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Level Sync needs an Off Button! : ).


Ryosa

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Imposing something like this across the entire player base without some way to turn it off is downright STUPID. Why even have a level 65 character?

 

Oh, what a chore it has to become to actually have to fight something and kill it with one button press.

 

There's nothing wrong with the level sync, I, personally, like the level sync. I can still kill anything without any issues,.

 

Honestly, I think those who are crying about it still don't want to and/or can't be bothered to fight stuff.

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I will say this and only this about the level sync. Having re rolled my BH I found myself at level 26 returning to Hutta on a lvl 26 class quest. as I was heading to the BH quest area all I could think was I hope to hell they synced the quest zone to 12 as well. Then I got there and spent most of the quest in a giggle fit. I was a level 26 Mercenary Bounty Hunter synched to level 12 on a level 26 quest fighting level 12 mooks it was a bit silly.
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Personally I'm a fan of level sync. Even though there are better Systems than increasing pc level just to equip better stuff to get synced down anyway, but that's a different story.

 

The problem here is simple. Biowares implementation is really bad. Seems like somebody implemented that in a week of work...

 

Level sync needs to be rightly scaled. It isn't.

Level sync needs to be synced in a way that you never encountert grey mobs. As you are only synced to one level on a planet there are different difficulties between different parts if the plabet which is bad.

After being synced you need to find stuff thats for your normal level. Meaning credit drops etc should be scaled up, not just the quests.

Scaling should enrich the experience and immersion, but right now for many it's more a bother.

 

The balance is really of for swtor syncing which normally means there are already inherent problems with item scaling from level 1 to max. Also, my guess is enemies are not scaled equal from 1-50 due to power increase through more skills on the player side and his companions from the original release. To do the job right, Bioware would have needed to invest time and balance item power increase curve, the ultimate level you will be scales down to and enemies plus player skill availability. They obviously did not invest that time and therefore we have a very flawed experience.

 

**

The game needs a balance where you are at the same respective power level whether you are synced to 10 or 50 while wearing the same quality of gear I.E.blue stuff. Having more skills at your disposal will already make the stuff easier and give the player the required feeling of getting stronger through experience. This also means higher level mobs need to be trickier to counter scale the skill upgrades and make them feel more dangerous.

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Not everyone agrees with the last few posts.

 

In fact, as is obvious from even this one thread, there are many who like the level sync.

 

Of course, you are free to ignore them, but that does not negate their existence.

 

It is possible that those who do not have an aversion to effort and who are not looking to one shot mobs, and solo world bosses were simply allowing this thread to die, as it should, IMO.

 

That implies that only THEIR opinion matters...

 

This is why level sync should have been selectable with an on-off, with rewards scaling per the switch.

 

As it stands, sure, the level sync people are happy, but another group is unhappy. And frankly, who exactly was asking for this prior to 4.0?

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Not everyone agrees with the last few posts.

 

In fact, as is obvious from even this one thread, there are many who like the level sync.

 

Of course, you are free to ignore them, but that does not negate their existence.

 

It is possible that those who do not have an aversion to effort and who are not looking to one shot mobs, and solo world bosses were simply allowing this thread to die, as it should, IMO.

 

well i'm the last one to avoid effort, but then they should scale people down enough, so that they have to bring any effort to do the recycled ****. since they missed to do so, and we not got any info, where they wanna go with it, they should turn it off. untill now they only added time, that it needs to do those weekly h2, elsewise they didn't catch up to anything else atm(!) with it.

 

so i think, the time would be right, for a dev, to give us minimum a hint, where they wanna go with it. but atm i don't see anything where they could go with it!

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well i'm the last one to avoid effort, but then they should scale people down enough, so that they have to bring any effort to do the recycled ****. since they missed to do so, and we not got any info, where they wanna go with it, they should turn it off. untill now they only added time, that it needs to do those weekly h2, elsewise they didn't catch up to anything else atm(!) with it.

 

so i think, the time would be right, for a dev, to give us minimum a hint, where they wanna go with it. but atm i don't see anything where they could go with it!

 

Effort does not have to be physically or mentally taxing. Even pushing a couple of extra buttons is still effort.

 

While additional time might not equate to a serious challenge, additional time does equate to additional effort.

 

It seems that the most common argument is that "it takes longer and I actually have to hit more than one button to kill those mobs." That would seem to indicate an aversion to the extra effort required to actually hit more than one button.

 

We've even had at least one person in this very thread who demands to be able to do everything without level sync, while receiving the same rewards as those who are level sync'd.

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Effort does not have to be physically or mentally taxing. Even pushing a couple of extra buttons is still effort.

 

While additional time might not equate to a serious challenge, additional time does equate to additional effort.

 

wow push two more buttons, what an effort.

additional time is, to me, not effort, it just kill my nerfs.

 

It seems that the most common argument is that "it takes longer and I actually have to hit more than one button to kill those mobs." That would seem to indicate an aversion to the extra effort required to actually hit more than one button.

 

well i won't deny, that there are such people, whom think just like that qoute. elsewise i ask where they wanna go with it! and through to no statement about it, i substate, that they got no plan for anything further.

 

We've even had at least one person in this very thread who demands to be able to do everything without level sync, while receiving the same rewards as those who are level sync'd.

 

hhmmm, in all honesty, if they didn't put this LS on us, we wouldn't have to discuss this question in any kind! so it's otiose to argue about that very circumstances.

however without this LS they would have needed to put something on the map, to farm cradles and money. so to me, they took the low road here. but flipside it's nice that they got off the usual way and made a change here. again flipside they could have done this on new content.

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I can totally understand criticism from people. Even over the top criticism, I don't care anymore about that. But things like this, Nop. Never happening. Ever. It's here permanently, deal with it. And don't even START with psychoanalyzing my threads again because I'll come back on you 10x harder and make your life a living chaos on these forums. I have had ENOUGH of the trolling people are doing. You know who you are. If it gets me banned calling people out who do that on the forums, so be it. ;) Edited by Sarfux
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I used to patrol the Heroic on DK, right around the Mandos. Regardless of class I'd always heal or jump in whenever someone needed a hand. Most of the time people would attempt to invite me in a group. Of course grouping with level 12's @ 55-60 was pointless. Now, however, I can group with people and still contribute (while gaining xp). I love level sync. The positives seem to outweigh the negatives. I don't have to create a new character in order to help my buddies out.

 

An off button? I can understand the desire for one, especially if your buddies are getting ganked, bullied, or grieved. An escort is always nice. But then again, I've noticed the lower world bosses aren't dead 24/7 in each instance now. I'd rather not see an off button.

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I can totally understand criticism from people. Even over the top criticism, I don't care anymore about that. But things like this, Nop. Never happening. Ever. It's here permanently, deal with it. And don't even START with psychoanalyzing my threads again because I'll come back on you 10x harder and make your life a living chaos on these forums. I have had ENOUGH of the trolling people are doing. You know who you are. If it gets me banned calling people out who do that on the forums, so be it. ;)

 

/popcorn .. You won't do anything. You don't have the ability and are easily broken down. What could do anyway besides attacking others and getting in trouble. You could at least stop going out of your way to destroy this game.

Edited by Skaara
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An off button? I can understand the desire for one, especially if your buddies are getting ganked, bullied, or grieved. An escort is always nice. But then again, I've noticed the lower world bosses aren't dead 24/7 in each instance now. I'd rather not see an off button.

 

The only way I could see an "off button" working would be to have separate instances. On the map, where you have the drop down box to pick instance 1, 2, 3, etc... You'd have them labeled (sync on/sync off).

 

So the WB would be up and would give nice rewards in the synced area and would probably be dead, but give no rewards (or very, very little) in the non-synced area.

 

That strikes me as a fair compromise to keep most people happy.

 

If most people were happy now, this thread wouldn't be almost 60 pages long. It is, because clearly many people are not happy.

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I can totally understand criticism from people. Even over the top criticism, I don't care anymore about that. But things like this, Nop. Never happening. Ever. It's here permanently, deal with it.

 

What? Like the subscription only model?

 

Oh, wait...

 

All The Best

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If most people were happy now, this thread wouldn't be almost 60 pages long. It is, because clearly many people are not happy.

 

Or maybe the same 10-15 people keep posting and keeping it alive.

 

The last time I checked, 10-15 people did not equate to "many".

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/popcorn .. You won't do anything. You don't have the ability and are easily broken down. What could do anyway besides attacking others and getting in trouble. You could at least stop going out of your way to destroy this game.

 

Thats a bit overly dramatic, dont you think? One forum member is hardly responsible for "destroying the game".

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Thats a bit overly dramatic, dont you think? One forum member is hardly responsible for "destroying the game".

 

Nope, not even a little bit. This game would not be what it is now if not for players that think as he does. My statement stands.

Edited by Skaara
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Nope, not even a little bit. This game would not be what it is now if not for people just like him. My statement stands.

 

Well, one could argue that players like those on the other side of the argument would have killed this game long ago.........if we are assigning blame here.

 

Then I suppose I am part of that group that has ruined this game as well....my post history stands in clear evidence.

Edited by LordArtemis
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Well, one could argue that players like yourself would have killed the game long ago.........if we are assigning blame here.

 

Yeah, you could but that was then and this is now. They deserve all the blame that they get. You act like casuals saved the game though when reality people who wanted a pay to win option did through the CM.

Edited by Skaara
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Yeah, you could but that was then and this is now. They deserve all the blame that they get.

 

Just to be clear, it wasn't really fair to say you specifically, so I changed the comment.

 

Also, you might as well throw me into the same group. If you look at my long suggestion list, I have suggested MANY of the changes made to the game.

 

If you believe a single person can be responsible for bad changes to the game....guilty as charged.

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Just to be clear, it wasn't really fair to say you specifically, so I changed the comment.

 

Also, you might as well throw me into the same group. If you look at my long suggestion list, I have suggested MANY of the changes made to the game.

 

If you believe a single person can be responsible for bad changes to the game....guilty as charged.

 

/disgusted No wonder this game is in such a mess.

Edited by Skaara
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/disgusted No wonder this game is in such a mess.

 

Hehe. I like to think actually it is why it is STILL HERE :)

 

Had they actually listened to some of my suggestions, and others from the community, instead of putting their own slant on it they might have been good changes.

 

But the game had improved IMMENSELY since launch prior to 4.0. The game at launch was garbage IMO, and remained so until the old dev team was shown the door.

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