Master_Arafa Posted April 7, 2012 Share Posted April 7, 2012 I really love playing pvp! However one thing that gets me pulling my hair is when I am level 12 and I keep getting hunted down and murdered by the same level 49. Are you planing on further dividing pvp? like lvl 10-29 and 30-49? Link to comment Share on other sites More sharing options...
drfirewater Posted April 7, 2012 Share Posted April 7, 2012 I dont know if this has been asked already ... But will Marauders be getting a PUSH/PULL ability? reason: In PvP they are highly disadvantaged dps being both melee and having no cc/knockback/pull and in PVE they are disadvantaged as well while others might beable to pull forward or knockback to keep mobs at desired locations Marauders are not able to do this. suggestion: Marauders should get force push like jugs get. Link to comment Share on other sites More sharing options...
-Thorongil- Posted April 7, 2012 Share Posted April 7, 2012 Will it be possible to change our legacy name? Lots of people made mistake writing it, and there is no preview as how will it be showed in the game. So it would be good to be able to modify it at least once. Link to comment Share on other sites More sharing options...
BenjaminminU Posted April 7, 2012 Share Posted April 7, 2012 I talked to one of your CS reps yesterday in game, his name was John, about gear changing appearence based on the faction that you are playing as, will this ever get changed? As i would very much like for example a mandalorian chest piece for my trooper and sith warrior gear for my Jedi Knight companion Lord Scourge. Link to comment Share on other sites More sharing options...
Vaele Posted April 7, 2012 Share Posted April 7, 2012 Are you guys working on AoE hit detection in PvP? What I mean is, if a Sith Warrior uses smash, when chasing a target down it will miss 99% of the time. (Even though you are literally on top of the target). Smash is like the main ability of Rage warriors, and when it misses because of bad hit detection/server lag it makes me... well uh, rage. Link to comment Share on other sites More sharing options...
MMornard Posted April 7, 2012 Share Posted April 7, 2012 When will male Jedi Knights get a romanceable companion who isn't a former student? Link to comment Share on other sites More sharing options...
TheCritter Posted April 7, 2012 Share Posted April 7, 2012 (edited) If I delete a Character with Legacy Unlocks do I lose those unlocks IE. I have a Human Female Sniper at Level 50 with Chapter 3 Completed if I delete that Character (post 1.2) will I lose the race unlock, Class emote, and Heroic Ability. Edited April 7, 2012 by TheCritter Link to comment Share on other sites More sharing options...
Kavu Posted April 7, 2012 Share Posted April 7, 2012 Has there been any thought to having community input into gear design via a Fan art contest or the like? I know alot of people are extremely dissatisfied with some of the up coming looks ( IE smuggler's beer helmet ) and theres a huge untapped potential within the community for sure. Link to comment Share on other sites More sharing options...
Estimate Posted April 7, 2012 Share Posted April 7, 2012 I've a few level 30+ characters and a few lower, will most of the Legacy perks be available for a non-50? Though things change, is there a list somewhere? ~Date for 1.2? Ty Link to comment Share on other sites More sharing options...
grandmthethird Posted April 7, 2012 Share Posted April 7, 2012 it seems to me like some companions have a hard time when it comes to gear. i'm sure there is more but i'm thinking of torian and skadge. it seems impossible to get aim melee weapons. is this an oversight? or am i simply missing something? Link to comment Share on other sites More sharing options...
SpaniardInfinity Posted April 7, 2012 Share Posted April 7, 2012 (edited) This is less a question and more a request: Bioware, please dedicate a blog post - not a Q&A - to outlining and discussing your visions for each class. What are their intended strengths? Their weaknesses? Are these weaknesses soft (can be worked around with skill) or hard (is a mechanical restraint like resource)? What makes them unique and attractive over another alternative? What makes them less so? Is there a low skill floor (easy to learn) but high skill ceiling (hard to master)? This information is absolutely necessary at this point. You as developers and we as players will never be on the same page if you have one set of facts and we have another. Please make these intentions clear, so we can work with you and not against you to achieve your vision for the game. Edited April 8, 2012 by SpaniardInfinity Link to comment Share on other sites More sharing options...
Clanhunter Posted April 7, 2012 Share Posted April 7, 2012 I realy have no clue how hard or easy it would be to create a system; which would allow a player or a group of players to que for Flash Points or Operations. From a GUI stand point it would not have to be very complex. Click the icon for FP que or the Button for OPs queing. Or maybe have one icon to que for both and let you choose a FP or Ops on the next screen. Have some Icons for DPS, Healing, and Tanking. use the checkbox that applies to you (require a min average rating pls). Next it should keep the groups even in base classes. 8Man no more then 2 of any base class, unless they were joined as a team before queing (possible fix, only allow groups of 2 to que at a time). I dont know about everyone else, but i can tell you from what I have seen, is that more HM FP gear drops are unusable by the party members/class build up. A group matching system like this could really save people time and keep the game moving forward. Link to comment Share on other sites More sharing options...
ceceliakarr Posted April 7, 2012 Share Posted April 7, 2012 is there a chance we will see a space mission flash point as in 4 people going into same space mission to accomplish a harder goal with say higher commendation rewards and gear drops for your ship? Link to comment Share on other sites More sharing options...
VinVenture Posted April 7, 2012 Share Posted April 7, 2012 Will we ever get more weapon color choices for low levels? Specifically I'm wondering about purple, as there are tons of low-level enemies with it and it was shown used earlier in the progression videos, yet from what I hear it can't be acquired until much later in the game. Thanks for your consideration. :-) Link to comment Share on other sites More sharing options...
Zyphor Posted April 7, 2012 Share Posted April 7, 2012 (edited) At the moment we can only view armor by crtl + left click. Is there plans to be able to view weapons by crtl + left click? Edited April 7, 2012 by Zyphor Link to comment Share on other sites More sharing options...
zeteticmk Posted April 7, 2012 Share Posted April 7, 2012 thankx for this game i do have 1 question what is the most inportant part of the 1.2 update in the developers opinions Link to comment Share on other sites More sharing options...
KickFrenzy Posted April 7, 2012 Share Posted April 7, 2012 Is the current character creation as advanced as the developers initially wanted or are there plans for a (much needed) overhaul, both for current players and to attract new accounts? For example, it would be more in line with current character creation standards to be able to adjust body/facial proportions instead of just choosing from a list. Link to comment Share on other sites More sharing options...
Tiars Posted April 7, 2012 Share Posted April 7, 2012 The Legacy panel at the guild summit stated that players who wish to only focus on a single main character would not be placed at a disadvantage in the Legacy system. So far the real character impacting abilities of other class buffs and combat skill still seem to only be available by leveling alts. Is this a reversal of what was stated at the guild summit or a feature that is not yet available to test in 1.2? Link to comment Share on other sites More sharing options...
HeavensAgent Posted April 7, 2012 Share Posted April 7, 2012 Disabling the display of a Twi'lek's lekku when wearing headgear is considered by many to be a poor solution to clipping problems. Is there anything planned to address the issue in a manner that remains true to the lore of the setting? Link to comment Share on other sites More sharing options...
Alexbeav Posted April 7, 2012 Share Posted April 7, 2012 Will we be getting a Ready Check function in the foreseeable future ? Link to comment Share on other sites More sharing options...
Eshalant Posted April 7, 2012 Share Posted April 7, 2012 When do you plan to fix the Codex? Currently some entries (on the republic side at least) are unobtainable. For that matter, a broader scope question would be, when do you plan to fix *insert bug that's been know about since release here*? Link to comment Share on other sites More sharing options...
Jaavik Posted April 7, 2012 Share Posted April 7, 2012 Are there any plans to create more "legging" options for Consulars and Inquisitors? Seeing as how Knights/Warriors can wear either, why can't the Consulars/Inquisitors as well? I, like many others, am tired of wearing a dress... Link to comment Share on other sites More sharing options...
Joshuakanobi Posted April 7, 2012 Share Posted April 7, 2012 So i heard that you could only use your unlocked Legacy powers when u pop heroic moment, what was the reasoning behind this? Why not have it usable just like any other power? Link to comment Share on other sites More sharing options...
HawkServoblaster Posted April 7, 2012 Share Posted April 7, 2012 In the future will you be allowed in some instances to summon multiple companions? Link to comment Share on other sites More sharing options...
Lavious Posted April 7, 2012 Share Posted April 7, 2012 Crafting Diversity: I have always wondered about a change you made in beta. Back in beta there was much more diversity among the professions. Cybertech for instance could craft non-force bracers/belts. That diversity required more trading as you could not acquire all the raw materials needed with just 3 professions. Why did you go away from a crafting model that seemed to encourage more trading than the current one? Link to comment Share on other sites More sharing options...
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