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Ngamok

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Everything posted by Ngamok

  1. You get more credits if you do the level 50 dailies on Imperial than Republic. http://dulfy.net/wp-content/uploads/2012/04/1.2dailieslist.jpg
  2. Ngamok

    Question about Fatman

    Depends really. There are some good groups on both sides. But to get more luck, I'd say Imperials. But then you have to listen to all the bads there in Fleet. I troll them so hard when I am doing warzones on my lowbie BH.
  3. None the less, it's being done by that group.
  4. When rated comes out and 8 man pre-mades and solo can Q for the same match, I will run the ball back to my own goal and stand there.
  5. Pretty much agree with you. I started on The Fatman since everyone from SWG Bloodfin rolled there as well. Got a couple of my buddies from WoW to come join me there as well. Well, they didn't want to be Republic because one of them wouldn't stop talking about how awesome Imperial side was so they all (4 of them) rerolled on The Sword of Ajunta Pall. Well, when I got my Trooper to 50, I rolled an Imperial Agent over there with them and got to 50 as well. Hoping I can bring him over to The Fatman, but not holding my breath. Edit: Friends quit because our tank quit so they decided to call it quits. The losers.
  6. Yes, I am hoping to move my level 50 Chiss Imperial Agent that I leveled with friends who have now quit on The Sword of Ajunta Pall to my guild server, The Fatman.
  7. You typically will see the hacks on enemies faster or more readily than your own team since you don't often concentrate on them. Like in Call of Duty, when the opposing team says so and so is a wall hacker, you won't know till you follow them and them shoot someone coming around a corner with no UAV up nor them having made a shot to give them away.
  8. I have seen the anti - CC hack as has a guildmate. He kept trying to CC this level 36 Guardian and nothing would happen. And he noticed that his Resolve Bar would never budge. In Hutt Ball I have seen the lag hack / speed boost hack.
  9. My sound goes out as well. Need to relog to get it back sometimes. Even in warzones, sometimes I can't hear the voice when it says a bomb has been planted in voidstar.
  10. LOL, if you think this BTW. People will stay on The Fatman because it's so much more fun and awesome there.
  11. Doesn't matter. Even if you get 5 of 8, that's still 5 of 8. Other 3 will be in another WZ. They won't get that spread out like you think. The queue will still put them in the same line that they entered.
  12. I don't think you understood what he said. You can get an 8 man team to queue solo at the same time via whatever VOIP they use. Then they have their 8 people or most of them against an entire pug.
  13. Ngamok

    Permanently CC'd

    I have had this happen to me once. Got stun locked in a Novare Coast. Died and when I respawned, I was still flat on my back and couldn't move. Since no one could kill me and /stuck just put me back the same way, I got booted from the WZ.
  14. So this is what people will do because we are terrible animals. Have your 8 man Q up for a rated. Have your buddy on the opposite faction Q up same time. Both get in match and all you do is stand at the goal line in Huttball while being sneaky as to not get kicked. Rated should be 8 vs 8 no solo Q. Because like a dev put it, why would you want to rely on someone not being bad or doing something that hinders you match after match.
  15. Ngamok

    Guardian need a buff

    If you think Guardian / Juggernaut is bad...LOL. Ask FSBPY on The Fatman how he wrecks so much face as a Jugg.
  16. They had a poll via Twitter and a forum thread here that asked people which species they'd like to see next. So whatever the popular choice is, we'll see.
  17. Because I've started warzones with only 4 people on my team before and wait up to 30s to fill it up with the other 4. It sucks.
  18. No, people are talking about the Ionized Ignition talent. 3/3 talent where Ion Pulse 100% triggers your Plasma Cell if active. And Plasma Cell triggers Sweltering Heat which applies the snare for 100% up time. This is where people complain about the perma snare. High Friction Bolts talent then refreshes the burn effect if it's there when you use High Impact Bolt. So the only way to keep someone perma snared is spamming Ion Pulse or rely on Ionic Accelerator Procs which can only happen once every 6s. But the snare is for 2s only. No way you can keep anyone perma snared without running out of ammo / heat too fast.
  19. There is no perma snare. It's a talent that adds a 2s snare to Ion Pulse when used with Ion Cell or Plasma Cell. You know how fast you would run out of heat / ammo doing that?
  20. A 2 second slow, lol. Do you know how fast you's run out of ammo / heat if you kept that up.
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