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HBninjaX

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Everything posted by HBninjaX

  1. my thoughts exactly, it's too much of a PITA to farm the mats for daily use considering I do warzones constantly. I would rather take +475 power for 15 seconds over +600 if the 475is reusable. In fact adrenals have become part of button sequences like when I want to burn someone down fast I go frenzy>bloodthirst>adrenal>relic>u dead
  2. it's alright man, don't take it personally. yes the classes are mirrors yes Annihilation is the DoT tree. Enjoy your rauder. And remember, peace is a lie.
  3. my BS detection meter is off the charts!!!
  4. ya sentinels have cooler looking moves. when i saw what annihilate looked like i was a little disappointed. the moves should sort of make sense --like the fluidity of swordplay from the Witcher games for example
  5. the most gratifying kill in huttball is when you intimidating roar several people on the fire at once. literally an OMGWTFBBQ don't look at it though, turn your back and walk away like a cool guy
  6. i think willpower mostly affects our force moves like scream, choke
  7. I'll give you guys the cliff's notes version: I'm really insecure about my chosen class in rated games. /thread
  8. I like vette for DPS, gear her out, she hits like a truck
  9. I dug up the post you were talking about, ant it looks like they ARE NOT removing the reusable attribute
  10. by undefeated you mean you stealth away every time you're losing?
  11. i was thinking the same thing too, I think ice planets like Hoth are pretty cool but let's mix it up.
  12. supersaiyan mode helps (bloodthirst+adrenal+relic)
  13. right now biochem is pretty powerful you can get reusable adrenals/stims So I walk around with perma +str +power stim and a +450 power adrenal on command
  14. you can CC a mara while undying rage is up, it lasts 6 seconds. If you're able to stun and burst them down they won't even cast it in the first place since activating it consumes 50% of your current health and people usually use it when they're close to death
  15. I think there will be world pvp in the not so distant future, but I think they really need to optimize the game first. My rig is a beast and I don't get the best of framerates with a mid sized zerg on zerg battle. Imagine how rad a huge battle would be complete with player driven vehicles, bases to destroy/conquer, etc. It's too much fun to ignore
  16. I have no choice but to like it, and I do... I've gotten pretty good at it
  17. annihilation, it's rad the damage takes a moment to ramp up but when all of your dps is ticking away it meltts people, especially if you pop adrenals/relics. goodbye to anyone you're fighting
  18. I would play one just to troll people in pvp
  19. dude, no here's how you score: get possession of the ball --use sweeping slash until you get enough fury for predation, pop predation and cloak of pain/saber ward as needed, when predation runs out pop frenzy then predation again, if the fire is up pop undying rage run through it and pop warzone medpac, force leap to nearest enemy spawning, score also use intimidating roar as needed if you made us any better you would attract too much scrutiny to the class
  20. doubtful, if anything carnage should get a buff marauders feel balanced. you may be able to 1v1 people on an RP server, but even you admit that isn't saying much. I've run into some deadly snipers, powertechs, assassins, ops. I would say im on an average pvp server with some fairly solid guilds marauders don't live long under much scrutiny (barring UDR/FC), but we have really good escape moves for a non stealther class
  21. I was pretty impressed with how cool they were. I feel like the game needs more colorful characters like them, most are too vanilla.
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