Seravis Posted March 17, 2012 Share Posted March 17, 2012 (edited) I keep running into healer + hybrid tank/dps combos that I have no idea how to beat with any combination of 2 other classes. This isn't a QQ post, but more of an honest question of what 2 classes should I be using to beat this combo? They have quite a bit of CC, and due to guard mechanics the tank is immune to CC. I can't seem to separate the healer from guard due to all tanks having a gap closer. If I run 2 dps then the hybrid tank/dps kills one of us before we can kill the healer through guard and the CC. If I run healer + dps I almost always lose eventually due to not having guard on my healer when he gets hit by a coordinated burst. So what 2 class combo counters healer + tank/dps? Every MMO I have ever played has some kind of counter to every combo so I am sure there is something I am missing. What 2 classes would beat a trooper healer + vanguard tank/dps? It is almost impossible to kill them with 2 dps due to high armor and uninterruptable heals. At least not before the vanguard kills someone. Edited March 17, 2012 by Seravis Link to comment Share on other sites More sharing options...
iloveicarly Posted March 17, 2012 Share Posted March 17, 2012 I keep running into healer + hybrid tank/dps combos that I have no idea how to beat with any combination of 2 other classes. This isn't a QQ post, but more of an honest question of what 2 classes should I be using to beat this combo? They have quite a bit of CC, and due to guard mechanics the tank is immune to CC. I can't seem to separate the healer from guard due to all tanks having a gap closer. If I run 2 dps then the hybrid tank/dps kills one of us before we can kill the healer through guard and the CC. If I run healer + dps I almost always lose eventually due to not having guard on my healer when he gets hit by a coordinated burst. So what 2 class combo counters healer + tank/dps? Every MMO I have ever played has some kind of counter to every combo so I am sure there is something I am missing. if you l2p and kill them both with skill,this is not WoW btw Link to comment Share on other sites More sharing options...
Aethyrprime Posted March 17, 2012 Share Posted March 17, 2012 I keep running into healer + hybrid tank/dps combos that I have no idea how to beat with any combination of 2 other classes. This isn't a QQ post, but more of an honest question of what 2 classes should I be using to beat this combo? They have quite a bit of CC, and due to guard mechanics the tank is immune to CC. I can't seem to separate the healer from guard due to all tanks having a gap closer. If I run 2 dps then the hybrid tank/dps kills one of us before we can kill the healer through guard and the CC. If I run healer + dps I almost always lose eventually due to not having guard on my healer when he gets hit by a coordinated burst. So what 2 class combo counters healer + tank/dps? Every MMO I have ever played has some kind of counter to every combo so I am sure there is something I am missing. CC one, kill the other, /thread Link to comment Share on other sites More sharing options...
SmolyHokes Posted March 17, 2012 Share Posted March 17, 2012 if you l2p and kill them both with skill,this is not WoW btw What level do I get skill at? Link to comment Share on other sites More sharing options...
Grimyd Posted March 17, 2012 Share Posted March 17, 2012 (edited) Two well played dps scoundrels, sentinels, or any combination of the two. Edited March 17, 2012 by Grimyd Link to comment Share on other sites More sharing options...
Demarcc Posted March 17, 2012 Share Posted March 17, 2012 Tank+DPS. Attack the healer and rotate your CC'd / interrupts to keep him from healing. Only attack the tank when he taunts, but keep focus on the healer to interrupt/CC. There is no way a tank + Healer is gonna do enough damage to you through guard that you wont have already killed the healer. You got to stop his casting tho, that does not mean just Interrupt then let him free cast till its off CD. I would use Hard CC's first, his resolve bar will fill but pure interrupt skills are not mitigated by resolve so once he is white barred you can still stop casts with pure interrupts. Between the two of you even when hes white barred you should be able to stop 2/3rds of his main heal (Main heal depends on the healer) If the healer in question is a commando / BH .. thats the real kicker since they will let you white bar them then use thier shield to stop interrupts for 12s. BH / Commando healers you need to apply pressure to ASAP to force a shield use before they white bar, that way you can use hard counters insetad of interrupts to stop casts (Stuns / mezzs) Link to comment Share on other sites More sharing options...
MiaRB Posted March 17, 2012 Share Posted March 17, 2012 an inf spec shadow plus a real tank, not a fake tank in DPS gear, but a real one. really, it more comes down to the players on each side. better players who work as a team will usually come out on top. Link to comment Share on other sites More sharing options...
AKfourtyseven Posted March 17, 2012 Share Posted March 17, 2012 CC one, kill the other, /thread This! Me and another Jugg were defending against a Knight and Sage. I slapped guard on other Jugg and we got busy. He ended fight on almost full HP, me on 1/3 with a cooldown or two to spare. CC is key, not the class. Link to comment Share on other sites More sharing options...
Cegenaus Posted March 17, 2012 Share Posted March 17, 2012 patch 1.2 is the counter to healers Link to comment Share on other sites More sharing options...
Wubsie Posted March 17, 2012 Share Posted March 17, 2012 Dual Marauders/Sentinels that know what they're doing will destroy that set up. Focus on the healer, set DoTs [Anni spec], set DoTs on tank, keep DoTs on both, burn them down. Link to comment Share on other sites More sharing options...
Latinkuro Posted March 17, 2012 Share Posted March 17, 2012 Tank+DPS. Attack the healer and rotate your CC'd / interrupts to keep him from healing. Only attack the tank when he taunts, but keep focus on the healer to interrupt/CC. There is no way a tank + Healer is gonna do enough damage to you through guard that you wont have already killed the healer. You got to stop his casting tho, that does not mean just Interrupt then let him free cast till its off CD. I would use Hard CC's first, his resolve bar will fill but pure interrupt skills are not mitigated by resolve so once he is white barred you can still stop casts with pure interrupts. Between the two of you even when hes white barred you should be able to stop 2/3rds of his main heal (Main heal depends on the healer) If the healer in question is a commando / BH .. thats the real kicker since they will let you white bar them then use thier shield to stop interrupts for 12s. BH / Commando healers you need to apply pressure to ASAP to force a shield use before they white bar, that way you can use hard counters insetad of interrupts to stop casts (Stuns / mezzs) why is it so important to make him use his shield before he white bars ? Link to comment Share on other sites More sharing options...
Demarcc Posted March 17, 2012 Share Posted March 17, 2012 (edited) why is it so important to make him use his shield before he white bars ? His shield gives him 12s 25% damage reduction but also makes him immune to interrupts for those 12s. If you have white barred him and he uses his shield you have no way of stopping his heals. (Since hes white barred - full resolve - hes immune to all stuns / knockbacks etc) Forcing him to use the shield before the white bar (ie burst DPSing him) will mean that during the 12s you can use hard CC's - Stuns / mezzs to stop the heals. Hence, with other healers you use interrupts / hard CC's with your cooldown refreshes in mind, with commando / merc healers you always want to use interrupts while his shield is down and try to save your hard CC's for when his shield is up (assuming you have not white barred him) Remember Interrupts are not stopped by resolve, other hard stops (Hard CC) are effected by resolve. So in the case of healers assessing what type of healer you facing and how to get around thier defenses is important. Its my opinion that many people here dont know how the different healers work and do silly things like white bar commandos then ***** because they shield and free cast without possibility of interrupt for 12s .... Edited March 17, 2012 by Demarcc Link to comment Share on other sites More sharing options...
Fruit_Salad Posted March 17, 2012 Share Posted March 17, 2012 remember when facing a dps healer combo that hard switching is going to be key, by that i mean doing enough damage to keep the healer super busy on one target and interrupting him on occasion making him panic and then you both switch to the other target and burst on him at the same time, the healer wont have shield/ other stuff up if you're quick about it most likely and you should be able to kill one and then move to the other. Link to comment Share on other sites More sharing options...
Dee-Jay Posted March 18, 2012 Share Posted March 18, 2012 Kill the target without Guard (the tank) and CC his healer. If you rotate stuns and kicks on the healer while beating down the tank you should be alright. Link to comment Share on other sites More sharing options...
Latinkuro Posted March 18, 2012 Share Posted March 18, 2012 His shield gives him 12s 25% damage reduction but also makes him immune to interrupts for those 12s. If you have white barred him and he uses his shield you have no way of stopping his heals. (Since hes white barred - full resolve - hes immune to all stuns / knockbacks etc) Forcing him to use the shield before the white bar (ie burst DPSing him) will mean that during the 12s you can use hard CC's - Stuns / mezzs to stop the heals. Hence, with other healers you use interrupts / hard CC's with your cooldown refreshes in mind, with commando / merc healers you always want to use interrupts while his shield is down and try to save your hard CC's for when his shield is up (assuming you have not white barred him) Remember Interrupts are not stopped by resolve, other hard stops (Hard CC) are effected by resolve. So in the case of healers assessing what type of healer you facing and how to get around thier defenses is important. Its my opinion that many people here dont know how the different healers work and do silly things like white bar commandos then ***** because they shield and free cast without possibility of interrupt for 12s .... The only healers that were making me work some of the time to kill them I simply didn't understand their defensive mechanics well enough, now thanks to you I do XD. ( didn't know about their shield making them uninteruptable) but seriously though most commando's don't even know how to use this mechanic only about 10% of healer commandos i've seen now in hindsight of course, where I'm like hmmm my interupt isn't working (why) (hmm) now I know it's the shield. Link to comment Share on other sites More sharing options...
Abiyde Posted March 18, 2012 Share Posted March 18, 2012 Or try... Open on the healer: tank takes Guard damage. Switch to AOE abilities: healer feels pressure and heals self while tank takes AOE and Guard damage. CC healer and burst down tank. Link to comment Share on other sites More sharing options...
Chocobananas Posted March 31, 2012 Share Posted March 31, 2012 patch 1.2 is the counter to healers This. There is a reason healers are getting such a hard nerf in 1.2. The shadow/assassin hybrid tank with a good sage/sorc or merc/commando healer is nearly impossible to kill providing the tank/heal are not completely retarded/ Link to comment Share on other sites More sharing options...
TheGreatNeechi Posted March 31, 2012 Share Posted March 31, 2012 (edited) What combo counters tank/healer? Mark and gang-bang the healer every time you see them. Make a point to look for them, send them to the respawn like a turnstile... over... and over. Have a group of elite geared Marauders/Sentinels on healer-killing-duty. Break them off of the main group, and everytime that healer leaves the respawn.. jump him. That's what happens to me. That's how you counter tank/healer. Edited March 31, 2012 by TheGreatNeechi Link to comment Share on other sites More sharing options...
Luciferhawke Posted March 31, 2012 Share Posted March 31, 2012 2 healers Link to comment Share on other sites More sharing options...
Humankeg Posted March 31, 2012 Share Posted March 31, 2012 Two good dps will kill the tank from actually damaging the healer to the point the healer can only heal one person at a time. Then finish off the healer. Link to comment Share on other sites More sharing options...
Affics Posted March 31, 2012 Share Posted March 31, 2012 (edited) powertech/mara Edited March 31, 2012 by Affics Link to comment Share on other sites More sharing options...
TheNegotiator Posted March 31, 2012 Share Posted March 31, 2012 Theoretically, this combo is supposed to be impossible to beat in a 2 on 2 situation. In reality any class that can interrupt plus a BH will kill the healer. Link to comment Share on other sites More sharing options...
grfu Posted March 31, 2012 Share Posted March 31, 2012 I play a healer in warzones quite often. As a trooper, my heals are pretty obvious and it's pretty obvious they're coming from me. I get CC'd and interrupted alot, more often than I can break CC, so that's pretty much how you beat me. Link to comment Share on other sites More sharing options...
fungihoujo Posted March 31, 2012 Share Posted March 31, 2012 Two good players. /thread Link to comment Share on other sites More sharing options...
Draqsko Posted March 31, 2012 Share Posted March 31, 2012 Two good players. /thread Three or four good players if the tank/healer are good players on voice chat /fixed Link to comment Share on other sites More sharing options...
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