and cybertech? If so, can you give us any sneak peeks at what's being done? Link to comment Share on other sites More sharing options...
JKitten Posted February 3, 2012 Share Posted February 3, 2012 Are we ever going to get better customization options for our characters? A seperate height/weight option, more hairstyles preferably some longer ones and that sort. Would also be nice for makeup and lekku patterns for example to be seperated also. Link to comment Share on other sites More sharing options...
DesonEQ Posted February 3, 2012 Share Posted February 3, 2012 Are there plans to introduce a mentor type system in SWTOR? EQ2 and City of Heroes both had this system and it allowed players to keep playing together regardless of level differences. I found it invaluable when bringing new people to the game and playing with my more casual friends. Link to comment Share on other sites More sharing options...
Rhime Posted February 3, 2012 Share Posted February 3, 2012 (edited) What can we expect in the near future on a functional guild system? Edited February 3, 2012 by Rhime Link to comment Share on other sites More sharing options...
fusrodahz Posted February 3, 2012 Share Posted February 3, 2012 In patch 1.1.2 , why do you feel a Marauder / Sentinel DPS buff is neccesary? Link to comment Share on other sites More sharing options...
DarthSliver Posted February 3, 2012 Share Posted February 3, 2012 Do you plan on expanding any of the planets already in game? As in, will you be adding more zones and removing some exhaustion zones to make the planets feel less restrictive? Link to comment Share on other sites More sharing options...
Sunsoar Posted February 3, 2012 Share Posted February 3, 2012 This is kind of a many part question. Is there any near plans to 'sexy' up Republic? Everything from space station details to class stories to gear design is more detailed. Abilities are more developed too (consulars throw junk that is delayed compared to instant attack lightning or mortar volley delayed compared to death from above and many many more) Everything Republic is an after thought. So again will there be any near plans to 'sexy' up Republic? Link to comment Share on other sites More sharing options...
cuebert Posted February 3, 2012 Share Posted February 3, 2012 Just curious when your gonna update the light/dark side vendors with Marauder Gear Link to comment Share on other sites More sharing options...
Makar Posted February 3, 2012 Share Posted February 3, 2012 When will we see Krayt Dragons? Link to comment Share on other sites More sharing options...
Punkre Posted February 3, 2012 Share Posted February 3, 2012 At what point do you plan to add new chapters to the existing class storylines. Or will we have to wait for expansions to get new class based content? Link to comment Share on other sites More sharing options...
Intoxicated_Ant Posted February 3, 2012 Share Posted February 3, 2012 Can we expect to see something like "Match colour to chest piece" in game soon? Link to comment Share on other sites More sharing options...
Soazak Posted February 3, 2012 Share Posted February 3, 2012 What are your overall plans with PvP? i.e. Is Ilum (currently) what you envision PvP to be and what styles of PvP will you be catering for in the future (Arena, Rated WZ, open world group v group like DAoC)? Link to comment Share on other sites More sharing options...
Karthaugh Posted February 3, 2012 Share Posted February 3, 2012 What was the motivation behind Roots not adding resolve in pvp? as a melee they're on par with a stun if you don't have some kind of cc breaker/impaired movement removal tool, which not everyone has. Having played as a commando/gunslinger and my main being a shadow, I really notice the decrease in dps when people chain root me. playing as a tank, I at least get a breaker every 20 seconds not everyone does though. Link to comment Share on other sites More sharing options...
Alexbeav Posted February 3, 2012 Share Posted February 3, 2012 Are addons and macros going to be allowed/implemented before summer ? Link to comment Share on other sites More sharing options...
Sutaka Posted February 3, 2012 Share Posted February 3, 2012 Why was the decision made to not implement combat logs? Link to comment Share on other sites More sharing options...
Nenilai Posted February 3, 2012 Share Posted February 3, 2012 Repeatable Quests, Any chance in making all quests repeatable? Heres a good reason Why: Many adapted to not getting much XP if a higher level helps us, issue is we lose quests that are not repeatable. So anyone stronger who helps us , destroys XP giving missions , leaving us with painfully repetetive Space Combat, and less experience from PVP. Link to comment Share on other sites More sharing options...
spellegren Posted February 3, 2012 Share Posted February 3, 2012 Are there any plans for character faction transfers? Link to comment Share on other sites More sharing options...
Nyteblades Posted February 3, 2012 Share Posted February 3, 2012 Was it your intentions to make watchman the only viable raid spec for a sentinel,And do you ever intend to give them the force push skill back they had in beta??? More than likely this wont get answered as the hundreds of threads on this so far are pretty much all ignored buy what the hell cant hurt to try. Link to comment Share on other sites More sharing options...
Raggnos Posted February 3, 2012 Share Posted February 3, 2012 What was the thought process behind the champions bag change? Being a fresh 50 I find it extremely hard to do well or even contribute to my warzone due to lack of gear. The notes state that it will create a steady gear gain, but at 73 commendations to a weapon I (and others) just find this frustrating. I will have to go through hundreds of games of getting destroyed by people that are already in battle master gear. Maybe introducing lower commendation prices for centurion gear could help alleviate this. Link to comment Share on other sites More sharing options...
spcarr Posted February 3, 2012 Share Posted February 3, 2012 What are your thoughts around mouse over casting? Is this something we can look forward to (really for healers)? Link to comment Share on other sites More sharing options...
Cedroc Posted February 3, 2012 Share Posted February 3, 2012 Some planets seem to take an extraordinarily long time to load, even on systems that play the game fine. Alderaan being the worst offender in my mind. Are there any plans to streamline what each planet loads initially to make traveling more consistent? (Oh, and add speeders to the spaceport, please!) Link to comment Share on other sites More sharing options...
wowmart Posted February 3, 2012 Share Posted February 3, 2012 i had read somewhere about lightside points making your character look more wise and poised etc, this seems to be missing, will there be any bonus' put in game for getting lightsdie points ? other than the gear limitations Link to comment Share on other sites More sharing options...
Dermann Posted February 3, 2012 Share Posted February 3, 2012 Can you speak to the future of Nightmare mode operations? Specifically, are you considering a more radical differentiation from the other difficulties both in terms of challenge as well as reward for future operations tiers? Link to comment Share on other sites More sharing options...
Squallunknown Posted February 3, 2012 Share Posted February 3, 2012 I think I speak for many when I ask, will we see more mini-games implemented aside from the space battles? I know that I would love to see Sabacc, Pazaak, and/or Dejarik. Also, if Sabacc or Pazaak is implemented, would we see the ability to gamble credits, or some other form of currency? Link to comment Share on other sites More sharing options...
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