vicadin Posted April 10, 2017 Share Posted April 10, 2017 (edited) Continuing Bant's good work, I have taken on updating his spreadsheet. I will update this post shortly. UPDATED (04/20/2017) - Using 5.2 live numbers. My apologies to the healers. I was using single target calculations to determine the Optimal Stats. Bant used 3 targets for his calculations so I have adjusted the numbers to use 3 targets. UPDATED (04/21/2017) - Updated post #4 to show Mastery stim stats for ilvl 248 gear. Since ilvl 244 gear is the same as ilvl 242 gear, please refer back to Bant's Optimal Stats for KOTET. Edited April 21, 2017 by vicadin Link to comment Share on other sites More sharing options...
vicadin Posted April 10, 2017 Author Share Posted April 10, 2017 (edited) GEMINI MK-5, Tier 4: Legendary (248 ilvl) Optimal Stats: Gear Legend: E = Enhancement or Implant or Earpiece; A = Augment; C = Crystal; Stim = Stim Marauder - Annihilation || Sentinel - Watchman 10336+-284 DPS @ 54.6 APM | 8673 Endurance | 6884 Mastery | 3964 Power 1831 Critical (2xE, 11xA, 2xC) | 1617 Alacrity (7xE) | 759 Accuracy (1xE, 3xA, Stim) Marauder - Carnage || Sentinel - Combat 10150+-299 DPS @ 60.4 APM | 8673 Endurance | 6970 Mastery (2xC) | 3964 Power 1884 Critical (3xE, 10xA) | 1482 Alacrity (6xE, 1xA) | 759 Accuracy (1xE, 3xA, Stim) Marauder - Fury || Sentinel - Concentration 9828+-351 DPS @ 49.8 APM | 8673 Endurance | 6884 Mastery | 3964 Power 1852 Critical (5xE, 4xA, 2xC) | 1596 Alacrity (4xE, 7xA) | 759 Accuracy (1xE, 3xA, Stim) Juggernaut - Immortal || Guardian - Defence 75.96% Reduction | 7825 Endurance (2xC, Stim) | 7127 Mastery | 910 Power 4063 Defense | 2037 Shield (7xE, 3xA) | 1749 Absorb (3xE, 11xA) Juggernaut - Vengeance || Guardian - Vigilance 10027+-372 DPS @ 47.2 APM | 8673 Endurance | 6884 Mastery | 3964 Power 1813 Critical (4xE, 6xA, 2xC) | 1635 Alacrity (5xE, 5xA) | 759 Accuracy (1xE, 3xA, Stim) Juggernaut - Rage || Guardian - Focus 9857+-488 DPS @ 49.3 APM | 8673 Endurance | 6884 Mastery | 3964 Power 1870 Critical (3xE, 9xA, 2xC) | 1578 Alacrity (6xE, 2xA) | 759 Accuracy (1xE, 3xA, Stim) Assassin - Darkness || Shadow - Kinetic Combat 75.86% Reduction | 8197 Endurance (2xC, Stim) | 7127 Mastery | 910 Power 4063 Defense | 2037 Shield (7xE, 3xA) | 1749 Absorb (3xE, 11xA) Assassin - Deception || Shadow - Infiltration 10157+-582 DPS @ 50 APM | 8921 Endurance | 6884 Mastery | 3964 Power 1813 Critical (4xE, 6xA, 2xC) | 1635 Alacrity (5xE, 5xA) | 759 Accuracy (1xE, 3xA, Stim) Assassin - Hatred || Shadow - Serenity 9640+-346 DPS @ 47.1 APM | 8921 Endurance | 6884 Mastery | 3964 Power 1813 Critical (4xE, 6xA, 2xC) | 1635 Alacrity (5xE, 5xA) | 759 Accuracy (1xE, 3xA, Stim) Sorcerer - Corruption || Sage - Seer 17136+-581 HPS @ 43.2 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1945 Critical (5xE, 6xA, 2xC) | 1923 Alacrity (5xE, 8xA) | 0 Accuracy Sorcerer - Lightning || Sage - Telekinetics 9327+-304 DPS @ 50.8 APM | 8673 Endurance | 6927 Mastery (1xC) | 3964 Power 1889 Critical (7xE, 1xC) | 1518 Alacrity (2xE, 11xA) | 759 Accuracy (1xE, 3xA, Stim) Sorcerer - Madness || Sage - Balance 9520+-268 DPS @ 44.6 APM | 8673 Endurance | 6927 Mastery (1xC) | 3964 Power 1790 Critical (2xE, 11xA, 1xC) | 1617 Alacrity (7xE) | 759 Accuracy (1xE, 3xA, Stim) Mercenary - Bodyguard || Commando - Combat Medic 15172+-746 HPS @ 44.7 APM | 8921 Endurance | 7136 Mastery (Stim) | 4063 Power 2080 Critical (6xE, 5xA, 2xC) | 1788 Alacrity (4xE, 9xA) | 0 Accuracy Mercenary - Arsenal || Commando - Gunnery 10054+-516 DPS @ 42.3 APM | 8921 Endurance | 6927 Mastery (1xC) | 3964 Power 1850 Critical (6xE, 2xA, 1xC) | 1557 Alacrity (3xE, 9xA) | 759 Accuracy (1xE, 3xA, Stim) Mercenary - Innovative Ordinance || Commando - Assault Specialist 10432+-414 DPS @ 44 APM | 8921 Endurance | 6884 Mastery | 3964 Power 1831 Critical (2xE, 11xA, 2xC) | 1617 Alacrity (7xE) | 759 Accuracy (1xE, 3xA, Stim) Powertech - Shield Tech || Vanguard - Shield Specialist 74.07% Reduction | 7825 Endurance (2xC, Stim) | 7127 Mastery | 910 Power 4063 Defense | 2325 Shield (7xE, 6xA) | 1461 Absorb (3xE, 8xA) Powertech - Advanced Prototype || Vanguard - Tactics 9679+-505 DPS @ 51.7 APM | 8673 Endurance | 6884 Mastery | 3964 Power 1831 Critical (2xE, 11xA, 2xC) | 1617 Alacrity (7xE) | 759 Accuracy (1xE, 3xA, Stim) Powertech - Pyrotech || Vanguard - Plasmatech 9556+-383 DPS @ 49.5 APM | 8673 Endurance | 6884 Mastery | 3964 Power 1852 Critical (5xE, 4xA, 2xC) | 1596 Alacrity (4xE, 7xA) | 759 Accuracy (1xE, 3xA, Stim) Sniper - Marksman || Gunslinger - Sharpshooter 9448+-461 DPS @ 48.8 APM | 8673 Endurance | 6884 Mastery | 3964 Power 1852 Critical (5xE, 4xA, 2xC) | 1596 Alacrity (4xE, 7xA) | 759 Accuracy (1xE, 3xA, Stim) Sniper - Engineering || Gunslinger - Saboteur 10441+-270 DPS @ 40.3 APM | 8673 Endurance | 6884 Mastery | 3964 Power 1831 Critical (2xE, 11xA, 2xC) | 1617 Alacrity (7xE) | 759 Accuracy (1xE, 3xA, Stim) Sniper - Virulence || Gunslinger - Dirty Fighting 10467+-161 DPS @ 38 APM | 8673 Endurance | 6884 Mastery | 3964 Power 1795 Critical (6xE, 1xA, 2xC) | 1653 Alacrity (3xE, 10xA) | 759 Accuracy (1xE, 3xA, Stim) Operative - Medicine || Scoundrel - Sawbones 21348+-805 HPS @ 41.6 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 2020 Critical (2xE, 14xA, 2xC) | 1848 Alacrity (8xE) | 0 Accuracy Operative - Concealment || Scoundrel - Scrapper 10157+-526 DPS @ 49.7 APM | 8673 Endurance | 6884 Mastery | 3964 Power 1852 Critical (5xE, 4xA, 2xC) | 1596 Alacrity (4xE, 7xA) | 759 Accuracy (1xE, 3xA, Stim) Operative - Lethality || Scoundrel - Ruffian 10754+-322 DPS @ 50.3 APM | 8673 Endurance | 6884 Mastery | 3964 Power 1852 Critical (5xE, 4xA, 2xC) | 1596 Alacrity (4xE, 7xA) | 759 Accuracy (1xE, 3xA, Stim) DPS Rankings: DPS Ranking for GEMINI MK-5, Tier 4: Legendary (248 ilvl) Rank - DPS+-StdDev - vs Average (9991) DPS --- Imperial - Republic 01 - 10754+-322 - +7.64% --- Operative-Lethality || Scoundrel-Ruffian 02 - 10467+-161 - +4.77% --- Sniper-Virulence || Gunslinger-Dirty Fighting 03 - 10441+-270 - +4.51% --- Sniper-Engineering || Gunslinger-Saboteur 04 - 10432+-414 - +4.42% --- Mercenary-Innovative Ordinance || Commando-Assault Specialist 05 - 10336+-284 - +3.46% --- Marauder-Annihilation || Sentinel-Watchman 06 - 10157+-526 - +1.67% --- Operative-Concealment || Scoundrel-Scrapper 07 - 10157+-582 - +1.67% --- Assassin-Deception || Shadow-Infiltration 08 - 10150+-299 - +1.60% --- Marauder-Carnage || Sentinel-Combat 09 - 10054+-516 - +0.63% --- Mercenary-Arsenal || Commando-Gunnery 10 - 10027+-372 - +0.36% --- Juggernaut-Vengeance || Guardian-Vigilance 11 - 9857+-488 - -1.33% --- Juggernaut-Rage || Guardian-Focus 12 - 9828+-351 - -1.62% --- Marauder-Fury || Sentinel-Concentration 13 - 9679+-505 - -3.12% --- Powertech-Advanced Prototype || Vanguard-Tactics 14 - 9640+-346 - -3.51% --- Assassin-Hatred || Shadow-Serenity 15 - 9556+-383 - -4.35% --- Powertech-Pyrotech || Vanguard-Plasmatech 16 - 9520+-268 - -4.71% --- Sorcerer-Madness || Sage-Balance 17 - 9448+-461 - -5.43% --- Sniper-Marksman || Gunslinger-Sharpshooter 18 - 9327+-304 - -6.64% --- Sorcerer-Lightning || Sage-Telekinetics Healers vs Number of Targets: Note: this is all estimation based on a preset rotation / priority list. Stats shown reflects 3 Target Optimal Stats. Healers in GEMINI MK-5, Tier 4: Legendary (248 ilvl) Sorcerer - Corruption || Sage - Seer 43.2 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1945 Critical (5xE, 6xA, 2xC) | 1923 Alacrity (5xE, 8xA) | 0 Accuracy 1 Target: 12199+-413 HPS 2 Targets: 15341+-502 HPS 3 Targets: 17136+-581 HPS 4 Targets: 18110+-504 HPS 8 Targets: 22475+-617 HPS Mercenary - Bodyguard || Commando - Combat Medic 44.7 APM | 8921 Endurance | 7136 Mastery (Stim) | 4063 Power 2080 Critical (6xE, 5xA, 2xC) | 1788 Alacrity (4xE, 9xA) | 0 Accuracy 1 Target: 11533+-772 HPS 2 Targets: 13652+-754 HPS 3 Targets: 15172+-746 HPS 4 Targets: 16378+-776 HPS 8 Targets: 18414+-822 HPS Operative - Medicine || Scoundrel - Sawbones 41.6 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 2020 Critical (2xE, 14xA, 2xC) | 1848 Alacrity (8xE) | 0 Accuracy 1 Target: 13250+-769 HPS 2 Targets: 16376+-849 HPS 3 Targets: 21348+-805 HPS 4 Targets: 26287+-890 HPS 8 Targets: 32786+-639 HPS Tanks vs Damage Profiles: Note: Optimal Gearing may shift slightly based on incoming damage profile Tank Ranking in GEMINI MK-5, Tier 4: Legendary (248 ilvl) Average Damage Profile: 50% MRKE / 35% FTKE / 15% FTIE @ 10000 DtPS with 50% AOE Rank - DtPS (% Total Reduction) - vs Average DtPS (2470) --- Imperial - Republic 01 - 2404 DtPS (75.96% Reduction) - +2.7% --- Juggernaut - Immortal || Guardian - Defence 02 - 2414 DtPS (75.86% Reduction) - +2.27% --- Assassin - Darkness || Shadow - Kinetic Combat 03 - 2593 DtPS (74.07% Reduction) - -4.96% --- Powertech - Shield Tech || Vanguard - Shield Specialist High M/R Damage Profile: 70% MRKE / 20% FTKE / 10% FTIE @ 10000 DtPS with 50% AOE Rank - DtPS (% Total Reduction) - vs Average DtPS (2025) --- Imperial - Republic 01 - 1925 DtPS (80.75% Reduction) - +4.95% --- Juggernaut - Immortal || Guardian - Defence 02 - 1999 DtPS (80.01% Reduction) - +1.29% --- Assassin - Darkness || Shadow - Kinetic Combat 03 - 2152 DtPS (78.48% Reduction) - -6.25% --- Powertech - Shield Tech || Vanguard - Shield Specialist Low M/R, High I/E Damage Profile: 30% MRKE / 20% FTKE / 50% FTIE @ 10000 DtPS with 50% AOE Rank - DtPS (% Total Reduction) - vs Average DtPS (4049) --- Imperial - Republic 01 - 3738 DtPS (62.62% Reduction) - +7.66% --- Assassin - Darkness || Shadow - Kinetic Combat 02 - 3979 DtPS (60.21% Reduction) - +1.72% --- Juggernaut - Immortal || Guardian - Defence 03 - 4428 DtPS (55.72% Reduction) - -9.38% --- Powertech - Shield Tech || Vanguard - Shield Specialist Low M/R Damage Profile: 30% MRKE / 50% FTKE / 20% FTIE @ 10000 DtPS with 50% AOE Rank - DtPS (% Total Reduction) - vs Average DtPS (2916) --- Imperial - Republic 01 - 2828 DtPS (71.72% Reduction) - +3.04% --- Assassin - Darkness || Shadow - Kinetic Combat 02 - 2882 DtPS (71.18% Reduction) - +1.17% --- Juggernaut - Immortal || Guardian - Defence 03 - 3039 DtPS (69.61% Reduction) - -4.21% --- Powertech - Shield Tech || Vanguard - Shield Specialist AOE Fight Damage Profile: 40% MRKE / 30% FTKE / 30% FTIE @ 10000 DtPS with 100% AOE Rank - DtPS (% Total Reduction) - vs Average DtPS (3170) --- Imperial - Republic 01 - 3004 DtPS (69.96% Reduction) - +5.22% --- Assassin - Darkness || Shadow - Kinetic Combat 02 - 3100 DtPS (69% Reduction) - +2.2% --- Juggernaut - Immortal || Guardian - Defence 03 - 3405 DtPS (65.95% Reduction) - -7.43% --- Powertech - Shield Tech || Vanguard - Shield Specialist Accuracy Options: Note: Accuracy of 100% is reached at 737 Accuracy at Level 70. Accuracy Options for GEMINI MK-5, Tier 4: Legendary (248 ilvl) 654 (-82) = 2 Enhancements & 2 Augments 663 (-73) = 1 Enhancements & 2 Augments & Accuracy Stim 672 (-64) = 0 Enhancements & 7 Augments 693 (-43) = 3 Enhancements & 0 Augments 702 (-34) = 2 Enhancements & 0 Augments & Accuracy Stim 711 (-25) = 1 Enhancements & 5 Augments 720 (-16) = 0 Enhancements & 5 Augments & Accuracy Stim 750 (14) = 2 Enhancements & 3 Augments 759 (23) = 1 Enhancements & 3 Augments & Accuracy Stim 768 (32) = 0 Enhancements & 8 Augments 789 (53) = 3 Enhancements & 1 Augments 798 (62) = 2 Enhancements & 1 Augments & Accuracy Stim 807 (71) = 1 Enhancements & 6 Augments 816 (80) = 0 Enhancements & 6 Augments & Accuracy Stim 924 (188) = 4 Enhancements & 0 Augments 933 (197) = 3 Enhancements & 0 Augments & Accuracy Stim Edited April 20, 2017 by vicadin Link to comment Share on other sites More sharing options...
vicadin Posted April 10, 2017 Author Share Posted April 10, 2017 (edited) GEMINI MK-3, Tier 4: Artifact (246 ilvl) Optimal Stats: Gear Legend: E = Enhancement or Implant or Earpiece; A = Augment; C = Crystal; Stim = Stim Marauder - Annihilation || Sentinel - Watchman 9941+-269 DPS @ 54.4 APM | 8348 Endurance | 6619 Mastery | 3776 Power 1789 Critical (5xE, 4xA, 2xC) | 1552 Alacrity (4xE, 7xA) | 748 Accuracy (1xE, 3xA, Stim) Marauder - Carnage || Sentinel - Combat 9764+-283 DPS @ 60.2 APM | 8348 Endurance | 6705 Mastery (2xC) | 3776 Power 1843 Critical (3xE, 10xA) | 1416 Alacrity (6xE, 1xA) | 748 Accuracy (1xE, 3xA, Stim) Marauder - Fury || Sentinel - Concentration 9452+-332 DPS @ 49.6 APM | 8348 Endurance | 6619 Mastery | 3776 Power 1801 Critical (2xE, 11xA, 2xC) | 1540 Alacrity (7xE) | 748 Accuracy (1xE, 3xA, Stim) Juggernaut - Immortal || Guardian - Defence 75.63% Reduction | 7512 Endurance (2xC, Stim) | 6850 Mastery | 910 Power 3875 Defense | 1964 Shield (4xE, 10xA) | 1704 Absorb (6xE, 4xA) Juggernaut - Vengeance || Guardian - Vigilance 9644+-351 DPS @ 47 APM | 8348 Endurance | 6619 Mastery | 3776 Power 1761 Critical (4xE, 6xA, 2xC) | 1580 Alacrity (5xE, 5xA) | 748 Accuracy (1xE, 3xA, Stim) Juggernaut - Rage || Guardian - Focus 9479+-461 DPS @ 49.1 APM | 8348 Endurance | 6619 Mastery | 3776 Power 1829 Critical (3xE, 9xA, 2xC) | 1512 Alacrity (6xE, 2xA) | 748 Accuracy (1xE, 3xA, Stim) Assassin - Darkness || Shadow - Kinetic Combat 75.55% Reduction | 7869 Endurance (2xC, Stim) | 6850 Mastery | 910 Power 3875 Defense | 2020 Shield (6xE, 6xA) | 1648 Absorb (4xE, 8xA) Assassin - Deception || Shadow - Infiltration 9768+-551 DPS @ 49.9 APM | 8586 Endurance | 6619 Mastery | 3776 Power 1761 Critical (4xE, 6xA, 2xC) | 1580 Alacrity (5xE, 5xA) | 748 Accuracy (1xE, 3xA, Stim) Assassin - Hatred || Shadow - Serenity 9269+-327 DPS @ 47 APM | 8586 Endurance | 6619 Mastery | 3776 Power 1761 Critical (4xE, 6xA, 2xC) | 1580 Alacrity (5xE, 5xA) | 748 Accuracy (1xE, 3xA, Stim) Sorcerer - Corruption || Sage - Seer 16655+-558HPS @ 43.1 APM | 8348 Endurance | 6871 Mastery (Stim) | 3875 Power 1894 Critical (2xE, 13xA, 2xC) | 1856 Alacrity (8xE, 1xA) | 0 Accuracy Sorcerer - Lightning || Sage - Telekinetics 8973+-287 DPS @ 50.6 APM | 8348 Endurance | 6705 Mastery (2xC) | 3776 Power 1831 Critical (6xE, 3xA) | 1428 Alacrity (3xE, 8xA) | 748 Accuracy (1xE, 3xA, Stim) Sorcerer - Madness || Sage - Balance 9158+-253 DPS @ 44.5 APM | 8348 Endurance | 6662 Mastery (1xC) | 3776 Power 1748 Critical (5xE, 4xA, 1xC) | 1552 Alacrity (4xE, 7xA) | 748 Accuracy (1xE, 3xA, Stim) Mercenary - Bodyguard || Commando - Combat Medic 14736+-717 HPS @ 44.6 APM | 8586 Endurance | 6871 Mastery (Stim) | 3875 Power 2034 Critical (7xE, 3xA, 2xC) | 1716 Alacrity (3xE, 11xA) | 0 Accuracy Mercenary - Arsenal || Commando - Gunnery 9667+-488 DPS @ 42.2 APM | 8586 Endurance | 6662 Mastery (1xC) | 3776 Power 1788 Critical (3xE, 9xA, 1xC) | 1512 Alacrity (6xE, 2xA) | 748 Accuracy (1xE, 3xA, Stim) Mercenary - Innovative Ordinance || Commando - Assault Specialist 10023+-391 DPS @ 43.8 APM | 8586 Endurance | 6662 Mastery (1xC) | 3776 Power 1760 Critical (2xE, 11xA, 1xC) | 1540 Alacrity (7xE) | 748 Accuracy (1xE, 3xA, Stim) Powertech - Shield Tech || Vanguard - Shield Specialist 73.77% Reduction | 7512 Endurance (2xC, Stim) | 6850 Mastery | 910 Power 3875 Defense | 2252 Shield (4xE, 13xA) | 1416 Absorb (6xE, 1xA) Powertech - Advanced Prototype || Vanguard - Tactics 9306+-477 DPS @ 51.4 APM | 8348 Endurance | 6662 Mastery (1xC) | 3776 Power 1760 Critical (2xE, 11xA, 1xC) | 1540 Alacrity (7xE) | 748 Accuracy (1xE, 3xA, Stim) Powertech - Pyrotech || Vanguard - Plasmatech 9188+-362 DPS @ 49.4 APM | 8348 Endurance | 6619 Mastery | 3776 Power 1801 Critical (2xE, 11xA, 2xC) | 1540 Alacrity (7xE) | 748 Accuracy (1xE, 3xA, Stim) Sniper - Marksman || Gunslinger - Sharpshooter 9086+-436 DPS @ 48.6 APM | 8348 Endurance | 6619 Mastery | 3776 Power 1801 Critical (2xE, 11xA, 2xC) | 1540 Alacrity (7xE) | 748 Accuracy (1xE, 3xA, Stim) Sniper - Engineering || Gunslinger - Saboteur 10041+-255 DPS @ 40.2 APM | 8348 Endurance | 6619 Mastery | 3776 Power 1789 Critical (5xE, 4xA, 2xC) | 1552 Alacrity (4xE, 7xA) | 748 Accuracy (1xE, 3xA, Stim) Sniper - Virulence || Gunslinger - Dirty Fighting 10067+-152 DPS @ 37.8 APM | 8348 Endurance | 6619 Mastery | 3776 Power 1761 Critical (4xE, 6xA, 2xC) | 1580 Alacrity (5xE, 5xA) | 748 Accuracy (1xE, 3xA, Stim) Operative - Medicine || Scoundrel - Sawbones 20745+-774 HPS @ 41.5 APM | 8348 Endurance | 6871 Mastery (Stim) | 3875 Power 1966 Critical (8xE, 2xC) | 1784 Alacrity (2xE, 14xA) | 0 Accuracy Operative - Concealment || Scoundrel - Scrapper 9768+-498 DPS @ 49.6 APM | 8348 Endurance | 6619 Mastery | 3776 Power 1801 Critical (2xE, 11xA, 2xC) | 1540 Alacrity (7xE) | 748 Accuracy (1xE, 3xA, Stim) Operative - Lethality || Scoundrel - Ruffian 10344+-304 DPS @ 50.2 APM | 8348 Endurance | 6619 Mastery | 3776 Power 1801 Critical (2xE, 11xA, 2xC) | 1540 Alacrity (7xE) | 748 Accuracy (1xE, 3xA, Stim) DPS Rankings: DPS Ranking for GEMINI MK-3, Tier 4: Artifact (246 ilvl) Rank - DPS+-StdDev - vs Average (9608) DPS --- Imperial - Republic 01 - 10344+-304 - +7.66% --- Operative-Lethality || Scoundrel-Ruffian 02 - 10067+-152 - +4.78% --- Sniper-Virulence || Gunslinger-Dirty Fighting 03 - 10041+-255 - +4.51% --- Sniper-Engineering || Gunslinger-Saboteur 04 - 10023+-391 - +4.33% --- Mercenary-Innovative Ordinance || Commando-Assault Specialist 05 - 9941+-269 - +3.47% --- Marauder-Annihilation || Sentinel-Watchman 06 - 9768+-498 - +1.67% --- Operative-Concealment || Scoundrel-Scrapper 07 - 9768+-551 - +1.67% --- Assassin-Deception || Shadow-Infiltration 08 - 9764+-283 - +1.63% --- Marauder-Carnage || Sentinel-Combat 09 - 9667+-488 - +0.61% --- Mercenary-Arsenal || Commando-Gunnery 10 - 9644+-351 - +0.38% --- Juggernaut-Vengeance || Guardian-Vigilance 11 - 9479+-461 - -1.34% --- Juggernaut-Rage || Guardian-Focus 12 - 9452+-332 - -1.62% --- Marauder-Fury || Sentinel-Concentration 13 - 9306+-477 - -3.14% --- Powertech-Advanced Prototype || Vanguard-Tactics 14 - 9269+-327 - -3.52% --- Assassin-Hatred || Shadow-Serenity 15 - 9188+-362 - -4.37% --- Powertech-Pyrotech || Vanguard-Plasmatech 16 - 9158+-253 - -4.68% --- Sorcerer-Madness || Sage-Balance 17 - 9086+-436 - -5.43% --- Sniper-Marksman || Gunslinger-Sharpshooter 18 - 8973+-287 - -6.61% --- Sorcerer-Lightning || Sage-Telekinetics Healers vs Number of Targets: Note: this is all estimation based on a preset rotation / priority list. Stats shown reflects 3 Target Optimal Stats. Healers in GEMINI MK-3, Tier 4: Artifact (246 ilvl) Sorcerer - Corruption || Sage - Seer 43.1 APM | 8348 Endurance | 6871 Mastery (Stim) | 3875 Power 1894 Critical (2xE, 13xA, 2xC) | 1856 Alacrity (8xE, 1xA) | 0 Accuracy 1 Target: 11858+-397 HPS 2 Targets: 14910+-482 HPS 3 Targets: 16655+-558 HPS 4 Targets: 17600+-484 HPS 8 Targets: 21840+-592 HPS Mercenary - Bodyguard || Commando - Combat Medic 44.6 APM | 8586 Endurance | 6871 Mastery (Stim) | 3875 Power 2034 Critical (7xE, 3xA, 2xC) | 1716 Alacrity (3xE, 11xA) | 0 Accuracy 1 Target: 11202+-741 HPS 2 Targets: 13261+-725 HPS 3 Targets: 14736+-717 HPS 4 Targets: 15908+-746 HPS 8 Targets: 17886+-790 HPS Operative - Medicine || Scoundrel - Sawbones 41.5 APM | 8348 Endurance | 6871 Mastery (Stim) | 3875 Power 1966 Critical (8xE, 2xC) | 1784 Alacrity (2xE, 14xA) | 0 Accuracy 1 Target: 12874+-739 HPS 2 Targets: 15912+-816 HPS 3 Targets: 20745+-774 HPS 4 Targets: 25545+-856 HPS 8 Targets: 31862+-615 HPS Tanks vs Damage Profiles: Note: Optimal Gearing may shift slightly based on incoming damage profile Tank Ranking in GEMINI MK-3, Tier 4: Artifact (246 ilvl) Average Damage Profile: 50% MRKE / 35% FTKE / 15% FTIE @ 10000 DtPS with 50% AOE Rank - DtPS (% Total Reduction) - vs Average DtPS (2502) --- Imperial - Republic 01 - 2437 DtPS (75.63% Reduction) - +2.57% --- Juggernaut - Immortal || Guardian - Defence 02 - 2445 DtPS (75.55% Reduction) - +2.28% --- Assassin - Darkness || Shadow - Kinetic Combat 03 - 2623 DtPS (73.77% Reduction) - -4.86% --- Powertech - Shield Tech || Vanguard - Shield Specialist High M/R Damage Profile: 70% MRKE / 20% FTKE / 10% FTIE @ 10000 DtPS with 50% AOE Rank - DtPS (% Total Reduction) - vs Average DtPS (2058) --- Imperial - Republic 01 - 1960 DtPS (80.4% Reduction) - +4.77% --- Juggernaut - Immortal || Guardian - Defence 02 - 2029 DtPS (79.71% Reduction) - +1.39% --- Assassin - Darkness || Shadow - Kinetic Combat 03 - 2184 DtPS (78.16% Reduction) - -6.16% --- Powertech - Shield Tech || Vanguard - Shield Specialist Low M/R, High I/E Damage Profile: 30% MRKE / 20% FTKE / 50% FTIE @ 10000 DtPS with 50% AOE Rank - DtPS (% Total Reduction) - vs Average DtPS (4068) --- Imperial - Republic 01 - 3756 DtPS (62.44% Reduction) - +7.68% --- Assassin - Darkness || Shadow - Kinetic Combat 02 - 4001 DtPS (59.99% Reduction) - +1.64% --- Juggernaut - Immortal || Guardian - Defence 03 - 4447 DtPS (55.53% Reduction) - -9.32% --- Powertech - Shield Tech || Vanguard - Shield Specialist Low M/R Damage Profile: 30% MRKE / 50% FTKE / 20% FTIE @ 10000 DtPS with 50% AOE Rank - DtPS (% Total Reduction) - vs Average DtPS (2947) --- Imperial - Republic 01 - 2858 DtPS (71.42% Reduction) - +3.03% --- Assassin - Darkness || Shadow - Kinetic Combat 02 - 2915 DtPS (70.85% Reduction) - +1.09% --- Juggernaut - Immortal || Guardian - Defence 03 - 3069 DtPS (69.31% Reduction) - -4.12% --- Powertech - Shield Tech || Vanguard - Shield Specialist AOE Fight Damage Profile: 40% MRKE / 30% FTKE / 30% FTIE @ 10000 DtPS with 100% AOE Rank - DtPS (% Total Reduction) - vs Average DtPS (3196) --- Imperial - Republic 01 - 3029 DtPS (69.71% Reduction) - +5.24% --- Assassin - Darkness || Shadow - Kinetic Combat 02 - 3129 DtPS (68.71% Reduction) - +2.1% --- Juggernaut - Immortal || Guardian - Defence 03 - 3430 DtPS (65.7% Reduction) - -7.34% --- Powertech - Shield Tech || Vanguard - Shield Specialist Accuracy Options: Note: Accuracy of 100% is reached at 737 Accuracy at Level 70. Accuracy Options for GEMINI MK-3, Tier 4: Artifact (246 ilvl) 652 (-84) = 1 Enhancements & 2 Augments & Accuracy Stim 660 (-76) = 3 Enhancements & 0 Augments 672 (-64) = 0 Enhancements & 7 Augments 680 (-56) = 2 Enhancements & 0 Augments & Accuracy Stim 700 (-36) = 1 Enhancements & 5 Augments 720 (-16) = 0 Enhancements & 5 Augments & Accuracy Stim 728 (-8) = 2 Enhancements & 3 Augments 748 (12) = 1 Enhancements & 3 Augments & Accuracy Stim 756 (20) = 3 Enhancements & 1 Augments 768 (32) = 0 Enhancements & 8 Augments 776 (40) = 2 Enhancements & 1 Augments & Accuracy Stim 796 (60) = 1 Enhancements & 6 Augments 816 (80) = 0 Enhancements & 6 Augments & Accuracy Stim 824 (88) = 2 Enhancements & 4 Augments 880 (144) = 4 Enhancements & 0 Augments 900 (164) = 3 Enhancements & 0 Augments & Accuracy Stim Edited April 20, 2017 by vicadin Link to comment Share on other sites More sharing options...
vicadin Posted April 10, 2017 Author Share Posted April 10, 2017 (edited) GEMINI MK-5, Tier 4: Legendary (248 ilvl) Optimal Stats with Mastery Stim: Gear Legend: E = Enhancement or Implant or Earpiece; A = Augment; C = Crystal; Stim = Stim Marauder - Annihilation || Sentinel - Watchman 10325+-284 DPS @ 54 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1696 Critical (6xE, 1xA, 2xC) | 1422 Alacrity (2xE, 10xA) | 750 Accuracy (2xE, 3xA) Marauder - Carnage || Sentinel - Combat 10148+-300 DPS @ 59.9 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1792 Critical (6xE, 2xA, 2xC) | 1326 Alacrity (2xE, 9xA) | 750 Accuracy (2xE, 3xA) Marauder - Fury || Sentinel - Concentration 9817+-351 DPS @ 49.2 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1714 Critical (4xE, 6xA, 2xC) | 1404 Alacrity (4xE, 5xA) | 750 Accuracy (2xE, 3xA) Juggernaut - Immortal || Guardian - Defence 75.96% Reduction | 7825 Endurance (2xC, Stim) | 7127 Mastery | 910 Power 4063 Defense | 2037 Shield (7xE, 3xA) | 1749 Absorb (3xE, 11xA) Juggernaut - Vengeance || Guardian - Vigilance 10018+-371 DPS @ 46.6 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1675 Critical (3xE, 8xA, 2xC) | 1443 Alacrity (5xE, 3xA) | 750 Accuracy (2xE, 3xA) Juggernaut - Rage || Guardian - Focus 9846+-488 DPS @ 48.7 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1732 Critical (2xE, 11xA, 2xC) | 1386 Alacrity (6xE) | 750 Accuracy (2xE, 3xA) Assassin - Darkness || Shadow - Kinetic Combat 75.86% Reduction | 8197 Endurance (2xC, Stim) | 7127 Mastery | 910 Power 4063 Defense | 2037 Shield (7xE, 3xA) | 1749 Absorb (3xE, 11xA) Assassin - Deception || Shadow - Infiltration 10149+-582 DPS @ 49.5 APM | 8921 Endurance | 7136 Mastery (Stim) | 4063 Power 1675 Critical (3xE, 8xA, 2xC) | 1443 Alacrity (5xE, 3xA) | 750 Accuracy (2xE, 3xA) Assassin - Hatred || Shadow - Serenity 9632+-346 DPS @ 46.7 APM | 8921 Endurance | 7136 Mastery (Stim) | 4063 Power 1657 Critical (5xE, 3xA, 2xC) | 1461 Alacrity (3xE, 8xA) | 750 Accuracy (2xE, 3xA) Sorcerer - Corruption || Sage - Seer 17136+-581HPS @ 43.2 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1945 Critical (5xE, 6xA, 2xC) | 1923 Alacrity (5xE, 8xA) | 0 Accuracy Sorcerer - Lightning || Sage - Telekinetics 9325+-303 DPS @ 50.4 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1771 Critical (3xE, 9xA, 2xC) | 1347 Alacrity (5xE, 2xA) | 750 Accuracy (2xE, 3xA) Sorcerer - Madness || Sage - Balance 9516+-267 DPS @ 44.2 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1657 Critical (5xE, 3xA, 2xC) | 1461 Alacrity (3xE, 8xA) | 750 Accuracy (2xE, 3xA) Mercenary - Bodyguard || Commando - Combat Medic 15172+-746 HPS @ 44.7 APM | 8921 Endurance | 7136 Mastery (Stim) | 4063 Power 2080 Critical (6xE, 5xA, 2xC) | 1788 Alacrity (4xE, 9xA) | 0 Accuracy Mercenary - Arsenal || Commando - Gunnery 10048+-517 DPS @ 41.9 APM | 8921 Endurance | 7136 Mastery (Stim) | 4063 Power 1714 Critical (4xE, 6xA, 2xC) | 1404 Alacrity (4xE, 5xA) | 750 Accuracy (2xE, 3xA) Mercenary - Innovative Ordinance || Commando - Assault Specialist 10421+-415 DPS @ 43.5 APM | 8921 Endurance | 7136 Mastery (Stim) | 4063 Power 1675 Critical (3xE, 8xA, 2xC) | 1443 Alacrity (5xE, 3xA) | 750 Accuracy (2xE, 3xA) Powertech - Shield Tech || Vanguard - Shield Specialist 74.07% Reduction | 7825 Endurance (2xC, Stim) | 7127 Mastery | 910 Power 4063 Defense | 2325 Shield (7xE, 6xA) | 1461 Absorb (3xE, 8xA) Powertech - Advanced Prototype || Vanguard - Tactics 9673+-504 DPS @ 51.2 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1675 Critical (3xE, 8xA, 2xC) | 1443 Alacrity (5xE, 3xA) | 750 Accuracy (2xE, 3xA) Powertech - Pyrotech || Vanguard - Plasmatech 9548+-383 DPS @ 49 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1696 Critical (6xE, 1xA, 2xC) | 1422 Alacrity (2xE, 10xA) | 750 Accuracy (2xE, 3xA) Sniper - Marksman || Gunslinger - Sharpshooter 9440+-461 DPS @ 48.3 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1696 Critical (6xE, 1xA, 2xC) | 1422 Alacrity (2xE, 10xA) | 750 Accuracy (2xE, 3xA) Sniper - Engineering || Gunslinger - Saboteur 10432+-270 DPS @ 40 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1675 Critical (3xE, 8xA, 2xC) | 1443 Alacrity (5xE, 3xA) | 750 Accuracy (2xE, 3xA) Sniper - Virulence || Gunslinger - Dirty Fighting 10460+-160 DPS @ 37.6 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1657 Critical (5xE, 3xA, 2xC) | 1461 Alacrity (3xE, 8xA) | 750 Accuracy (2xE, 3xA) Operative - Medicine || Scoundrel - Sawbones 21348+-805 HPS @ 41.6 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 2020 Critical (2xE, 14xA, 2xC) | 1848 Alacrity (8xE) | 0 Accuracy Operative - Concealment || Scoundrel - Scrapper 10150+-526 DPS @ 49.3 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1696 Critical (6xE, 1xA, 2xC) | 1422 Alacrity (2xE, 10xA) | 750 Accuracy (2xE, 3xA) Operative - Lethality || Scoundrel - Ruffian 10746+-321 DPS @ 49.8 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1696 Critical (6xE, 1xA, 2xC) | 1422 Alacrity (2xE, 10xA) | 750 Accuracy (2xE, 3xA) DPS Rankings with Mastery Stim: DPS Ranking for GEMINI MK-5, Tier 4: Legendary (248 ilvl) Rank - DPS+-StdDev - vs Average (9983) DPS --- Imperial - Republic 01 - 10746+-321 - +7.64% --- Operative-Lethality || Scoundrel-Ruffian 02 - 10460+-160 - +4.77% --- Sniper-Virulence || Gunslinger-Dirty Fighting 03 - 10432+-270 - +4.50% --- Sniper-Engineering || Gunslinger-Saboteur 04 - 10421+-415 - +4.39% --- Mercenary-Innovative Ordinance || Commando-Assault Specialist 05 - 10325+-284 - +3.43% --- Marauder-Annihilation || Sentinel-Watchman 06 - 10150+-526 - +1.67% --- Operative-Concealment || Scoundrel-Scrapper 07 - 10149+-582 - +1.66% --- Assassin-Deception || Shadow-Infiltration 08 - 10148+-300 - +1.66% --- Marauder-Carnage || Sentinel-Combat 09 - 10048+-517 - +0.65% --- Mercenary-Arsenal || Commando-Gunnery 10 - 10018+-371 - +0.35% --- Juggernaut-Vengeance || Guardian-Vigilance 11 - 9846+-488 - -1.38% --- Juggernaut-Rage || Guardian-Focus 12 - 9817+-351 - -1.66% --- Marauder-Fury || Sentinel-Concentration 13 - 9673+-504 - -3.11% --- Powertech-Advanced Prototype || Vanguard-Tactics 14 - 9632+-346 - -3.52% --- Assassin-Hatred || Shadow-Serenity 15 - 9548+-383 - -4.35% --- Powertech-Pyrotech || Vanguard-Plasmatech 16 - 9516+-267 - -4.68% --- Sorcerer-Madness || Sage-Balance 17 - 9440+-461 - -5.44% --- Sniper-Marksman || Gunslinger-Sharpshooter 18 - 9325+-303 - -6.59% --- Sorcerer-Lightning || Sage-Telekinetics Edited April 21, 2017 by vicadin Link to comment Share on other sites More sharing options...
Caely Posted April 10, 2017 Share Posted April 10, 2017 (edited) Thank you for taking this on! I know Bant gave you the okay, but it's a bit of work and is greatly appreciated. Mind you, reckon you just like to practice those stats on me. Cheers! C Edited July 29, 2017 by Caely Link to comment Share on other sites More sharing options...
Akushii Posted April 10, 2017 Share Posted April 10, 2017 Thanks! I was going to do this over the weekend, but now I may not have to. Could you share the excel sheet also once you are done verifying that everything is correct, so we can take a look and confirm ourselves? Link to comment Share on other sites More sharing options...
verfallen Posted April 10, 2017 Share Posted April 10, 2017 kinda wondering for heals tough, if we were pushing DR before, shouldnt some augment go into either power or mastery for a better hps gain? Simiarly for dps, 242 was pushing DR on a lot of spec, I expected some extra mastery might appear on BiS, as they were already replacing some crystal for some. Link to comment Share on other sites More sharing options...
vicadin Posted April 10, 2017 Author Share Posted April 10, 2017 (edited) Bant's code goes through almost 8000 iterations to output the optimized stats. It takes into account all available stats -mastery, power, accuracy, critical, and alacrity. It then tweaks each stat to come up with the best DPS or HPS. As in every disclaimer, it's your $15 a month and you are free to gear up how you like. Edited April 10, 2017 by vicadin Link to comment Share on other sites More sharing options...
Eloi_BG Posted April 18, 2017 Share Posted April 18, 2017 Did you check devastating vengeace relic out? Stronger than befoer I think Link to comment Share on other sites More sharing options...
kissingaiur Posted April 19, 2017 Share Posted April 19, 2017 kinda wondering for heals tough, if we were pushing DR before, shouldnt some augment go into either power or mastery for a better hps gain? Simiarly for dps, 242 was pushing DR on a lot of spec, I expected some extra mastery might appear on BiS, as they were already replacing some crystal for some. This is strictly for Operative healer but I thought I bring this up. Before Master Bant retired he gave me the math for Operative healing in when the DR on crit/alacrity hits its breaking point for Mastery and/or Power becomes better to stack. Long story short, it's such a high number that you shouldn't be stacking anything but crit/alacrity for a long time with the current DRs. I don't know if this is the same for merc or Sorc though. They might be in the same situtation. Also one of the things he brought up that was interesting is, as Mastery increases the effectiveness of crit/alacrity goes up (not sure if this applies strictly to Healers or in all situations?). Have to keep that in mind; im not a math genius but that probably argues for Healers to keep stacking crit/alacrity for a while. That is just a guess though. Link to comment Share on other sites More sharing options...
PrinceNemmesis Posted April 19, 2017 Share Posted April 19, 2017 2E and 3A is a better way to fix the AC Problem. AC Stim is no longer needed.... My Optinion. New "Optimal" is 750. Link to comment Share on other sites More sharing options...
vicadin Posted April 19, 2017 Author Share Posted April 19, 2017 Bant's spreasheet let's me force the Mastery Stim...here are the DPS rankings... DPS Ranking for GEMINI MK-5, Tier 4: Legendary (248 ilvl) Rank - DPS+-StdDev - vs Average (9983) DPS --- Imperial - Republic 01 - 10746+-321 - +7.64% --- Operative-Lethality || Scoundrel-Ruffian 02 - 10460+-160 - +4.77% --- Sniper-Virulence || Gunslinger-Dirty Fighting 03 - 10432+-270 - +4.50% --- Sniper-Engineering || Gunslinger-Saboteur 04 - 10421+-415 - +4.39% --- Mercenary-Innovative Ordinance || Commando-Assault Specialist 05 - 10325+-284 - +3.43% --- Marauder-Annihilation || Sentinel-Watchman 06 - 10150+-526 - +1.67% --- Operative-Concealment || Scoundrel-Scrapper 07 - 10149+-582 - +1.66% --- Assassin-Deception || Shadow-Infiltration 08 - 10148+-300 - +1.66% --- Marauder-Carnage || Sentinel-Combat 09 - 10048+-517 - +0.65% --- Mercenary-Arsenal || Commando-Gunnery 10 - 10018+-371 - +0.35% --- Juggernaut-Vengeance || Guardian-Vigilance 11 - 9846+-488 - -1.38% --- Juggernaut-Rage || Guardian-Focus 12 - 9817+-351 - -1.66% --- Marauder-Fury || Sentinel-Concentration 13 - 9673+-504 - -3.11% --- Powertech-Advanced Prototype || Vanguard-Tactics 14 - 9632+-346 - -3.52% --- Assassin-Hatred || Shadow-Serenity 15 - 9548+-383 - -4.35% --- Powertech-Pyrotech || Vanguard-Plasmatech 16 - 9516+-267 - -4.68% --- Sorcerer-Madness || Sage-Balance 17 - 9440+-461 - -5.44% --- Sniper-Marksman || Gunslinger-Sharpshooter 18 - 9325+-303 - -6.59% --- Sorcerer-Lightning || Sage-Telekinetics Link to comment Share on other sites More sharing options...
vicadin Posted April 19, 2017 Author Share Posted April 19, 2017 With regards to healers...it looks like the new Crit proc relic might be a slightly better option... Note: this is all estimation based on a preset rotation / priority list. Stats shown reflects 3 Target Optimal Stats. Healers in GEMINI MK-5, Tier 4: Legendary (248 ilvl) Sorcerer - Corruption || Sage - Seer 43.7 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1693 Critical (1xE, 13xA, 2xC) | 2175 Alacrity (9xE, 1xA) | 0 Accuracy 1 Target: 12217+-413 HPS 2 Targets: 15365+-502 HPS 3 Targets: 17167+-581 HPS 4 Targets: 18147+-504 HPS 8 Targets: 22522+-617 HPS Mercenary - Bodyguard || Commando - Combat Medic 45.3 APM | 8921 Endurance | 7136 Mastery (Stim) | 4063 Power 1831 Critical (7xE, 2xC) | 2037 Alacrity (3xE, 14xA) | 0 Accuracy 1 Target: 11559+-770 HPS 2 Targets: 13686+-752 HPS 3 Targets: 15210+-744 HPS 4 Targets: 16420+-774 HPS 8 Targets: 18464+-820 HPS Operative - Medicine || Scoundrel - Sawbones 42.1 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1753 Critical (5xE, 4xA, 2xC) | 2115 Alacrity (5xE, 10xA) | 0 Accuracy 1 Target: 13282+-768 HPS 2 Targets: 16416+-848 HPS 3 Targets: 21400+-804 HPS 4 Targets: 26351+-890 HPS 8 Targets: 32865+-638 HPS Link to comment Share on other sites More sharing options...
Eloi_BG Posted April 19, 2017 Share Posted April 19, 2017 (edited) With regards to healers...it looks like the new Crit proc relic might be a slightly better option... Note: this is all estimation based on a preset rotation / priority list. Stats shown reflects 3 Target Optimal Stats. Healers in GEMINI MK-5, Tier 4: Legendary (248 ilvl) Sorcerer - Corruption || Sage - Seer 43.7 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1693 Critical (1xE, 13xA, 2xC) | 2175 Alacrity (9xE, 1xA) | 0 Accuracy 1 Target: 12217+-413 HPS 2 Targets: 15365+-502 HPS 3 Targets: 17167+-581 HPS 4 Targets: 18147+-504 HPS 8 Targets: 22522+-617 HPS Mercenary - Bodyguard || Commando - Combat Medic 45.3 APM | 8921 Endurance | 7136 Mastery (Stim) | 4063 Power 1831 Critical (7xE, 2xC) | 2037 Alacrity (3xE, 14xA) | 0 Accuracy 1 Target: 11559+-770 HPS 2 Targets: 13686+-752 HPS 3 Targets: 15210+-744 HPS 4 Targets: 16420+-774 HPS 8 Targets: 18464+-820 HPS Operative - Medicine || Scoundrel - Sawbones 42.1 APM | 8673 Endurance | 7136 Mastery (Stim) | 4063 Power 1753 Critical (5xE, 4xA, 2xC) | 2115 Alacrity (5xE, 10xA) | 0 Accuracy 1 Target: 13282+-768 HPS 2 Targets: 16416+-848 HPS 3 Targets: 21400+-804 HPS 4 Targets: 26351+-890 HPS 8 Targets: 32865+-638 HPS Did you check for DPS? Also, is that replacing SA or FR? Edited April 19, 2017 by Eloi_BG Link to comment Share on other sites More sharing options...
Caely Posted April 19, 2017 Share Posted April 19, 2017 (edited) With regards to healers...it looks like the new Crit proc relic might be a slightly better option... It's an adjustment with healers going from crit over alacrity to the other way around, but in the end personal preference will make the difference. I'm just hoping for miraculous changes in my keeping force starvation to a minimum. Edited April 20, 2017 by Caely Link to comment Share on other sites More sharing options...
vicadin Posted April 20, 2017 Author Share Posted April 20, 2017 With regards to the DPS, the Focused Retribution and Serendipitous Assault relics are still the Best-In-Slot relics. With regards to the Healers, the Focused Retribution and Devastating Vengeance are a slightly better. Link to comment Share on other sites More sharing options...
scottsaxman Posted April 20, 2017 Share Posted April 20, 2017 Could you post an expanded version of the Mastery stim info? I'm curious of the stats and how the number of enhancements or augments change for crit or alacrity when choosing the Mastery stim option. Thanks Link to comment Share on other sites More sharing options...
ottffsse Posted April 21, 2017 Share Posted April 21, 2017 (edited) The crit relic is interesting for sure now. On healers stacking so much alactrity makes sense for force regeneration and cooldowns. Problem for most dps is that you do want to lower you crit rating bellow 1700 too much (it penalizes your attacks without the proc significantly if you have say 1500 instead of 1700 crit), but at the same time diminishing returns on crit rating add up significantly beyond 1850 when the proc gets it over 2600+. That why is SA and FR is still better. An exception could be io merc as there you have naturally very high crit chance already and you tend to stack alactrity and crit evenly anyways. On that class it could be run through the formalas to see what you get. Edited April 21, 2017 by ottffsse Link to comment Share on other sites More sharing options...
Hellhog Posted April 21, 2017 Share Posted April 21, 2017 Thank you for doing this. I had been planning on reaching about 1800 crit and 1450 alacrity on my DPS and just using 2 power augs... but I might reconsider. Still hard to believe the diminishing returns haven't pushed the stats into mastery/power augmenting range yet. Link to comment Share on other sites More sharing options...
ottffsse Posted April 21, 2017 Share Posted April 21, 2017 Thank you for doing this. I had been planning on reaching about 1800 crit and 1450 alacrity on my DPS and just using 2 power augs... but I might reconsider. Still hard to believe the diminishing returns haven't pushed the stats into mastery/power augmenting range yet. You still have alactrity that is why for sustaindps you want 1800 crit/ 1600 alac (approximately). Now for burst in PvP yeah probably tone down the alactrity and use some power or mastery augments. Link to comment Share on other sites More sharing options...
robbipvp Posted April 21, 2017 Share Posted April 21, 2017 Thank you for doing this <3 Keep up the good work;) Link to comment Share on other sites More sharing options...
Azreail Posted April 21, 2017 Share Posted April 21, 2017 Thank you so much for doing this and continuing the awesome work that Bant did. This has already been answered with respect to both dps and healers, but what are the optimal tanking relics for each class now? Link to comment Share on other sites More sharing options...
Fiyar Posted April 22, 2017 Share Posted April 22, 2017 Do you know why there was a complete modification of the Optimal Stats for the tank in 5.2 ? Especially about shield ?? 2037 Shield (7xE, 3xA) | 1749 Absorb (3xE, 11xA) Link to comment Share on other sites More sharing options...
FlavivsAetivs Posted April 23, 2017 Share Posted April 23, 2017 Great job on the stats. Although the Alacrity seems kind of like a waste for infiltration at 1600+. I was already thinking about dumping a lot of it into power or something at 1400, maybe going for 1200 Alacrity. Thoughts everyone? I'd appreciate some advice. ~ Eudoxia Link to comment Share on other sites More sharing options...
Nelsitokiller Posted April 24, 2017 Share Posted April 24, 2017 You might want to fix the APM it says on Lightning, ~55 APM with 248, 50.8 is very incorrect Link to comment Share on other sites More sharing options...
Recommended Posts