kozzzzzzy Posted January 6, 2012 Share Posted January 6, 2012 Nice to hear alot more is coming Game is already amazing and I have not even touched much of the PvP yet. Just loving the stories, chracters,etc.. when I get to playing more PvP it looks like there will be some nice updates (: Keep up the good work! The game is awesome and its nice to see some more PvP stuff coming! Link to comment Share on other sites More sharing options...
Duballen Posted January 6, 2012 Share Posted January 6, 2012 no one else concerned about the combat lag ? especially in pvp. ?? Link to comment Share on other sites More sharing options...
Surpriseme Posted January 6, 2012 Share Posted January 6, 2012 Hi, Will there be Arena in the future? I.f 2v2, 3v3, 5v5? Would love that.... Link to comment Share on other sites More sharing options...
MarlonMalice Posted January 6, 2012 Share Posted January 6, 2012 Hopefully they fix the FPS and lag issues soonAs for same faction on faction pvp, I really don't like the idea of it, but you gotta work with what you have instead of crying about how things are unfair Link to comment Share on other sites More sharing options...
Prodexx Posted January 7, 2012 Share Posted January 7, 2012 If I miss something from this for first reading then that will be 2v2-3v3 whatever arena brackets. I do not mind if there would be different reward system, just the fun is what I need from it and the possibility to play easily ONLY with people I know. Link to comment Share on other sites More sharing options...
BountyHuntertwo Posted January 7, 2012 Share Posted January 7, 2012 Don't make Ilum quests require kills, all the other faction has to do is not participate or have vastly higher numbers to prevent progression for one faction. Link to comment Share on other sites More sharing options...
Mishine Posted January 7, 2012 Share Posted January 7, 2012 Great stuff. Good to be heared!! I hope all the QQ-ers read this and stop posting.Its clear BW listens and takes action. And fast it you ask me. Subbed for the entire year! Link to comment Share on other sites More sharing options...
Ommm Posted January 7, 2012 Share Posted January 7, 2012 Sounds nice and i hope you get the time to implement it all. Link to comment Share on other sites More sharing options...
Rhamahan Posted January 7, 2012 Share Posted January 7, 2012 So you guys blaming the devs that more ppl created imperial toons than republic ones? lol. No one said that, up until you did, genius. But now that you mentioned it, who else is responsible? MMO devs have a long tradition of pouring all their coolest ideas into the "evil" faction, and reserving the mundane stuff for the "good" faction. People ride horses? Yeah, okay. Give that to the alliance. Now what's cool that we can give to horde? In SWTOR, I don't want a sage because some of the hats are so foolish. And I know another person who thinks the same. Is there ANYTHING on the empire side that bad? Anyone who can't extend the list on their own is either very biased or entirely blind. Cheers. Link to comment Share on other sites More sharing options...
Van_Gard Posted January 7, 2012 Share Posted January 7, 2012 as a level 15 trying to play the warzones, to the separate lvl 50 brackets, I just have 2 words: ....thank GOD 2 guilds on our server are literally causing many low-levels to outright quit before match is even started. Link to comment Share on other sites More sharing options...
nix_crash Posted January 8, 2012 Share Posted January 8, 2012 This is awesome news to see... I can't wait for this all to be in-game. Thanks for the dev post on this, seriously . I saw the AMA mentioning there may be a post soon, but I wasn't expecting anything this quickly, let alone this detailed. As far as open-world population balance I'd say using a system with scaling reward buffs for the underpopulated side (less players present comparatively = more rewards) would incentivize people to rally and at least try to attack smaller groups they can find + guerilla objectives. with the kind of imbalance out there they would need to reward some Ferrari to incentive enough. Link to comment Share on other sites More sharing options...
Tucco Posted January 8, 2012 Share Posted January 8, 2012 I've just been assigned around 9 huttball battlezones in a row. Some variety would be nice instead of this nonstop single battlezone. Link to comment Share on other sites More sharing options...
FanFand Posted January 8, 2012 Share Posted January 8, 2012 Thank you very much for this BIOWARE ! as a lowbie I can't wait to stop being stomp by full geared 50s in BG Link to comment Share on other sites More sharing options...
jaystrider Posted January 8, 2012 Share Posted January 8, 2012 That's all good stuff. Glad to hear it. Still continue to be disappointed that no one ever talks about expanding rewards beyond the unimaginative LOOT. That's okay though...no other game is doing it either. Loot is king, now... the almighty loot... Link to comment Share on other sites More sharing options...
Konigershima Posted January 8, 2012 Share Posted January 8, 2012 Cool, pvp stats to show off my 0.1 k/d ratio because vista is a terrible comp, and then people will know that I lag. Link to comment Share on other sites More sharing options...
Konigershima Posted January 8, 2012 Share Posted January 8, 2012 I've just been assigned around 9 huttball battlezones in a row. Some variety would be nice instead of this nonstop single battlezone. Huttball is best anyway. Link to comment Share on other sites More sharing options...
kalelifatih Posted January 9, 2012 Share Posted January 9, 2012 Yes this all sounds great but please, but please try to get PVP outside of warzones! Please implement real open world PVP or Realm vs Realm. Because I am pretty sure that THIS is what your PVP player base really wants. Agreed! QFT. Link to comment Share on other sites More sharing options...
Adam_Nox Posted January 9, 2012 Share Posted January 9, 2012 I think a frontiers like RvR would be awesome. See old school DAoC. You could have Ilum be one, where it's sith vs republic, and tweak it a bit, and then a second planet that has 3 factions, dark, light and neutral all fighting for control of fortresses and resources. Link to comment Share on other sites More sharing options...
Lukobos Posted January 9, 2012 Share Posted January 9, 2012 good inf. Link to comment Share on other sites More sharing options...
restartwise Posted January 10, 2012 Share Posted January 10, 2012 ok hear me out, my ideas are: new races: jarjar race, little black people who live on that desert planet, ewoks, androids. pvp: pvp space battle, pvp pod racing ( pod racing!). :D:D:D:D:D Link to comment Share on other sites More sharing options...
busteh Posted January 10, 2012 Share Posted January 10, 2012 would be nice if the bug that kicks u to char selcetion screen when queuing would be fixed before anything else is done. Link to comment Share on other sites More sharing options...
cwilsonafr Posted January 10, 2012 Share Posted January 10, 2012 I've read most the comments and try to see things from both sides. The problem as I have experienced it is basic. The buffs they use to balance PvP in the warzones are NOT working. I'm only a level 36 sentinel, but I have put a great deal of time into getting as good equipment as I can. Most of my stuff is far better than the average person of equal level and I am constantly inspecting others to see how my stuff stacks up. My mods are mostly purple with a few blue and always kept up to my level. I expect to have at least a fighting chance in the warzones but am constantly and consistently proven that I have NO chance of survival against level 45+ player unless I have one on my side keeping me alive. A level 50 Sith Sorcerer started gunning for me when she realized her lightning could kill me flat out in about 2 sec no matter what I did. I watched a Sith Juggernaught walk from one end of the hut ball area to the other with the ball, with every single player on my team wailing on him, and he barely took a scratch as he strolled in for his 6th point. Then considering as most have verified that the population is very heavily Imperial, each warzone match usually has at least 3 or 4 imperial members at level 50. All I'm saying is that the higher levels have such an incredible advantage that it takes away from the fun of the game when all you do is die and lose. Their abilities are maxed and so is their gear. So I"m all for a separate bracket of some kind unless they find a sway to properly scale players evenly. Not just damage and hp. Link to comment Share on other sites More sharing options...
Zistar Posted January 10, 2012 Share Posted January 10, 2012 Quote:Open World PvP on Ilum: The planet of Ilum currently allows for open world PvP even on a PvE server, but the mechanics and incentives of the planet are not in as intended yet. We’re working on longer term goals for the planet and for other PvP areas, but expect to see some interim adjustments in January - such as more respawn points to focus conflicts, restricting Companion Characters from the area, and revisions to rewards. Ilum will also become a major source of Valor. Valor buffs will increase and decrease based on the objectives your faction owns. These buffs increase the amount of Valor you receive per player kill. However they do not give anything in and of themselves, so players will still need to defeat other players for significant Valor rewards. Additionally, daily and weekly missions will require player kills to complete. Player kills for quests and Valor credit will have diminishing returns per player killed. So, the more players that are fighting other players, the better it is for everyone. The requirement for player kills will really suck for healers and squishy's. Link to comment Share on other sites More sharing options...
Isgarot Posted January 10, 2012 Share Posted January 10, 2012 (edited) Blizzard tried to recreate Hillsbrad on various occasions. They failed miserably. Open World PvP happens, you cannot design it. It's that simple. edit: The initial 10+ hours alterac could be considered Open World PvP as well. Probably THE most fun BG WoW ever had :> Old southshore pvp T_T to return in topics.. A step in right direction ....but if they dont manage to fix the ability lag .. pvp just RIP .. Edited January 10, 2012 by Isgarot Link to comment Share on other sites More sharing options...
Coyotecalls Posted January 11, 2012 Share Posted January 11, 2012 To note again: The basic requirement for open PvP are Factions with a balanced population. SWTOR is lacking that. Ilum with Kill quests (or in general also) will never work without any sort of Buff for the underpopulated faction. Yeah, that worked out so well in WoW. Go our and recruit for your faction. It isn't the dev's job to convince people to play. Link to comment Share on other sites More sharing options...
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