Airamesoj Posted February 11, 2012 Share Posted February 11, 2012 in several videos and pictures of this website, I have seen that characters can wear hoods and masks at the same time, something that actuamente not available in the game, is a decision that was eliminated in the beta? Do you have to put it raised again? and if so I would appreciate it, Revan is not the same without her hood Link to comment Share on other sites More sharing options...
PieEightOneFive Posted February 11, 2012 Share Posted February 11, 2012 Any plans on improving the LFG system? When? Link to comment Share on other sites More sharing options...
Ewokeon Posted February 11, 2012 Share Posted February 11, 2012 Are there any chances for optimization? To help make the game run better for people Link to comment Share on other sites More sharing options...
Alterin Posted February 11, 2012 Share Posted February 11, 2012 GZ previously alluded to skill revamp of Jedi Knights. Is that still going to happen or will it just be tweaks for the foreseeable future? Link to comment Share on other sites More sharing options...
TalosMight Posted February 11, 2012 Share Posted February 11, 2012 Will there be more top tier PvE gear options in later patches? If not, is there an ETA when we will be able to switch out the armoring mods from the top tier PvE gear? Link to comment Share on other sites More sharing options...
Sivenom Posted February 11, 2012 Share Posted February 11, 2012 Tanks, I have noticed from personal experience, need to fight for threat on the most basic tasks. Even with guard on one DPS/the healer, the other DPS can severely out-threat the tank. This is true in fp's, though ops may have high level of coordination( 2 tanks). Will this issue be addressed(tank inherent threat)? Even a 100% increased threat gen would help. Link to comment Share on other sites More sharing options...
stevenrytz Posted February 11, 2012 Share Posted February 11, 2012 It is really hard atm to find out what happened in a combat in a Flashpoint/Operation. Combatlogs are the first step to analyze what went wrong, so imo its a very important apsect of an MMORPG. So... When can we expect to see a combatlog? I think it would be enough if the combatlog would be saved in a file in the SWTOR directory. It doesn't need to be visible IN the game, atleast for the beginning. Link to comment Share on other sites More sharing options...
evanfardreamer Posted February 11, 2012 Share Posted February 11, 2012 Do you have further plans for allowing starship customization - both interior and exterior? Say, new color schemes, or the ability to collect decorative items like plants and paintings, that you can arrange inside? Link to comment Share on other sites More sharing options...
Thoffs Posted February 11, 2012 Share Posted February 11, 2012 When will the ability to have a working master looter be added to normal mode operations? This ability will need a gate function that requires all ops members to agree to this loot mode before it is enabled, otherwise the auto-assign loot mode should be used. Background: This is needed by guilds who are trying to gear up new members by running them through normal mode ops. Right now, gear is assigned to ops members who don't need it, wasting that gear. Link to comment Share on other sites More sharing options...
HolyGigi Posted February 11, 2012 Share Posted February 11, 2012 Will you change the maintenances to accommodate the EU players also? Maybe separate the work in 2. One downtime for US, one for EU. Link to comment Share on other sites More sharing options...
evileeyore Posted February 11, 2012 Share Posted February 11, 2012 (edited) Daniel Erickson has said: "We have no plans for switching advanced classes - which we see as fundamentally different class designs..." so do you have plans to create Class Stories for these fundimentally different Classes? Edited February 11, 2012 by evileeyore Link to comment Share on other sites More sharing options...
Oldone Posted February 11, 2012 Share Posted February 11, 2012 Down the road, are there any plans to change the animation for Imperial Agent`s ability Debilitate to something more sensible? Dirty Kick`s animation makes sense, a kick in the package will stun all but a few. Debilitate`s animation does not make sense. Your target is dangling in the air with a dagger sticking out of their chest? Link to comment Share on other sites More sharing options...
GalynnRHAN Posted February 11, 2012 Share Posted February 11, 2012 I love some of the lower level armor my character has come across,it seems to fit the class perfectly,but of course I out level it over time. Will we see an appearance tab in the future for situations such as this? Link to comment Share on other sites More sharing options...
Nzall Posted February 11, 2012 Share Posted February 11, 2012 In the previous Q&A, you mentioned cross-server warzones. Does this mean that we'll also get cross-server PvE grouping for flashpoints, or are my fears unjustified and will the LFG system be server-limited? Link to comment Share on other sites More sharing options...
DBlazius Posted February 11, 2012 Share Posted February 11, 2012 The current end game gear isn't very appealing on the eye. Will there be more variations on armor sets other than just color? I know I was not happy when my Tier helm was just an updated version of a level 45+ green quest item. Also cone heads? Link to comment Share on other sites More sharing options...
Darth_Victus Posted February 11, 2012 Share Posted February 11, 2012 (edited) Will Sith Juggernauts and Jedi Guardians ever get balanced to be on par with their ranged counterparts in terms of tanking? I only ask because we are currently the lowest in threat generation and over all DPS output (as tanks, not DPS) compared to our Bounty Hunter and Trooper counter parts who have a far easier time filling the roll. And toward the end of beta, it was stated that Juggernauts/Guardians were next in line to be tweaked. Edited February 11, 2012 by Darth_Victus Link to comment Share on other sites More sharing options...
Dazzo Posted February 11, 2012 Share Posted February 11, 2012 I messed up on my Legacy name, will we ever get a way to change it? Link to comment Share on other sites More sharing options...
Mormack Posted February 11, 2012 Share Posted February 11, 2012 (edited) Would something along the lines of a Sparring grounds in the Space Docks being something that the Developers would be interested in doing in the future? As of right now, there is nowhere on the space stations for people to effectively Duel each other. Small scale 1v1 fights for fun/honor/bragging rights/etc. are a huge part of what develops a PvP community on a server. You begin to learn who the PvPers are and how they play and honestly it just makes the PvP aspect more fun as a whole. Edited February 11, 2012 by Paralassa removed quote Link to comment Share on other sites More sharing options...
HollowPoint Posted February 11, 2012 Share Posted February 11, 2012 There has been a large push in the community for chat bubbles, especially with a toggle option for those who don't want them. Is a chat bubble system in the works? If so, when can we expect it to be implimented. Link to comment Share on other sites More sharing options...
necrodrayke Posted February 11, 2012 Share Posted February 11, 2012 Are we ever going to be able to play as non-basic speaking races/species? Link to comment Share on other sites More sharing options...
Nilz Posted February 11, 2012 Share Posted February 11, 2012 Will you be adding chatbubbles soon? I feel that the lack of this feature has a negative influence on the community-feeling since most of us "miss" to read the generalchat. Link to comment Share on other sites More sharing options...
sparklecat Posted February 11, 2012 Share Posted February 11, 2012 Roughly when do you expect to add same-sex romance content to the game? Link to comment Share on other sites More sharing options...
Aurinax Posted February 11, 2012 Share Posted February 11, 2012 What can we expect in the immediate future as far as buff management? More specifically, Procs and Cooldowns. Link to comment Share on other sites More sharing options...
Aerylinn Posted February 11, 2012 Share Posted February 11, 2012 (edited) Can we please have some more information on same gender romance options? I understand an ETA may not be possible, but if you are in truth working on these you should have some information about your plans - ie., will we be able to romance current companions, or will you only be adding this feature through new companions? At this point many of us are holding off on playing alts or raising affection with companions until we have some type of response from Bioware. Thank you. Edited February 11, 2012 by Aerylinn Link to comment Share on other sites More sharing options...
lexiekaboom Posted February 11, 2012 Share Posted February 11, 2012 16 man operations are much harder then 8 man operations (to the point where most guilds can easily clear hard mode 8 man before being able to clear 16 man easy mode) but there is no loot difference at all to doing them. It's better to send your 16 man raid force to clear two 8 man instances. Is this oversight or design? What will be done to offset this in the future? Link to comment Share on other sites More sharing options...
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