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Ryosa

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  1. I have some friends who have built up guilds and made tons of progress on Jung Ma Server and are leaving the game because rather than merge servers together, these low population servers are just dying a slow death and it's really sad. I used to love Galactic Starfighter and finding groups for flashpoints but neither is possible any longer on Jung Ma. Ryosa.
  2. This is a great idea and Jung Ma has needed it for months. We can't even progress in the D vs L content that's out because of the low population. We actually do not have Galactic Starfighter anymore, and it's a part of the event. Like others have mentioned, we are paying a sub to have full access to the game. Nobody is asking something unreasonable here. Ryosa
  3. The server population on Jung Ma has gotten so bad that Galactic Starfighter is not even an option anymore. It would seem that if elements of the game actually become lost due to population, this would prompt a server merge. Please merge us with another server so that I can play Galactic Starfighter. I really liked it. Ryosa
  4. This Icon shaped like a fist for the companions and contacts is glowing and looks like it will not stop unless I complete every single "Alert" mission???. Please fix this so it stops, it's super annoying. Rycos
  5. Please add an option to turn off the Level Sync feature. So many people are unhappy with this. I can understand if someone chooses to revisit old content and wants to level on said planet, but it should be exactly that.. a ( choice ). Forcing this on us is the first time I've considered leaving the game. In a sense it's like taking away my right to the levels I've earned and the time I've spent. There have been several posts about the negative effects and I have one more to add.... Devs please read this... 1. Supposedly helps even out pvp ( LOL ) When you level sync your at the top lvl for that planet and you retain all special and passive abilities for your character, which means if there's actually a low level player working through quests your going to destroy him in pvp, which solves nothing and does not add any balance. Prior to this change if a player was really being harassed, I at level 60 could go to that planet and watch his back for a while so he could finish questing and it was actually a cool part of the community that is being taken away. Just add an OFF SWITCH.
  6. At first glance some of these changes seem very detrimental to a game I really love. So to be fair I'm just going to list them and give my thoughts in hopes that others feel my pain, and to give good feedback in a respectful way. 2. Companion armor has no stat effect. One downside of this is that I personally already hate how people run around with naked companions because goofy unrealistic things take away from my enjoyment of the game. At the moment it's at bay because there are only a few armor sets that make your companion look like either a prostitute or your annoying neighbor in boxers, but if this change is implemented I'm going to have to see it everywhere, all the time, because a lot of people simply don't care about having any gear on a companion. I really think this is a poor choice, and for me since I enjoy the game world free of that type of thing it will really push me toward other games. 3. Crafting and Crafting mission times greatly reduced I must say I actually like that it takes some time to do these things because it keeps it real. As you make these types of changes you are making the game more like other easy mode games that attract the younger more annoying audiences who want everything handed to them immediately without any work, and it really saddens me to see the game moving in this direction. 1. Mastery. If each main stat is being turned into one vanilla stat called Mastery, this will really make it annoying to search for gear for you character on the GTN due to having less ability to narrow your search. I actually liked the distinction of having each main stat unique. Rycos lvl 60 Vanguard: Jung Ma
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