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Avicii

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Posts posted by Avicii

  1. Identify ahead of time an area of the game you want to get players more excited about - Ops, Strongholds, Warzones, whatever - and do some prep work leading up to the stream to really showcase it that week (or however often you end up doing them).

     

    For example, you look at your metrics and see 'hey, this last month the number of people running Ops has really dipped quite a bit, we should do something to get players more engaged with them." So you reach out to a guild or some fansites or even just here on the forums and say "Hey, next Thursday at 4pm CST we're looking to do an 8-man Dread Palace run on ToFN - email Courtney with your class and role and let us know if you'd be interested in running with us so we can really show off that content."

     

    Do the same thing with whatever you're looking to push "Hey, Ranked Season 4 is starting next week, let's showcase some Arenas by teaming up with [X] to Group Queue some Ranked with them", "Hey, the next story update is going to feature the Voss, let's have a character set up and ready to go on Voss and run through as much of the World arc there to remind people of that storyline", "Hey, the metrics say no one is downing World Bosses anymore, let's arrange to group up with a bunch of level 50ish characters and take on the Nightmare Pilgrim" etc., etc., etc.

     

    The streams will be that much better and the guilds/fansites/forums you're reaching out to for the things that require larger groups will feel that much more engaged.

     

     

    This is a great idea, it gets the community involved and show cases strong points.

  2. BW is continuing their incredible run of great pvp moves by not balancing classes after a major spec change before S4. It's gonna be SinCity in ranked there is no denying that.

     

    Just join arenas or a WZ now and you can see what people think is FoTM. When I left last May there'd be a few Sins with me at tops in a match or another 1 or 2 in arena. Now the pvp area is flooded with them, players that used to claim they were the best X class are now Sins. with 12x XP it allowed people to have classes ready to switch to for FoTM. Granted as with all jumpers most won't be nearly as good as those that have played the class forever yet I matches arent as fun when its the same classes every where.

     

    Take a look at the Shadow/ Sin forums and all the questions from the rerolls who are clueless about what stats to use and abilities. Heck someone asked essentially what Lightning Charge is.

     

    Anyone that thinks Sins aren't over tuned for the current meta game is either clueless, as seen by posts in this or the other thread, in particular those arguing with Evolixe who has a far better understanding of the meta then most players; or don't care about fun competitive games or they are being disingenuous, likely some are a mix of all 3.

     

    Of course there is another small subset that truly believes nerfs should never happen and just buffs should occur to bring the weaker class specs up to the strongest one. But if you fall that line of thinking through you can see the flaw and TTK would reach CoD levels at some point.

     

    The game's are better when there is a mixed balance of classes and this is on BW setup. Instead of sitting around with their thumbs up each others *** and not saying or doing **** it's time to get to it. They clearly cant handle adding anything new for PvP or bringing back 8v8 or adding 8v8 with a solo queue (like they original said they were going to do) or adding any large scale battles or new maps. At the very least balance some **** before S4 starts, it doesn't take Miss Cleo to see what is over tuned currently.

     

    It's not like they are going to do it right anyway after smelling their thumbs that others have been sitting on they might as well just flip a coin and try making some small changes and see where it puts us.They claimed with the Discipline system they could balance classes easier, yet in the 8 weeks from SoR launch to S4 they are going to adjust Jug tanks the plague of PvP right.

     

    From that point of view it's tough to blame the FoTM's because they know BW will take forever to balance the classes yet they were surely QQ when any suggests the class is OP and when those changes come a QQ **** storm will follow.

     

    Eventually BW will get around to it, just like Smash for the sake of what's left in the PvP community lets hope that dosnt take 12 months.

  3. I said this in another forum, but this is the more appropriate thread for the comment. I'll reword it a bit so that it seems like a different comment. ;)

     

    My experience: I work in IT and in an IT environment where the job of maintaining an infrastructure and the equipment is more like "internal customer support" It isn't exactly a help desk environment, but our co workers are our customers.

     

    When tensions are high at work the entire place becomes toxic and people are at each others throats. No one wants to talk to each other they just wanna come in, do there job and keep the boss off their back.

     

    They don't wanna deal with someone that they know is going to pile more work on to their already full load so when someone makes an emergency request that needs fixed now it gets done with all the grace of a scared dog on a wet and slippery linoleum floor. I believe the uber nerf of the slot machines and the fact that every patch where they try to fix things comes with twice as much stuff still broken can tell a story. If I look at it from a management point of view I imagine an office that is in turmoil, people are on edge, tempers are barely kept in check and they are so overwhelmed with things that need fixed that that they don't know where to start.

     

    Given the state of things I'm guessing they are either understaffed in the SWTOR team or people are double hatting and spread so thin that they are virtually ineffective. Team members that typically work in one role are asked to do another and don't have time to devote to their original role. This is leaving the other members of the original team to pick up the slack, but without their missing member they are making mistakes.

     

    BW Austin is a hot pot on the stove right now and every problem is more water in the pot. The more mistakes that are made, the more problems that are brought to their attention the more that pot gets close to boiling over. I honestly believe that the slot machine nerf is an example of the pot boiling over. The person tasked with fixing it just said "F" it, punched some numbers on his keyboard and said here give them this one. See how they like this ****.

     

    If I were them I would be dreading the Cantina event tomorrow. If the people who attend are honest and don't show up with stars in their eyes then it will be a rough night for the SWTOR team that are in attendance. I wouldn't be surprised if they strictly limit the topics of conversation and questions that they will allow to be asked. It isn't out of the scope of possibility that the thing gets rescheduled either...

     

    Bottom line; there are 2 solutions:

    *Hire more staff or reassign staff to focus on the biggest projects and work your way down.

    *Reevaluate your schedule and deadlines to fit the capabilities of the staff you have assigned.

     

    My humble opinion is that BW is having management issues currently and they need to resolve those soon.

     

    I certainly can empathize with what you are saying and the issues BW has, which is why when people call for people to be fired or say there should never be bugs or make comparisons that show they have no clue what it is like to work in development . I tend to err on the side of developers due to my background in IT as a DB Dev as well as working in QA and Support at times depending on issue severity who has worked with many different vendor's software. There are always going to be bugs and **** that goes wrong that we cannot anticipate it's really the nature of the business.

     

    However we communicate exceedingly well with our customers when there is a bug even if it is a low priority bug we communicate that we are aware of it and it is on the list although we might not fix it for a year with the next release because there is a work around or whatever. If it's urgent we relay we are on it & once we have it tested & a hot fix ready we will let them know. BW is horrid at this.

     

    Now granted with there being no real accountability for the way players respond to BW on here I can certainly understand why they choose to be tight lipped because they will never make everyone happy and someone will flip out and QQ a river, get slapped in the face and unsub. They have to find a balance in this.

     

    They claim to want to be transparent yet there is very little communication on issues that are real issues that will cause people to stop playing. By not communicating they let the unrest grow to a point it gets beyond ugly.

     

    Their actions do not come close to backing up what they conveyed in the Redwood Press Event for SoR. If you have not seen that transcript you can see it at PrettyLittleSith.com. Maybe it is management or lack of staff or the workers themselves not giving it 100%. I'd like to think it will change but they have shown it likely wont and railing against the way they handle the players and the game will continue the way they have and all the forum castration of each other and BW means nothing.

     

    On a tangent, why would you start S4 of arenas without taking a balance pass since they blew up the skill trees they cant be naive enough to think they got it right in the first go around.

     

    BW is either very sort sighted or just doesnt give a **** about their players, which is odd because if you attend a Community Cantina they are all great to meet in person and talk to. Maybe they are under staffed for what it requires to make this game good and to make changes swiftly however that does not excuse the lack of communication on pressing issues. Hold S4 till you adjust the classes, if you make major changes during S4 people will ****, if you wait till after S4 and go into S5 with the same balance either everyone will be a Sin, Sorc, PT, Jug or just stop playing and this is good for no one. The best recourse is to balance in this down time before S4 and fix some ****. Yet they do not seem inclined to do so, which is ******.

     

    Anyone attending this weeks Cantina event please try to press them on some of the issues and their lack of communication although it will take someone with some fortitude to do so in that company.

  4. Since 3.0 the communication and "transparency" they claim to want to have is f'n horrible.

     

    Balance is ****ed up in PvP, mid-bracket PvP is screwed because they either arent bolstering under 55 correctly or maybe it's because in 2.0 they stripped expertise off of warhero hero gear who knows, OPs have some bugs that are not addressed like the Lurker issues with the cross ect, they appear to have closed down 3.1 with no real classes changes balance wise.

     

    It's a pretty piss poor showing. The Devs said that with the new Discipline system tweaking classes is much easier, well W.T.F. are they waiting for?

     

    3.1 and the arena season to go live so its only Sins, Sorcs, PTs & Juggs playing? I am sure preseason stats show what is occurring. Hop the **** to it. These are reasons people will stop playing, **** the slot machine it's minor issue when you put the issues in perspective.

  5. Sorc have been the most played class since launch. Its just popular due to the lore. It was overplayed even when it wasnt so op.

     

    Currently Sin is far better and PT about the same level as sorc.

     

    It is true you can see what is fotm though. Since I came back a year ago there were far more sins and its popularity has been growing.

     

    True, I stopped playing last May (stayed subbed to support the game) & Sins were popular but nothing like it with 3.0. I see people who used to gloat about being the best Jug or Mar in the game now playing Hatered Sins (advertised as now the best Sins in the game lol), go figure.

     

    You can stand around the PvP area and see what most people are playing, as well as just looking at the class forums. There are people asking basic how to play or gear questions because they swap to the FoTM, although some of the stuff is hilarious. Much like this thread is actually. The only people who claim everything is balanced are those that are playing the OP class and they need that to do well or they are genuinely clueless.

     

    BW needs to get their **** together they said balance would be a lot easier for them with the new talent structure well let's see it. PvP isnt fun when its mostly made up of the FoTM classes, arenas with 2-4 Sins per team. 12x XP certainly didn't help as people leveled up all the classes then 3.0 dropped and they went with the most OP class.

  6. I guess ill add some ranked notes (arena)

    Spike- do not use other then to interrupt (last resort) the reason is you can white bar people sooner then needed. I say this cause mezzing healers during burst rotations is extremely important. If you spike them and mezz them you while most of the time white bar them. Means if they use cc break while white bared they cant be re cc'd defeating the purpose of forcing there break.

    Using your break- you want to try and save it for when they white bar you. Same reason you break cc and cant get re cc'd. Yes easier said then done! You want shapeless spirit utility for that reason.

    Electrocute- if it is your mez rotation for the healer it is your turn to use electrocute when they use breaker on mez (set healer as focus target) use electrocute. This effectively takes healer out of match.

    Aoe taunt- do not I mean DO NOT use this ON CD! this is a monster for when your healer gets cc'd like described earlier. It helps mitigate burst comps.

    Shroud- is used when you get focused.

    Deflection- same deal being focused and multiple ravages.

    Force cloak- is kinda feel. You either know when to use it by game feel or not. This cant be taught.

     

    To be honest most of this type of advice should be common sense. But when the FoTMs roll in I guess it isnt.

  7. three for not fixing it like they were told in beta

     

    How do you know this bug was in Beta? I heard from someone who raided it in beta that it was not is this true? There is an NDA that was not lifted after all. Just cause someone in a thread/chat/whatever said that trying to justify said it was reported in beta doesnt mean it was. What I heard is there was no loot for the boss in beta and when they hot fixed the loot in for live is when the bug went in. Whether that is true or not I am curious if people are just repeating hearsay to strength their point and continue their "it's BW's fault" conjecture.

     

    The truth of the matter is all software has bugs. The code base for this game is enormous **** will happen and this isnt to let BW off the hook they need to do better period. Respond swiftly and be transparent as they say they are step up to the plate and take responsibility not for people exploiting that is on the people who did it but for the lack of transparency, slow response times and reaction time.

     

    That said working for a software company that is mission critical for banking and paying vendors ect. I have seen people be a lot more understanding then people over an MMO despite work stopping bugs happening multiple times or taking a few tries to fix. That is because their is accountability for what they say, they dont have a free pass to be the head rower on the douche canoe. Also when bugs are identified and brought to our attention, info is continually looped back to the customer. Communication makes a massive difference, silence pisses people off. BW doesnt need to have a thread about the exploit and I think most rational people can understand why they take the stance they do deleting threads however when it reaches a certain point and BW from Eric's statement surely knew when this was out of hand, it's time to adjust and put up an exploit and get banned thread.

    It's really the response time and lack of transparency BW has to set standards and live up to them. Or they dont and it pisses people off further but it still is not a free pass to exploit a bug.

     

    All that said bugs and **** not working is not a reason to exploit and those again those that claim everyone did it or you didnt because you didnt know or couldnt are high and stretching the truth. Just listen to any of the past month of podcasts from SWTOR's they all knew but they didnt use even though they were raiding. If the game has so many bugs and you hate BW why are you playing? Honest question. Have some self respect, you say it's a game but how you treat others in game, talk to others and behave reflects on you. Walks like a duck, talks like a duck, you get the picture.

     

    BW needs to set an example so that next time something like this occurs people know action will be taken. Sorry if that example is to be you but you knew it was wrong after the first time and you have to take responsibility for it if BW so chooses to enforce punishment that is the bottom line. Nothing else anyone says in here really matters, with that I will ramble more cause why the **** not.

     

    I think that BW should hand out strict punishment account bans to those that sold the lock out, transferred servers to do it and those that didit on multiple characters multiple times. Then give everyone a 3 day window to appeal their ban. Let them destroy the gear and mats they got from it if they are the lesser of the offenders. Or BW can let people buy an unban coin it costs 14000 CC but you lose the gear you got from it and mats. (This is a tongue and cheek comment of course but given BW's history it may have merit).

     

    However BW and most companies stance is to not say **** about what they did to the exploiters so most likely we wont even know what occurs unless they are truly series about setting an example then they will say we did X to the worst offenders, Y to the medium and Z to the lesser offenders let this be a message to the community blah, blah, blah. That needs to be done or the next time everyone and their mothers will be exploiting the **** out of it and I am sure BW is aware of this. There is a reason WoW recently responded to Reckful on twitter about his account ban, it was to send a msg that violating the ToS will not be tolerated, same idea needs to apply here.

     

    IMO it's too bad this needs to take up some man hours , there is pressing **** to be fixed ASAP. Just look around at the PvP forums and others: Like 30-59 bolster, what a joke for low levels, lag for those that have it, Lurker needs to be fixed, classes need to be balanced, which BW said would be much easier with the new talent system so let's see it. Get **** moving BW it's time to make this game enjoyable for as many people as possible. Put your money where you mouth is and back up what you say with actions. The players deserve it, the ones respect the game, they dont make the crappy fire X Dev or Biofail threads or exploit because X/Y/Z, it's time to treat them with respect and make the game better for them NOW. You choose a Dec release knowing holidays were coming and that fixes would be few and far between, your bad, now get **** going.

     

    TLDR: 1) is there any proof this exploit was reported on Beta other then exploiter hearsay? I have heard it wasnt there & when the loot was hot fixed in it caused this to occur. 2) if you exploited, no amount of rationalizing makes it ok, man up take your medicine and get the sand outta your vajaj 3) BW step the F up and start fixing **** so people enjoy the game enough is enough back up what you say be transparent and get *********** busy no if and or buts. Look at the forums and start addressing the issues most threads or about. The end.

  8. Are you going to give out sanctions for using this machine? I mean I grinded enough rep tokens to raise my Contraband reputation from zero to legend in about an hour and tons of crafting mats.

     

    Just, you know, you're already punishing people for one unintended exploit. I'm pretty sure people don't want to compound the issue even further.

     

    So what's the official stance on this?

     

    Really? How is this in anyway the same as the Ravenger bug? This is just awesome. Like the OP suggesting he didnt know the prior bug was a bug and people slipped and fell into the rewards, then slipped and fell into 30 more times.

     

    The internet is great I love you guys keep up the sensational work.

  9. I put this in another thread but might as well put it here too. 3 Hypercrates opened (some of it is a rough guess since I am at work when it comes to the armor sets):

     

    Armor sets:

    ----------------------------------------------

    Nomad Armor Set:

    2 Head

    1 Chest

    2 Legs

    2 Bracers

     

    Formal Militant Armor Set:

    1 Upper

    2 Supplement

    1 Lower

     

    Revanite Pursuer Armor Set:

    1 Head

    2 Chests

    4 Belts

    2 Gloves

    4 Pants

    5 Boots

     

    Shae Vizla’s Armor Set:

    3 Chests

    3 Belts

    2 Legs

     

    Fearsome Harbinger Armor Set - Probably 10 plus boxes

    Blade Savant Armor Set - 1 full set plus a couple other boxes

     

    Mounts:

    -----------------------------

    Talon Cutter - 4

    Joko TZ-11 - 5

    Lergo Provocateur - 1

    Glacial Icethomper - 2

    Savanna Vorantikus - 1

    Razalon FC-3 - 2

     

    Pets:

    -------------------------------------

    Sabertooth Skarkla - 4

     

    Decorations:

    --------------------------------

    Contraband Slot Machine - 5

    Statue of Naga Sadow - 1

    Trandosian Mercenary - 1

    Rishi Tribal Banner - 1

    Rishi Merchant Stall - 3

    Rakata Mystic - 4

    Massassi Water Reserve - 1

    Destitute Smuggler - 2

     

    Other:

    -------------------------------

    Vector Hyllus Customization 9 - 7

    Qyzen Customization 6 - 3

     

    Advanced Black-Pink Crystal - 1 Evis, 1 Hawkeye

     

    Medium Brown and Pale Yellow Dye Module - 5+

    White and Light Purple Dye Module - 5+

     

    Title: Shadow Collector - 6

    Title: Shadow’s Acolyte - 9+

     

    Emote: No Bones Dance - 1

    Emote: Punt - 3

     

    Regen: 1 Man Band - 1

     

    Each weapons at least 1 time most 2-3

  10. No, based on the OP he does mean crates - he said he got 6 hypercrates himself, then talked to 7 other people who bought around the same amount - between all 8 players they opened 65 hypercrates.

     

    Exactly, it would surprise people to really know the amount of Hypercrates bought and opened I think.

     

    Just going to Dulfy and reading comments, reddit and here you can get a fair idea. I know for the 2 NightLife packs a gentleman bought something like 15 of the Star Cluster Hypercrates and 17 of the Club Vert crates. More power to them, it's their money dumping it in to SWTOR all good imho.

  11. 3 Hypercrates, I got 1 Savanna Vorkantikus.

     

    Edit: I am at work but off hand I think this is close to what I got in the 3 hypercrates. I know on Dulfy there is typically a few people that buy a lot of hypercrates discussing what they got and at times they are buying 15+ hypercrates at least for the nightlife packs originally.

    Anyway rough estimation:

     

    Armor sets:

    ----------------------------------------------

    Nomad Armor Set:

    2 Head

    1 Chest

    2 Legs

    2 Bracers

     

    Formal Militant Armor Set:

    1 Upper

    2 Supplement

    1 Lower

     

    Revanite Pursuer Armor Set:

    1 Head

    2 Chests

    4 Belts

    2 Gloves

    4 Pants

    5 Boots

     

    Shae Vizla’s Armor Set:

    3 Chests

    3 Belts

    2 Legs

     

    Fearsome Harbinger Armor Set - Probably 10 plus boxes

    Blade Savant Armor Set - 1 full set plus a couple other boxes

     

    Mounts:

    -----------------------------

    Talon Cutter - 4

    Joko TZ-11 - 5

    Lergo Provocateur - 1

    Glacial Icethomper - 2

    Savanna Vorantikus - 1

    Razalon FC-3 - 2

     

    Pets:

    -------------------------------------

    Sabertooth Skarkla - 4

     

    Decorations:

    --------------------------------

    Contraband Slot Machine - 5

    Statue of Naga Sadow - 1

    Trandosian Mercenary - 1

    Rishi Tribal Banner - 1

    Rishi Merchant Stall - 3

    Rakata Mystic - 4

    Massassi Water Reserve - 1

    Destitute Smuggler - 2

     

    Other:

    -------------------------------

    Vector Hyllus Customization 9 - 7

    Qyzen Customization 6 - 3

     

    Advanced Black-Pink Crystal - 1 Evis, 1 Hawkeye

     

    Medium Brown and Pale Yellow Dye Module - 5+

    White and Light Purple Dye Module - 5+

     

    Title: Shadow Collector - 6

    Title: Shadow’s Acolyte - 9+

     

    Emote: No Bones Dance - 1

    Emote: Punt - 3

     

    Regen: 1 Man Band - 1

     

    Each weapons at least 1 time most 2-3

  12. Yes the pitchfork crowd could take a lesson from this post as to where the blame really is

     

    ROFL the people who exploited it knowingly are to blame, everyone knew it was an exploit pretty much right away. Listen to any of the SWTOR podcasts or chat ect. Everything else is just trying to justify doing something wrong that people knew was wrong because they thought they wouldnt be punished.

     

    To the people that exploited, would you have done it if you knew you could lose your account?

     

    Blame BW, blame others, try to justify douche behavior because it's a game just reflects on your personally values.

     

    As for the "negative" message crowd, please.

     

    It's postive to the rest of the community and the outside looking in to ban those that willfully take advantage of an exploit or a violation of ToS. GW2 ban hammered accounts for buying an item from a vendor they accidently put in at a low price because internet being what it is people bought as many as they could to gain an advantage, they knew it was wrong just like these people knew it was wrong.

     

    GW2 ban them and gave them a small window to appeal the ban. It was a good msg to send. GW2 official response

     

    "Today we banned a number of players for exploiting Guild Wars 2. We take our community and the integrity of the game very seriously, and want to be clear that intentionally exploiting the game is unacceptable. The players we banned were certainly intentionally and repeatedly exploiting a bug in the game. We intended to send a very clear message that exploiting the game in this way will not be tolerated, and we believe this message now has been well understood."

     

    This is a positive message to send for the community.

     

    WoW just banned 2 very popular streamers for account sharing because it was against ToS. You send a msg and people won't do it again. GW2 had it correct and it's time for SWTOR to do the same there is no justification when you know something you are doing is wrong that anyone can say.

  13. Why do people always want to play the most powerful classes ?

     

    FoTM is the way is seems to go, I personally would like to see us Sins in particular Hatred brought in line I am not a fan of my main since launch being FoTM. Plus PvP is not fun playing against a bunch of the same class over and over again. Despite it being clear whom has played the class previously. Let's go back to Mar's being FoTY.

  14. What does this have to do with anything? You posted this around 10am.....Most normal people are working now and kids may not be in school but I imagine most of them are sleeping in or you know, doing other things rather than logging in immediately after they wake up :rolleyes:. Even the almighty WoW has dead servers this early in the morning.

     

    Exactly.. but that doesnt fit the OPs narrative as such any minor discrepancy like this are thrown to the way side.

  15. Seriously...

     

    Sign me up for the world in which every employee across the country gets 2-weeks paid vacation for Christmas (except customer service, since you guys talk about them like they're a different species).....

     

    I'm sorry, but you guys are living in fantasy-land. That or you just don't know what it's like to have a job. See, people get a certain amount of time for vacation each year, depending on their job. Some people put in to have their vacation time around the holidays, some people put in to have it during the summer, some during spring, and others during Thanksgiving. And all employers stagger their employees vacations so that their entire company isn't on vacation all at the same time, and all your work doesn't get halted because of it.

     

    To say that it's completely understandable that there's no patch to fix the myriad off issues that really do need fixing asap simply because they're off for Christmas......it's no wonder this game has so many issues if a majority of they're devs took off the last 2 weeks for Thursday's holiday 2-weeks after dropping a completely buggy "expansion". It's an undisputed fact that gameplay has been significantly worsened since that patch dropped, BW has admitted as much. And just how much time off are they taking all at once? You all seem to think they've been off all last week, this week, and then what, next week too for New Years? Seriously, find me a job where I get off for almost an entire month for a 1-day holiday.

     

    Personally, I get Thursday off and Friday off. And that's it. Both of my sisters get just tomorrow and Friday plus the weekend......See, we have real jobs, which means we a have responsibility. Which in turn means that we don't WANT tons of time off at the same time, and especially when everyone else is off too.....

     

    Responsibility means not throwing your hands up in the air and saying "Screw the product, we need vacation NOW."

     

    That there's no patch this week means that they're not implementing the fixes that didn't make it into the last patch (ie stuff was almost done last week), and helping fix the critical issues currently plaguing them.

     

    Honestly, if someone bought you SWTOR for Christmas, and you're first experience playing the game is with all the ability delay, framerate issues, lag, and what-not, you'd turn off the game and call it a piece of ****.

     

    It's hurting them more than it's hurting us, and just walking out of the office because "it's a holiday and everyone gets 2-weeks off" shows that they just plain don't care.

     

    And why would they? They're re-selling old gambling packs and people are eating them up....the irony of course being that the items in the re-sold packs are mostly re-colors of stuff they just sold you during the last "deal on re-sold packs".

     

    The devs think we sub so that we can buy **** from the CM, in truth we sub because there's a game to play. They couldn't be more fundamentally out of touch.

     

    EDIT: I'm not trying to be a scrooge here and say the employees don't need vacation, or time for the holidays, but you guys are implying that BW has been shut down, light's off, heat off, until January 2nd. The world just doesn't work that way, and it's fair to ask why there isn't a patch today.

     

    You must be a real treat around the holidays. Only thing you are missing is a "slap in the face" section.

     

    How do the CM packs being up affect you? Does it negatively impact your game play or is it depriving you of something? I always been super curious about why people get so worked up about that.

     

    That said it's pretty clear you dont work in the software industry or if you do you have limited exposure. As was explaining in a prior post companies weigh the cost benefit of a patch when they are going to have employees most likely out for the next 2-3 work days and a short work week next week along with vacations.

     

    If it goes in and breaks something worse then what? With a code base this size a lot of **** can happen, they haD SoR on beta some of the issues in live weren't present there (big problem). Knowing this it is only natural to be hesitant about dropping a fix on a short a week. It's really common sense and should not insight anger and a rant. Unless the Cartel Packs are really what have you twisted up.

     

    This does not mean they arent working on fixes, if they had a fix that would resolve everything with a low chance of blowing something up they would drop it ASAP.

     

    They main mistake they made was dropping it likely too close to the holidays they should've done earlier so this was ironed out by now or held SoR till Jan. (Among other issues of course like why is the PTS not producing the same results as the live servers? *** did no one test PvP & Bolster with the current brackets? ect).

     

    Have a Merry Christmas everyone and anyone at BW that is still working this week.

  16. lol not many games devs go mouth off that their game will beat WoW like Wildstar did, granted before many games releases the populations begin to mouth off about how they will kill other games, but the wildstar devs just kind of leaned into it. I never played WoW ever but even I know its pretty much the most sucessful mmo out there and that it ain't going down soon and pretty much shaped the standard on which mmo's are based on. I just could not help but laughing at their attempt to try to imply they were WoW killers.

     

    Did you read the article or just read it and come up with your own interpretation of what Gaffney said. If you paid any attention they have never suggested they would kill WoW or are going after it. They have suggested they want to bring Vanilla WoW type game play back and that the Eve model is what they are going after.

     

    "Numerous MMORPGs have come along and attempted to compete with World of Warcraft, but none have managed to attract as many players--or get them to stick around for as long--as Blizzard's nearly 10-year-old game. Despite this track record, Jeremy Gaffney, executive producer at WildStar developer Carbine Studios, thinks we will eventually see an MMO more successful than WoW.

     

    "There will be something bigger [than World of Warcraft] in our lifetimes," he told Develop. Gaffney didn't suggest WildStar, launching June 3, would be the game to manage this. "

     

    "There's a market out there that's definitely interested in repeating the positive experience they've had with games in the past," he said. "But no one's had the stickiness to really truly hook them in and keep them in any sorts of large numbers since then, so somebody will be able to duplicate that formula."

    Of course most games try to duplicate what WoW did because they want to hook you in, bring your friend, family, guildies whatever. And of course he would obviously love Wildstar to be that game but he doesn't say Wildstar will be that game to do it.

     

    Whether he's right or now, I am not Miss Cleo, I have a hard time seeing an MMO grow that large again mainly because MMO players are fickle, there are more MMOs now and the player base has no patience to let a game grow. If WoW launched now, people would *********** riot about the state it was in the internet would be ablaze with the fail launch, server stability, no PvP, Podcasts would be crapping on it ect.

     

    A lot of this has to do with the the fact MMOs take years to develop and companies like EA and NCSoft want them to release as soon as possible to turn a profit. However doing so with bugs and lack of end game can kill any chance the MMO has at retaining a large player base. SWTOR is a great example of this, I am of the mind if they would've launched the game with most of the features we have now. or even a year after launch, it would have a lot better retention and would've grown. In addition once it had the retention Dev teams would be bigger and content would be faster having the effect of creating an MMO everyone wants to play.

     

    The fact SWTOR ****ed up hard core by saying solo RBG's and RBG's were dropping and then pull it the night before? That plus that balance patch that changed TTK really hurt this game. Plus the buggy 1 raid.

     

    Point being, SWTOR had a solid launch, sold tons of boxes, had a great story with different questing, Huttball an invocation and a **** ton of hype from the players. But it wasn't ready for release and players now wont give a game time to mature it has to have all the features of WoW or people explode.

     

    Maybe when Blizz shuts WoW down, which will likely only be when they release "Titan" or whatever it's called or when they drop a new MMO. That is the only current way I can envision a MMO surpassing WoW. Of course there are other scenarios that could occur.

     

    The only game I recall going after WoW directly before launch, Rift with their commercial, "We're not in Azeroth anymore"

     

  17. If you lost that, it might as well just have been because (from what I see in that screenshot) you click shadow strike, your execute, every defensive cooldown you have, your opener, all consumables and some utility, while there is an empty and sad F slot waiting for a skill.

     

    Please keybind more stuff. Especially on a full infiltration shadow.

     

    Ding ding ding

  18. On top of this, neither spec lends well to macros, and even if they did, you don't need to make a thread about it. 1) a lot of people will be unwilling to help you if you're using macros and 2) with the GCD is known, and lots of places to read up on the rotation, there's really no need for a thread like this. Besides, why play the game if you're going to use macros? You could just go watch someone else play the game.

     

    In addition to this BW has made their stance clear on macros and from the OPs posts it's pretty clear he's looking to make a macro that violates what they deem acceptable with 3rd party tools.

     

    Whether they can detect it or not who knows however I do recall some turd burgler gloating about using macros for multiple attacks on the forums and saying BW would never do anything after which he likely got a forum ban from people reporting him maybe an account ban as well.

  19. Oh. I didn't even think of that possibility *blinks* Is that really possible? Seems like something that certainly isn't intended...

     

    Yep when legacy was released there was exploit around this same issue. BW knows it exists but the options they have to stop it probably aren't worth the time commitment as of yet and a lot if people's are unaware so they pay for the unlock.

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