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drosalion

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Everything posted by drosalion

  1. Ahh damn I wasnt aware of that Hopefully it eventually gets fixed atleast..
  2. The chestpiece 'Relaxed Vestments Chestwraps' has a missing/glitched section of the texture around the player model's right rib area of the stomach, displaying completely discoloured skin and looks terrible. It is, however, only shown when the item is actually equipped - The model shows up properly when viewing it in the preview screen. Here's a screenshot showing the messed up texture when the item is worn, and how it appears fine in the preview window: http://i.imgur.com/PwY7pD1.jpg Hopefully this can be fixed as I was pretty disappointed previewing the item to see it looks fine, only to purchase & equip it and realise it wasnt what was expected. Thanks
  3. As title. I'm looking to buy a ton of things from the cartel market but wanted to spend my credits instead. Anyone willing to sell me a bunch of things? To be specific I'm wanting to buy all of: ALL full (Account) unlocks only - Unify colors (account) - (775 CC's) - Hide head slot (account) - (775 CC's) - Unlock: Crew skill slot (account) - (945 CC's) - Access Authorization: Section X (account) - (1000 CC's) - Display legacy name and titles (account) - (200 CC's) - Display character titles (account) - (200 CC's) - Unlock: 10 galactic trade network sale slots (account) - (280 CC's) - Unlock: 10 galactic trade network sale slots (account) - (280 CC's) - Unlock: 10 galactic trade network sale slots (account) - (280 CC's) - Unlock: 10 galactic trade network sale slots (account) - (280 CC's) - Unlock: 10 galactic trade network sale slots (account) - (280 CC's) I put the CC cost of the item next to each one. If anyone wants to sell me any/all of those pm me and let me know how much you want for them and I'll see what I can do, Thanks!
  4. The vast majority of achievements do not offer such a reward, so he probably wants an incentive to complete the other 99% of achievements..
  5. At the very least, merge the PVP & PVE servers. Make the ruleset PVE - open world PVP is virtually non-existant in this game, and anyone can just flag themself for PVP if they want. As for the RP server, I'm unsure about its population. If its fine, leave it as is. If its not fine then merge all 3 servers together. Again, PVP can be flagged if wanted, and RP can be done in different chat channels too.
  6. That first piece of armor you linked actually exists in the game, it just looks nowhere near as cool as it does in that trailer.
  7. Dont get me wrong, staying on the fleet doing nothing is boring as hell and they really need to implement activities to do on it (duel, pazaak, minigames etc). Most people I know, however, (myself included) dont just sit around doing nothing on the fleet while waiting for pops - they're alt tabbed not even playing the game and doing other more useful things or browsing the net, then simply tab back in when the pve/pvp que pops. If you're getting bored just do likewise.... although if you are able to get a good population heading to nar shadaa regularly then more power to you I guess.
  8. Because, for the most part, the performance of the game and its engine is incredibly average at best.
  9. It really doesnt. If you're an active PVPer you'll have to travel back to the fleet every single day anyway (perhaps twice) to pick up and hand in the PVP daily. Add to this if you ever do flashpoints/operations you'll have to go back to hand in those daily/weeklys too. The load times on Nar Shaddaa are also significantly longer which will only get more and more annoying as you're constantly queing for PVP and having to re-load it after every game. Thirdly its alot worse if you're not level 50, as you wont be earning any rest xp like you would be on the fleet. And lastly unless players were literally forced to go there, there would always be a significantly smaller number of players there than at the fleet. Literally the only advantage is being able to duel constantly if you're level 50. Which is great, but it comes at a huge sacrafice of convenience, annoyance and functionality.
  10. Vote with your wallets. Unsubscribe and stop giving them money. It is literally the only way they will pay attention and act on it.
  11. You heard Jeff... The servers are rocking!!!!!!!
  12. Additionally, we were told at E3 2012 we would be receiving Makeb THIS YEAR (along with cathar and the brand new space mission 'space station' assault), so its several months late..
  13. This new mission, Makeb, and Cathar as playable species were ALL supposed to be arriving in 2012. None are here yet
  14. They NEVER promised it wouldnt be. In fact in interviews they said they were still deciding whether or not to charge for it. That being said, I am disappointed it is being charged for.
  15. I'd say its worse than pre-F2P. At very best its the same (ie. bad)
  16. PLEASE give us transfers/mergers for this server Bioware. You said you'd wait till F2P to see if it helped the population, and it hasnt (if anything, I think its even worse now). This server is quite literally dead. Is there any way we can get more attention on this to Bioware? Just merge it with the Oceanic PVE server. World PVP is literally non-existant in this game anyway, and I bet if you ninja-patched this server to be a PVE ruleset without telling anyone it would take literally weeks or even months for anyone to even realise. Or if you want - merge it with the PVE server but give optional transfers to a PVP USW server if people would prefer that instead (so they have the choice).
  17. Welcome to the gear grind aspect of MMO's, im assuming you havent been doing much raiding or PVP in swtor yet?
  18. This ^ They need to be fireable via a different button than right click. It is just flat out poor game design and has been in since beta. This needs to change, especially if a greater emphasis is put on them in these newer missions.
  19. Not really sure how someone could attempt that the SWTOR F2P isnt atleast somewhat Pay-to-win. You are undeniably able to gain an advantage in combat (a number of different ways, too) by paying money. That is the literal definition of Pay-to-win. Even if the advantage is only minimal, its still an advantage. That being said, ignoring everything about the Korean/Grind aspect of the OP's post - absolutely _everything_ he mentions should be on the store and would rake in a lot of money. Its a bit absurd that they're not already on the store and I'll be very suprised if they dont all come in the near future.
  20. Pretty sure thats not true as far as im aware - at max affection they only gain the increased efficiency, not crit chance (ie. they do the task quicker). On topic: Unfortunately because he cant heal he's literally useless to me in combat. Really wish they had a better designed system for companions but whatever.
  21. I absolutely _hate_ that some sabers are 'thick' and others are 'thin'. In all honesty I dont think id mine too much if they were all the same (I prefer 'thin' though), the main thing that bothers me is that they're not all unified. Having Blue + Purple together with dual sabers looks great because they're the same thicknes. Blue + Yellow looks terrible. From memory the only thin ones are: Blue, Purple, Red. Also that green saber from BETA: http://images.wikia.com/swtor/images/7/75/Ss03_full.jpg Looks 10x better than the green ingame atm wow (I _hate_ the bit of yellow in the green sabers atm too). Either make them all thin, or all thick (hopefully thin).
  22. The black battlemaster PVP marauder chest piece... without the ridiculous spikes and tubes, and with the hood down
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