Jump to content

Tahra

Members
  • Posts

    135
  • Joined

Reputation

10 Good

3 Followers

Personal Information

  • Location
    Inside
  • Interests
    Yes
  • Occupation
    No
  1. Ive unsubbed because I simply don't care about gearing up. There is no need whatsoever. I don't run flashpoints. I don't run raids. I'm certainly not going to run flashpoints or raids that have been out for years in many cases. Been there, done that. The story was cool. * The missions were so-so; some were really cool, others were really irritating.** Now I'm done. I don't hate the game. I just don't have anything to do that I want to do. So... yeah. I'll resub when they have new story. * The only thing I kind of disliked is that it was basically the story of this family. I, as THE player, didn't really have much to do with it. I liked the class stories because they focussed on MY character. I liked KOTFE because it mostly focussed on MY character. This was other people's stories and my character running around it that. ** I absolutely hated the walker missions. Irritating beyond belief. I did not roll a character, give her the exact looks I wanted and picked a build I liked playing to then play as a fricking vehicle. Ps; the fight in my 'mind space' took wayyyyyy too long. Just boring. Difficulty was fine al around, but fights shouldn't last that long in normal difficulty.
  2. 1) That's not how gambling works. 2) You didn't get 'nothing'. You didn't get what you hoped for, which is something entirely different.
  3. 4/10 It would've been a 5/10 if the character we were recruiting had been someone else. I don't hate Kaliyo, but I'm no fan either. She's in my 'she's part of the crew but I'll never use her, I couldn't care less' group. The mechanics and combat were annoying. Repeating the exact same thing like 8 times is NOT fun. Please take note. The story and cutscenes were okay, but compared to the previous chapters it felt less like I was in control of what was happening. Basically I was just following an npc and commenting on her actions. No say in the matter until the very end. I hope future chapters will have more diverse mechanics/storylines and such (and the possibility of a future new ship/stronghold combo in the Gravestone). My character is in charge of this alliance and so should be talking to several people like all the time (except if you CHOOSE not to do so, like my Sorcerer did at the end of Chapter X by just walking out of the war/council room). Can't say I'm psyched for the next chapter since I hate that frickin cat. Not planning to sub atm. If I read you have the option to kill him, THEN I'll resub. Hell, I'd even let my Jedi Sage make her very first dark side choice if that's what it would take. Don't force us to take every frickin' companion into our alliance please. Let us kill or at the very least refuse and run off the ones we don't want. As to how this chapter came out, I'm thinking I'll be better of just unsubbing for a couple of months and then getting the chapters in 1 go. The other sub rewards are going to have to be mighty good if this is what every chapter is going to amount to every month (and since I don't care at all about HK-55 (I have HK-51, that's plenty of irritating-voice-droid for me, thanks) that's going to be pretty hard to accomplish, in my case). On another note; What I want to know is; how required is your alliance recruitment and such. I don't care about this facebook-like 'mini game' at all and I will only do it for the few companions I really like, so am I screwed because of this in later chapters?
  4. I hope it gets fixed before then. If I can't get into the early access there's going to be lots of excrement hitting the rotating cooling device.
  5. No preparation. Just waiting. Then I'll play the chapters and move on to other games until there's enough additional chapters released to be worth another month of sub.
  6. Had the hanging on update problem. Ran that launcherfix 8.1 and now my launcher won't launch at all. !!! It starts the process, but it doesn't do anything afterwards.
  7. Community of mean bullies. Bulies is the key word.
  8. People play games for different reasons. You obviously do it to challenge yourself/be challenged and overcome difficult obstacles, because that gives you a sense of pride or a similar sensation. But you really need to understand that other people like other things and you can't force them to like what you like. It's really as simple as that. No matter how hard a coach would try, I would not be a good pole vault jumper. That's because 1) I am physically unable to do it and 2) I have no interested in doing it. Now matter how many time he would shout; YOU CAN GET BETTER AT THIS! No. No I can't. This system is truly ruining certain content for some players. Literally. I'll take myself as an example; Back when it was released I tried Oricon. I died. Oh man, I died SO MANY times. But I made it through the story with a lot of anger, a lot of irritation and being forced to look for help from other people. After I did that, I never visited the planet again for a LONG time (because the experience to me was THAT bad). In fact, I only tried it again after finishing the post Revan emperor storyline stuff. Now it was doable and an okay experience. I cannot imagine myself visiting that place ever again if I'm synced down to lvl 55, so basically I have that content taken away from me because the way I would have to play to actually make it doable for me would mean I don't actually enjoy what I'm doing. And why would I play a game doing something I don't enjoy? Some people want an easy experience. Some people want to relax and have fun playing a game, not be challenged everywhere they go with their character. Some people are just not as good as others at games, but they still enjoy it and so they overlevel content so it isn't so challenging for them anymore. Yes there's the 'bad' reasons for people not wanting to be level synced, like wanting to gank lowbies on a pvp server or farming world bosses solo, and while I don't agree with those things; if that's how they enjoy the game then let them. There are always ways that the game could avoid other players being the victim of people with 'bad' intentions, but right now people who don't want forced level sync because of valid reasons are the ones who are getting screwed over.
  9. 1 instance (or more if needed because of player numbers of course) of a planet for level synced people. 1 instance (or more ...) of a planet for people who are NOT level synced. The first option would have rewards, credits, xp and such scaled to the player's real level The second option would have rewards, credits, xp and such based on the level of the planet's missions. Such a simple solution. No high level OP people to bother the poor synced people or steal their world boss. No big rewards for non synced people because they have it easier. Tadaaaaa.
  10. There's still people praising this change when they haven't seen level synch in action in SWTOR on live servers post 4.0? Same thing with all the other changed stuff that's introduced. So it's okay to have an opinion on it when that opinion is positive, but you can't be negative about something before having tried it? Riiight. Makes sense. Not.
  11. Of all the things KotFE will introduce, I'm not in the slightest bothered by lackluster new abilities. There's enough icons on my skillbars already.
  12. Speak for yourself. It's NOT fine. No, I wouldn't want an even more broken version of level sync, I don't even want THIS version. Optional is the word.
  13. Yeah I've always wished we had flight cut scenes while the appropriate content is loading. It can be something that's looped, but has random small sections in there; a companion who says a line, your character that takes a small action (push some buttons or something for instance), an incoming (advertisement) holocall, the ship evading some asteroids... could be so many different things.
×
×
  • Create New...