goskins Posted February 10, 2012 Share Posted February 10, 2012 One of the biggest concerns of the "community they are listening to" are the mirror imbalances. All of which favor empire btw. There is a 100+ page thread in pvp and dozens of other threads everywhere ALL over forums and they have not even mentioned it once. Are they just trying to ignore this and hope it goes away? Link to comment Share on other sites More sharing options...
kristoffbrujah Posted February 10, 2012 Share Posted February 10, 2012 (edited) A dev said in a recent interview that they were aware of the imbalances between Rep and Imp, and that they were working on ways to improve it. Not sure what they will do since most people prefer being evil Edited February 10, 2012 by kristoffbrujah Link to comment Share on other sites More sharing options...
Asuka Posted February 10, 2012 Share Posted February 10, 2012 One thing at a time grasshoppa. There are more important issues than pvp that need to be addressed first. Link to comment Share on other sites More sharing options...
goskins Posted February 10, 2012 Author Share Posted February 10, 2012 One thing at a time grasshoppa. There are more important issues than pvp that need to be addressed first. Find me another 100+ active page thread with dozens of supporting threads. And maybe that is an important issue too. Link to comment Share on other sites More sharing options...
Baaddare Posted February 10, 2012 Share Posted February 10, 2012 (edited) well considering there really is no imbalance in pvp except the skill of players and their teams I do not think there is a way fro them to fix it. Mostly from what I have seen is that people from games like wow expect pvp classes to be neutral balanced which is not the case here or in a pvp centric game (yes I know this is a pve centric game). I am rather glad, and find it more challanging, that i have to know now only my class strengths and weakness but all of the classes while at the same time understanding the tactics require to win a wz and operate as a team. Edited February 10, 2012 by Baaddare Link to comment Share on other sites More sharing options...
Nessirin Posted February 10, 2012 Share Posted February 10, 2012 well considering there really is no imbalance in pvp except the skill of players and their teams I do not think there is a way fro them to fix it. Mostly from what I have seen is that people from games like wow expect pvp classes to be neutral balanced which is not the case here or in a pvp centric game (yes I know this is a pve centric game). I am rather glad, and find it more challanging, that i have to know now only my class strengths and weakness but all of the classes while at the same time understanding the tactics require to win a wz and operate as a team. While I do think that pvp shouldn't be on their #1 priority list right now at this moment, what you're talking about is not what this post is about. Example: Bounty hunter DFA damage is faster than Trooper's volley. Jedi sage's project is slower than sith inquisitor's shock (the moment that it applies damage) And there are a few more. Link to comment Share on other sites More sharing options...
SirSlayAlot Posted February 10, 2012 Share Posted February 10, 2012 (edited) How is YOU many others rolling Empire Biowares fault? Bout time you minks took responsibility for your own actions and stop blaming Bioware because that is the easier option. Toughen up kid, be a responsible adult. Can't hide behind mum all your life Edited February 10, 2012 by SirSlayAlot Link to comment Share on other sites More sharing options...
Zerofourdelta Posted February 10, 2012 Share Posted February 10, 2012 im done with it to be honest, im voting with my feet and dropping subscription, I'll look at star wars the old warcraft in a years time, pvp is impossable as republic, plus many of us missed the battlemaster gear exploit (took two of my friends 1 week to get what will take me 6 months plus) but honestly if it continues to be wow... ill never come back. Link to comment Share on other sites More sharing options...
goskins Posted February 10, 2012 Author Share Posted February 10, 2012 How is YOU many others rolling Empire Biowares fault? Bout time you minks took responsibility for your own actions and stop blaming Bioware because that is the easier option. Toughen up kid, be a responsible adult. Can't hide behind mum all your life has nothing to do with population imbalance. Were talking about class imbalances such as : Smugglers root THEMSELF while using dirty kick, Agent's mirror move does not. Link to comment Share on other sites More sharing options...
PeacefulViolence Posted February 10, 2012 Share Posted February 10, 2012 One of the biggest concerns of the "community they are listening to" are the mirror imbalances. All of which favor empire btw. There is a 100+ page thread in pvp and dozens of other threads everywhere ALL over forums and they have not even mentioned it once. Are they just trying to ignore this and hope it goes away? Simple solution to faction imbalance, everyone that plays Empire go make a Republic toon RIGHT NOW. Link to comment Share on other sites More sharing options...
HELhikari Posted February 10, 2012 Share Posted February 10, 2012 "We're listening" doesn't mean "we'll fix it instantly". Some problems take time to address, stop having unrealistic expectations. Link to comment Share on other sites More sharing options...
Necroclysm Posted February 10, 2012 Share Posted February 10, 2012 While I do think that pvp shouldn't be on their #1 priority list right now at this moment, what you're talking about is not what this post is about. Example: Bounty hunter DFA damage is faster than Trooper's volley. Jedi sage's project is slower than sith inquisitor's shock (the moment that it applies damage) And there are a few more. They are 100% identical in terms of effect, just the appearance makes it seem to be broken. I am not just claiming this for no reason... 46 Commando and 50 Mercenary... The damage starts at the same time on both abilities, but with the BH it flows with a very obvious animation so the lead-in isn't as obvious. The Trooper has an animation for lead-in as well, to make it balanced with the BH DFA, but it is not as obvious(he just kinda fiddles with the gun and then braces). This makes it SEEM like the trooper one is bugged and should be firing much faster. Try both, the damage occurs slightly more than 50% through the channel bar. It is somewhere around 55% done casting with 0 alacrity, before damage will occur, on EITHER character. I assumed the Commando Mortar Volley was bugged as well, until I played a BH and noticed the same thing happens if you just watch the channel bar and damage numbers, ignoring the animations involved. Link to comment Share on other sites More sharing options...
Amdramnar Posted February 10, 2012 Share Posted February 10, 2012 Listening =/= post in every thread you think is important Link to comment Share on other sites More sharing options...
ChicksDigHarleys Posted February 10, 2012 Share Posted February 10, 2012 A lot of these mirror class imbalances were brought up while I was in beta, and I was only in towards the end (mid -August). Who knows how long some of these differences have been brought to the devs' attention. Well, at least they finally fixed one (JK snare up to 9 sec from 6). Link to comment Share on other sites More sharing options...
Mertissielle Posted February 10, 2012 Share Posted February 10, 2012 I don't know for sure, OP, but I suspect it might be partly because people keep making threads saying the mirror classes are all unblanaced in favour of the Empire version yet very rarely give any specific examples. Granted one person in this thread did actually give a couple, which have been subsequently debated, but when most people just go "SORCS ARE BROKEN COMPARED TO MY SAGE" with no details is it any wonder it's taking them a while to get back to you? The trick with all of these things is to be as specific as possible. Preferably having had experience of both sides of the mirror (which I'm going to suggest very few people actually do). Link to comment Share on other sites More sharing options...
dargor- Posted February 10, 2012 Share Posted February 10, 2012 (edited) One thing at a time grasshoppa. There are more important issues than pvp that need to be addressed first. Then why has every patch since release revolved around balancing PvP? OP is actually right. Guards/juggs have been screaming about their bad AoE capabilities for months before release and the devs still don't even acknowledge the issue. Afterall, its just a PvE issue right. I'm sorry, but I think they meant"watch" Community, the tv show. Because they definitly don't listen. Edited February 10, 2012 by dargor- Link to comment Share on other sites More sharing options...
Hakkology Posted February 10, 2012 Share Posted February 10, 2012 (edited) How is YOU many others rolling Empire Biowares fault? Bout time you minks took responsibility for your own actions and stop blaming Bioware because that is the easier option. Toughen up kid, be a responsible adult. Can't hide behind mum all your life Here's what we got. <Give stupid hats for Jedi Consular. <Doom all Jedi Knights with hoods closed, despite the way its shown in videos before the game is released. <Shock-project issue. As a friend here reminded me: Smugglers root THEMSELF while using dirty kick, Agent's mirror move does not. I think there is a couple more i don't know about. Empire/Republic ratio favors the Empire ? U DON'T SAY ??? Anyway, BW pretty much staged this awkward numbers of Empire/Republic ratio. Edited February 10, 2012 by Hakkology Link to comment Share on other sites More sharing options...
Snibb Posted February 10, 2012 Share Posted February 10, 2012 "We're listening" doesn't mean "we'll fix it instantly". Some problems take time to address, stop having unrealistic expectations. Their fixes have been coming in way slower than I've ever seen from any MMO at launch. I don't think the peoples displeasure with this is unrealistic at all. I don't see people expecting "instant" fixes either, as you say. I don't think this game was ready for release, but that's just my opinion based on what I see. You may see something different, but do not just blow off others opinions so easily because subscribers are what keep this game alive. People aren't going to wait around for a year for things to be fixed when it is costing money every month. I want to see this game succeed! Also, this isn't directed at you specifically, but others in the forums. Don't take it personally, or make it personal by insulting people just because they aren't satisfied. There is irony to people calling others cry babies (hopefully I don't have to explain the reasons behind that.) Link to comment Share on other sites More sharing options...
CharagonIGN Posted February 10, 2012 Share Posted February 10, 2012 I don't know for sure, OP, but I suspect it might be partly because people keep making threads saying the mirror classes are all unblanaced in favour of the Empire version yet very rarely give any specific examples. Should people break out the complete list every single time it's brought up? Link to comment Share on other sites More sharing options...
nevetss Posted February 10, 2012 Share Posted February 10, 2012 No one should listen to the PVP threads because half the time its filled ignorant angry people who just lost a war zone. Link to comment Share on other sites More sharing options...
Rollcageuk Posted February 10, 2012 Share Posted February 10, 2012 (edited) The solution to this is simple. Give the republic Yoda as a PC and 1/2 the community will immediatly reroll republic...job done. Edited February 10, 2012 by Rollcageuk Link to comment Share on other sites More sharing options...
Chaosmagistrate Posted February 10, 2012 Share Posted February 10, 2012 I don't know for sure, OP, but I suspect it might be partly because people keep making threads saying the mirror classes are all unblanaced in favour of the Empire version yet very rarely give any specific examples. Granted one person in this thread did actually give a couple, which have been subsequently debated, but when most people just go "SORCS ARE BROKEN COMPARED TO MY SAGE" with no details is it any wonder it's taking them a while to get back to you? The trick with all of these things is to be as specific as possible. Preferably having had experience of both sides of the mirror (which I'm going to suggest very few people actually do). How is a 90+ page thread complete with videos detailing the damage tick break down against casting bar, videos of fluidity of Delibitate versus Dirty Kick, not specific enough? There are videos detailing second by second breakdwon of Project and the Empire equivalent and the shortcomings of the differences. Nothing is broken, but all these "minor" situational advantages do add up and do in fact make a difference. "Skill" only goes so far. Given everything being equal, then yes, the Operative, Sorc, and Bounty Hunter have the slight edge. In a competitive environment, be it gaming, or racing, an edge does matter. People aren't asking for nerfs, they are asking for parity. If the classes are supposed to be mirrors, then make them so. If they are not, then they should go the route of WAR and make some of the "mirror" classes different. I played a Marauder and Bounty Hunter in Beta. I currently have 50 Sentinel, and an Operative, a Scoundrel, and a Sage, and a Sorc. I defintely can see some of the differences in PvP. Generally, these deviations occur under very specific circumstances, but when they do occur, it makes me wonder how incompetent their class development team is. Link to comment Share on other sites More sharing options...
ChicksDigHarleys Posted February 10, 2012 Share Posted February 10, 2012 (edited) I don't know for sure, OP, but I suspect it might be partly because people keep making threads saying the mirror classes are all unblanaced in favour of the Empire version yet very rarely give any specific examples. Granted one person in this thread did actually give a couple, which have been subsequently debated, but when most people just go "SORCS ARE BROKEN COMPARED TO MY SAGE" with no details is it any wonder it's taking them a while to get back to you? The trick with all of these things is to be as specific as possible. Preferably having had experience of both sides of the mirror (which I'm going to suggest very few people actually do). Cool down on Smuggler Flash Grenade - 90 sec Cool down on IA Flash Bang - 60 sec As mentioned in this thread, Dirty Kick roots a Smuggler, but Debilitate does not root an IA. The issue with Consular vs Inquisitor is SI Shock applies the damage/stun instantly, while JC Project has a delay of almost 1 sec. TBH I like the delay on my Shadow, because it gives me more time to get behind my target and use positionals, but most people don't it seems. Edited February 10, 2012 by ChicksDigHarleys Link to comment Share on other sites More sharing options...
Keta Posted February 10, 2012 Share Posted February 10, 2012 Give the alliance Yoda as a PC and 1/2 the community will immediatley reroll republic...job done. Thanks for the chuckle. Oh and that's definitely in the funny but true department. Link to comment Share on other sites More sharing options...
MJHoyle Posted February 10, 2012 Share Posted February 10, 2012 Imbalance? Come on, that's ludicrous! Only thing about pvp that's "imbalanced" is the number of geared and skilled people on one side and the classes they've picked. If you're running in as a green-geared gunslinger and you're met with 5-6 purple-geared vanguards, be prepared for mayhem and your face being splattered all over the scenery. Link to comment Share on other sites More sharing options...
Recommended Posts