skrill Posted December 13, 2011 Share Posted December 13, 2011 Inb4 concealment gets nerfed because of crybabies! Link to comment Share on other sites More sharing options...
Necrosov Posted December 14, 2011 Share Posted December 14, 2011 They already nerfed it in beta.. Link to comment Share on other sites More sharing options...
Elicas Posted December 14, 2011 Share Posted December 14, 2011 As someone who doesn't play Concealment, meh! Link to comment Share on other sites More sharing options...
The_Old_One Posted December 14, 2011 Share Posted December 14, 2011 Stop dwelling on the past. Lets see how the class play in Live. Link to comment Share on other sites More sharing options...
Brightglade Posted December 14, 2011 Share Posted December 14, 2011 Inb4 concealment gets nerfed because of crybabies! How is Concealment any different than Shadows and Assassins? *boggle* Link to comment Share on other sites More sharing options...
Ahebish Posted December 14, 2011 Share Posted December 14, 2011 How is Concealment any different than Shadows and Assassins? *boggle* You are absolutely correct. Let's nerf all 3 classes! That will show them! Link to comment Share on other sites More sharing options...
Fayieon Posted December 14, 2011 Share Posted December 14, 2011 You are absolutely correct. Let's nerf all 3 classes! That will show them! And you want to give Bioware this idea ... why?! lol Link to comment Share on other sites More sharing options...
kemsu Posted December 15, 2011 Share Posted December 15, 2011 They already nerfed it in beta.. What did they nerf, so I know about all the OP goodness I missed out on? Link to comment Share on other sites More sharing options...
Necrosov Posted December 15, 2011 Share Posted December 15, 2011 What did they nerf, so I know about all the OP goodness I missed out on? They lowered the damage on several abilities like shiv by like 10% and also Flashbang used to be 30m range not 10m. Link to comment Share on other sites More sharing options...
Verg Posted December 15, 2011 Share Posted December 15, 2011 They lowered the damage on several abilities like shiv by like 10% and also Flashbang used to be 30m range not 10m. They Increased the ICD on Col Strike too at one point. Link to comment Share on other sites More sharing options...
Finneas Posted December 15, 2011 Share Posted December 15, 2011 Yes, lets nerf the least played class so EVERYONE switches to Sorcerer! What a great plan! Link to comment Share on other sites More sharing options...
Tybius Posted December 16, 2011 Share Posted December 16, 2011 changing a class in beta is not nerfing it. Link to comment Share on other sites More sharing options...
MasamuneX Posted December 16, 2011 Share Posted December 16, 2011 Shiv and laceration damage was dropped by 15% each as well as lose of damage through some talents. This was made for with the change to acid blade. Sleep dart and flash band range was dropped to 10m from 30m as was sever tendon. Collatoral strike was changed from 6 to 10 seconds internal cd. Those are the significant nerfs I can remember over the last few builds. Although the new acid blade made the -15% more of a side upgrade then a nerf once your 40 anyway Link to comment Share on other sites More sharing options...
Norr Posted December 16, 2011 Share Posted December 16, 2011 I miss long range sleep The others I was actually fine with. Link to comment Share on other sites More sharing options...
Sanctioned Posted December 16, 2011 Share Posted December 16, 2011 CHECKING IN! Concealment Operative here! Link to comment Share on other sites More sharing options...
Sanctioned Posted December 16, 2011 Share Posted December 16, 2011 Yeah I find sleep dart's range WAAAAAAY too short. Many times I get the error that I'm not facing the enemy because by the time I get in range and the sleep dart charge delay passes, I already sneaked passed the enemy. 15 or at max 20 meters would be a great improvement. Link to comment Share on other sites More sharing options...
deserttfoxx Posted December 17, 2011 Share Posted December 17, 2011 Yes, lets nerf the least played class so EVERYONE switches to Sorcerer! What a great plan! Most good players will adapt and adjust.. the rest, will be sorcs. Link to comment Share on other sites More sharing options...
Bwuce Posted December 18, 2011 Share Posted December 18, 2011 can't understand why they nerfed so much of the abilities, i come from playing an assassin and at least at lower lvls, the difference is HUGE, assassin was so much more impressive, dmg and CC-wise, backstab for assassins already deals over 50% more dmg than ours. for a squishy class with CC that is certainly not on par with that of an inquisitor class. Assassins' stun is 30m, whirlwind 30m.... i'm sticking witht he operative hoping it 'll get better but i'm rather sceptical about it. Also for healing purposes, bountyhunter and sorc were way easier to handle resources with and BH could tank more decently when he got agro or in pvp, sorc had shields and amazing CC. As i said, time will tell but the differences are huge, "nerfing" 1 skill can already be painful but if i read this list it's a damn huge impact. Link to comment Share on other sites More sharing options...
DasdeThwar Posted December 18, 2011 Share Posted December 18, 2011 In before nerf. Played Sniper in beta, however I'm now a 26 Concealment Operative and loving it. I don't think it'll get nerfed. Link to comment Share on other sites More sharing options...
TheBiGGs Posted December 19, 2011 Share Posted December 19, 2011 Check check. Wasn't really nerfs, the game wasn't out yet. xD The long range sleep made me feel epic, but it's k. Concealment Operative still is go on PvP domination. Link to comment Share on other sites More sharing options...
skrill Posted December 20, 2011 Author Share Posted December 20, 2011 Check check. Wasn't really nerfs, the game wasn't out yet. xD The long range sleep made me feel epic, but it's k. Concealment Operative still is go on PvP domination. yep we'll get nerfed again Link to comment Share on other sites More sharing options...
Sanctioned Posted January 25, 2012 Share Posted January 25, 2012 I'm on page 2. Checked in on Dec 16th! Link to comment Share on other sites More sharing options...
Wisnoe Posted January 26, 2012 Share Posted January 26, 2012 Pre-nerf Operative reporting in! Even pre-FOTM rerollers Operative reporting in! Rolled this char because I wanted to be a non-force user and have stealth and be a rogue-like type. A healing tree is a nice bonus as well, since I enjoy healing when needed. The only thing I want to know about the nerfing is: Does the 1,5 sec Jarring Strike still give a full resolve bar or not? Link to comment Share on other sites More sharing options...
skrill Posted February 7, 2012 Author Share Posted February 7, 2012 (edited) Checking in again. I knew this was coming before the game was even a week old. Edited February 7, 2012 by skrill Link to comment Share on other sites More sharing options...
Recommended Posts