mourasantos Posted October 2, 2012 Author Share Posted October 2, 2012 (edited) Your prices seem way too high. Not really. I mean, considering there are speeders worth a million... Assuming there are 4 tiers total, what price would you start at? Edited October 2, 2012 by mourasantos Link to comment Share on other sites More sharing options...
xorv Posted October 3, 2012 Share Posted October 3, 2012 still love the idea- if I may sugest something about roll back to 1.3. when the game worked (more or less)? I personaly don't care about anti-aliased shadows- I want big I want epic- I want your ideas implimented and I want the game to work. Link to comment Share on other sites More sharing options...
Cakellene Posted October 3, 2012 Share Posted October 3, 2012 Not really. I mean, considering there are speeders worth a million... Assuming there are 4 tiers total, what price would you start at? I like pricing scale from EQ2. Starter house is free with 5 silver (500 credits) upkeep per week and scales up from there to houses costing 5-10 plat (5-10 million credits) to buy. Link to comment Share on other sites More sharing options...
mourasantos Posted October 3, 2012 Author Share Posted October 3, 2012 (edited) I like pricing scale from EQ2. Starter house is free with 5 silver (500 credits) upkeep per week and scales up from there to houses costing 5-10 plat (5-10 million credits) to buy. I have a question for you: were these houses instanced areas or actual places? Edited October 3, 2012 by mourasantos Link to comment Share on other sites More sharing options...
Cakellene Posted October 3, 2012 Share Posted October 3, 2012 I have a question for you: were these houses instanced areas or actual places? Instanced, I don't think having non-instanced housing could be done well. Link to comment Share on other sites More sharing options...
mourasantos Posted October 3, 2012 Author Share Posted October 3, 2012 Instanced, I don't think having non-instanced housing could be done well. Why? I ask this because that's exactly what I envisioned. Link to comment Share on other sites More sharing options...
Cakellene Posted October 3, 2012 Share Posted October 3, 2012 Why? I ask this because that's exactly what I envisioned. There's only so much space for non-instanced housing. Link to comment Share on other sites More sharing options...
mourasantos Posted October 3, 2012 Author Share Posted October 3, 2012 Think Coruscant Superscrapers. Link to comment Share on other sites More sharing options...
Cakellene Posted October 3, 2012 Share Posted October 3, 2012 Think Coruscant Superscrapers. That would be instanced housing. Link to comment Share on other sites More sharing options...
mourasantos Posted October 3, 2012 Author Share Posted October 3, 2012 (edited) That would be instanced housing. Not if they actually design the individual floors. 1-50 would be carbon copies of each other, but open to customization. 50-100 the same, except they'd be a bit more spacious, and so on... Edited October 3, 2012 by mourasantos Link to comment Share on other sites More sharing options...
Cakellene Posted October 3, 2012 Share Posted October 3, 2012 Not if they actually design the individual floors. 1-50 would be carbon copies of each other, but open to customization. 50-100 the same, except they'd be a bit more spacious, and so on... Has potential, but how many units do you see being available? Link to comment Share on other sites More sharing options...
TalantMAJR Posted October 3, 2012 Share Posted October 3, 2012 (edited) Was brought here by your sig, from you posting in another thread.Read through your entire post, read everything you have to say, and...No.No.No.I'm too angry to even formulate my answers properly,I had planned on quoting each thing you said that i don't agree with, then explaining why i don't agree with them, but there was way too much in that post to even attempt doing so.So, No.You are wrong.And, Bioware, if you read this post, please, please, PLEASE don't listen to this guy in any shape or form.Some of his points were decent, all of his solutions are, imo, not the way these things should be addressed.He's just wasting everyone's time.Please, Sir, Go Away. Edited October 3, 2012 by TalantMAJR Link to comment Share on other sites More sharing options...
BogyOne Posted October 3, 2012 Share Posted October 3, 2012 There are so many ideas in OP, some interesting, some less to my liking. I did not react like TalantMAJR but... the ideas seem to be out of touch with technical capabilities and resources to create them, like it would take month to create single 'adaptive' dialog in Flashpoint. To what point? Sprint from level 1? Is it not in game already?I liked the idea of slightly differentiating voices of same players in Ops. Then I've read the Combat section and quoted article, it was fun to read but aside critic there was not any idea except into turning it into total random... something. Preparations, training, gearing up inferior to element of surprise? So we just go as level 1 and "BOO!" on raid boss to scare him when his back is turned? Well, he confessed "I don't have any real-world combat training" and hopefully no kid from kindergarten got him by surprise until now because apparently difference in size, stamina, strength, training and experience would not matter against cunning opponent. Thanks, but I prefer current boring system. Link to comment Share on other sites More sharing options...
xorv Posted October 5, 2012 Share Posted October 5, 2012 another friendly bump in an atempt to get ideas like these implimented Link to comment Share on other sites More sharing options...
mourasantos Posted October 6, 2012 Author Share Posted October 6, 2012 (edited) Hmmm After having read most of the original post, I can honestly say...... HIRE THIS MAN BIOWARE. Thanks, but no thanks! Edited October 6, 2012 by mourasantos Link to comment Share on other sites More sharing options...
xorv Posted October 7, 2012 Share Posted October 7, 2012 fair-I supose if this is to be the mother of all patches kind of ideas short of getting you hired I guess we can support the ideas--and point out that not many people asked for 1.4 the designers, developers coders etc etc are out of touch with there customers- it delivered...a ops (wich people did ask for) it also delivered and detracting from it's traction: most of the crap bugs that were resolved in every patch minor or major leeding up to 1.4 as well introducing problems unique to it. I still salute you sir/mam/it for stating these ideas and sincerly hope they get implimented.The visual side of TOR is a week link (not the damn shadows) other MMOs have a certain kind of weight and color that pops. (without horrible amounts lag) Link to comment Share on other sites More sharing options...
mourasantos Posted October 8, 2012 Author Share Posted October 8, 2012 EDIT: added to companions section Link to comment Share on other sites More sharing options...
mourasantos Posted October 10, 2012 Author Share Posted October 10, 2012 (edited) Was brought here by your sig, from you posting in another thread. Read through your entire post, read everything you have to say, and... No. No. No. I'm too angry to even formulate my answers properly, I had planned on quoting each thing you said that i don't agree with, then explaining why i don't agree with them, but there was way too much in that post to even attempt doing so. So, No. You are wrong. And, Bioware, if you read this post, please, please, PLEASE don't listen to this guy in any shape or form. Some of his points were decent, all of his solutions are, imo, not the way these things should be addressed. He's just wasting everyone's time. Please, Sir, Go Away. I must commend you, good sir, for elaborating such a constructive post. Good show! Edited October 10, 2012 by mourasantos Link to comment Share on other sites More sharing options...
Crimsoncrows Posted October 10, 2012 Share Posted October 10, 2012 ok let me just say this, PVE and PVP should not be done away with and should not be forced, I hate PVP all you hardcore players, if you wanna be called that, never find anyone else to attack but weak players and i do not want the hassle of dealing with annoyances while playing like that. keep the PVP away from PVE, or i would series quit the game like the majority would. Link to comment Share on other sites More sharing options...
WillDad Posted October 10, 2012 Share Posted October 10, 2012 I like some of your ideas, but Im only going to comment on one. The bounty system looks quite entertaining to me. I think with a lot of work it could be big in the game. Maybe a flagging system that could let people post a bounty on you or something like that. And the penalty system needs revising (particularly the kill clock), but it could possibly work. It would hopefully add some spice to the game for everyone.I think the idea is fun and could work well for the game. Keep it up! Link to comment Share on other sites More sharing options...
mourasantos Posted October 10, 2012 Author Share Posted October 10, 2012 I like some of your ideas, but Im only going to comment on one. The bounty system looks quite entertaining to me. I think with a lot of work it could be big in the game. Maybe a flagging system that could let people post a bounty on you or something like that. And the penalty system needs revising (particularly the kill clock), but it could possibly work. It would hopefully add some spice to the game for everyone.I think the idea is fun and could work well for the game. Keep it up! Will do Link to comment Share on other sites More sharing options...
mourasantos Posted October 11, 2012 Author Share Posted October 11, 2012 (edited) Has potential, but how many units do you see being available? However many the (virtual) market demands. There're a potential F2P correlationship here as well: pay 2 live large. Edited October 11, 2012 by mourasantos Link to comment Share on other sites More sharing options...
Cakellene Posted October 11, 2012 Share Posted October 11, 2012 However many the (virtual) market demands. There're a potential F2P correlationship here as well: pay 2 live large. My point being there would need to be millions of units. So best to have it instanced. You have a variety of houses to pick from, but 50k people could pick house type C for instance and would all use the same entrance. Link to comment Share on other sites More sharing options...
MrsMolle Posted October 11, 2012 Share Posted October 11, 2012 Thank you to the OP for taking such time and effort to make positive suggestions! I hope some of them get followed through with some member clinching content. I also like the Bounty idea for the PVP servers. I would like to compliment the idea and basics of the Group finder system; I still would love some group size flexibility and SOME kind of guild support/bonus. Group Finder should be available for Ranked Warzones, and No Full ranked group should ever find itself in a regular warzone after that by game design. Also, please listen to the masses and reduce or eliminate CC and Resolve for PVP instances. Link to comment Share on other sites More sharing options...
mourasantos Posted October 11, 2012 Author Share Posted October 11, 2012 Thanks to the above poster. Oh, and EDIT: U.I. Section (fixed link and added video) Link to comment Share on other sites More sharing options...
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