Jump to content

freddanis

Members
  • Posts

    4
  • Joined

Reputation

10 Good
  1. Some people are so sad to watch. This is not a l2p issue or go reroll that it's about fixing something that's so obviously broken. Marauder 5 defensive cds and is it 1 or 2 offensive cds? Juggernaut 1 Defensive cd and 0 offensive. I'd like to say that I top the dmg charts 95% of the time and do fine in most aspects, im in the servers best pvp guild and I have a history of being a sponsored mmo pvper I know how to play. And to the people comparing the rage speccs just simply dont, I havent seen a single Marauder play rage for a month now. Anyway most people dont realise Rage is a complete joke and Vengeance simply outpreform it in the end in all departments exept for aoe dmg.
  2. Indeed.... maybe we sould have 5 offensive cds the way Marauders have 5 defensive cds to make things fair.
  3. Arguments are invalid, A dps jugg should have more defensive cds than a Marauder while Marauders should have more offensive cds than a jugg it's common sense. Juggs have like 1 (not counting Endure pain which is horrible) while Marauders have 5 or more defensive cds. Oh btw heavy armor means hardly nothing if you are not playing as immortal spec. Dont make use the wz dmg chart as a measure of op dmg or not. I scored high while playing healing spec on my Operative, I simply focused on being in combat all the time and constantly hitting stuff "poof" top dmg on the chart.
  4. Currently there is no reason at all to go DPS Juggernaut in pvp, I say the taunts simply does not make up for the insane survivabilty and dmg the Marauders have. In short, How can Marauders have both better survivability and dmg than dps talented Juggernauts? It's beyond lame.
×
×
  • Create New...