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PaniMauser

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Everything posted by PaniMauser

  1. Same problem here. I can mail the items (not only via legacy, but to friends too, with timer or without it, so the timer does not matter). Which means that items are not bound. It is impossible to mail bound items to anyone. But I still cannot put them on GTN or donate it to guild bank. The worst thing, I see other people selling same items on GTN. Why it works for some, while it does not work for others?
  2. They fixed wrong thing(( Who even uses non-mobbadle lightsabers and offhands? They used to be companion fodder at best, and now companions do not need them. So they might've rid of them at all. And crystals - the main seller of artificers - still requires slicing. Which kinda implies that it is working as intended. Ugh. I would not be mad about change is they announced it when they announced crafting changes, before KotFE, so I could get rig of now-useless stacks of materials. But no, lets screw artificers even more and make the change stealthy, so now crafters with tons of recipes (and I have all the crystals from operations RE'd) have exactly zero of materials to crafts them. Why was the change made? To put artificers who supported this game for years on even ground with insta-60 noobs or something? Well, nice to know how much our support is appreciated.
  3. I was not asking about slots. I know they have ones. I was wondering when you re-recruit your old companions on the characters you had them (like Yuun on Trooper or Pierce on Warrior), do they have the gear you gave them or those dumb new outfits too? And if they have new outfits - what happened to gear they used to have before KotFE? As for bring side, sorry, it does not work for me. I have set looks for old companions which I like. I was looking forward playing with looks of new ones. So the fact that you can equip cosmetic gear on old companions does not sweeten the pill at all. I wish we were warned in advance about such approach. It is frustrating to stumble upon something like this without announcement. And no, I was not expecting them to reply. I know they do not give a **** about community.
  4. Iirc, the old NPCs are supposed to stay there and if you wish, you can go and pick heroics up manually, with cutscene and all. Or they were outright lying about it? I didn't get to doing heroics yet.
  5. My old companions were all decked out before KotFE was out, so the point still stands. (not to mention that I pick each outfit for a character specifically, so I'll never put an armor I intended for Senya on Corso or Akaavi, so it would be wasted for me, if I bought it. Thankfully, I decided to wait.) Also I really hope they do not destroy the gear I put on my companions by giving them 'new looks'. There's no smuggler companions returning in this expansion, and I didn't get to play other classes yet, so I cannot check. But anyone who player Warrior, Inquisitor or Trooper - did Pierce, Yuun, Xalek and Drellik kept the outfits you gave them?
  6. You say as if wearing slave outfits was ever fitting for Jedi Like Kira or Nadya, or for soldier like Elaram or Raina. Well, not seeing Lana and Senya in slave ourtfit is the only good thing about this situation, I admit. But it could be achieved by simply removing that gear from game. It should not been in there in the first place, since it does not fit any of female characters thematically. It's just, the game has these of awesome armors I would like to use, but never will, unless they change their system. Like, Thexan armor for be fantastic on Lana and Zakuul Knight would be amazing for Senya. But I do not need neither of those outfits on my characters. So BW lost sales of CCs here. I'd love to hear reasoning for them voluntarily cutting the cartel armor sales.
  7. Yes. Just finish the story, and you'll get there.
  8. It is pretty jarring that none of the new companions are customazible in regards of their looks. At first I thought that maybe it is for the story, and new cutscenes cannot render the old gear, or something. But I finished the story already, and still cannot change gear on companions. Like, what is the point in buying cartel gear now? I got perfect look for my character months ago and not panning to change it in foreseeable future(if ever). But I was planning to buy Zakuul Knight armor for Senya. And now I won't. That's pure money loss for BW right there. Boxes lost its appeal as well. I do not need any one new arnors for myself and have no companions to put it on. So what made them decide to cut the branch they are sitting on? Also, cutscenes ignore existing customizations. My HK51(with bounty hunter customization equipped) and Treek(with customization as well) both looked default in cantina cutscene. So if old gear is indeed a problem for new cutscene engine - they could just force default looks on new characters as well. They obviously have the technology for it in place. So I really want devs to answer, why this decision was made. I'm curious.
  9. I get KOTOR reference, and game were great. But they are old and outdated now. I never wanted to go back to the old format. I really hope they just did it for first nine chapters because they had their hands full. I do not mind not having proper cutscenes, it might be indeed technically difficult, considering the amount of contacts we have. But I will never believe they didn't have enough money to voice our characters. VAs getting such low pay they planning to go on strike for it, so it would be the biggest part of the budget. And considering the amount of money they dropped on KotFE trailer, it does not look that that were tight on finaces. Because it was absolutely unnecessary to make fully rendered trailer to tell the story (they could've used new ingame cutscenes style for it), so they apparently have money for such frivolities. So why make cuts on actual necessary parts? Especially when VAs were already int he recording booth, so they could voice another couple dozens of lines right there, without any extra scheduling. If I wanted silent protagonist - I would go and play ESO or something. SWTOR's main appeal for me is fully voiced main characters.
  10. Indeed. With ability to farm credit boxes and providing components for the augments slicing was nowhere near the decline. It is top money-making skill if you do not have well-developed library of popular recipes. Aka, any newbie could pick it up and never regret it. It didn't need any more boosts. I really hope it is a bug.
  11. Actually, it is not only lvl 56 stuff. All color crystals require purple slicing mats instead of TH purple crystals. Which is odd. And I haven't found a use for purple TH crystals anywhere(haven't trying REing relics yet though). If purple crystals are useless for crafting, it would be nice to get some refund from BW, if they stealth-changed it all. Or maybe 1:1 exchange rate or something.
  12. Really wondering it myself. So weirtd and is not in patch notes too. I assume it is a bug. Still, woudl be nice to get confirmation. If it is not a bug, it is frustrating to learn it after the launch, since I'm loosing a lot here. I have stockpiles of crystals and no slicing parts. Early warning would've been nice! I could at least spent materials I had on crafting before 4.0 or something. So now my stockpiles have zero value and I have no mats I actually need.
  13. What abomitation is that?! http://i.imgur.com/Ov10w0e.jpg Isn't it too early for Halloween stuff?
  14. Corso cannot use his Torchy anymore. The log says he can use both blaster rifles and sniper rifles. But Torchy - which is both blaster rifle and story-based weapon (like, there's a least three dialogues where Corso whines about loosing it in chapter one and wanting it back) - cannot be equipped anymore. Why? EDIT: Oh, nevermind, Torchy is a blaster pistol now. Which happens only when you take Torchy for yourself instead of giving it back to Corso. So KotFE ****ed up my ingame decisions?! What else they changed?!
  15. Alderaan palace Manaan apartments (with one lvl under water and one lvl above water!) Voss homestead Rishi waterfront property Corellia apartment would be also nice, but I'm not sure how it will work between the factions lore-wise, considering that rep and imp Corellia has several month of storytime difference. Maybe some post-4.0 state, idk. And ability to have more than four SHs. They can keep 4 SHs requirement for 100% conquest bonus, whatever, just let us have extras with no influence on conquests, so there's no need to rebalance anything.
  16. Why you hate cybertech so much? I mean, you removed all the armorings, all the droid armor and what you gave instead? Some enhancements?! It does not makes up for the loss of two things we could craft. If you took droid armor away, at least have some decency to add some cosmetic shells of cybernetic armor for players. It won't make up for it, but it would be at least something. Not to mention that artifice got nothing to replace enhancements at all.
  17. Now just revert mandatory level sync(keep it optional if you want to have it so much), and it all be great))
  18. You don't RP, do you? Many locations on low-lvl planets are great for RP sessions. Take a walk into Tython mountains with your padawan. Go on search of ancient artifacts into Belsavis tombs. Sneak into sand people village. Go feed your enemy to sarlacc. Free a hostage from pirate den. And so on. There are a lot of great location populated with enemy mobs. When they are grey, they ignore you, unless you step on them. So you can have your RP session uninterrupted even in the middle of heroic area. In 4.0 it will become impossible, because mobs will aggro to you no matter what, no matter how many levels you are above them. For some people it is not about stomping weak mobs or easy commendations. It is about going into nice locations and have uninterrupted conversation. Which will be absolutely impossible when 4.0 hits. And trust me, having to stop conversation every four minutes to kill respawning mobs is NOT fun. ((But I understand, everyone must play the way you play. How dare people enjoy the game differently!))
  19. Not upset! Good for you! Also I love how you ignored my other points. That it will hurt RPers who want peaceful RP session in open world without being interrupted every 4 minutes by respawns. That it will hurt people wanting to get exploration achievement in peace without being knocked down from their vehicles by random aggro pull. But I guess you just don't care about that as long as you make those horrible vile high-lvls players who dared to step on your precious lowbie planet feel annoyed. So enjoy your little petty victory, I guess. ¯\_(ツ)_/¯
  20. As if you never went to low-lvl planet because you needed some mats that grow there. Pffff. Don't make my slippers laugh. Also, it won't stop high-lvls from killing those mobs and getting those mats anyways. Now we will be more annoyed about it, and that's all.
  21. Convenience. I don't give a flying sith about soloing heroics. I'm annoyed that I cannot be left in peace on lower lvl planets anymore. I do not want to fight my way through mobs on the way to PR spot, or on the way to datacron, or the lore object I missed previously. Or just while gathering crafting materials. Now grey mobs ignore me. After downscaling they won't. They will be easy to kill. They were easy to kill on level. What challenge are you talking about? Or being annoyed by random pulls on the way to your destination is a nice fun challenge for you?
  22. I ABSOLUTELY do not understand what you mean in your post. Never played GW2, never will, so comparison is mute. I do not care if I will still be able to kill mobs easy. I could kill them easy while leveling too. What I care about is the fact that I will pull their aggro now when I just wan to get crafting mats or lore item, or do some RP. Now that mobs are grey, they do not notice me unless I step on them. But if I'll be on their level, they will attack me and distract me from what I'm doing. So how is that good?
  23. Rewards from flashpoints and operations will be better anyways. So why would anyone want to waste their time on looking group for heroics for crappy vendor trash gear? Now it makes sense, because you can go in alone and do it in few minutes. But if the amount of time and effort spent on heroics becomes the same as flashpoints, so where's the benefit for a player to waste time on heroics? Also, if downgrading would be applied only to heroics, I would not mind it. BUT the problem is regular mobs in open world locations. So you will not be able go and farm crafting materials in peace anymore, will not be able to go and grab forgotten lore items and datacrons FAST (emphasis on fast, killing trashmobs is not a challenge, it just a hassle on the way to destination), because now mobs are on your level and will attack you instead of ignoring. So what is good and beneficial about this **** when you do not even need the extra xp?!
  24. I just want to know, how this *censored* level synch benefits players who are already at lvl-cap? They do not need any extra xp from quests and kills. So, please, explain how this is supposed to be appealing for players who reached lvl-cap and give exactly zero fricks about xp and need no time-waster fights on the run for some lore item they forgot to grab during leveling?
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