Screaming_Ziva Posted September 4, 2013 Share Posted September 4, 2013 Am I reading this right: All levels of the Global Legacy Unlock: Fleet Pass have been adjusted: The base cooldown for the Fleet Pass ability is now 9 hours for subscribers. The base cooldown for the Fleet Pass ability is now 12 hours for non-subscribers. Legacy Fleet Pass I, II, and III now reduce the ability cooldown by 3 hours each. For subscribers who have purchased all 3 upgrades, we now have no cooldown on the emergency fleet pass? If so, this is great news. It also looks like out Quick Travel cooldown has been reduced to 10 minutes which is also outstanding. Link to comment Share on other sites More sharing options...
Rasen Posted September 4, 2013 Share Posted September 4, 2013 Seems like that is exactly what it is. I am so freaking excited over this piece of news! Link to comment Share on other sites More sharing options...
Sir-Coffee Posted September 4, 2013 Share Posted September 4, 2013 Seems like that is exactly what it is. I am so freaking excited over this piece of news! Agreed. This IS amazing news! Link to comment Share on other sites More sharing options...
Twickers Posted September 4, 2013 Share Posted September 4, 2013 I'm hoping this is true, would be a wonderful perk for being a sub Link to comment Share on other sites More sharing options...
metalfenix Posted September 4, 2013 Share Posted September 4, 2013 now THAT'S a welcome change Link to comment Share on other sites More sharing options...
LordArtemis Posted September 4, 2013 Share Posted September 4, 2013 If this is the case I agree it's great news...and so is the 15 min cooldown on QT. Link to comment Share on other sites More sharing options...
Caelrie Posted September 4, 2013 Share Posted September 4, 2013 Oh that's just awesome. Link to comment Share on other sites More sharing options...
Nickious Posted September 4, 2013 Share Posted September 4, 2013 ok Bioware you owe me 15k in credits. The security key legacy fleet passes i bought are now worthless. Link to comment Share on other sites More sharing options...
Drudenfusz Posted September 4, 2013 Share Posted September 4, 2013 (edited) ok Bioware you owe me 15k in credits. The security key legacy fleet passes i bought are now worthless. So, you lost the credits you get for one or two quests? Bummer! That is a welcome change, feels still strange that this is now better for me to go to the fleet instead of my ship. But I am much more happy over the reduced quicktravel cooldown, always hoped the would add a forth grad so I can reduce it to 20 minutes, and now I am at 10! Edited September 4, 2013 by Drudenfusz Link to comment Share on other sites More sharing options...
Nickious Posted September 4, 2013 Share Posted September 4, 2013 (edited) So, you lost the credits you get for one or two quests? Bummer! ikr. This so isn't fair. Oh my gosh why me. Edited September 4, 2013 by Nickious Link to comment Share on other sites More sharing options...
Darth-Malice Posted September 4, 2013 Share Posted September 4, 2013 Way to screw over people who bought the security key for 1 hour fleet passes. You go Bioware. Maybe next you can sell raid gear on the cartel market and save us all trouble. Link to comment Share on other sites More sharing options...
Basreia Posted September 4, 2013 Share Posted September 4, 2013 wow...great great news. More little things just make QoL great Link to comment Share on other sites More sharing options...
Darth_Wicked Posted September 4, 2013 Share Posted September 4, 2013 (edited) Way to screw over people who bought the security key for 1 hour fleet passes. You go Bioware. Maybe next you can sell raid gear on the cartel market and save us all trouble. Get over yourself. This is a welcome addition and one more way for people to feel valued as subscribers. Edited September 4, 2013 by Darth_Wicked Link to comment Share on other sites More sharing options...
LordArtemis Posted September 4, 2013 Share Posted September 4, 2013 Meh. I havent bought the unlocks yet, so the passes are still useful. They were only a grand each, so they were like...what...two or three top level mobs a piece? Not a big deal to me. They served their purpose until this change. Link to comment Share on other sites More sharing options...
Glumish Posted September 4, 2013 Share Posted September 4, 2013 (edited) Way to screw over people who bought the security key for 1 hour fleet passes. You go Bioware. Maybe next you can sell raid gear on the cartel market and save us all trouble. The security key exists as a way to protect your valuable information, nothing else. The fact that it's sold for next to no profit and you can also get it from a free app is indicative that it isn't a ripoff. It even pays itself off in five months of getting it. http://us.blizzard.com/store/search.xml?q=authenticator Their's costs more and you only get a single pet from it and nothing else, if that makes you happy. Edited September 4, 2013 by Glumish Link to comment Share on other sites More sharing options...
LordArtemis Posted September 4, 2013 Share Posted September 4, 2013 Besides, with the key a person gets a 100 coin bonus. To me that more than makes up for any losses I had from buying passes. Link to comment Share on other sites More sharing options...
Aries_cz Posted September 4, 2013 Share Posted September 4, 2013 So, you lost the credits you get for one or two quests? Bummer! I think it is a huge SLAP IN THE FACE Just kidding, I think it is awesome. It is not like most people use the fleet passes all the time, so the cooldown usually resets by then... Link to comment Share on other sites More sharing options...
morfius Posted September 4, 2013 Share Posted September 4, 2013 There always be QQ-ing... I have about 80 of those passes on different chars... so what, lost about 1 dailies zone money for convenience & QoL Go to BH & CZ with 1 char - will get those back for about 1 hour. So big investment... Now I won't need to keep track on those, to keep them in my bags... better don't you think? Only issue here is that one of the hooks for securing goes away... with level of majority knowledge about PC/Account protection ... I see bad times for some players. Link to comment Share on other sites More sharing options...
bowlergirl Posted September 4, 2013 Share Posted September 4, 2013 I am extremely happy that the EFP will possibly have no cool down. Too many times have i burned a security fleet pass and emergency fleet pass due to whatever reasons and then be screwed out of insta fleet travel when things finally mesh together. Also, not all subs have security keys and solely depend on EFP's. This will cut down on times if people are on makeb when their guild wants to run progression ops. Link to comment Share on other sites More sharing options...
Ashenti Posted September 4, 2013 Share Posted September 4, 2013 The reduced cooldowns are a great addition. Although we won't know until after the patch, I would asume there is still a minimal cooldown on the fleet pass. The unlock tooltips currently have something like 'reduces cooldown by X, to a minimum of 1 hour' or similar. Link to comment Share on other sites More sharing options...
Elminster_cs Posted September 4, 2013 Share Posted September 4, 2013 ok Bioware you owe me 15k in credits. The security key legacy fleet passes i bought are now worthless. yes the fleet pass from security vendor become useless... can we have something else dear musco? Maybe new gear or dye Link to comment Share on other sites More sharing options...
LordArtemis Posted September 4, 2013 Share Posted September 4, 2013 Well, if the fleet pass thing is really an issue for folks, they could allow us to sell them back to the vendor at full price. That way we get a refund. I for one will continue to use them for now until I have all the unlocks chosen. I don't think i've chosen any yet for travel...maybe the personal starship one. Link to comment Share on other sites More sharing options...
TechbotAlpha Posted September 4, 2013 Share Posted September 4, 2013 No more ungodly wait-time? Hallelujah! Link to comment Share on other sites More sharing options...
GhostShaman Posted September 4, 2013 Share Posted September 4, 2013 Am I reading this right: For subscribers who have purchased all 3 upgrades, we now have no cooldown on the emergency fleet pass? If so, this is great news. It also looks like out Quick Travel cooldown has been reduced to 10 minutes which is also outstanding. now thats cool Link to comment Share on other sites More sharing options...
oaceen Posted September 4, 2013 Share Posted September 4, 2013 The reduced cooldowns are a great addition. Although we won't know until after the patch, I would asume there is still a minimal cooldown on the fleet pass. The unlock tooltips currently have something like 'reduces cooldown by X, to a minimum of 1 hour' or similar. i just logged into test server and there's no cooldown for fleet pass and 10m for quick travel Link to comment Share on other sites More sharing options...
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