vaxd Posted May 7, 2012 Share Posted May 7, 2012 We're getting strong hints about a space expansion. Can you comment on developer priorities towards content inclusion? Link to comment Share on other sites More sharing options...
Ajulx Posted May 7, 2012 Share Posted May 7, 2012 Is there any way that you guys can make the light-sabers non-specific. For example, a sage can't dual wield or use a double bladed light-saber. I understand that some classes have specific attacks for their specific light-saber wielding, but is there a way to go around that? I think as a sage, its really hard to PvP when i have four guys on me, only because they know a Sage has one light-saber and its pointed downward (i know it's smart to go for the healer). I also think it would be more interesting if you have more options for weaponry. Thanks! Link to comment Share on other sites More sharing options...
Pretty_Flacko Posted May 7, 2012 Share Posted May 7, 2012 Can you please implement server transfers before summer? Can you please implement cross server queues before summer? When can we expect rated warzones? When can we expect 8-man queues? When can we expect to have group queues that don't get disbanded after a warzone? When can we expect to see Ilum up and running? Why won't you answer questions regarding pvp? Link to comment Share on other sites More sharing options...
Pistols Posted May 7, 2012 Share Posted May 7, 2012 (edited) With rated WZ's around the corner, players are still experiencing an issue with players not showing up in the raid frames, any chance this has made the list to be fixed anytime soon? It is probably the biggest issue in WZ PvP gameplay atm, and cannot imagine doing rateds without a fix to this. Edited May 7, 2012 by Pistols Link to comment Share on other sites More sharing options...
lordofdasith Posted May 7, 2012 Share Posted May 7, 2012 Is there any chance of adding some sort of Space PVP? Link to comment Share on other sites More sharing options...
RichyYoung Posted May 7, 2012 Share Posted May 7, 2012 When will you make the rakata craftable items BOE instead of BOP, i mean its not even like they are that good anyway just seems pointless having a half decent item which you cant even give to your alts let alone sell.... I wont even make them for fear of wasting rare ingrediants on something which "might" crit after say 5 attempts and the others i RE to basically get back 1x upari crystal ... lol Its like a good idea which for some reason in all aspects has stopped short of the finish line. Also when can we rename our pets.. Orokeet needs to become Mr Orokeet pretty soon or hes gunna get mad and you dont wanna upset Mr Orokeet.. you wont like him when hes angry. Link to comment Share on other sites More sharing options...
Deathfish Posted May 7, 2012 Share Posted May 7, 2012 With the introduction of the Inheritance armor and weapons, are there any plans to make it useful as in its current state it does not serve any purpose? Link to comment Share on other sites More sharing options...
qAsandra Posted May 7, 2012 Share Posted May 7, 2012 Why is it that I can't find any modable light armor PANTS/TROUSERS?! All I can find for female consulars/inquisitors is skirts! At least male consular/inquisitors can go buy a pair of pants from a social vendor, but the only choice the ladies have is skirts. Am I sensing some gender bias here? Whose idea was it that women should should only wear skirts? Please, give us more choices or at the very least, make the male social vendor clothing unisex. Link to comment Share on other sites More sharing options...
qwinnet Posted May 7, 2012 Share Posted May 7, 2012 Is there a stated flashpoint purpose beyond experienced cool and exciting content? I ask this because the gear in FP's is not much better that what can be obtained from questing and 2-3 Ops runs provides much better gear than can be easily obtained in HM FP's. What is the incentive to run an FP a second time? Link to comment Share on other sites More sharing options...
Renneium Posted May 7, 2012 Share Posted May 7, 2012 Any word on additional character slots? Link to comment Share on other sites More sharing options...
Skjoldr Posted May 7, 2012 Share Posted May 7, 2012 Back in beta: During some of the builds, a companion could have differing skill-sets based on the chosen companion "module" placed into the character sheet. We already have the cosmetic changes available. What are the chances that this mechanic re-appears in the future for companions? AND...if this is a reality, would it be possible to change a companions pre-set crafting/harvesting bonus to something else also? Link to comment Share on other sites More sharing options...
Freeborne Posted May 7, 2012 Share Posted May 7, 2012 (edited) Alacrity as a stat seems to be encouraged in "Energy Based' classes (Troopers/Smugglers) through our talent trees. However, Alacrity seems to be a terrible secondary stat for us. The faster we use abilities, the faster we lose our energy--and the less energy we have, the less energy we regenerate. Are there any plans to review Alacrity, or at least its place in some class talent trees? Edited May 7, 2012 by Freeborne Missed a letter. Link to comment Share on other sites More sharing options...
Svovven Posted May 7, 2012 Share Posted May 7, 2012 When are character transfers or server merge coming? Link to comment Share on other sites More sharing options...
megertron Posted May 7, 2012 Share Posted May 7, 2012 can we please get a tauntaun mount to use when we go to hoth as a speeder bike seems a bit silly for hoth there could be a vender on hoth where u can kinde of rent a tauntaun while u are on hoth Link to comment Share on other sites More sharing options...
Jaavik Posted May 7, 2012 Share Posted May 7, 2012 (edited) Is there any consideration being given to the idea of "word balloons" for in game "area chat"? I believe it makes for an easier time while playing in a group to read what's over their head rather than moving back and forth to the chat box to determine who is saying what. It would also add depth for those playing on RP Servers. Edited May 7, 2012 by Jaavik Link to comment Share on other sites More sharing options...
Sharpiie Posted May 7, 2012 Share Posted May 7, 2012 CAn you release this game for xbox? Link to comment Share on other sites More sharing options...
Astarothxp Posted May 7, 2012 Share Posted May 7, 2012 Right now there is a lack of defense mods, I was wondering are we ever going to see them be craftable by cybertechs or any other crew skills? if so when can we expect this? Link to comment Share on other sites More sharing options...
Jaavik Posted May 7, 2012 Share Posted May 7, 2012 (edited) Are there anty plans to introduce some costume pieces that show some skin on the characters? The body models of the characters are fantastic and it would be cool to have some sleeveless outfits, open tops to show chests or cleavage, bare legs, tattoos, harnesses and mid-drift shirts that can show off the bodies a little? Edited May 7, 2012 by Jaavik Link to comment Share on other sites More sharing options...
Jaavik Posted May 7, 2012 Share Posted May 7, 2012 What plans are in the works to have some sort of "barber shop" in game that will allow some changes in hairstyles, make-up, tattoos, etc? Maybe even some kind of area that would permit changes in body-type (skinny to fat, etc.)? Link to comment Share on other sites More sharing options...
Darkcrest Posted May 7, 2012 Share Posted May 7, 2012 (edited) On the April 27th Q&A Blog this was asked about datacrons expanding to our legacy Misiolak: The Datacrons are a nice addition to the game, but getting them for all the characters is simply not fun. Do you plan to include Datacron sharing in the Legacy unlocks? Daniel: Long term we plan to move many of the game’s reward systems to be Legacy-wide and Datacrons are definitely on the list for consideration. My question is this :Would it be possible to tie in Social XP to legacy somehow as well. It's tough enough as it is to "grind" social XP on one toon, nevermind with more than one. Edited May 7, 2012 by Darkcrest Link to comment Share on other sites More sharing options...
Fusion Posted May 7, 2012 Share Posted May 7, 2012 The promise of "space combat" was something many of us looked forward to in the game. While I've frequently played the mini-games on board my ship, I feel that the whole experience has not been fully explored and it has been somewhat of a let down. What was once a neat diversion to normal gameplay now has become a tedious and dull grind for fleet commendations. Are there any plans to expand and add to this aspect of the game? Maybe taking it a bit further than a "shooter on rails" and into PvP and further questing? Can you share anything on the future of this part of the game? Link to comment Share on other sites More sharing options...
xorcist Posted May 7, 2012 Share Posted May 7, 2012 My question is toward servers and transfers. Will it be necessary to reduce the number of servers and force character transfers at that time for active accounts due to low population? If so what happens to our legacy name in the event someone already has it on another server when we try to transfer? I would absolutely hate to loose my legacy name... Link to comment Share on other sites More sharing options...
DarthZaul Posted May 7, 2012 Share Posted May 7, 2012 Why are speeders so slow? Link to comment Share on other sites More sharing options...
Elear Posted May 7, 2012 Share Posted May 7, 2012 What is reason behind limiting certain custom gear to certain classes? Or even, limiting them by faction, where mirror class can't use same crafted gear, despite gear laready changing appearance depending on faction. This is another issue - while I understand that same armor is used by both factions with different appearance, is allowing other faction look against your game vision? Link to comment Share on other sites More sharing options...
Raansu Posted May 7, 2012 Share Posted May 7, 2012 When are you going to separate premade pvp groups and solo queue players? Getting queued against premades over and over again is extremely annoying, and queuing against nothing but pugs when running a premade is extremely boring. Link to comment Share on other sites More sharing options...
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