voidsurvivor Posted January 16, 2012 Share Posted January 16, 2012 Cybertech grenades, especially when stacked with additional power-ups and other temporary buffs, were creating combat damage burst potential higher than we were comfortable with and caused player versus player engagements in the game to resolve faster than intended. In fact we have additional changes to classes and consumables currently in internal testing to deal with faster than anticipated kill times in player versus player combat in a future patch. You can stop the "I was killed by class X" threads now. http://www.swtor.com/community/devtracker.php Link to comment Share on other sites More sharing options...
Thelongroad Posted January 16, 2012 Share Posted January 16, 2012 (edited) so operatives are getting nerfed and faster than anticipated? man, did anyone even test this game - so the devs were not aware of this incredible burst? ahahah, glad i cancelled. the devs do not even know what they are doing Edited January 16, 2012 by Thelongroad Link to comment Share on other sites More sharing options...
ihateyouall Posted January 16, 2012 Share Posted January 16, 2012 That says nothing about class damage. All it says it that player made things like the cybertech grenades deal more damage than they would like them too. Link to comment Share on other sites More sharing options...
DarthDartheous Posted January 16, 2012 Share Posted January 16, 2012 Oh boy cybertech is getting nerfed, because we all know how OP grenades are. Its a good thing they saw through all that QQ about biochem being OP and made the sensible decision to nerf the real perpetrator. /sarcasm Link to comment Share on other sites More sharing options...
TBurglar Posted January 16, 2012 Share Posted January 16, 2012 That says nothing about class damage. All it says it that player made things like the cybertech grenades deal more damage than they would like them too. Reading comprehension grade: F Link to comment Share on other sites More sharing options...
blargness Posted January 16, 2012 Share Posted January 16, 2012 That says nothing about class damage. All it says it that player made things like the cybertech grenades deal more damage than they would like them too. It's amazing that you managed to miss the part that the original poster had even bolded to make his point! Link to comment Share on other sites More sharing options...
Zippor Posted January 16, 2012 Share Posted January 16, 2012 so operatives are getting nerfed and faster than anticipated? man, did anyone even test this game - so the devs were not aware of this incredible burst? ahahah, glad i cancelled. the devs do not even know what they are doing I myself prefer faster fights than those that take minutes to conclude. PvP in WoW became so slow and boring that I almost fell asleep everytime I did it. Only game I can think of having working slow PvP combat is GW, and that's mainly because it was designed for it. Link to comment Share on other sites More sharing options...
Soonerjohn Posted January 16, 2012 Share Posted January 16, 2012 Meh, I probably don't represent a huge number of people, but I don't think I can wait past the first free month for these changes. The pvp, or really the endgame overall, just is not very good. Link to comment Share on other sites More sharing options...
Xenthum Posted January 16, 2012 Share Posted January 16, 2012 I myself prefer faster fights than those that take minutes to conclude. PvP in WoW became so slow and boring that I almost fell asleep everytime I did it. Only game I can think of having working slow PvP combat is GW, and that's mainly because it was designed for it. What? When did you quit PvPing in WoW, season 2? It's been an instagibfest since Wrath of the Lich King came out. Link to comment Share on other sites More sharing options...
Tooswifty Posted January 16, 2012 Share Posted January 16, 2012 You can stop the "I was killed by class X" threads now. http://www.swtor.com/community/devtracker.php Really think 1 patch will stop the QQ threads.... pass what you smokin' Link to comment Share on other sites More sharing options...
oblongship Posted January 16, 2012 Share Posted January 16, 2012 I doubt they will nerf OP/Scoundrel. Just the stims with them. Link to comment Share on other sites More sharing options...
agentbam Posted January 16, 2012 Share Posted January 16, 2012 They need nerfed in a big way! It's stupid to have one class own a WZ. If they get attacked they can go invis. is utter BS. Link to comment Share on other sites More sharing options...
Tooswifty Posted January 16, 2012 Share Posted January 16, 2012 They need nerfed in a big way! It's stupid to have one class own a WZ. If they get attacked they can go invis. is utter BS. Im sure they can invis forever with a DoT on them....... Link to comment Share on other sites More sharing options...
SandTrout Posted January 16, 2012 Share Posted January 16, 2012 Honestly, I predict a Sage/Sorc nerf before a Sco/Op nerf. Their TTK is on Par with other ranged DPS but they have superior support abilities. Link to comment Share on other sites More sharing options...
SandTrout Posted January 16, 2012 Share Posted January 16, 2012 Im sure they can invis forever with a DoT on them....... TBH, they can (and often do) purge the DoT before vanishing. Link to comment Share on other sites More sharing options...
Sheduur Posted January 16, 2012 Share Posted January 16, 2012 I dont really agree on the pace of killing being too fast. Once healers get stronger and stronger, and this WILL happen sooner or later, you will then end up being unable to burn anyone down if the healers arent totally asleep. Actually even now theres a good amount of well equipped healers around and when you get into a wz with 2 or more, chances are, you wont really be able to kill alot of the other teams guys, even when you interrupt the healers or try to nuke one of them. But yeah Bioware, grenades with a 5!!! minute cooldown, which is more than double of most strong defensive cooldowns, clearly did way too much damage. You nailed it guys... just lol. Link to comment Share on other sites More sharing options...
agentbam Posted January 16, 2012 Share Posted January 16, 2012 Sorcs on the Imperial side already proc faster than a sage so ****. It's utter BS the way way classes are stacked. You have no clue to what you are talking about. Link to comment Share on other sites More sharing options...
Zippor Posted January 17, 2012 Share Posted January 17, 2012 What? When did you quit PvPing in WoW, season 2? It's been an instagibfest since Wrath of the Lich King came out. Three months ago. I played Blood DK. Link to comment Share on other sites More sharing options...
Spymaster Posted January 17, 2012 Share Posted January 17, 2012 You can stop the "I was killed by class X" threads now. So the people making those threads were right after all? Big surprise. Link to comment Share on other sites More sharing options...
BoDiE Posted January 17, 2012 Share Posted January 17, 2012 Honestly, I predict a Sage/Sorc nerf before a Sco/Op nerf. Their TTK is on Par with other ranged DPS but they have superior support abilities. How more wrong can you be? Link to comment Share on other sites More sharing options...
Grandpappy Posted January 17, 2012 Share Posted January 17, 2012 That says nothing about class damage. All it says it that player made things like the cybertech grenades deal more damage than they would like them too. Run Dick run. See Sally Run. See Dick see Sally run. See poster can't read. Link to comment Share on other sites More sharing options...
Grandpappy Posted January 17, 2012 Share Posted January 17, 2012 (edited) What? When did you quit PvPing in WoW, season 2? It's been an instagibfest since Wrath of the Lich King came out. Did you? Now with everyone having the same HP's as some of the bosses from Wrath - it takes freaking forever for fights to end. I hate Wow for what the did to the Hunter class and quit because of it. Edited January 17, 2012 by Grandpappy Link to comment Share on other sites More sharing options...
Shastabro Posted January 17, 2012 Share Posted January 17, 2012 You played a hunter...lol sorry autoshot didn't win you every engagement forever.. Link to comment Share on other sites More sharing options...
rymanb Posted January 17, 2012 Share Posted January 17, 2012 They need nerfed in a big way! It's stupid to have one class own a WZ. If they get attacked they can go invis. is utter BS. HAHAHAHA...WRONG I have played both classes they are EXACTLY the same the Sorc's on your servers probably just know the game better, Most Sorc's on my server couldn't nail down a rotation to save there life be it healing or dps, and QQ that Sages are OP compared to them... I will say this though Sage's pvp gear looks a lot better then the Sorc, but I like Lightning's Animations more then then the Sages Telekinetic abilities, everything is balanced if you think other wise then the problem is you. Each Faction has the SAME classes only thing different is the ability names, and animations, and the names of the classes. if you don't believe me go roll both Link to comment Share on other sites More sharing options...
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