khamalito Posted December 9, 2014 Share Posted December 9, 2014 Does anyone knows if they fix it? Link to comment Share on other sites More sharing options...
Urglab Posted December 9, 2014 Share Posted December 9, 2014 They did not. Link to comment Share on other sites More sharing options...
Frybert Posted December 9, 2014 Share Posted December 9, 2014 (edited) http://i0.kym-cdn.com/photos/images/original/000/871/935/22f.gif Edited December 9, 2014 by Frybert Tinyfail Link to comment Share on other sites More sharing options...
DamascusAdontise Posted December 9, 2014 Share Posted December 9, 2014 No fixes, no mention of anything. Mums the word (and I effing HATE that word) Link to comment Share on other sites More sharing options...
BrianDavion Posted December 9, 2014 Share Posted December 9, 2014 I imagine next week we'll see HM FPs and GSF fixed Link to comment Share on other sites More sharing options...
Verain Posted December 9, 2014 Share Posted December 9, 2014 http://************/py28u8s That url is not tiny enough. Link to comment Share on other sites More sharing options...
Frybert Posted December 9, 2014 Share Posted December 9, 2014 That url is not tiny enough. Thats...strange... Link to comment Share on other sites More sharing options...
Verain Posted December 9, 2014 Share Posted December 9, 2014 Gold response in bug thread, so we should be seeing fixes soonish: http://www.swtor.com/community/showthread.php?p=7861698 1.) What went wrong? There was a code bug in 3.0 that broke how some of the abilities (such as Engine Suppression on EMP Missiles) check to see if the character has unlocked the required upgrade. This resulted in the character having the ability, the player using the ability but the ability not activating all effects because it didn't see the character having the upgrade. 2.) When can we expect a fix? As of this moment the fix is slated for 3.0.1 but it hasn't gone through QA approval yet so if they find issues there is potential for a delay. 3.) Will the fix include just things that broke in 3.0 or all the stuff broken for the last 7 months? The fix will just include the abilities that broke in 3.0 via this code bug. I will give updates on other GSF issues down the line as I have updates. I apologize for this issue to all our flyboys and flygirls. Cheers! Link to comment Share on other sites More sharing options...
khamalito Posted December 11, 2014 Author Share Posted December 11, 2014 Thx for the info Verain Link to comment Share on other sites More sharing options...
DakhathKilrathi Posted December 11, 2014 Share Posted December 11, 2014 Apparently 3.0.1 might be next week: http://www.swtor.com/community/showpost.php?p=7869585&postcount=18 So that's good news, at least. Link to comment Share on other sites More sharing options...
khamalito Posted December 12, 2014 Author Share Posted December 12, 2014 Thats a great news DakhathKilrathi, thanks for sharing See you all in space Link to comment Share on other sites More sharing options...
Urglab Posted December 22, 2014 Share Posted December 22, 2014 Bumping this because I'm 99% sure the ammo refill option on repair drones is not working right now. It does work for the repair probes on T3 strike though. Link to comment Share on other sites More sharing options...
Urglab Posted December 24, 2014 Share Posted December 24, 2014 bump Is there nobody else who has broken repair drones? Link to comment Share on other sites More sharing options...
Crazy-Wolf Posted December 24, 2014 Share Posted December 24, 2014 bump Is there nobody else who has broken repair drones? Me. I am running repair drone with ammo refill on my Bloodmark, yet ammo refill doesn't work. Link to comment Share on other sites More sharing options...
Cyanothis Posted December 27, 2014 Share Posted December 27, 2014 bump Is there nobody else who has broken repair drones? they definitely seem broken on bombers. not getting any refills from bombers with re-arm option taken. T3 strike works though Link to comment Share on other sites More sharing options...
Danalon Posted January 5, 2015 Share Posted January 5, 2015 (edited) Just tested Warcarrier repair drones with shield restoration. It does not work. How I tested: - place repair drone. - switch energy to weapons - switch energy to shields (outer shield circle now black) - constantly bump into satellite Taking damage constantly prevents passive shield regeneration from kicking in and no matter how long I wait, the shields don't get repaired. Also the shield restoration buff is not showing while the hull-repair-buff is showing. Edited January 5, 2015 by Danalon Link to comment Share on other sites More sharing options...
Verain Posted January 5, 2015 Share Posted January 5, 2015 Bumping this because I'm 99% sure the ammo refill option on repair drones is not working right now. I was on the other side of this, because I had a few games where I ran warcarrier and was at 16 concs the whole game. But, I can't replicate: I never see the tier 3 repair probe talent doing anything at all. We should probably head over to the bug report forum and start another pester campaign, because this was broken with 3.0 and never fixed. Link to comment Share on other sites More sharing options...
Danalon Posted January 5, 2015 Share Posted January 5, 2015 (edited) May need to re-check the list in this thread. Other relevant threads: A Call to Arms! (mobilizing the GSF community) Patch 3.0 "Broke" GSF (looking for dev / mod reply) (customer service forum) [bUG] GSF is Broken (bug report forum) Edited January 5, 2015 by Danalon Link to comment Share on other sites More sharing options...
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