LordSatoh Posted January 25, 2012 Share Posted January 25, 2012 Hi all. Not sure how others feel about it but there are times I am being CCed for goo 30-45 seconds. There should be some sort of system that limits that. Opposite team can score twice while I a, still being CCed. Lame as ****. Link to comment Share on other sites More sharing options...
CupieFoxtail Posted January 25, 2012 Share Posted January 25, 2012 http://www.swtor.com/community/showthread.php?t=61363 Link to comment Share on other sites More sharing options...
Kalantris Posted January 25, 2012 Share Posted January 25, 2012 http://www.swtor.com/community/showthread.php?t=61363 Yeah, but there's still the issue of casting one CC into another, so that the resolve bar doesn't even start to fall and even if it does all you need is 2 jugs/guardians to screw it all up, as they can still grip you to hell and hold you griped/held for almost all duration and then push you knocking you down, so once you get up your resolve is gone. We did it to people on purpose. Just to piss them off . Regards, Kalantris Link to comment Share on other sites More sharing options...
Dalnar Posted January 25, 2012 Share Posted January 25, 2012 The plethora of wanna be "pro" pvpers would tell you "L2P"... Link to comment Share on other sites More sharing options...
Dee-Jay Posted January 25, 2012 Share Posted January 25, 2012 (edited) I agree, CC is a bain in this game. Too many classes have too much, some classes have almost none. It's pathetic. You basically get chain-stunned anytime you're targeted by more than 2 enemies anyway. Resolve might as well not exist. I don't care about what fancy implications or mechanics the system has. It is failing to prevent chain CCs and that's why it was introduced in the first place. Edited January 25, 2012 by Dee-Jay Link to comment Share on other sites More sharing options...
Acyu Posted January 25, 2012 Share Posted January 25, 2012 resolve is dumb system. duration of stun means nothing. Link to comment Share on other sites More sharing options...
Satans_Puppet Posted January 25, 2012 Share Posted January 25, 2012 To be honest I tell my team to stun when I'm grabbing doors on voidstar, they seem to forget they can do it mid fight. One person told me it doesn't work so when that person was planting I made sure they saw me flash grenade a guy then kick him in the nuts when he was out, leaving plenty of time to run away as the bomb was planted. Link to comment Share on other sites More sharing options...
Noer Posted January 25, 2012 Share Posted January 25, 2012 If resolve actually did what it was supposed to it wouldnt be so bad. But it most often just doesn't. So when multiple people attack you - you just end up chain stunned. Link to comment Share on other sites More sharing options...
NintendoJesus Posted January 25, 2012 Share Posted January 25, 2012 CC'd for 35 seconds and you lived? Wow you must have some nice gear. Link to comment Share on other sites More sharing options...
NintendoJesus Posted January 25, 2012 Share Posted January 25, 2012 If resolve actually did what it was supposed to it wouldnt be so bad. But it most often just doesn't. So when multiple people attack you - you just end up chain stunned. Untrue statement. Please rewrite and try again. Link to comment Share on other sites More sharing options...
origional Posted January 25, 2012 Share Posted January 25, 2012 ...............In a Bioware Reality far far removed .............................STUN WARS Link to comment Share on other sites More sharing options...
NintendoJesus Posted January 25, 2012 Share Posted January 25, 2012 ...............In a Bioware Reality far far removed .............................STUN WARS Man you are so clever, I bet all the kids at the Napoleon Dynamite cosplay club think you're the coolest. Link to comment Share on other sites More sharing options...
Lord_Karsk Posted January 25, 2012 Share Posted January 25, 2012 Resolve bar is a massive joke. CC breaker should have a 15 second cooldown.Atleast then PvP would be better.2 m in a match is forecer while beein chain cc.Guess the devs never played PvP and actually tried it out.Sounded nice before the game was out but.......... Link to comment Share on other sites More sharing options...
DwokImmortal Posted January 25, 2012 Share Posted January 25, 2012 (edited) Untrue statement. Please rewrite and try again. Sort of. People aren't being chain stunned, rather in most cases they are being chain snared (which is just as bad in huttball). Snare ignores resolve, and for some reason a lot of abilities that actually do disable (ex: force choke, smuggler nut kick) are classed as 100% snares. Edited January 25, 2012 by DwokImmortal Link to comment Share on other sites More sharing options...
Noer Posted January 25, 2012 Share Posted January 25, 2012 Untrue statement. Please rewrite and try again. ehrm, no. It is not untrue. Funny I know as I am in the recieving end. And no - its not just snares. Resolve bugs all the time. And funny how I am not the only one experiencing it. Link to comment Share on other sites More sharing options...
Beeteel Posted January 25, 2012 Share Posted January 25, 2012 (edited) Cant they just make cc breaker usable again in a 5 sec window from using it the first time? Still keep the 2 min CD Edited January 25, 2012 by Beeteel Link to comment Share on other sites More sharing options...
Foster_shadow Posted January 25, 2012 Share Posted January 25, 2012 CC means nothing for heavy armor classes. For light armor classes is one CC in wz sure death. Link to comment Share on other sites More sharing options...
origional Posted January 25, 2012 Share Posted January 25, 2012 Man you are so clever, I bet all the kids at the Napoleon Dynamite cosplay club think you're the coolest. Yes, they do. Link to comment Share on other sites More sharing options...
TheRealBoz Posted January 25, 2012 Share Posted January 25, 2012 CC means nothing for heavy armor classes. For light armor classes is one CC in wz sure death. Dat 10%. Link to comment Share on other sites More sharing options...
origional Posted January 25, 2012 Share Posted January 25, 2012 CC means nothing for heavy armor classes. For light armor classes is one CC in wz sure death. Yeah ok try it. Doesnt matter how much armour you have when you are chain stunned. What you get now is 3-4 people chainstunning one target and taking them down in seconds. No one stands up to that. Link to comment Share on other sites More sharing options...
Twistedklown Posted January 25, 2012 Share Posted January 25, 2012 Fix the ability delay, fix resolve bars to be affected by all forms of cc (not just stuns), and give the freedom ability an extra effect = also immune to further cc for a few seconds. Really enjoy getting chain cc'd while carrying the ball in huttball, reaching a full resolve bar and then get force pushed into a fire to get stunned again while in the fire. Poof, crispy critter. Link to comment Share on other sites More sharing options...
Beeteel Posted January 25, 2012 Share Posted January 25, 2012 Fix the ability delay, fix resolve bars to be affected by all forms of cc (not just stuns), and give the freedom ability an extra effect = also immune to further cc for a few seconds. This would be the perfect solution Link to comment Share on other sites More sharing options...
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