Glzmo Posted April 21, 2012 Share Posted April 21, 2012 (edited) "They're definitely on the list. We’ve got many active roleplayers in the dev team and chat bubbles have always been important to us. We actually had chat bubbles in beta, but there was unfortunately some serious performance issues that our implementation caused that, for example, made things really suck in warzones and the fleet. They’ll be coming soon, but in priority, the GUI team is focused first on GUI customization. I'll have a better idea of timing once we get past that. And yes, for people who hate them, whenever we do them, they'll be toggleable."Now that GUI customization has gone live and you said you'd have a better idea on timing, which patch are chat bubbles currently slated to be in? Anything else more concrete you can tell us about your current plan for chat bubbles to be implemented? Edited April 21, 2012 by Glzmo Link to comment Share on other sites More sharing options...
cupe Posted April 21, 2012 Share Posted April 21, 2012 are there any plans to reduce planet loading screen times or just loading times in general ? Link to comment Share on other sites More sharing options...
Eddar Posted April 21, 2012 Share Posted April 21, 2012 Hi my question is related to Sage/Sorcerer healing. As it stands right now, Sage and Sorcerer don't really have a stat that replenishes Force. The way we get our resources back is, in my opinion, counter intuitive (healer losing life to heal). Is there any plans to work around this or making Force regen slightly more intuitive? If I'm missing something about Force regen, how is it suppose to work for us? Link to comment Share on other sites More sharing options...
shepardcomander Posted April 21, 2012 Share Posted April 21, 2012 When can we expect to see multiplayer space combat in this massively multiplayer Star Wars game? Link to comment Share on other sites More sharing options...
Zariel_Katarn Posted April 21, 2012 Share Posted April 21, 2012 Are there any plans for character transfers to other accounts, as ether a free or paid service. Link to comment Share on other sites More sharing options...
Enshy Posted April 21, 2012 Share Posted April 21, 2012 Are you going to allow RE pre1.2 gear, like Tionesse for orange shell schematics? Link to comment Share on other sites More sharing options...
Gartendiva Posted April 21, 2012 Share Posted April 21, 2012 Can you give an update to realm-wide friend lists and the possibilities for guildies to be able to see when I'm online (regardless of which character)? Will there be an option to be "invisible" to friends on that list/guildies? I'm asking b/c sometimes I want to log on and just play my toon in peace w/out everyone knowing that I'm there... Link to comment Share on other sites More sharing options...
Adnidireilasar Posted April 21, 2012 Share Posted April 21, 2012 Are there any plans to allow players to have two or even three crafting skills at once? Link to comment Share on other sites More sharing options...
Supersagat Posted April 21, 2012 Share Posted April 21, 2012 When can we expect to see multiplayer space combat in this massively multiplayer Star Wars game? To add to this one's question will there be a storyline explaing abit more on the Hyperspace wars in past and how it will explain the current situation in the present? Link to comment Share on other sites More sharing options...
RustyDiodes Posted April 21, 2012 Share Posted April 21, 2012 Why were speeders banned from FlashPoints in update 1.2? This change was not even listed in the patch notes. P.S. thank you for allowing them in spaceports! Please turn them on in the rest of the game so we can spend less time taking long slow walks, and more time playing TOR. Link to comment Share on other sites More sharing options...
demonmana Posted April 21, 2012 Share Posted April 21, 2012 So any thought about being able to change features like body and hair styles on our charecters, were in a galaxy far far away but no one has gone into plastic surgery? Link to comment Share on other sites More sharing options...
Gersidi Posted April 21, 2012 Share Posted April 21, 2012 If I delete a character that has completed the storyline quests for a companion and has unlocked the stat bonus, and I later delete that character, will I keep that bonus? Or will I have to finish the storyline quests on a companion of the same type to regain that bonus? Link to comment Share on other sites More sharing options...
Jimsam Posted April 21, 2012 Share Posted April 21, 2012 At launch, those who bought the Collector's Edition found the store to be bare of the 'Unique to CE store' armour sets we were told to expect, with some classes unable to use anything in it! Are there any plans in the near future to see some CE exclusive armour sets come our way? Link to comment Share on other sites More sharing options...
XLJedi Posted April 21, 2012 Share Posted April 21, 2012 Could you explain your reasoning behind craft able Battlemaster gear requiring 60 valor when the noncraftable has no such requirement? Link to comment Share on other sites More sharing options...
LifeOfMessiah Posted April 21, 2012 Share Posted April 21, 2012 (edited) I ran 6 Hard Mode Flashpoints this week, 5 in one day, and just completed EV Hard Mode, and out of ALL of that, there was only 1, I repeat, ONE, drop the entire time for Jedi Knight, and it was columi bracers in EV HARD MODE. The rest of the time it was ALL smuggler, consular, and trooper gear. In EV HARD MODE, SEVEN pieces were trooper pieces, SEVEN. all the rest were consular and smuggler, except for the 1 Columi Knight Drop, and we only had one trooper with us. In the 6 hard modes I ran, it was 2 smuggler drops, 2 consular drops, and 2 trooper drops, EVEN THOUGH we didn't have a single consular or trooper in the party at the time. Are there any plans to resolve the loot tables so that gear is more apt to show up for classes that are actually running the FP/OP, particularly when it comes to end game? Edited April 21, 2012 by LifeOfMessiah Link to comment Share on other sites More sharing options...
hamsel Posted April 21, 2012 Share Posted April 21, 2012 When will you be fixing up the codex system so we are able to get the currently bugged/missing entries, and are there any plans to share codex entries between legacy characters? It'd be cool to see everything in one place. Link to comment Share on other sites More sharing options...
LtHanley Posted April 21, 2012 Share Posted April 21, 2012 Are we going to see a character re-customization service in the future? Like being able to change species or hair style and body type. Link to comment Share on other sites More sharing options...
Charell Posted April 21, 2012 Share Posted April 21, 2012 Now that we have unify colors for our characters, will we get that option with our companions? Link to comment Share on other sites More sharing options...
DarthZaul Posted April 21, 2012 Share Posted April 21, 2012 (edited) Do you have anyone working on improving loading times? Edited April 21, 2012 by DarthZaul Link to comment Share on other sites More sharing options...
JaycenLightrider Posted April 21, 2012 Share Posted April 21, 2012 When can we expect a fix for the companion weapon bug, where our companion constantly draws their weapon after zoning or using a speeder or quick travel. Can we get an ETA on when this will be fixed. It is annoying to always have Kira draw her saber when we are just standing around, and then when she puts it away it is still on. (this goes for every companion I have) Perhaps whenever we draw or put away our weapon you can force the companion to do the same? Thank you Link to comment Share on other sites More sharing options...
Gyrfalcon Posted April 21, 2012 Share Posted April 21, 2012 Is there going to be any content for the player that prefers to (mostly) play solo and come back to show off whatever they've achieved to their friends? Almost every achievement in the game at this point requires a group to accomplish. Link to comment Share on other sites More sharing options...
Drandika Posted April 21, 2012 Share Posted April 21, 2012 Is there a plan to put a calender in the game so we can plan ops runs and see when world events are happening , also an alarm on the clock would be nice (when u get caught up in the game food can burn ) . Link to comment Share on other sites More sharing options...
Darth-_- Posted April 21, 2012 Share Posted April 21, 2012 (edited) what are your plans for PvP? i am an avid PvPer and thats mainly how i level my alts, i thank you for fixing the rewards system. but as a Tank i mean true tank (all but 2 out of 7 characters are tanks) it just seems i have become worthless, the damage output for DPS classes is out of control. my Juggernaught has 19129 health and those DPS classes burn through me like i have 10k health lol i just wanted to know is there going to be a /fix for this or atleast taking another look at it? Edited April 21, 2012 by Darth-_- Link to comment Share on other sites More sharing options...
TiVOs Posted April 21, 2012 Share Posted April 21, 2012 As a lot of people have noted, The Esseles/Black Talon are the only flashpoints with the opportunity for significant social point gain. Why the decision to place less conversation options in the subsequent flashpoints? Link to comment Share on other sites More sharing options...
kercchaos Posted April 21, 2012 Share Posted April 21, 2012 (edited) This is a two part question. Currently, are there any plans to create more huttball-esque pvp? If so, could this be turned into a form of in-game event i.e. having persistent team rosters/seasons/match days/ play-offs /finals etc thus separating it from warzones, which are conflict based as opposed to sport based? Thanks. Edited April 21, 2012 by kercchaos Formatting, grammar. Link to comment Share on other sites More sharing options...
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