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The Eternal Championship


EricMusco

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That is completely subjective to each person. Not everyone wants the game to be so easy that its practically automated, some like to fail every now and then, realize there mistakes, pick themselves up, and try again, adjusting to the situation accordingly.

 

I know it won't apply to everyone. That's why I made sure to add "In My Opinion".

 

As long as the mechanics are something that can be learned and adapted to, and not something freaky that's limited by lag or the performance of the engine (like platforming and such), it should be fine.

 

Edit: I for one will definitely hop on PTS to find out when the time comes.

Edited by Taramayne
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I know it won't apply to everyone. That's why I made sure to add "In My Opinion".

 

As long as the mechanics are something that can be learned and adapted to, and not something freaky that's limited by lag or the performance of the engine (like platforming and such), it should be fine.

 

Platforming isn't always a bad thing... but it is in this game. Whoever thought of platforming in this game needs to be tossed into a room full of aliens.

 

The engine just isn't adequate for platforming....

Edited by peter_plankskull
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What surprises me the most about this fiasco is that the Dev Team chooses to maintain a Public Test Server.

Yet only after two delays to the launch of a [perhaps over-hyped] feature is it considered prudent to put a pre-launch version of the Eternal Championship onto it and let those who use it test the thing properly.

 

Presumably the PTS costs money? Presumably the devs are aware that some of the people who play this game really understand how it works and are very very good at it?

 

Unexpected setbacks are just a part of life, but it seems to me at least that taking the opportunity to obtain free help by having customers test a product and genuinely listening to their experiences of using it not only generates goodwill it also ensures a better product.

 

Then again this situation just seems typical of SWTOR in the 4.0 phase. After all 4.1 didn't really work.....

Only last week my guild beat Bulo in 16m HM and was rewarded with 2x un-assembled revantie headpiece tokens [item rating 198] .

This isn't news but worth recounting anyway....I n the same week we also completed DP HM which was the featured HM raid. Sadly the council didn't drop the 224 piece we'd expected, so we raised a ticket.

Below is a quote from the response we received...

 

"We have investigated the error you reported, and have confirmed with our specialist team that in fact this is not a bug, and is working as designed.

The Unassembled Ultimate Exarch items are not a 100% drop from any operation. These have a chance to drop from hard mode operations. They have a higher chance to drop from priority targets but even then they are still only a chance drop and not guaranteed."

 

Oookay then.....

 

Taken in isolation all these little things are just that - little things.

Perhaps I should not be surprised, I've been consistently disappointed by the direction the game has taken since 4.0 and yeah I'm another one who's just cancelled his sub after 3.5 years, and no I won't let the login screen hit me in the posterior on the way out.....

 

It's been mostly good even great, I'll be staying in touch with my guild and I certainly won't rule out coming back in the future, but in the meantime PLEASE devs don't pet the sweaty things but do fret the little things.

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What did you expect from BIOWARE. Facts are facts Bioware never do what they promise, they constantly lie to the player base, the only thing they deal with promptly is cartel market.

 

When they were introducing 8v8 ranked with cross server queuing it was not until they released it that they told everyone there would be no cross server pvp queue. get use to the ways of the bioware and their convoluted promises.

Edited by captindoom
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Eric, I think the next developer livestream needs to be a soul searching reality check where your team sets some honest expectations. Some phrases that come to mind:

 

"We planned to release seven chapters, but due to all the delays in just the first two, we think it will be closer to ten. (or twelve)"

 

"We have decided that a monthly cadence isn't working. In order to deliver what we forecast, we're moving to a two-month release schedule."

 

I like Bioware games. I enjoy SWTOR. I don't know if it's excessive optimism, lack of resources, or pressure from EA to bite off more than you can chew, but you're losing credibility. Be honest with us. Under promise and over deliver.

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Please less stuff like this, add more new operations! Its boring to do every day Karagga or EC :(

Really no one cares for some fights to get 208 rate gear.

 

Most of player wish for great 1-9 chapters with action, romance, great style like in original Star Wars saga, where You can feel You're part of it. And make some story missions for 2-4 players, its mmo! Don't make it "casual" easy game.

Continue story with KotFE and later try something as good as first 9 chapters!

Edited by tummiswtor
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Eric, I think the next developer livestream needs to be a soul searching reality check where your team sets some honest expectations. Some phrases that come to mind:

 

"We planned to release seven chapters, but due to all the delays in just the first two, we think it will be closer to ten. (or twelve)"

 

"We have decided that a monthly cadence isn't working. In order to deliver what we forecast, we're moving to a two-month release schedule."

 

I like Bioware games. I enjoy SWTOR. I don't know if it's excessive optimism, lack of resources, or pressure from EA to bite off more than you can chew, but you're losing credibility. Be honest with us. Under promise and over deliver.

 

You know it's going to just be another marketing video.

 

At it's very core, this is simply a symptom of the larger problem which is the swtor staff is managed as if this is not an MMO.

 

Listen, obviously you can't release EC because it is not ready. Fine. But why wasn't it on the PTS 3 months ago? That's just insanity. I can't get my head wrapped around this.

 

Guys - you have a subscription model. You're not going to lose any money by letting people look at your content before release. You're going to lose money when you release broken ****, and if you take a look around your offices you have to admit you're not staffed with either the manpower or talent to ensure otherwise.

 

When you're putting out a single player title on a yearly cycle, delays are fine.

 

When you're running a subscription based MMO and you have the content (real MMO content) cadence you seem to be married to, delays of this sort have a far more serious impact.

 

You guys just don't get it.

 

Personally, I could care less about EC. I might do it one day if I'm bored. I haven't done chapter X and probably won't bother with KotFE anymore.

 

But I am very interested to know how this delay impacts the boss facing/telegraph bug fix.

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Well cant say that I'm too pleased but iv come to expect very little from EA/BW so...YEAH

I doubt that when they eventually release this with patch 4.19 it will be bug free.

also bit disappointed that there wont be a new comp with 4.3 besides the kittycat

 

anyways just thought I would chime in :(

:rak_03::rak_03:

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I like Bioware games. I enjoy SWTOR. I don't know if it's excessive optimism, lack of resources, or pressure from EA to bite off more than you can chew, but you're losing credibility. Be honest with us. Under promise and over deliver.

 

Losing? You must be new... they lost it long ago...

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Not suprised on the EC delay. Not suprised on the reduction of content EA/ BW deem "content" As a Subscriber who helps support the ongoing life of the game. I have to ask, I'm paying how much and this is the quality / size / depth of content ? . Sorry folks but there are other MMO's out there who charge less and produce actual content not reskinned /water down retreads we've seen before and expect the community to swallow the belief this is new stuff.

 

Chapter 10 was very light on content and chapter 11 appears to look half as much as 10... If this is what monthly content updates are going to be going forward. The company needs to re evaluate there big picture long term plan. This is not it. Single player game being advertised as a MMO isn't a MMO. Story driven is a nice concept and can work. But single player model that 4.0 is , just isn't an MMO anymore. Chapter 10 was short and completly forgetable. I'm shuddering on how bad chapter 11 is now going to look. If the goals are to log in once a month and play for an hour then your done the chapter. Mission accomplished folks !. Because that's all I'm feeling the new content your rolling out each month offers. 60 minutes , maybe 90 minutes if I'm being extra slack. The whole alliance system was badly designed and doesn't inspire me to want to run more then one maybe two characters through the chapters. The level synch system has made an already easy game even easier.

 

 

the EC's 204 rated gear is a complete waste of time. Do enough heroics / flashpoints and your already rolling with 208 / 216 gear . Working on 220 gear. There are bugs in the game that date back to 1.0 era days and you lot fail to fix properly. and you give the community the excuse that the EC is delayed due to bugs. That's not inspiring. EC is appearing to be more vapor ware then reality.

 

Between subscriptions being paid by several people and people spending lots in the cartel market. The game is not bleeding money. So why give us the half heart'd rushed garbage called monthly updates when less frequent updates that have depth , scope and at the very least Polish to them would give the community so much more.

 

The constat delays with new content , lack of bug fixes , lack of anything resembling an MMO anymore is what is killing people's desires to sticking with the game. I've been finding it harder to try to defend the game but this year the game's been a massive fail of under whelming proportions. I'm wanting to be positive but EA/ BW have not delivered on the goods. I'm certainly not feeling the money value for a subscription is worth it anymore.

 

Bioware , Please. Convince me that this game will be worth investing in and staying a Subscriber. I'm not asking for the moon. Just a realistic plan that actually works and makes me feel like swtor is an MMO again and not a single player game with a multi player option.

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It's better than a game that can't get their crap together. Every single patch they have released since KOTFE has been buggy. You knights in shining armor who continue to defend this game can keep at it. But open your eyes, please tell me one patch that has been released since KOTFE that hasn't had major bugs in it? Operations are screwed with reticles, don't drop proper gear, still haven't fixed the armor drop on council. That's just a very short list to the many alone in just operations. Not to mention all the bugs with crafting, GTN, banks. Shall I continue? It's cute to continue to support their horrible team of so called DEVS, let them continue to vacuum up your money and lead you on about the release of so called "content".

 

im staying subbed here but i plan on getting The Division too, i dont see it as either or, but both

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I am actually glad they delayed it and putting in on the pts, this is what they need to do more often is putting future content on the pts. I can wait for bowdarr

 

I think you have it backwards. It wasn't delayed THEN put on the PTS. It was delayed, put on the PTS, now it's been delayed AGAIN after it's been on the PTS for over a week.

 

Not sure if this even matters to you or adjusts your opinion, but just putting it out there. :)

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By the gear rewards that has been announced already, it can't be be very difficult and also it will be designed that majority of solo players are able to beat it with any class or spec.

For progression raiders it will probably be just a faceroll.

 

Thankfully, with a delay this long and 100's of people telling them how meaningless the rewards were, there is now time to fix that.

 

Conveniently, the EC comes in waves. So a couple of waves can be easy and it can ramp up to Hard Mode by the end. That way everyone gets challenged at some point in the waves.

 

Rewards can then be matched to the wave you completed. 216 set or 220 non-set needs to be the grand prize. Also, it's fine if it's a different set bonus than Ops. A simple solo based set bonus to add say an out of combat regen boost would be the best thing ever for a solo player.

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Please remember that there is a difference between challenging and frustrating.

 

Frustrating =/= a fun experience for most people IMO.

 

Mind your mechanics. ;)

 

I honestly would like something challenging since I can do most of everything easily (I don't do ops anymore for various reasons) but like a challenge and before you say it I have dismissed my companion to do heroics.

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I think you have it backwards. It wasn't delayed THEN put on the PTS. It was delayed, put on the PTS, now it's been delayed AGAIN after it's been on the PTS for over a week.

 

Not sure if this even matters to you or adjusts your opinion, but just putting it out there. :)

 

It's never been on pts it's not on pts now it has only been tested internally the problem is that they let go of Jesse Sky and George Smith left to work on Mass Effect leaving them with no real skilled programmers but that is mainly because they don't intend to make anymore group pve content but it clearly has affected this.

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This is clearly the right decision, and the right level of communication about it.

 

However, it is also very disappointing and should not have happened. So it's good many people are taking the chance to communicate this back to you.

 

Failure to deliver product on time comes down to priorities and funding. So I do not blame the actual game development team at BW for failing to deliver the outcome we their customers want, because the priorities and funding would have been handed down from above - that being from EA. It is very clear that the people who work on the game care about the game and their customers and are constantly being put between us and an even harder place by their corporate bosses; who have consistently shown no regard for their customers, allowing the game to operate on a drip feed of funding regardless of the actual $$ we customers are trying to put into the game. Corporates' real market is their shareholders, so the more they can get away with screwing us the gaming customers over, the better for their quarterly reports.

 

tl, dr; thanks team at BW for doing your best with what you have; screw you to eternity, EA corporates, I'm sick of the crap we and your TOR team have had to put up with. Will never buy an EA title again ever (and will be letting Disney know that so you don't ever get SW again, I hope).

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It's never been on pts it's not on pts now it has only been tested internally the problem is that they let go of Jesse Sky and George Smith left to work on Mass Effect leaving them with no real skilled programmers but that is mainly because they don't intend to make anymore group pve content but it clearly has affected this.

 

Hey everyone!

 

Please use this thread to share feedback, bugs, and any other discussion around the new Odessen Proving Ground Warzone. If you find Class-related issues with the new Warzone, please use the 4.3 Class Balance thread.

 

Thanks!

 

You're correct, it was the Odessen Proving Ground Warzone that was up before. My bad.

 

Hey folks,

 

We have been doing a lot of internal playtesting on the Eternal Championship and it is currently not at a level that we believe our players deserve. In keeping with our commitment to offer the highest quality experience possible with our latest expansion, we have decided to delay the launch of the Eternal Championship. We are focusing on overall balance, ensuring each boss fight is challenging, endeavoring to exceed quality expectations, and most of all, making sure it is a fun experience. Please note Bowdaar will also be delayed, but will continue to launch alongside the Eternal Championship.

 

To help ensure we deliver on the deeper experience we promised, we have decided to make the Eternal Championship available on our Public Test Server (PTS) prior to releasing it. We are eager to make this feature as high quality as possible and would love to get your feedback as we work to strengthen it. Once we nail down the release schedule we will let you know how to get access on PTS.

 

I will provide more information as I have it; our goal is to have more information in the next 4-6 weeks. Thank you.

 

-eric

 

But it's up there now.

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