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What games will you be playing during the extended downtime for the merge?


xordevoreaux

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WoW for some good old fashioned casual leveling dungeon and raid farming ... something we can no longer do in this game.

 

I booted my old WoW account again, mainly because of the swtor forum influence lol... I'll be playing this casually alongside swtor!:)

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Ooouuu nice! Have fun, especially during the 12hour maintenance.🤗

 

 

Yeah, I think it'll be a nice change of pace at least for a bit. I haven't played since the beginning of legion. Probably not going to do much but try to remember how to play, visit some places and take screenshots. (Swtor has really gotten me into the screenshot habit, lol. I can't stop now.)

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Thread Correction: Game's I've been playing more than SWTOR

 

Been playing Destiny 2 for the PC. Nostalgia-wise KOTOR is to SWTOR that Halo is to Destiny 2. Game is stunning and the use of real planets/moons in the solar system with real life habitats (IO, Titan) are just really cool.

 

I'm sure everyone at Bioware Austin working on Anthem is trying to deconstruct Destiny but Bungie is just king of these kinds of games. Plus they have better designers for modeling and worlds. Wish Bioware just invested all it's MEA and Anthem money into making SWTOR the best it could be with expansive planets rivaling Tat, Alderaan, Balmorra but I digress..,

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Those are things I did the most of in WoW, things I would do the most in swtor if I could :(
It was a large part of what my wife and I spent 4 years doing together here. That and playing through story together, which neither KotFE nor KotET allows us to do. (If we want to watch each other play it sure as hell wouldn't be in a video game.) So we each have played a character through to Odessen and haven't touched anything else in either expansion other than a couple of star fortresses and Uprisings (which were cookie cutter stupid) leaving us with the original progression game - which no longer exists.

 

We loved the original progression game. Leveling and gearing up through each planet could be played so as to mimick progression through the entire game in microcosm if we wanted to. Class & planet stories were the leveling game, H2s and H4s were the elder game, and flashpoints were the end game. If you couldn't finish something you simply got another level or two and came back with better gear for you and your companion.

 

Planet custom gear and mod vendors were staples, as was boss farming ... and we could do that for every planet. And it wasn't even mandatory. Players who wanted to skip all that and just level through story could use their CC stipends and buy XP boosts, or use the XP boosts they received as mission completion rewards.

Level syncing everything, making all planet heroic 2s & 4s solo H2s, turning all planet flashpoints into either solo indestructible jeezus droid facerolls or bolstered and kolto fortified level cap tacticals, as well as removing the game's loot tables and replacing them with Alliance crates and token H2 mission completion blues killed that - literally. Progressing through the MMO game on its merits is no longer possible.

 

One of the most amazing and fun things we used to be able to do was hit 50 then turn the HMs into a 2-player + companions mini-end game to compliment our guild's Ops. It usually took until the end of Makeb and it's elder game to be able to complete them through Lost Island. A player could spend months on a single character and their companions doing it, and the available companion build combinations meant it never got old or boring.

 

A huge benefit to this system was that it taught players ability progression, gear progression and field awareness in complicated scenarios. No part of this game imho was more challenging than 2 players having to both play their character and micro their companion through "don't stand in stupid" in a HM. Which made them assets instead of 'tard liabilities once they reached end game.

 

Our guild had competitions among 2-player + companions groups to see who could complete a leveling flashpoint or HM the fastest. We even had a leveling flashpoint, HM and Ops adult beverage party night once a week for customs farming fun and player mentoring. Sadly with the demise of this system came the demise of our guild.

 

Now the game caters to the players whose idea of a challenge is opening a command crate, deciding on which appearance set to wear, or how fast they can blow through levels just to reach an end game that's been recycled twice, or 16 chapters of solo exclusive story we can't even play through with a friend.

 

"Defenders of the faith" are all too happy to get in the faces of those who would pay extra to be able to do all that again and see it returned to the game as an instanced option. Even though others having that option available to them in separate instances would have zero effect on how they play, complaining mostly about how creating more instances would deplete the amount of players in their instance. Which I find to be rather narcissistic since most of the players who don't want it brought back are "just leave me alone" solo players anyway.

Edited by GalacticKegger
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Been playing WoW the last few weeks and I honestly get very much overwhelmed once a character hits 60 and hasn't done a lot of the world quest content, but dungeon runs to get past it. yeah I know why not do the completest thing...

 

truth is even with ALL the QoL changes drudging through the 1-60 sucks Banana Ballz, which will make there Classic wow servers interesting yeah everyone wants Vanilla servers and stuff I even thought I might play them. but given that I played lot during vanilla wow... I despise the 1-60 zones.

 

I think that during the 12 hour down time ill just be listening to music or something non game related sort of clear the slate and come back to SWTOR with a fresh attitude and earn me the Darth Hexid companion. that actually interests me more than any other game has to offer including wow. or maybe ill just take a 12 hour nap LMAO!!! :)

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Been playing WoW the last few weeks and I honestly get very much overwhelmed once a character hits 60 and hasn't done a lot of the world quest content, but dungeon runs to get past it. yeah I know why not do the completest thing...

 

truth is even with ALL the QoL changes drudging through the 1-60 sucks Banana Ballz, which will make there Classic wow servers interesting yeah everyone wants Vanilla servers and stuff I even thought I might play them. but given that I played lot during vanilla wow... I despise the 1-60 zones.

 

I think that during the 12 hour down time ill just be listening to music or something non game related sort of clear the slate and come back to SWTOR with a fresh attitude and earn me the Darth Hexid companion. that actually interests me more than any other game has to offer including wow. or maybe ill just take a 12 hour nap LMAO!!! :)

My wife and I started our own small WoW guilds (one on each side) with RL family and friends, which makes the game amazingly fun. But even as a solo player it is still fun for gamers who play MMOs on their merits and don't speed level through everything.

 

Unfortunately the newer generation of gamers want everything handed to them yesterday with minimal effort. For them, MMOs (or any game with long and expansive exploration and progression paths) are just too much work. With the emphasis on work. They look at it as a War and Peace-sized novel and go "screw this, where's the 10-page graphic novel version?"

 

Oh, that vanilla WoW server is unsanctioned, and participants are subject to having their Battle.net accounts locked if discovered.

Edited by GalacticKegger
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Hmmm tough one. NHL 18 if the roster update has arrived (not likely). I have Prey, Tyranny, Witcher 2 and latest Hitman on hiatus at the moment so propably one of those. Or perhaps I'll reinstall some Deus Ex game... yes that could work :cool: Edited by BobbyWilkerson
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My wife and I started our own small WoW guilds (one on each side) with RL family and friends, which makes the game amazingly fun. But even as a solo player it is still fun for gamers who play MMOs on their merits and don't speed level through everything.

 

Unfortunately the newer generation of gamers want everything handed to them yesterday with minimal effort. For them, MMOs (or any game with long and expansive exploration and progression paths) are just too much work. With the emphasis on work. They look at it as a War and Peace-sized novel and go "screw this, where's the 10-page graphic novel version?"

 

Oh, that vanilla WoW server is unsanctioned, and participants are subject to having their Battle.net accounts locked if discovered.

 

Blizzard announced they're going to be doing vanilla WoW servers - I think they said that at BlizzCon? At any rate, I hate WoW. The art-style just makes me go "bleh" and I just could never get into the lore/story/whatever. The only reason I played it for a year was for friends.

 

I'll be at work for most of the day. Servers may still be down when I get home and if so then maybe DAI as I just recently started a human female playthrough just so Solas could NOT break my heart again. Or maybe something with my friends. Not sure.

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