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Fiesbert

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  1. The maps are designed and balanced around 8vs8, as are the classes. The warzones should starte with even teams or not at all.
  2. You are quite an exception then. All my guildmates and friends I played with experience equally higher loading times.
  3. Thanks. But lets get back to topic! No more uneven warzones!!!
  4. Long loading times SWTOR takes forever to load. Especially with the rather yesterdayish graphics in mind. I made a comparison video how long Batman Arkham City, Battlefield 3 and the Witcher 2 take to load in comparison to SWTOR. Video: http://www.youtube.com/watch?v=wGeXR2vostU Loading times: SWTOR 34 seconds Batman Arkham City 28 seconds Battlefield 3 24 seconds the Witcher 2 10 seconds ################################## 34 seconds ############################ 28 seconds ###################### 24 seconds ########## 10 seconds Its kind of strange that DirectX 11 games like Witcher 2 load up to three times faster than SWTOR. In the case of Battlefield 3 there are maps as big as a whole planet of SWTOR with up to 32 players (twices as many as in SWTOR warzones), a lot better graphics, a lot better sound, a lot more effects, yet still it loads in 2/3 of the time SWTOR takes to load. Oh and I even was generous with the SWTOR loading time. Since I took a quick load. Most of the time SWTOR takes more than a minute to load. Annoying! Excerpt from this thread http://www.swtor.com/community/showthread.php?p=4164899#post4164899
  5. Just happened again. Its so &/()&/(&/()&/()&%"R$§Q%§" FRUSTRATING!!!
  6. http://www.youtube.com/watch?v=JbDTsQELM9U Please support this thread. Uneven warzones aren't fun for anyone!
  7. It would be indeed. At least the italians pretend to be shot by lighting Anyhow, please support this thread for even teams on roundstart!
  8. Warzones with uneven teams Could you imagine a soccer game (or football if you're american) to start with uneven teams? I'm sure you'd agree that the stadion would catch fire shortly after the uneven match begins. This is what happens in SWTOR on a daily basis. My case: Excerpt from this thread: http://www.swtor.com/community/showthread.php?t=434963
  9. Started to continue the thread. So far added: - Resolve, crowd control and stunlocks
  10. Totally needed. I don't want to raid to be competetive in PvP so expertise is needed.
  11. Are you serious? A gap of 12 Ratinglevels from Recruit (128) to Battlemaster (140)? Recruit Belt http://www.torhead.com/item/8eXllZo/recruit-combat-medics-belt Battlemaster Belt http://www.torhead.com/item/fPxI4Wo/battlemaster-combat-medics-belt Full Battlemaster player against full Recruit player, gear decides not skill. A 12 ratinglevel difference is insurmountable. Don't believe me? Check it yourself. Duel with your Battlemaster gear against a recruit geared then duel again with recruit gear yourself. The new expertise formulae make it even worse. So your plan for PvP is to have new 50s having to get roflstomped for weeks until they have the gear for a fighting chance? Thats even worse than before Patch 1.2 The gap between Battlemaster (140) and War Hero (146) is 6 Ratinglevels by the way: Battlemaster Belt http://www.torhead.com/item/fPxI4Wo/battlemaster-combat-medics-belt War Hero Belt http://www.torhead.com/item/gLFQ7XK/war-hero-combat-medics-belt I understand that there are MMO players that want a big fat advantage but 6 Ratinglevels should be advantage enough. The thing that was the most fun to me is SWTOR PvP and I don't know if I'll be able to stand weeks of getting roflstomped until I can begin to make my skill count.
  12. Its your choice if you want to use addons or not. Don't like their impact on immersion, don't use them. The lack of content is a misconception. Its rather the lacking accessibility than lacking content. If you could jump into a flashpoint by queueing up and waiting a few minutes people would feel differently about lacking content. Addons don't make the game easier and handling silly cooldowns isn't difficult but cumbersome. So I'd say addons make the game more playable not easier. Addons are great in pointing out boring game design, like those mini cooldowns for example.
  13. Don't get me wrong. I don't hate the game, not at all. I just wanted to point out the things that need improving. I'll play SWTOR at least another month. The inteface customization is a great step forward but customization options still lag behind other MMOs a lot. And there are no 3rd party addons because there is no API provided by Bioware. Which has become a standard for MMOs.
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