Completey insignificant, there is no problem here. He is at a node defending it. If he stays there, he gets 2 medals for def. If enemies come, could get 3-4 more in a decent fight. Medals are capped at 4 so the real question is this. Who fracking cares about a guy cutting himself and healing back up when he is the one who is actually staying to defend? Why do you children continually look for every little detail to cry about? Especially things that do not matter in the slightest. It's pathetic
First off, you can't just brush aside trauma like that. It is there always, you got that right...you left out how we are still in the negative percentage even with expertise. You also fail to mention that our Primary stat doesn't give the same amount of + Healing as is it does to your + Damage.
I'm not seeing what you mean here. I also don't get your bakery example. There is still a cost to the items. Your valor rank is still going to be there. All it's going to do for you after the patch is show off how much PvP you do.
Some suggested title changes for the OP
A Gladiator's point of view - Blocked by pillar
A Gladiator's point of view - Cost me a fortune on Ebay
A Gladiator's point of view - Irrelevant
A Gladiator's point of view - @$*! I have to reroll again
If a healer gets the "Master Slayer" title it's because he helped get the kills. Kills are a shared stat. Heals are not, dps is not, killing blows are not. You are asking for common sense here but showing a complete lack of it.
Don't ruin your credibility with 31/31/31 impossible spec nonsense. Insane healing abilities are not possible with the build this change is targetting.
You have issues OP. Claiming it is based on integrity is absolute crap. Healing a DPS while they kill another player IS IN FACT helping that DPS get said kill. I suppose your integrity would prevent you from taking any loot from Raids or other group missions.
Integrity....lol