Toweleeeie Posted January 11, 2012 Share Posted January 11, 2012 Anyone else getting double wind up animations and sound for these and other attacks? By that I mean on Slash the right hand moves back and forward to attack, but it does it twice before damage hits. Link to comment Share on other sites More sharing options...
RandiDuke Posted January 11, 2012 Share Posted January 11, 2012 Yep, but sometimes a third or fourth windup is required before a sentinel can finally do some of it's damage. Link to comment Share on other sites More sharing options...
Cancrizans Posted January 11, 2012 Share Posted January 11, 2012 Yep, but sometimes a third or fourth windup is required before a sentinel can finally do some of it's damage. OP you are dead on, I have no idea why my sentinel sometimes rolls his wrist around a few times adding major delay to slash when it ought to be a fast direct attack. As to the guy who made the post I'm quoting, I'm thinking either younger than 13 or recently forcefully encountered a hard object because that is one of the silliest things I've read on these forums in a while, and that's saying a lot. Link to comment Share on other sites More sharing options...
AstralProjection Posted January 11, 2012 Share Posted January 11, 2012 Yep, but sometimes a third or fourth windup is required before a sentinel can finally do some of it's damage. It seems to be a part of the lag/desyncing issue that goes on where your abilities try to go off at times but can't because one of the conditions that makes them fire off has changed. Most of the time when it happens I think it's because someone ran around you...you saw the ability start to activate in your client, but by the time the server gets to actually executing the fellow is already behind you yelling "DERP!" Doesn't seem to happen a lot but it's pretty annoying when it does. Link to comment Share on other sites More sharing options...
darthtoph Posted January 11, 2012 Share Posted January 11, 2012 can you make sword in box light sword so sword come out when opened? then if sword is back after sword, use light saber on box, and saber will be boxed after sword is out *** does that mean? haha Link to comment Share on other sites More sharing options...
Riddickcz Posted January 11, 2012 Share Posted January 11, 2012 Yep, but sometimes a third or fourth windup is required before a sentinel can finally do some of it's damage. Sentinel is like a killing machine. Needs to warm up a little before can start dealing some dmg Link to comment Share on other sites More sharing options...
tk-fourtwentyone Posted January 12, 2012 Share Posted January 12, 2012 Happens all the time. Not sure if its a wz issue a sign my computer needs an upgrade...... Link to comment Share on other sites More sharing options...
Raekor Posted January 12, 2012 Share Posted January 12, 2012 Yep. I also have had to click/press the hotkey 4 times to get cauterise to go off on a stationary elite once. I was putting down these issues to my terrible ping, but seems like ping isn't entirely the cause. Link to comment Share on other sites More sharing options...
Vibeth Posted January 12, 2012 Share Posted January 12, 2012 (edited) Happens with pretty much all the skills. Sad part is, this happens really often. Listing skill that you need to press multiple times for them to go off (stuttering): - Blade Storm (this is the most buggy one for me, I usually have to MOVE when it starts stuttering for it to trigger) - Rebuke - Overload Saber - Riposte - Zealous Strike - Cauterize - Zen - Slash And probably a few I forgot. Actually the only skill that's off globalcooldown and seems to work OK is Force Kick. Edited January 12, 2012 by Vibeth Link to comment Share on other sites More sharing options...
Raekor Posted January 12, 2012 Share Posted January 12, 2012 (edited) I accidentally half press the force kick hot key and it goes off, where as those others you mentioned just won't go sometimes. Saber Throw was another one that I tried to use and it didn't go off after 4 or 5 presses. Edited January 12, 2012 by Raekor Link to comment Share on other sites More sharing options...
Nacixems Posted January 12, 2012 Share Posted January 12, 2012 I accidentally half press the force kick hot key and it goes off, where as those others you mentioned just won't go sometimes. Saber Throw was another one that I tried to use and it didn't go off after 4 or 5 presses. yup this happes alot to me, in PvP, i catch my self cursing the screen cause things dont fire. nxt thing i notice, is im dead and just sitting there, wondering how easy the other side must think i am. Link to comment Share on other sites More sharing options...
pangwl Posted January 12, 2012 Share Posted January 12, 2012 That is what most of us are complaining about.... the animation stutters... BW said they'll 'try to fix it' by next patch... idk if that will really happen, your guess is as best as mine. Link to comment Share on other sites More sharing options...
Cancrizans Posted January 13, 2012 Share Posted January 13, 2012 There is definitely a lack of fluidity in the relationship between animations and button presses that will NOT be acceptable long term. There is also far too much variation in how your character responds to a given command...half the time I will get a swift attack as the skill is supposed to be, another time I'll get either some weird wrist rotating stuff as the OP said or just an apparent disconnect between my input and the game. BTW I rarely go above 40 latency, generally around 30, but this game seems to have some issues where there is a definite disconnect between user input and results in game. And yes I have turned my graphics down to the lowest settings, far below my systems capabilities and I get the same results. Link to comment Share on other sites More sharing options...
AnthonyLeo Posted January 13, 2012 Share Posted January 13, 2012 except this has been a problem for a while and iirc, the patch notes from 1.1 didn't say anything about fixing the issue. and while the delay might be maybe 0.5-1 second, which it happens to nearly all of your main rotation moves, it really starts to add up and hurts your dps. Link to comment Share on other sites More sharing options...
Cancrizans Posted January 13, 2012 Share Posted January 13, 2012 except this has been a problem for a while and iirc, the patch notes from 1.1 didn't say anything about fixing the issue. and while the delay might be maybe 0.5-1 second, which it happens to nearly all of your main rotation moves, it really starts to add up and hurts your dps. Yep. I feel like I get stuck in a whirlpool of delayed animations and lagged out skill actuations. It is not a lag issue on my end unless Bioware's own latency meter is BS...I get no higher than 40 MS, usually around 29-mid 30s. So something is wrong here, and it needs fixing. Link to comment Share on other sites More sharing options...
MBirkhofer Posted January 13, 2012 Share Posted January 13, 2012 (edited) This is incredibly annoying in pvp. Start to use zstrike, or bladestorm. Opponent steps through you. animation tries to fire. skill fails. Melee and our skills are not instant. Serious problem. Doubly so, as this is FACTION based. Imps have different animations. Their bladestorm is instant. Edited January 13, 2012 by MBirkhofer Link to comment Share on other sites More sharing options...
Vibeth Posted January 13, 2012 Share Posted January 13, 2012 Problem is better described here: http://www.swtor.com/community/showthread.php?t=171090 Comment and share your problems with it, so we can actually get a response from BW! Link to comment Share on other sites More sharing options...
Obi-Rev Posted January 14, 2012 Share Posted January 14, 2012 woowoowoo guys, BW has more important things to fix first before they address our class....like mount emotes and our op advantage of forceleaping to a holodancer. Link to comment Share on other sites More sharing options...
Sprgmr Posted January 14, 2012 Share Posted January 14, 2012 Happens with pretty much all the skills. Sad part is, this happens really often. Listing skill that you need to press multiple times for them to go off (stuttering): - Blade Storm (this is the most buggy one for me, I usually have to MOVE when it starts stuttering for it to trigger) - Rebuke - Overload Saber - Riposte - Zealous Strike - Cauterize - Zen - Slash And probably a few I forgot. Actually the only skill that's off globalcooldown and seems to work OK is Force Kick. Add Merciless Strike to the list. Link to comment Share on other sites More sharing options...
maxetius Posted January 14, 2012 Share Posted January 14, 2012 Happens to almost every class. It's also completely unacceptable and should have been fixed yesterday. And I love TOR. Link to comment Share on other sites More sharing options...
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