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R.I.P Physics: How Bioware butchered Netwon


ninurtacig

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Newton's First Law:

 

Every object in a state of uniform motion tends to remain in that state of motion unless an external force is applied to it.

 

This is a physical law, and Bioware has violated it in the most horrific way.

 

Here is a test: go to a lift in game getting ready to move down, once it starts moving jump up and see what happens.

 

You stay in the same place and actually move up from the point of the jump while the elevator falls out beneath you. This has cost me many a repair bill!

 

IT DOES NOT WORK THIS WAY!!! When your in an elevator in real life and jump up you dont suddenly smash against the roof.

 

If your in a plane traveling at 500 mph and you jump in the aisle do you wind up smashing out the tail of the plane?

 

NO! This is because of Newton's first law. The motion you are in because of the vehicle you are travelling in does not suddenly disappear because a small vector of force goes in the other direction.

 

The only way Bioware's version of physics could possibly work is if when we jump we some how convert into a light wave travelling at C.

 

Really, needing to appeal to special relativity and magical mass energy conversations to RETCON this horrible physics is just absurd.

 

I demand a fix.

 

LMAO

 

While you are demanding, demand that they make it so if you don't eat food and drink water your character dies of thirst and starvation. ;)

 

Oh, wait.... it's a virtual game, not real life. My bad. :D

 

AND, didn't your mother tell you not to jump in elevators? Seriously you can hurt yourself.

Edited by Andryah
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My guess is BioWare just hates MMO players, especially those who like to jump,.

 

I had to use this. And I completely understand you here but..

BW 'Hates" us?

 

They spent all of that money and time on creating a game, getting voice actors, creating an outlet that would be considered by most, a form of entertainment, and then , Just as the beta was going out, all of the folks at BW got together and decided that , in a unanimous decision, that they were going to "Hate" all of the players that like to jump by making the jumping ability not so good?

 

 

LOL!

 

I meant no disrespect, of course, but I thought that was funny.:p

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If physics were realistic in this game, I certainly wouldn't ever be fighting some of those giant beasts.

 

I don't care how strong or tough you are. A Rancor would tear you into little pieces.

 

Not to mention that there would be approximately zero Jedi in the galaxy because they'd all die from jumping off the long, spiral ramps at the temple in Tython.

 

+1 you win the internet

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Newton's First Law:

 

Every object in a state of uniform motion tends to remain in that state of motion unless an external force is applied to it.

 

This is a physical law, and Bioware has violated it in the most horrific way.

 

Here is a test: go to a lift in game getting ready to move down, once it starts moving jump up and see what happens.

 

You stay in the same place and actually move up from the point of the jump while the elevator falls out beneath you. This has cost me many a repair bill!

 

IT DOES NOT WORK THIS WAY!!! When your in an elevator in real life and jump up you dont suddenly smash against the roof.

 

If your in a plane traveling at 500 mph and you jump in the aisle do you wind up smashing out the tail of the plane?

 

NO! This is because of Newton's first law. The motion you are in because of the vehicle you are travelling in does not suddenly disappear because a small vector of force goes in the other direction.

 

The only way Bioware's version of physics could possibly work is if when we jump we some how convert into a light wave travelling at C.

 

Really, needing to appeal to special relativity and magical mass energy conversations to RETCON this horrible physics is just absurd.

 

I demand a fix.

 

I demand that you grow some balls and submit a ticket and then get on with your life...

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Newton's First Law:

 

Every object in a state of uniform motion tends to remain in that state of motion unless an external force is applied to it.

 

Yes it's called the force, in wow every unusual phenomenon that goes against real life the answer was "Magic!" In this game it's The Force!

 

Short answer, don't jump in elevators, it's a force trap.

Edited by Krenum
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I had to use this. And I completely understand you here but..

BW 'Hates" us?

 

They spent all of that money and time on creating a game, getting voice actors, creating an outlet that would be considered by most, a form of entertainment, and then , Just as the beta was going out, all of the folks at BW got together and decided that , in a unanimous decision, that they were going to "Hate" all of the players that like to jump by making the jumping ability not so good?

 

 

LOL!

 

I meant no disrespect, of course, but I thought that was funny.:p

Either they hate us and made it intentionally or they are just morons you have no clue about MMOs. I decided it has to be the former and not the later.

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Only in an accelerating elevator, but that goes into the theory of relativity...

 

No. There is a force acting on you as the elevator is going down: Gravity. An elevator just holds you and makes it to where you move slowly (compared to falling).

 

If the top of the elevator was open, and you could jump with enough force to cancel out the downward net velocity, you will be stuck at the same level you were the nanosecond you jumped until gravity kicks in again. The elevator is still going constant speed and is getting farther away from you.

 

So yes, even with a constant elevator, it can theoretically happen.

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I don't know about you, but I don't remember many people being able to jump as high as most characters in games do.

 

If you are really upset about Newton's laws being broken, I would recommend going to talk to Nintendo about Mario's ability to almost fly every jump.

 

Bioware has done no worse on jumping abilities than any other MMO that allows it.

 

P.S. I believe the elevators are moving more quickly than what RL elevators do also. Meaning comparing an elevator in RL to one in the game doesn't work in the first place. If you really want to have elevators work 'better' they would probably have to be slowed down a decent bit. Causing no end of complaints about slow elevators.

 

Well perhaps the first settlers of this "long ago (but somewhat in the future) galaxy far far away" are all Michael Jordan offsprings.....there's how they jump like that

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Do you jump in elevators in real-life? If so, you need a fix. retard.

 

Me and some guildies did a few runs in cademimu.. we wiped in the elevators there probably like 4 times.. it was a good laugh though.

 

in real Life a elevator accelerate, and not move at a constant speed.

other it's fairly save to jump in them

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should teach you not to jump on the elevator then, you look silly to begin with doing so. same with those who jump while running constantly

 

Hey now...the whole point of jumping around constantly while running is to look silly. Duh....that's why we do it haha

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No. There is a force acting on you as the elevator is going down: Gravity. An elevator just holds you and makes it to where you move slowly (compared to falling).

 

If the top of the elevator was open, and you could jump with enough force to cancel out the downward net velocity, you will be stuck at the same level you were the nanosecond you jumped until gravity kicks in again. The elevator is still going constant speed and is getting farther away from you.

 

So yes, even with a constant elevator, it can theoretically happen.

No, with constant speed I am moving also in the direction of my surroundings, so it is like jumping on solid ground. Go take more lessons in physics before trying to argue with me about that.

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You do realize this is a game right? And one based on a sci-fi brand. . .not some realistic game like The Sims or Second Life.

 

Dont cry to bioware simply because you can't stop yourself from jumping while you're riding down a platform lift in the game.

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No. There is a force acting on you as the elevator is going down: Gravity. An elevator just holds you and makes it to where you move slowly (compared to falling).

 

If the top of the elevator was open, and you could jump with enough force to cancel out the downward net velocity, you will be stuck at the same level you were the nanosecond you jumped until gravity kicks in again. The elevator is still going constant speed and is getting farther away from you.

 

So yes, even with a constant elevator, it can theoretically happen.

If you could jump high enough to hurt yourself in this theoretical elevator, then you could jump high enough to hurt yourself on solid ground, as the result is exactly the same from your perspective.

 

So yes, if you can jump high enough to injure yourself in the fall, you can also do it in an open elevator.

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I was walking along, and came across another player, and walked right through them.

 

OMGZ0RZF1XS3ZZZ!!UNOUNO!!

 

You guys will complain about anything. I saw one the other day complaining about a fan site. We're not even complaining about the game anymore, we're taking it to other sites.

 

Crazy fun good times. :o

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Here is a test: go to a lift in game getting ready to move down, once it starts moving jump up and see what happens.

 

You stay in the same place and actually move up from the point of the jump while the elevator falls out beneath you. This has cost me many a repair bill!

 

IT DOES NOT WORK THIS WAY!!! When your in an elevator in real life and jump up you dont suddenly smash against the roof.

 

Let me translate this and break it down to breass tacks:

 

"I did something in game that killed my toon and cost me a repair bill, which is very annoying to me. I keep doing it over and over anyway though because I believe there should be a different result the next time."

 

Sums it up nicely I think.

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in real Life a elevator accelerate, and not move at a constant speed.

other it's fairly save to jump in them

The accelerate so slowly that it is hardly noticeable, and that only until they get their maximum speed (which is also quite low). So one can jump there without getting hurt.

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