Jump to content

Zarahemla

Members
  • Posts

    215
  • Joined

Everything posted by Zarahemla

  1. Even if I can earn the rep, I would not be able to earn the achievement, as the achievement says it must be earned while the event is going on.
  2. When I saw how appreciative the SWTOR community was on the forums, for the painstakingly detailed information I gathered and provided on the First Galactic Seasons (found here) I knew that I had to do it again for the Second Galactic Seasons. Actually, that isn't true, this community was ungrateful and toxic, but I was going to do the Second Galactic Seasons on all the servers anyway, for the cartel coins, and figured I might as well post again here. I learned that you have to check achievements when Galactic Seasons comes out. I didn't even know there were achievements associated with Galactic Seasons until I saw a forum post. I had already completed the Second Galactic Seasons at this point, and figured I was done. I checked, and I was missing three achievements, that I would have to go out of my way for. They can be found in your achievements, under the Galactic Seasons heading, which is under the Legacy heading. Those three achievements were Season Objective Master, One With the Shadows, and The Shadows of the Underworld. The Shadows of the Underworld achievement was just to do all the achievements I naturally got from completing the Second Galactic Seasons, as well as the Season Objective Master and One With the Shadows achievements. The Season Objective Master was to do 100 Weekly Objectives during the Shadows of the Underworld Season and even though I had done enough Objectives to finish the entire Second Galactic Seasons (I didn't buy any of the season tiers with cartel coins or credits), I needed to go out of my way to complete the Season Objective Master. This was a bit of a challenge as not only did I have to find the motivation to do more objectives, after finishing the event, but you can only do seven weekly objectives per week (the daily objectives didn't count for this achievement). So this took an extra four weeks beyond what was required to complete the Second Galactic Season tiers. I was glad that I came across the forum post that mentioned that the Second Galactic Season had achievements, as I would have felt bad if I had missed out on any. However, the other achievement that I didn't naturally get was One With the Shadows, where you have to max out your reputation with the Shadow Syndicate during the Second Galactic Seasons event. I had started the event by purchasing the purple reputation tokens, with my Underworld Syndicate Plans. In fact, after doing the quest chain to recruit Fen Zeil as a companion and learning there was reputation to grind, I immediately went to Brrazz on the fleet, and bought Jaw Intel for 500 purple Jawa Junk. It was expensive, but it helped the drop rate of Underworld Syndicate Plans, and I figured I needed that extra drop rate to max the reputation, and I feared missing out on being able to earn enough Underworld Syndicate Plans to max the reputation before it became impossible to earn reputation. I then did an operation and while killing trash noticed that no Plans were dropping. I then noticed that I would be earning Underworld Syndicate Plans from completing the objectives, and figured I didn't need to go out of my way to buy more Jawa Intel. I could save my purple Jawa Junk. Indeed I earned a ton of Underworld Syndicate Plans, and used them to buy the purple reputation tokens (Large Syndicate Reputation Commendations) and used one per day to get conquest points, as well as naturally level my reputation. I assumed the purple reputation tokens for 100 Underworld Syndicate Plans was just the most efficiently way to buy the reputation tokens, and that buying the blue reputation tokens (Shadow Syndicate Note of Appreciation) would give a comparable amount. Trying to be efficient, I started the event by buying the purple Large Syndicate Reputation Commendations. I would use one per day on whatever toons I didn't want to play that week, so they would get conquest with minimal work. However, that was just seven reputation tokens per week, and you could use 14 purple reputation tokens before maxing out the weekly reputation limit. I then realized that I could buy the reputation tokens with my Underworld Syndicate Plans before the event ended, and keep those tokens in my inventory, and earn easy conquest well past when the event would end. I couldn't buy more reputation tokens, but I could still use the reputation tokens in my inventory. It was then that I switched to buy the blue Shadow Syndicate Note of Appreciation tokens and would use one of those per day. Doing that, I noticed that the blue Shadow Syndicate Note of Appreciation tokens only gave 42 reputation, where the purple Syndicate Reputation Commendations gave 862 reputation. Even though 20 Shadow Syndicate Note of Appreciation cost the same amount of Underworld Syndicate Plans as one Reputation Commendation, 20 Shadow Syndicate Note of Appreciation would only give 840 reputation, where a single Syndicate Reputation Commendation would give more at 862 reputation. As you can see, even though I was using one token per day for the conquest, I was falling behind in the reputation game. Once I read on the forums about the One With the Shadows achievement, I began to only buy the purple reputation tokens, and to use enough per week to max out my reputation for the week (12,000 reputation per week). I began to worry that I wouldn't get enough reputation before the event ended. My fears were confirmed when, on the last day of the event, I maxed my reputation weekly allowance and only had 63,505 reputation out of the 70,000 reputation required for the achievement. Because of the weekly reputation cap, my remaining 46 purple Syndicate Reputation Commendations and 298 blue Shadow Syndicate Note of Appreciation tokens (for a combined 52,168 reputation), on my main server, could not help me obtain the remaining 6,495 reputation I needed to obtain the One With the Shadows achievement. I don't know why Bioware required players to max their reputation with the Shadow Syndicate BEFORE the event ended, while maintaining the 12,000 weekly reputation cap. If Bioware just wanted players to complete the battle pass without paying credits or cartel coins, that could be done before reaching max reputation. If Bioware wanted players to do the battle pass consistently, that could be accomplished with the Season Objective Master achievement. My only thought is Bioware wanted to punish players who though of earning easy conquest by using one blue Shadow Syndicate Note of Appreciation token per day, for easy conquest, instead of using the purple Syndicate Reputation Commendations. As far as the break down for all the servers, here it is: I first finished the Second Galactic Seasons on my main server of Star Forge. Again, couldn't keep track of how long it took me to complete it, as I was playing multiple characters. The second server I finished the battle pass on was the Satel Shan server, and it took 1 day, 7 hours and 20 minutes. I earned $1,214,961,427 credits from selling my tech fragments (OEMs and RPMs), log in rewards, and the decorations you got from the battle pass. I had a gear score of 322 and Valor rank 38. I now have 4,965 achievement points. The third server I finished the battle pass on was the Darth Malgus server, which took 1day, 8 hours and 16 minutes. I earned $856,619,600 credits from doing the battle pass. I had a gear score of 322 and Valor rank of 34, with an unknown amount of achievement points (as I transferred a character from Darth Malgus, to my main server of Star Forge to get the Republic Fleet apartment, and then transferred it back to unlock my legacy skills (like heroic moment class abilities and rocket boost). The fourth server I finished the battle pass on was the Leviathan server, which took 1 day, 0 hours and 46 minutes. I earned $873,590,181 from doing the Second Galactic Seasons battle pass. I had a gear score of 322 and a Valor rank of 26, with an unknown amount of achievement points (as I transferred a character from Leviathan to Star Forge to get the Empire Fleet apartment, and then transferred it back). The fifth and final server I finished the battle pass on was the Tulak Hord server, which took 1 day, 7 hours and 56 minutes. I earned $1,430,598,697 credits doing the battle pass. I had a gear score of 322 and a Valor rank of 33 with 4,670 achievement points. I also learned that the decorations you get from the random packs from the battle pass are not that random. I got several of the same decorations on like three of the five servers. Even with the bug where you got double galactic season rewards, about halfway through the event, (I got about $300.00 worth of cartel coins instead of the $200 that was intended to earn if there was no bug) you would still earn more cartel coins by getting a second job, but this Second Galactic Seasons felt a lot better than the First Galactic Seasons. Not only did it take about three times less to complete, but thanks to inflation you earned around eight times as many credits. Hope this information is better received than the First Galactic Seasons information.
  3. Lets just say that I have doubts. I am sure you have numbers of what % of the player base was clearing NiM operations in every expansion. The way I see it, you need 5 things to clear a raid 1) Friends, or at least guildmates to help you kill the boss (This is an MMO after all and you shouldn't be able to clear raids solo) 2) Knowledge of raid mechanics, knowing what to do to counter to boss 3) Good enough interface (internet and computer) to not lag out during boss fights 4) Good enough gear to have the stats to kill the boss 5) Good enough skill to put the knowledge and the gear together to press the buttons fast enough, and in the right order to kill the boss. NiM crystals helped overcome #4 and $5, and to some degree #1 by buying into sales runs. One would think that with every expansion, that number would go up, as #2 would not be an issue after a raid has been out for years, the mechanics and boss fight videos would be out, to teach new players how to clear old content. I would be interested to know what % of the player base cleared NiM raids in every expansion. It would be interesting if you could let us know what % of the player base cleared NiM raids in this expansion (without NiM crystals) compared to previous expansions (when they could use NiM crystals). If a smaller % of players are clearing NiM operations this expansion, I would hope you would bring back NiM crystals.
  4. No NiM crystals means less people will see NiM content. Any explanation why you want less people to see your content? No NiM crystals means blue flagship plans have less demand, which will make the price go down, meaning flagship plans, and by extension conquest has less value. Any explanation why you want conquest to have less value?
  5. 125) Add a new inventory for just companion gifts, like how there is for crafting materials. With Bind on Legacy companion gifts, and regular companion gifts, of green, blue, purple and gold quality, and all the different categories, they take up two bank tabs, which is too much. Give us a different tab for companion gifts please. 126) If you do an achievement on Master Mode, have it auto complete the achievement on Veteran and Story Modes. It is an annoying grind to have completed a MM FP 25 times only to see, you need to go back to story / veteran mode and do it all again. 127) When you space bar cut scenes, let us know who is not spacebaring. Had everyone claim they were space baring, we had to wait before making a dialog choice. Someone wasn't being honest, let us know who is slowing down the run. 128) Implement double bladed lightsabers with different color blades, so if your color crystal is red-black, one blade would be red, the other black. Might be against cannon, not sure if you need permission from Disney, but it would be cool to have a double bladed lightsaber have different colors in its blades. 129) Remove the shared cooldown for the legacy Dark Side (Sacrifice) and Light Side (Unity) abilities. To allow players to use both Unity and Sacrifice in the same boss fight. Right now, you can use Unity before big damage goes out, and Sacrifice is on cooldown, when you need it. Take them off the shared cooldown, so we have a reason to have them both on our bars. 130) Don't log characters out when they are making copies of decorations for their guild, or making notes in the guild roster: recognize those activities as being active, and not afk. It is annoying making member notes in the guild roster, and getting logged out, losing your place. Or if you are making copies of decorations for other guilds, and you log out part way through their 300+ list of decorations, they get worried you are running off with their credits. Just have the game recognize that the player is not AFK when doing those activities. 131) Increase credit cap for character and guild banks. 4,294,967,295 credits is just too low for a credit cap in today's inflation. Four billion credits was a lot at one time, but due to inflation, it isn't that much anymore, please increase these caps accordingly. 132) Now that the Light Side / Dark Side toggle is gone, allow us to lock our alignment, so we don't have to remember which of our 30+ alts is Light Side or Dark Side. When you have many alts, it is easy to forget who is light side and who is dark side. Now that it will be more of a challenge to fix a miss click, please allow us to lock our alignment, so we don't earn points we don't want. 133) More tabs for the outfit designer, 16 isn't enough. Again, 16 tabs may have been a lot at one point, but with so many outfits for BiS gear from every expansion, plus all the outfits from the cartel market, 16 outfit slots is just not enough. 134) If you ignore someone's legacy, that person cannot friend you, and if you are already on their friend's list, then your name is removed from that list. This will make it harder for stalkers to find and track you. Showing up on planets you are on, to trying to follow you around while you quest, or emote on you, or talk about you in general chat. (Just because you can't hear them, doesn't mean they can't get others to whisper you).
  6. After being burned in World of Warcraft (WoW), I got 10 real life (RL) friends and we all bought Star Wars: The Old Republic (SWTOR), I even got the Collector's Edition (CE). Got to play the open beta. My favorite memory of WoW was using the Gold Dragon Kill Point (GDKP) loot systems in the pick-up-group (PUG) runs of raids (operations), so I found people on the SWTOR forums who also wanted to use the GDKP loot system, in SWTOR. Because I had been burned so bad in WoW, I said that if SWTOR didn't work out, I would quit all video games forever. SWTOR started well, I had 10 RL friends to play with, and a guild that used my preferred loot system. Because the guild was formed on the forums, we were ported into the game, already a guild (we didn't have to collect four signatures in-game). However, after three weeks, all my RL friends and my guild had quit the game. My guild had asked all the founding members to pick a crew skill and try to get all the Best in Slot (BiS) recipes for every level. I was going to go for Artifice, as my main was a Sith Inquisitor (SI) and SI had bonuses to Artifice at launch. But the Guild Leader (GL) claimed that one, so my alt, a Sith Warrior (SW) was going to be the guild Synthweaving specialist. None of my RL friends leveled past Alderean. I assume the developers (devs) thought that it would take months for the player base to level, when the game first came out, and instead it took weeks. Those players that hit max level, saw that the only raid was Eternity Vault (EV) and that the last boss was buggy, so they told the rest of the player base that there was nothing to do at end game, and everyone quit the game. I tried to rebuild my guild, and while I did so, I would run the Belsavis and Ilum dailies, while working on getting the BiS recipes for every crewskill. However, while recruiting I was asked by another GL if I wanted to just join his guild, instead of rebuild. I told him that I wanted to use the GDKP loot system, and he said he would give it a try, if I joined. I joined and we did one run of EV, and I bid, but no one bided against me. So I got all the gear from EV on a single run. I wondered if the rest of the group didn't understand how the GDKP loot system worked, or if they already had all the gear. In any case, for less than a million credits (that was a lot back then) I got my Rakata set. It was a price I was willing to pay, because I figured I would never have to run EV ever again (LOL). (I had made my credits doing the Belsavis dailies, while trying to recruit for my original guild). Karagga's Palace (KP) was released, and I was able to go on that run, but the GL said that we would no longer be using the GDKP loot system, instead using the /roll system. I asked why the change, and he said it wasn't fair to poor players. I argued my point, but to no avail. We did KP, but I never won a piece of gear - bad RNG on my part. Explosive Conflict (EC) was released, and I was told that I would have to go from being on the raid team, to being a sub for the raid team, since I didn't have the gear from KP, to compete in EC. I said I understood. Even though I was a guild leader in my old dead SWTOR guild, I was just a regular member, not an officer, in this guild. However, the guild leader (GL) was going to be running EC, and there was supposed to be another run of EV at the same time that the assistant guild leader was going to run. The assistant guild leader (AGL) couldn't make it, so he asked me to run it. I asked if I could use the GDKP loot system, so I could get something for my time. He said sure. I did EV and got paid to help the new guild members gear up. Even though they didn't complain to me, they did complain to the GL. The GL got mad at me, and I told him that it was okayed by the AGL. He was upset, but that was how that ended. At this point Bioware offered voluntary server mergers because of the declining SWTOR server populations. The GL pulled me aside and told me that I should probably stay on my original server (Mind Trick) as there would not be a spot for me in his guild that was moving to the new server. I had checked the new server and saw that all my character names were already taken, so I said okay, I don't want to lose my names anyway. I had alts in my original forum made, original GDKP guild, so I got someone to invite my main back, and I went back to recruiting. For the first server merger, there were players on the general chat of the fleet, saying they were going to be hold outs, and they wouldn't transfer servers. This gave me hope that I would be able to cobble together a guild. I began running black hole dailies, and there was no one to play with. I would do a /who and I would be the only person online. I would then go to the republic side and do the same thing, and no one would come up. I was the only person on the whole server. Occasionally I would see someone else online, and I would ask if they would join my guild, so we could do the 4-man heroic (now a 2-man heroic) on the black hole. If they joined my guild, I would give them 100,000 credits (this was a lot back then). Sadly no one who I gave credits to would ever log back in and play again. I assumed they just transferred servers, taking my credits with them. Bioware then did mandatory server mergers, and I was pleased to hear that we would all be going to a new server, instead of some people going to an existing server. That meant whoever had the most /played time got to keep their character's name. I only lost one character name in that server merger and was then on the Shadowlands server. I tried to rebuild my guild on the Shadowlands server and was again approached by a GL asking if I would rather join his guild. At this time, I was running EV and KP for my small guild, but to do harder content, and to use the GDKP loot system while doing so, I was open to the idea. He said we could use the GDKP loot system on any operation that I was the raid leader for. His Empire (Imp) guild was playing second fiddle to his main guild, which was on Republic side (pub), and he wanted to build it up. I used the GDKP loot system running Hard Mode EV, KP, EC and Terror from Beyond (TfB) and Scum and Villainy (SnV). I would split the pot 10 ways, so all 8 raid members would get one share, and the guild bank got 2 shares, that would be used to buy and upgrade the guild ship and pay for repair bills and guild ship summons. I earned 50 million credits for that guild (that was a lot back then), before the GL told me that he was stepping down as GL because he lost interest in the game. I asked who the new GL would be, and if they would still let me use the GDKP loot system. Even though I was GL of my original forum made, GDKP guild, I was just a regular member, not even an officer of this guild. I was told that the new GL was someone from the pub side guild, that I had never meet. He assured me that when I pointed out that my GDKP runs had paid for the guild ship on Imp side, that the new GL would let me keep doing that loot system. The old GL quit, and I introduced myself to the new GL. He said that I was not allowed to run my raids during my normal scheduled times, as he wanted that time to run his own raid groups. I asked about the GDKP loot system, and pointed out that it had earned the guild 50 million credits. He said we would no longer be using that loot system in his guild. I asked him that if I couldn't run my raids during my time, and couldn't use my loot system, why I shouldn't just quit his guild and go back to my origional forum made guild. He didn't have an answer for me, so I quit. I feel bad I didn't get to see any of that 50 million I donated to his guild, but I did tell my guild members that I planned to go back to my original guild. Those who had done operations (raids) with me told their guild member friends, and all of a sudden 100 guild members from that guild came with me to my original guild. His guild died and my original forum made guild was up and running. We kept doing the GDKP loot system, and my original guild was able to buy a flagship and unlock all the rooms, and buy a Dromand Kaas (DK) stronghold. This was my favorite time in SWTOR. At this time, I was getting burnt out from the game, and talked to one of my friends (friend 1) who had come over with me, to see if they wanted to be guild leader. They said yes. I took a six-month break from the game, and when I came back I logged into the guild stronghold and saw that they had changed the name of the guild, and that I was no longer a member of it. I did a /who new guild name and found that one of my friends (friend 2) who had come over with me from the last guild was online. I asked for a guild invite, and she gave me one. I asked about friend 1 and she told me that he had run the guild into the ground, how she had been the only active member, and that she asked him to make her GL or to at least kick all in-actives out of the guild and rename it so they could start over. So he had kicked me out of the guild and renamed it to make her happy. I was kind of surprised I got kicked, as both friend 1 and friend 2 were Facebook friends with me, and had my RL phone number. However, I was not married to the old guild name, and was just happy to be in the guild again, although as a regular member (not an officer), but I went back to raid leading. Friend 1 was now burnt out from the game and instead of asking my opinion on who should be the new GL when he quit the game, he just gave it to friend 2. I would have liked to have been a GL again, since it was the only founding member of the guild, but I got past it. Friend 2 had me skip being an officer and go straight to AGL. The first thing friend 2 did, after making me AGL was to invite her Player vs Player (PvP) friends to the guild. Those PvP friends were toxic, and caused drama in the guild. The other officers rebelled, and Friend 2 stepped down from being GL after a month, giving me GL. I returned the guild to being a family friendly guild, and friend 2 and her two pvp friends left the guild. Sadly the other officers left too, so I was back to being in a dead guild. I again rebuilt the guild again, and we had another round of server mergers. This time I was moved to Star Forge, and I didn't lose any of my character names. We recruited some quality players and were able to do Nightmare (NiM) EC, TfB, SnV, 3/5 Rav, and ToS. I was then removed from the team, because we had two SI healers, and my numbers were less than the other Si. They went on to do NiM DP, and Hard Mode (HM) Duxon. The Friend 2 came back with one of her PvP friends, admitting that the other PvP friend was toxic. She claimed the PvP friend she wanted to bring back was reformed. I didn't want to hold grudges, so I brought her and her PvP friend back to the guild. A year later, drama was building up between her and the raiders on the NiM raiding team. I was burnt out, so I asked friend 2 on the phone (I had her RL phone number) who I should make GL (thinking she would say she wanted it back). Instead, she said she didn't think anyone I was thinking about would make a good GL, and the guild would fall apart without me. I called for a guild meeting among the 10 officers, 8 of them had drama associated with them. to air out the drama, so I could offer GL to them, and the others wouldn't quit if one of them became the new GL. Some of those officers quit the game, rather than deal with the drama. The day after the drama meeting, I had ano officers meeting, where I went down the list of officers in alphabetical order, who should be the new GL, and if they wanted me to remain GL, how they would get rid of the drama so I wouldn't be burnt out anymore. All the officers agreed that I should remain as GL, and they would begin acting like adults. I then got to her name, in the list (she was about middle of the list), and she said that she thinks this guild is sexist, and that I am sexist, and that she is quitting the guild. She then left the discord call, as did her PvP friend - who I had also made an officer, and she DMed me asking me to delete her RL phone number, and she removed me as a friend on Facebook. I had to fight back tears, but I deleted her RL phone number immediately. The other officers, still in the call, could hear it in my voice, and asked how I was doing. I then realized, I had offered her GL, to a guild that I had spent my entire adult life cultivating. I had no college degree, I had no wife, I had no kids, I had not prestigious job. All I had was this guild, and I had offered it to her, twice, and she declined it, calling me the second worse slur there is for my trouble. I then realized that out of the 10 officers, three of them were women. Not quite 50% but not bad for an organization in a video game. I shrugged off the label and the officers unanimously wanted me to retain GL. However, three months later, all officers save one quit the game, or quit the guild. Because I got a new job, I could no longer raid lead, as I had done before. My activities in SWTOR became going on Twitch, and teaching new players the game, and inviting them to the guild, or selling my Refer-a-Friend (RAF) link to players. I estimate that I had helped over 1,000 players on Twitch, and around 10% of those joined my guild. If the people who used my RFA link trusted me to not scam them, I would offer them a chance to join my guild. Figured trust was an attribute I wanted in a guild that was built on the GDKP loot system. Converting credits into cartel coins was a way to safeguard against inflation. SWTOR then killed the GDKP loot system, by making loot auto distributed, and SWTOR also killed the RAF program. I tried out Galactic Seasons to see how viable that was at earning cartel coins, and you can read my findings here: https://www.swtor.com/community/showthread.php?t=997130 Sadly seeing the negative responses on that forum post got me to realize that the SWTOR community is more toxic than I thought. Not sure what there is to look forward to for the next 10 years of SWTOR. I still have guilds on both Empire and Pub side that are big enough to get large yield conquest rewards, and over 700 people in my guild Discord, but I just feel like I don't have anyone to play with. I feel like if I hadn't made that promise to give up video games all together, if SWTOR didn't work out, that I would have quit SWTOR for good a long time ago. But no, if I do quit this game, you can't have my 37 billion plus credits or my 200k plus cartel coins
  7. Yeah, that is why I am thinking of doing this experiment again, even though I got such negative responses from the SWTOR community about the findings of my research into the first season. That way I can look into the stats of the second season and see how it compares (i.e. time to complete for a solo player).
  8. Zarahemla

    Gdkp

    Sadly Bioware mortally wounded the GDKP loot system, when they gave gear directly to the player, instead of having players have to compete with the other members in the raid group for it. Then Bioware killed the GDKP loot system, when they removed master looter as an option, so now you can't even use the GDKP loot system on vanity items like mounts and decorations. Oh well, hopefully Ashes of Creation (AoC) will be great, I hear they will have a built in bidding system for their loot distribution.
  9. Well now that Bioware removed master looter from the game, the GDKP loot system is truly dead. Hopefully Bioware does something great for the 10 year anniversary. If not, there is always Ashes of Creation to look forward to. AoC may be a PvP MMO, but I heard they will have a bidding system built into the game, so there is hope.
  10. When I saw the rewards for the first galactic seasons, I added up all the galactic seasons tokens I would need to get all the previous subscriber rewards I missed out on. Even though I had only unsubbed for about 9 months out of the almost 10 years this game has been out, I would need 19 tokens to get all the previous subscriber rewards I missed out on. I would need an additional 16 tokens to get both strongholds, for a total of 35 galactic season tokens. Because you can only get 15 tokens per galactic seasons, I checked the other servers to see if the galactic seasons was account wide, or legacy wide. I learned that Galactic Seasons is server specific, so I could earn tokens on other servers. I was then able to buy things like pets and mounts, with galactic season tokens on other servers, and then unlock them for my main server with just a few cartel coins. I also saw that you could earn $40 worth of cartel coins for completing the Galactic Seasons per server, so if you did it on all five servers, you would make $200.00 worth of cartel coins. I heard this was to replace the cartel coins players would miss out on with the removal of the refer-a-friend program. The week the refer-a-friend program ended, I offered players 50 million credits to use my refer-a-friend link. I know that some people were offering 100 million per click, but I didn't know if they were actually paying, or if they were scamming. I felt 50 million was fair, and when people asked for more, because the referral program was going away, I asked them why I should pay more for milk that is about to spoil. If they used my link, great, they got 50 million credits. plus a free character transfer, and a goodie bag of account unlocks. If they don't use any link, then they get nothing. In one week, I got $200.00 worth of cartel coins from people using my refer-a-friend link. This was probably a few hours of /played time. I wanted to see how that compared to the cartel coins you could earn from the Galactic Seasons. I finished the Galactic Seasons (Battle Pass) on my main server first (Star Forge), but it is hard to keep track on how long that took, as I was doing the Priority Objectives (POs) on multiple characters, so we will have to speculate how long it took, based on how long it took to do the battle pass on the other servers. I finished the battle pass next on the English speaking European server (Darth Malgus), and it took me 2 days, 15 hours and 24 minutes of /played time to complete. I didn't spend time doing the starter world (can't do the battle pass until you are level 10), as I was able to find someone to power level me to level 10 - doing the stronghold trick. I finished the battle pass with $134.9 million credits, having never spent credits to buy any tiers of the battle pass. I also had a renown rank of 49 and gear score item level of 283. I also earned 2,535 achievement points. Valor rank 34. I next finished the battle pass on the West Coast American server (Satele Shan), and it took me 2 days, 16 hours and 42 minutes of /played time. I again, didn't spend time doing the starter world, as I found someone who was willing to power level me to level 10, with the stronghold trick. I finished the battle pass on this server with $117.1 milion credits, again having never spent credits to buy any tiers of the battle pass. I also had a renown rank of 49 and a gear score item level of 304. I suspect that the difference in item level (despite being the same renown level) was because I got some 306 boots from another player who got them from the last boss of a flashpoint. That player gave them to me, as they were a bigger upgrade for me than for them. This leads me to believe that it is worth it for players to buy the 306 crafted gear from the GTN if they want to gear up quickly, and do not already have a character in 306 gear. I finished Satele Shan's battle pass with 2,890 achievement points. Valor rank 38. I then finished the battle pass on the German server (Tulak Hord), which took 2 days and 21 hours and 1 minute of /played time to complete. I was unable to find someone to do the stronghold trick for me, so I had to waste time doing the starter world, but I stopped doing the class quest once I got to the fleet. I finished the battle pass on that server with $115.7 million credits, and renown rank 59 and item level 283. I was not sure, if the cost of buying a tier in the battle pass would go down on reset day, like how the price of rerolling amplifiers goes down on reset day. I failed to complete a few weekly POs, so I bought 1-2 tiers of the battle pass to help "catch up." I also had 2,965 achievement points on that server, when I finished the battle pass. Valor rank 33. The last server to finish the battle pass was the French server (The Leviathan), which took 2 days, 20 hours and 0 minutes of /played time to complete. I again was unable to find someone to do the stronghold trick for me, so I again had to waste time doing the starter world to get to the fleet (estimated 2 hours wasted). I finished the battle pass on this final server, with $221.2 million credits, even though I bought so many tiers of the battle pass, that the cost of buying the next tier was over $10 million credits. I assume that even though I spent a lot of credits buying tiers, yet finished the battle pass with more credits than any other server was because so few people people play on the French server. What I mean by that is if I was unable to do the weekly POs, because all weekly POs are group content, and group content can't happen without people to play with, I would buy a tier of the battle pass. However, with few people playing on the French server not only had the effect of not being able to get weekly POs done, it also made it so that prices on the GTN were higher than other servers because there were few people farming the items I sold (legendary embers were selling for twice as much on the French server as on the German server, at the time I wrote this). I also finished the battle pass on the French server, with a renown rank of 46 and an item level of 295, with 2,655 achievement points. Valor rank 26. From this data, I can say that was way easier to get cartel coins from doing the refer-a-friend link ($200.00 in a few hours vs. $200.00 in over a week). I can also say that if your only goal is to get cartel coins from the battle pass, and you don't care about the tokens, like I was, to get the subscriber rewards I missed out on, then your best bet is to get a second job, and use that real life money to buy the cartel coins. Even at $15 an hour, you would have earned $4,920 dollars worth of real life (RL) money after working the estimated 328 hours of /played time from doing the battle pass on all 5 servers. Even though I have played this game for almost 10 years, I never felt like I had to grind in this game, until I participated in the battle pass, and that feels bad. We will have to see what kind of rewards the second battle pass will bring, but the TL;DR of this is, stop doing the battle pass for the free cartel coins, and get a RL job (even if it is a second job).
  11. How will this work on the Xeno mount? If my main already has the mount, will it still drop for him, so I can sell it to another player, or give it to my alt? For bound mounts, like the NiM mounts, does that mean I can't win it, so I can't sell it to another player?
  12. RIP the GDKP loot system, my favorite loot system in all of MMOs.
  13. 104) Add going up a level in social and Valor as a conquest objective, like how going up a level in renown is a repeatable objective. 105) Make the ships you can buy in Galactic Star Fighter (GSF) for cartel coins have an option to unlock them for your account, not just player specific. These ships just look cool, they don't have better stats, so it is not pay to win, but it is way to expensive to buy all these ships with cartel coins for many characters across many servers. 106) When you are clicking a quest objective, be immune to knock backs or interrupts, so you can click quest objectives while mobs are attacking you, so other players don't steal your quest objectives while you are fighting. This is especially important as more people are doing mundane quests and objective stealing to complete Personal Objectives (POs) for the Galactic Seasons (Battle Pass). 107) When filtering flashpoints for the activity finder, have the flashpoints listed in alphabetical order. 108) When you ignore someone's legacy, have a prompt to have the player explain why they are ignoring that legacy and the date they ignored them. That will give info to the developers as well as help players decide when / if they should take someone off their ignore list. 109) When you que for an operation, and you don't have a full group, show what roles people are queing as, so we know if we have too many tanks / healers or some other incompatible group, making it so the que will never pop. 110) When doing POs for operations and flashpoints, allow for both Veteran and Master Mode, so players can do harder content and get credit for POs. We should be incentivizing players to do harder content, not punishing them when they do harder content. 111) Make the Galactic Seasons Rewards, that you buy from the vendors for galactic seasons tokens, be bind on equip, so players who already have all the subscriber rewards from being subbed for these last 10 years, have something they can spend their galactic season tokens on. 112) Don't let Customer Service (CS) agents to close tickets unless the customer is happy. Let players reopen tickets if the Customer Service agent didn't solve the problem. 113) If you are a healer, and you are in combat, have your companion attack, instead of standing there, waiting for you to attack. 114) In the guild window, where you have "officer notes" and "member notes" also have a drop down window for "player notes" that can only be seen by that player who writes those notes. That way players can make notes to remind themselves who their guild members are. 115) Have a "Claim All" button for Galactic Season rewards. 116) When Galactic Seasons ends, have all rewards that were not claimed, be auto claimed, so if a player forgot to claim a reward, they are not punished. 117) Add things like the ability to buy things from the collector's edition vendor and getting the Founder's Title to the possible rewards for future Galactic Seasons. I am a Collector's Edition (CE) holder, I have had my fun having those rare vanity items, I am ready to share. The Founder's title means nothing to me, as I had 10 Real Life (RL) friends who played this game at launch, and they all quit the game after three months, so even though they all played at launch, even if they came back to the game now, none of them would have that title. There are also Founders who lost their email and original account. Would be nice if they could get the Founders title back. 118) Make it so talent points that make abilities have additional effects (like the sorcerer's / sage's bubble doing reflect damage) work when other people buff you with that ability (another sorc / sage puts a bubble on you). Playing a Sorc healer, just trying to keep DPS sorcs alive, and then getting yelled at for bubbling them is disheartening. 119) Make Galactic Star Fighter (GSF) power ups respawn randomly, so veteran pilots can not memorize where the damage over charge power ups spawn. 120) Up the one billion credit maximum posting of things on the Galactic Trade Network (GTN), so players can sell things that are worth more than one billion credits (like the outlaw' boots from the cartel market). This will get more important as inflation continues to spiral out of control. 121) Make mounts increase prestige for decorations in strongholds. When you get a mount, you are able to place that mount as a decoration in your stronghold, but having that mount as a decoration, currently, does not increase your prestige. 122) Allow Force Lightning for light side Sith Inquisitors. This is a concern with the changes for 7.0 But my light side Sith Inquisitor does not want to throw pebbles. 123) Balance your Battle Pass for players who have 8 hours and 27 minutes a week to play your game. You can do this by having more Personal Objectives that double up, things like Kill insects and kill things on a planet double up. You can have a daily objective for doing a flashpoint and a weekly objective for doing three flashpoints. Things like that. Daily objective to kill 75 mobs, Weekly objective to kill 225 mobs. 124) Add a conquest objective for completing an achievement, to further incentivize progression.
  14. Guild rank is now rank 30, so price is 15m, still for sale.
  15. About a year or so ago, I wanted to see how hard it was to get conquest, if you were a solo player. Even though I am the guild master to a large Empire guild, and a large yield Republic guild, I made my own guild on the Republic side, where I was the only member, to see if I could get small yield on my own. With three toons, I was able to accomplish that goal, every week. My curiosity satiated, I am ready to sell this guild. It has the base model guild ship, and a base model Coruscant Stronghold. The guild has 45,454 prestige, but I have 322,168 personal prestige, so I can probably make you copies of any decorations you want. The guild bank has two bank tabs. The guild has 600 guild commendations, and is currently rank 26. Granted the only good things are the guild commendations and the rank, so my asking price is half the guild rank, so 13m currently. Let me know if you are interested.
  16. 96) Make the in-game family tree more useful by including information such as alignment, item rating, conquest points, last logged in, etc. 97) When someone uses your refer-a-friend link, they get a "jump start bundle" which includes some vendor trash that sells for 1,000 credits. Increase that to 5,000 credits so that new players can immediately buy a stronghold right away. That way the person who referred them can immediately teach them how to place a legacy storage which is especially useful to free-to-play players who have been referred, since they can not use normal banks. (This suggestion is not such a high priority anymore, since the refer-a-friend program has been removed). 98) When you have all gold +0.75% successful gathering amplifiers, make it impossible for your companions to fail when they go on a gathering mission, otherwise what is the point of spending 50+ million credits getting all gold amplifiers? This assumes that your companions are also rank 50. 99) With Galactic Seasons out, let us decide if we want to keep the daily / weekly objective we rerolled or pick the new one that is now available, similar to how rerolling an amplifier is. We reroll, and have the choice of two new objectives, or we can keep the one we had originally, since we don't like either of the two new options. This can even be a credit sink, the more we reroll the more credits it costs (weekly PO rerolls reset on Tuesday, daily PO rerolls reset each day). 100) When you stealth, have your companion get a buff, similar to Force Shroud, where all debuffs / damage-over-times fall off your companion, so that you can actually leave combat, instead of your companion bringing you back into combat. 101) Once you enter combat, the raid leader can not change the loot system. This is important for HM Xeno where pug raid leaders ninja the mount by changing it to master looter right before the boss dies. The fear of someone in a pug ninjaing that loot makes me not want to pug HM Xeno at all. 102) With Galactic Seasons forcing players to go back to places like Section X and Black Hole etc, it would be a sign of good will for players that have 100% achievement completion to auto complete that Galactic Seasons objective, so they don't have to go back and do it yet again. Kind of a big ask, but would be nice for the small % of players who have those achievements to get rewarded for having done them. 103) Add more NPCs that we can have lasting romance scenes with. I don't always Role Play, but when I do, it is as a Racist Sith Pureblood. I don't want to romance an alien, and thin my Sith's pureblood. That leaves Lana whose hair is awful. For that matter, add more romance options for players who roll female avatars. The male NPCs don't seem to respect the female avatars, either disobeying them, like Rivix or straight out betraying them like Quinn, again the hair for the DLC storyline NPCs are bad. Looking at you Theron Shan.
  17. Where did they say that a season will last for 5 months? That is not good IMO... I compare Galactic Seasons as being a longer Conquest. I see a lot of players get conquest then stop playing. If players finish the 100 tiers and still have a month to go, I could easily see a drop in subs / login time towards the end of a season. The promised 4,000 cartel coins was supposed to appease people who buy referral clicks, Seeing as how the extra 2,000 cartel coins from removing the Refer-a-Friend (RAF) program is now divided by 5 months, that means players are only getting 400 cartel coins per month. That is less than referring one new person per month. Also since you can only get a few tokens per season (not enough to get both strongholds) and those tokens are also used to buy sub rewards from years past, it will be years before a new player is able to get the new strongholds and the old sub rewards. At that rate, I don't know if a new player will ever be able to "catch up." I was really hoping that a Galactic Season would only last for one month.
  18. I am a romantic, so here is my train of thought: The Jedi do not believe in passion or forming attachments, which means their romance options are limited to passionless one-night-stands. The Sith believe in passion, and can conquer death, so they have passion filled relationships that persist throughout eternity.
  19. I normally don't respond to many threads, but your post was so well written, I wanted to publicly congratulate you. SoontirMorillo addressed the demand aspect of supply and demand, which affects price. Let me try to address the supply aspect. When items are rare, the price goes up. If the only way to get this decoration is through a hypercrate, then the price of that decoration will be expensive. If you could buy that vanity item directly off the cartel market, the price would go down. For that reason, I suggested this on my growing list of suggestions, found here on the suggestion forums: 94) Have all cartel market items be available through direct sale on the cartel market, and have all cartel market items be available for purchase with cartel certificate in the cartel bazar. Increasing the supply of the cartel market items would lower the cost of those items on the GTN The items bought with cartel certificates would still be bound to legacy. My full list of suggestions are found in my signature.
  20. We will have to see what the OP meant. Maybe they didn't know that you could sort by cheapest first by clicking on the "unit price." From what I got out of their suggestion was that if you block someone, you can't buy from them, so it only hurts you. If you get all your friends to block them, then they can't buy from that person either.... Would be an interesting economics lesson to people who don't understand capitalism and grief players who buy referral link clicks, only to sell cartel market items on the GTN for cheaper... For people who block the people who are like "Paying subscribers X amount of credits to use my referral link, whisper for details" would now be forced to pay increased prices on the GTN from players they didn't ignore. I don't want to be cancelled for teaching capitalism, so lets just call it a great role play suggestion
×
×
  • Create New...