dovid-r Posted April 27, 2016 Share Posted April 27, 2016 Nope. It still works. It's not something they can really fix without removing the Color Crystal slot from all Legacy weapons and offhands (which would suck on several levels), or removing Cartel Market color crystals from Collections (which would suck even more). couldn't they just bind the weapon to the character on insertion? Link to comment Share on other sites More sharing options...
IanArgent Posted April 27, 2016 Share Posted April 27, 2016 couldn't they just bind the weapon to the character on insertion? That would change the weapon from BoL to BoE... Link to comment Share on other sites More sharing options...
dovid-r Posted April 27, 2016 Share Posted April 27, 2016 That would change the weapon from BoL to BoE... yes, but only if you equip a cartel market crystal. Anything else would be bind to legacy. Link to comment Share on other sites More sharing options...
IanArgent Posted April 27, 2016 Share Posted April 27, 2016 yes, but only if you equip a cartel market crystal. Anything else would be bind to legacy. The salting of the forums would be epic in that case. Link to comment Share on other sites More sharing options...
dovid-r Posted April 27, 2016 Share Posted April 27, 2016 the salting of the forums would be epic in any case. Link to comment Share on other sites More sharing options...
IanArgent Posted April 27, 2016 Share Posted April 27, 2016 the salting of the forums would be epic in any case. I mean, converting a BoL weapon to BoP just because you missed the icon on the crystal? Harsh. The mistake was made when they put stats in crystals to begin with. Link to comment Share on other sites More sharing options...
dovid-r Posted April 27, 2016 Share Posted April 27, 2016 I mean, converting a BoL weapon to BoP just because you missed the icon on the crystal? Harsh. The mistake was made when they put stats in crystals to begin with. tru dat Link to comment Share on other sites More sharing options...
MishraArtificer Posted April 28, 2016 Share Posted April 28, 2016 I mean, converting a BoL weapon to BoP just because you missed the icon on the crystal? Harsh. The mistake was made when they put stats in crystals to begin with.With the removal of low-stat color crystals, I think they're slowly working towards removing stats from Color Crystals entirely... ...to which I say: About damned time. Link to comment Share on other sites More sharing options...
IanArgent Posted April 28, 2016 Share Posted April 28, 2016 With the removal of low-stat color crystals, I think they're slowly working towards removing stats from Color Crystals entirely... ...to which I say: About damned time. There are a few leveled crystals still in game (the Rakghoul event green/black ones I know still have multiple grades - I should mention that in a ticket, I suppose). Yeah, just add +36 mastery/power/crit to "handed" gear and remove the stats from the crystals at this point. As it is, Power crystals are almost (not entirely) pointless, and End crystals are not quite better. Link to comment Share on other sites More sharing options...
Yorioko Posted April 29, 2016 Share Posted April 29, 2016 With the removal of low-stat color crystals, I think they're slowly working towards removing stats from Color Crystals entirely... ...to which I say: About damned time. They havn't removed ANY crystals, I made mine for my "new" starter character, a tiny little "blue" +3 thing, very cute and under archived in crafting menu Link to comment Share on other sites More sharing options...
IanArgent Posted April 29, 2016 Share Posted April 29, 2016 They havn't removed ANY crystals, I made mine for my "new" starter character, a tiny little "blue" +3 thing, very cute and under archived in crafting menu No, they haven't wiped them from the game. But moving them to Archives and making the old schematics unavailable is as close as they're going to come. Link to comment Share on other sites More sharing options...
Fireswraith Posted May 1, 2016 Share Posted May 1, 2016 I hope the light saber tuning ends up looking more impressive than that gif. Any light saber that has an animation to it looks like it will over shadow the tuning (at least the electricity one), my Grey Helix one probably would. Why do the other ones get a tuning that seems to cover the entire weapon but light sabers get shafted? Make light saber tuning cover the entire blade, that would be awesome. Link to comment Share on other sites More sharing options...
Cawyden Posted May 2, 2016 Share Posted May 2, 2016 There are a few leveled crystals still in game (the Rakghoul event green/black ones I know still have multiple grades - I should mention that in a ticket, I suppose). Yeah, just add +36 mastery/power/crit to "handed" gear and remove the stats from the crystals at this point. As it is, Power crystals are almost (not entirely) pointless, and End crystals are not quite better. The white crystal still has level 50 requirement I hope they are going to change it as well - waiting to get to level 50 just to be able to use a certain crystal is so unnecessary and stupid. Link to comment Share on other sites More sharing options...
TheSeventhJedi Posted May 2, 2016 Share Posted May 2, 2016 The white crystal still has level 50 requirement I hope they are going to change it as well - waiting to get to level 50 just to be able to use a certain crystal is so unnecessary and stupid. I remember when the game first launched, if you wanted a purple crystal on a Jedi, there was like one possible boss that dropped a weapon you could take one from. Otherwise, it was nowhere to be found. Then they dropped a vendor for a week during 1.2 where you could just BUY white and purple crystals. I logged on as soon as maintenance was over to finally get that purple. Link to comment Share on other sites More sharing options...
uncaster Posted May 3, 2016 Share Posted May 3, 2016 allow us to change the skin of our weapon like we can do with stuff. add a weapon slot in the Appearance Customization. This. Link to comment Share on other sites More sharing options...
Taminara Posted May 3, 2016 Share Posted May 3, 2016 Since these are sold as part of the cartel market, they need to be part of the collection system, end of story. Link to comment Share on other sites More sharing options...
IanArgent Posted May 3, 2016 Share Posted May 3, 2016 Since these are sold as part of the cartel market, they need to be part of the collection system, end of story. Like Dye modules? Link to comment Share on other sites More sharing options...
Synner_Saint Posted May 3, 2016 Share Posted May 3, 2016 Like Dye modules? Dye mofules were a very common drop and with the damn chance cubes they still are. I opened two hypercrates and got 0 Weapon Tunings but 9 dye modules. Given a drop rate like that, WT should definintly go into Collections Link to comment Share on other sites More sharing options...
IanArgent Posted May 3, 2016 Share Posted May 3, 2016 Dye mofules were a very common drop and with the damn chance cubes they still are. I opened two hypercrates and got 0 Weapon Tunings but 9 dye modules. Given a drop rate like that, WT should definintly go into Collections They've been coy about confirming it, but they've strongly implied that not only is this not going to be the only Weapon Tuning, but that packs will not be the only source. I personally suspect this will go to Armstech the way Artifice got Dye Modules after they came out Link to comment Share on other sites More sharing options...
Iklossis Posted May 3, 2016 Share Posted May 3, 2016 My problem is that some of us spent a great deal of money and/or time trying to get these cool weapons only to have the tunings outdo the effects already on these hard-to-get items. Look at the effects of the Ziost lightsaber, it pales in comparison to the new tuning effect. Link to comment Share on other sites More sharing options...
KaellSolaris Posted May 3, 2016 Share Posted May 3, 2016 (edited) Like Dye modules? You can Dye almost every piece of orange armor. You can use the weapon tunning only on cartel market weapon and some reputation's one. So due to the rarity of this item, and the few possibility to put it in ( lets be honest do you want to add a cherry on a poop weapon ? ) this is a creppy bull**** cartel collection & add a custom slot to all orange/purple weapon in the game or trash Edited May 3, 2016 by KaellSolaris Link to comment Share on other sites More sharing options...
sethdil Posted May 4, 2016 Share Posted May 4, 2016 (edited) Dye mofules were a very common drop and with the damn chance cubes they still are. I opened two hypercrates and got 0 Weapon Tunings but 9 dye modules. Given a drop rate like that, WT should definintly go into Collections Heck no to collections. You my friend are helping fund this game, you spent what? 60 bucks for enough CCs to purchase 2 hypercrates. And I am sure you'll be buying more in an effort to acquire the rare items. Now if only 10 of you do this that is 600 bucks per month free income to bioware. Imagine how many players will purchase packs and hypercrates?!?! I imagine with there current low drop rates and extreme online gambling model with the random number generator for items this swtor has turned into a cash cow for Bioware. They make a new pack and reskin a few items and charge top dollar to all you to gamble with the dice roll. Thank you to the generous players who help fund this game and thanks to Bioware for continuing to provide the enticement. Edited May 4, 2016 by sethdil Link to comment Share on other sites More sharing options...
Esotica Posted May 4, 2016 Share Posted May 4, 2016 There is a reputation vendor to buy weapon tunnings? Link to comment Share on other sites More sharing options...
The-Kaitou-Kid Posted May 4, 2016 Share Posted May 4, 2016 Like Dye modules? Like Color Crystals, which are more in line with what the tunings are than dye modules. Dye modules, which were always meant to be one time use and thus having them in collections would defeat the purpose of "one time use", aren't exactly a good comparison. Dye modules are more like a consumable than a mod. Tunings bind to a character and aren't destroyed upon extraction or use, so there's nothing stopping them from being in collections in that regard like there is for dyes. Given their droprate, not having them in collections seems like a poor design choice since it'll probably discourage people from trying for them. Even with the Unstable Arbiter's Lightsaber/Dualsaber, they were available in collections so the drop rate was more palatable. With these, I'm sure some people will still be interested but even then how many of them would go for them again? How many people that would ultimately buy them with credits will go for another? I'd wager a portion of those people would have unlocked them in collections if they were available there, which would have meant more CCs being spent somewhere along the line that simply won't be now. Only Bioware has the metrics for this but I think excluding tunings from collections is going to turn out to be a bad move in the end. Link to comment Share on other sites More sharing options...
IanArgent Posted May 4, 2016 Share Posted May 4, 2016 Like Color Crystals, which are more in line with what the tunings are than dye modules. Dye modules, which were always meant to be one time use and thus having them in collections would defeat the purpose of "one time use", aren't exactly a good comparison. Dye modules are more like a consumable than a mod. Tunings bind to a character and aren't destroyed upon extraction or use, so there's nothing stopping them from being in collections in that regard like there is for dyes. Given their droprate, not having them in collections seems like a poor design choice since it'll probably discourage people from trying for them. Even with the Unstable Arbiter's Lightsaber/Dualsaber, they were available in collections so the drop rate was more palatable. With these, I'm sure some people will still be interested but even then how many of them would go for them again? How many people that would ultimately buy them with credits will go for another? I'd wager a portion of those people would have unlocked them in collections if they were available there, which would have meant more CCs being spent somewhere along the line that simply won't be now. Only Bioware has the metrics for this but I think excluding tunings from collections is going to turn out to be a bad move in the end. We'll see. I certainly want to see them in collections Link to comment Share on other sites More sharing options...
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