z_DieHard_z Posted February 1, 2012 Share Posted February 1, 2012 Seriously people, quit posting things like "stop qqing you got buffed because your 1.5 second knockdown doesnt fill resolve bar." Do I need to point out the obvious? - minus 20% armor penetration. So our out of stealth burst dps was OP before. -20% armor penetration simply makes our already poor steady DPS even worse. - 20% nerf to shoot first / hidden strike. That destroyed our out of stealth burst. - Knockdown lasts only 1.5 seconds BUT we can use stun immediate following it because it no longer fills the resolve bar. So about all this accomplishes is giving us the opportunity to blow all of our CC to keep you stunned initially, then left with nothing as you break our dirty kick/debilitate and drop us down due to the fact that we have little survivability in comparison to other classes out of stealth. Operatives/scoundrels did not get buffed, people who continue to post such lies are simply ignorant. Dont get me wrong, I still do decent on my scoundrel. I am able to easily run away from people due to the fact that flash bang stuns you for (is it 8 seconds?) and sever tendon roots you momentarily. You wont catch me, and I wont kill you. Just don't go ignorantly shouting "operatives got buffed." Link to comment Share on other sites More sharing options...
Jebi Posted February 1, 2012 Share Posted February 1, 2012 (edited) They kill me just as quick, if not quicker. Fail nerf was fail. Dead in >10 seconds flat, stunned and lying down (the animation itself takes forever) for the most of that. Yeah, good stuff really. Edited February 1, 2012 by Jebi Link to comment Share on other sites More sharing options...
Aidank Posted February 1, 2012 Share Posted February 1, 2012 They kill me just as quick, if not quicker. Fail nerf was fail. So doing 20% less initial burst damage and 3-8% less sustained damage makes you die quicker? Link to comment Share on other sites More sharing options...
Kelticfury Posted February 1, 2012 Share Posted February 1, 2012 They kill me just as quick, if not quicker. Fail nerf was fail. Dead in >10 seconds flat, stunned and lying down (the animation itself takes forever) for the most of that. Yeah, good stuff really. sounds like pebcak Link to comment Share on other sites More sharing options...
Jebi Posted February 1, 2012 Share Posted February 1, 2012 (edited) So doing 20% less initial burst damage and 3-8% less sustained damage makes you die quicker? Apparently so, maybe their nerf got uh.. bugged, and they added an extra 20% instead of subtracting it? Either way, the nerf was intended to make PVP fights last longer. FAIL. Oh, unless people now die in 7 seconds instead of 6? Yay! Poor OP's. Guess you all realise another nerf is heading your way shortly.. so you are trying to get in early? TLDR: Operatives got buffed. Edited February 1, 2012 by Jebi Link to comment Share on other sites More sharing options...
BadNewzzz Posted February 1, 2012 Share Posted February 1, 2012 It is just tears, before they was OP and now they are like any other class, they don't know how to play when the terms are even so they spend all their time trolling this fourm. Link to comment Share on other sites More sharing options...
Jedahs Posted February 1, 2012 Share Posted February 1, 2012 I'm a Champion 50 Operative. If you can't adapt to the small change by pressing 1 extra button, you are a baddie. -1000 burst damage is not that big a deal in PVP. 3 Shot turned over 3 seconds turned into 5 shot over 5 seconds. Yeah its harder but it didnt ruin the class Meanwhile, PVE got screwed hard because it's minus 10-20% damage over a long period of time...ridiculous since I never heard any QQ about PVE overpowered. GG Blizz Link to comment Share on other sites More sharing options...
DarthFryze Posted February 1, 2012 Share Posted February 1, 2012 wasnt a buff or a nerf. it was a balancing fix. less burst (they had too much) for more control. Link to comment Share on other sites More sharing options...
Banky Posted February 1, 2012 Share Posted February 1, 2012 some smuggler and operatives i saw tonight just seemed to not be able to adjust to the changes while a couple of us did and if anything are doing even more damage in warzones. you just have to realize you are not going to get off massive hit and hope to kill before kited. going to have to rely a bit more on range tactics as well. I am sure other players will in turn adjust to our adjustments and that is when the nerfs will really show. Link to comment Share on other sites More sharing options...
Banky Posted February 1, 2012 Share Posted February 1, 2012 I'm a Champion 50 Operative. If you can't adapt to the small change by pressing 1 extra button, you are a baddie. -1000 burst damage is not that big a deal in PVP. 3 Shot turned over 3 seconds turned into 5 shot over 5 seconds. Yeah its harder but it didnt ruin the class Meanwhile, PVE got screwed hard because it's minus 10-20% damage over a long period of time...ridiculous since I never heard any QQ about PVE overpowered. GG Blizz that is where it bothers me too the acid blade reduction for bosses and heavy armor players Link to comment Share on other sites More sharing options...
HanSollo Posted February 1, 2012 Share Posted February 1, 2012 I'm a Champion 50 Operative. If you can't adapt to the small change by pressing 1 extra button, you are a baddie. -1000 burst damage is not that big a deal in PVP. 3 Shot turned over 3 seconds turned into 5 shot over 5 seconds. Yeah its harder but it didnt ruin the class Meanwhile, PVE got screwed hard because it's minus 10-20% damage over a long period of time...ridiculous since I never heard any QQ about PVE overpowered. GG Blizz Whos gonna ***** about PvE?? lololol Kraggas Palace Boss says Ops are OP and need to be nerfed and need to do less dmg LMAO i think they did fine with the nerf they didnt get buffed your just facing Ops that have most thier BM gear now since they got 4 boxes today alone so they hit really hard ya i get melted by Ops that have 17k hp (TY Ilum) so i just have to stick it out and once i get my BM gear then i will make judgements till then i think its ok and should be left alone commando/merc well thats a whole new ball park Link to comment Share on other sites More sharing options...
zaknaphein Posted February 1, 2012 Share Posted February 1, 2012 They kill me just as quick, if not quicker. Fail nerf was fail. Dead in >10 seconds flat, stunned and lying down (the animation itself takes forever) for the most of that. Yeah, good stuff really. You sir should be ashamed to post that on the forums after the nerf. Go back, work around and practice, because bringing down classes to match your incompetence....sorry it won't do. Link to comment Share on other sites More sharing options...
Jebi Posted February 1, 2012 Share Posted February 1, 2012 You sir should be ashamed to post that on the forums after the nerf. Go back, work around and practice, because bringing down classes to match your incompetence....sorry it won't do. ITP: an operative. *shock* Link to comment Share on other sites More sharing options...
zaknaphein Posted February 1, 2012 Share Posted February 1, 2012 ITP: an operative. *shock* Yup an operative who knows his class and doesn't make cluless facts out of hims mind. *surprise Link to comment Share on other sites More sharing options...
Coldin Posted February 1, 2012 Share Posted February 1, 2012 *agrees with OP, facepalms at everyone else* It's not more control. It simply isn't. Scoundrels and Operatives are burning a second stun to get that "more control". Which means they are down a stun later in a long/group fight. Why can't people understand that? Plus, the knock down is very buggy now, and doesn't trigger right away on damage, making it very unpredictable in a fight. Link to comment Share on other sites More sharing options...
urgha Posted February 1, 2012 Share Posted February 1, 2012 Adopt... Decent sorcs have become hardly killable solo. It is all about their skill and cds. Just because they control the flow of battle. You can win but anyway you should blow all cds and be easy target during next 2 minutes. But most still die helpless. Mercs - guess what? But still performing well. The good thing I can select targets and geared full hp chars just not my targets anymore. Link to comment Share on other sites More sharing options...
PRSturm Posted February 1, 2012 Share Posted February 1, 2012 People actually complain about dying? In PvP? People won't be happy until they can go a whole warzone without ever dying. They just really hate that dying part. It makes them feel bad or something. Link to comment Share on other sites More sharing options...
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