Talorya Posted February 11, 2012 Share Posted February 11, 2012 Now that "hue to chest" is coming to 1.2, will we see less gear palette swapping and more useable and unique selection of gear appearances soon? I'm really quite sick of the fett designs for BH gears... Link to comment Share on other sites More sharing options...
kainsec Posted February 11, 2012 Share Posted February 11, 2012 Will the Devs ever give regular state of the class reports? Something like a post every couple of content patches in each class forum on how they feel that particular class is fairing what they see as concerns for the class and a general sense of the direction the class will be moving over the next few patches. Link to comment Share on other sites More sharing options...
Tyinthalin Posted February 11, 2012 Share Posted February 11, 2012 It's time to answer a question that everyone wants to know: WHEN IN THE NAME OF THE GREAT HUNT WILL WE SEE HK-51!! Link to comment Share on other sites More sharing options...
Auxili Posted February 11, 2012 Share Posted February 11, 2012 Any chance we'll see horizontal progression in this game? (non-vertical progression. things like social stuff, customization, and all sorts of other things). WoW and other themepark mmos fail in this regard, we are hoping swtor doesn't follow suit. Link to comment Share on other sites More sharing options...
shockbrekt Posted February 11, 2012 Share Posted February 11, 2012 1. Is there a larger warzone in the works? Something along the lines of 15 v 15 and larger. Link to comment Share on other sites More sharing options...
Frenne Posted February 11, 2012 Share Posted February 11, 2012 I know you aint fans of 3rd party programming (addons etc) BUT, for me as a Sniper for example i have 3 different types of DPS talent trees. How am i supposed to fully understand what tree will help my Ops group by me maxing my dmg in the fights? I also understand that everyone are supposed to play the style that suits them best but i wanna max my DPS so my question is are you gonna add a Dps/Dmg Done chart in the game? Also one thing i would love is movable bars on the UI so i can set my screen up the way i want it. Link to comment Share on other sites More sharing options...
shutuproman Posted February 11, 2012 Share Posted February 11, 2012 when can we expect to hear anything about a mac port? Link to comment Share on other sites More sharing options...
Aythful Posted February 11, 2012 Share Posted February 11, 2012 In the 1.2 UI update, will we have the option to add more quickslot bars to the bottom of the interface? Link to comment Share on other sites More sharing options...
Skillzdatkill Posted February 11, 2012 Share Posted February 11, 2012 In pvp it can be frustrating to go against a mirror class with faster moves. For example Project (Jedi Consular) and Shock (Sith Inquisitor) same moves with instant cast but Sith's is an instant damage while Republic need to wait for the animation. Both sith and republic have their instant moves but it seems most of the sith moves have instant animation while republic instant casts need to wait for the animation for an action occurs. How will Bio Ware plan on fixing this issue to make pvp against a mirror class fair. Link to comment Share on other sites More sharing options...
Jorelle Posted February 11, 2012 Share Posted February 11, 2012 with Legacy in place, will there be weddings in game? Link to comment Share on other sites More sharing options...
Sandriell Posted February 11, 2012 Share Posted February 11, 2012 Do you have any plans to expand the website to include character & guild profiles and/or provide an API for fan sites to access this data? Link to comment Share on other sites More sharing options...
HallowedMarcus Posted February 11, 2012 Share Posted February 11, 2012 Will Pazaak ever come to be implemented in ToR? Link to comment Share on other sites More sharing options...
pzljug Posted February 11, 2012 Share Posted February 11, 2012 Any plans to allow free character transfers to the Test Server or to allow free level ups? Link to comment Share on other sites More sharing options...
Kaffis Posted February 11, 2012 Share Posted February 11, 2012 What was the process like for creating the in-game signage? I'd love to see one of the involved devs (is it the art team in general? Specific Aurebesh expert guys?) walk us through the process of referencing other games and old school sources to source a font from the various takes on Aurebesh, talk about whether there are additional "real" alphabets in the game, and if they were created FOR SW:TOR, how the approval process with LA went. I'd also love to see answers about how alternate versions of some letters snuck in to confuse us... Link to comment Share on other sites More sharing options...
Thefft Posted February 11, 2012 Share Posted February 11, 2012 Will we see a more adventure exploration. Somewhere along the lines of maybe only being able to land in one area and hunting for lore object in a village in the middle of a forest of Endor or something. Link to comment Share on other sites More sharing options...
Vodalus Posted February 11, 2012 Share Posted February 11, 2012 (edited) Are there any plans to change the random buried within low probability random orange schematic system, or any other aspect of gear customization, so that we have more than a small handful of options for customizing our characters? (I do not really count re-colors as full options, thus the "small handful" assessment; 6 different shades of tan for the exact same smuggler jacket is still just one option.) Edited February 11, 2012 by Vodalus Link to comment Share on other sites More sharing options...
Hiddentruth Posted February 11, 2012 Share Posted February 11, 2012 Is PvP going to become less even in the open world so u have to depend on skill and ur equipment, so a lvl 50 could destroy a lvl 20, instead of the lvl 20 possibly killing lvl 50, assuming the lower lvl doesn't have PvP gear of course. Link to comment Share on other sites More sharing options...
raelimar Posted February 11, 2012 Share Posted February 11, 2012 What are BioWare's thoughts regarding the balance between the healing classes - particularly, the discrepancy between Sorcerers/Sages and the other healers? Link to comment Share on other sites More sharing options...
Destrucshot Posted February 11, 2012 Share Posted February 11, 2012 Is there any update on the progress of the oceanic servers supposedly coming online in March, and if things like free character transfers to those servers are coming along with it [This is a very important discussion topic for my guild and many others]? Link to comment Share on other sites More sharing options...
Jaruc Posted February 11, 2012 Share Posted February 11, 2012 When will macros be enabled in game and will they support @mouseover commands? Link to comment Share on other sites More sharing options...
ebanutik Posted February 11, 2012 Share Posted February 11, 2012 Are you planning to add new higher-tier gear sets in 1.2, topping Rakata (PVE) and Battlemaster (PVP)? Link to comment Share on other sites More sharing options...
BlackSpin Posted February 11, 2012 Share Posted February 11, 2012 Are there plans to implement objective based PvP? Right now Ilum is all about who can grapple an enemy player into the middle of a group and everyone try to land a little bit of damage (or heal) to get some valor before he/she dies. There are no real meaningful battles to take a specific point. Link to comment Share on other sites More sharing options...
jackrunip Posted February 11, 2012 Share Posted February 11, 2012 (edited) Are there any plans on making certain classes have special abilities for traveling throughout the world, even if it's not usable while in combat? For example: Bounty Hunters could have a Jump Boost where the jet-pack is used to add a little more "oomph", Jedi/Sith have force jump, Troopers could grapple onto buildings/trees, etc... Edited February 11, 2012 by jackrunip Link to comment Share on other sites More sharing options...
Elocke Posted February 11, 2012 Share Posted February 11, 2012 When character transfers go live will there be a fee or will it be free the way Trion does it in their game Rift? Link to comment Share on other sites More sharing options...
Phydra Posted February 11, 2012 Share Posted February 11, 2012 At present, none of the aim-based melee companions have moddable weaponry available; is this deliberate or an oversight and, if the latter, when will it be corrected? Reference links: http://www.swtor.com/community/showthread.php?t=270187 Link to comment Share on other sites More sharing options...
Recommended Posts