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ManiacalShen

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Everything posted by ManiacalShen

  1. I have no idea why you would think this. I know some people playing on my server that rolled alts on Fatman to reserve their names or test the waters, but that's it. If they rerolled there for good, they're gone, and they're not people I'm worried about in this transfer. My guild's thrilled to be combining with a bunch of other servers, and most of us are really happy it's not the bloated Fatman. People who kept playing on their origin servers are not just fence-sitters or people who rolled alts on Fatman. Some of us were just patient in waiting for transfers or were happy with our population until recently. Also, I know I don't and didn't have time to spread toons over a bunch of servers, and I'm far from the only one.
  2. I'm a merc, so I can't help too much, but if you want others to help, I suggest you tell us what level you are and what spec you've picked. If you're doing a dps Powertech, are you Advanced Prototype or Pyrotech, or are you not far enough into it to have really specialized? Playstyle can change drastically when certain skills are acquired/altered by skill trees.
  3. Through all my experiences with ********* players, failed hard-mode groups, pvp matches against blatant exploiters, and un-learnable RE schematics, the only thing that has ever made me ragequit this game is datacrons. When the balloon dropped me in Tattooine, and then I couldn't get the one in Mos Ila where you have to batman across like the entire city, that was a ragequit, and so was the one on Taris in the pirate cave. I STILL haven't gotten that one... I get across half the room, but I can't jump onto the last set of shipping containers from the little crate. -_-
  4. I don't care overmuch about the relic issue, but man, don't say things like that. In this mmoRPg, I like to roleplay my characters in a way that makes sense to me and is fun. That's why my level 50 merc has been light side level 2 for ages, while my level 33 jugg is already dark side 3. Story is part of the point of this game; it's its main gimmick. And if the devs really believe in that, there should be some kind of allowance made, so people don't have to kill the Black Talon captain over and over just to get some relic.
  5. Wait, what's this about an alacrity build? I thought that just made us arsenals overheat that much faster and wasn't worth it. At least, that used to be the word on the street. Also, I like the look of these changes. Can't wait.
  6. Honestly, no. However, my character has a Hispanic look to her, plus a unique burn-scars/cyborg-parts combination. You don't see a lot of middling-brown people in swtor for whatever reason, mostly white, black, and various aliens. And you hardly ever see non-white PCs on my server.
  7. Don't reroll; transfers are next week. Also, play Arsenal merc if you like Arsenal merc. I love it. I tear people up in pvp just fine, and a merc is an asset to a pve group. Just remember to pvp smart and make sure you get your gear.
  8. If you need a little extra xp, and you're somehow out of quests, run a few Warzones. Also, you can totally do class quests that are a level or two above you. Just make sure you have a healer companion, if you're having trouble. Medpacks, stims - these things help, too.
  9. I think a lot of people are crying foul right now because an interview that spoke of these transfers said that less server-specific, paid transfers MAY be coming (not "will"), at some unspecified point in the nebulous future. It makes people antsy. My personal theory is that they're going to do this almost-server-merge move to get people settled on new servers in a controlled manner, then definitely open up paid transfers. They'll have the method in place; players want them; EA likes money. Win/win/win. But to speak of it now might keep some people from working with the free process like they want. Full transfer mobility now would just end up in more unbalanced servers in the end, so I agree with them doing the free, controlled ones first. Just, they're going the extra step and not even speaking much of paid transfers at this time.
  10. Depends on how you play, really. I did a LOT of PVP when I hit 50, and that gear is a good start for doing hardmodes (even if it was just Champion at the time). If that's not your bag, you can do a few things, depending on how well you're geared right now. For regular flashpoints, there's Kaon Under Siege and Red Reaper, to catch you up to entry level 50 gear. Hardmode Black Talon isn't much harder than those, and that'll start you getting Tionese crystals and Columi commendations. For nice mods and, after you're modded up, your Rakata earpiece and implants, do dailies. There are like 5 on Ilum that are quick and easy, a ton on Belsavis, and some harder ones on Corellia. For Belsavis, you'll start running into them when you get the Belsavis Bonus Series. Once you get at least a little purple on you, start working up the Hardmode chain. Boarding Party, Foundry. Directive 7 HM is kinda hard (the boss is impossible if people aren't on their toes), and Lost Island HM is friggin' rough. You'll want to run those two regular mode first, while you're working on the lower HMs. As for when you can do ops.. depends on your guild. What they need, how desperate they are, skill level, etc. Hardmode drops, for your reference.
  11. *Bounties I'm not usually pedantic like that, but I can only read the same apostrophe misuse so many times in a row before my eye starts twitching. Also, what minigames do you propose for the Force users? And how on Earth are we supposed to find the other faction players to collect their bounties?
  12. Good gravy there's a lot of condescension in this thread. People are not immature or stupid if they want to chat in general, and if you don't like other MMO players, what are you doing here? In answer to the OP, it must be your server. Mine often has people complaining about Repubs, talking about the game, and giving each other **** in a friendly fashion. I always make an effort to answer questions I see, and I'm not the only one. We're a little small now, but that just makes us more close-knit.
  13. I believe that's the point the other person was making. There's more community when people aren't solely concerned about themselves.
  14. Without touching the other suggestions, I have to say that the interrupts thing is a bad idea. In PVE, we're enough of a liability some fights because of our lack of interrupt. No one will ever kill the droid boss in Lost Island hardmode if no ranged fighters have interrupts. Last time I tried it with a Jugg tank, a sorc who was busy healing, and two merc dps, it didn't go super well. And that's only one example. For PVE purposes, I say don't take away a lot of interrupts. Maybe we could get a cooldown ability that makes us immune to interrupts, if that aspect of pvp needs balancing. Or we could get a flat percentage chance to resist them.
  15. I wouldn't bother removing mods from your BM gear and dropping it into oranges. You'll lose your set bonuses. When you get War Hero, that's a different story, since its bonues are connected to the armor mod instead of the shell - but then War Hero gear actually looks good. Meanwhile, I got so tired of looking at my stupid Battlemaster chestpiece, I bit the bullet and used commendations to buy the Columi one, so I can at least not wear the BM one HALF the time. And in a few weeks, I'll actually have a War Hero chestpiece, at this rate.
  16. Wait, you have that much crit and surge in your PVP gear? Jesus, no wonder I still get steamrolled sometimes in full Battlemaster, if that's what War Hero does for you.
  17. ^What that person said. Also, yes, you want crit. Arsenal mercs are all over crit. When you see the big numbers you can pull with it... you'll get it. Burst like that is what wins pvp fights. The general gearing wisdom is to stack crit to somewhere between 30-35% (depending who you ask), stack surge to ~70% or so, and THEN stack power.
  18. Um, if you're going to have four 50s by the end of a month and a quarter, you are not a casual. I've been playing since launch, and with one month-long break from playing, I have one decently-geared 50 and two ~25s. I might be a casual. I don't disagree that there could be more fun side-things to do, like space battles, but I don't think you're representative of the niche you say you are.
  19. As annoying as the endless blasters bug is when I'm playing my Bounty Hunter, at least I can fix that with a quick Recharge & Reload. The sound bugs are the most annoying, because they kill immersion, they disorient me in PVP, and there's nothing you can do without resetting the client. Also, my poor Mako was bald for a while, until a guildie gave me a new orange shirt for her. She had that headpiece that looks reminiscent of classic night vision goggles along with epic medium armor that had a hood. The headset was visible; the hood was automatically down, and she was bald. Looked like a creepy cyborg, so much so my guildie gave me an outfit for free, so she'd stop creeping him out. XD
  20. This is the only statement of yours I disagree with. I definitely noticed a bigger problem with heat after 1.2 and moved some talent points around to compensate. Before 1.2, I didn't have or need the talent that makes Vent Heat vent more heat. But yeah, I agree with everything else you guys have responded to the OP with, and I'll add that missiles don't come from your PISTOL, they come from the launcher on your wrist. Notice how your left gauntlet looks different from your right?
  21. 1) Try the guild/recruitment section of the Server-specific forums. There are often guilds advertising for new members there. 2) Sometimes, guilds advertise in Fleet general chat. When they do, look into it. 3) If an unguilded player groups with a few guilded people in a hardmode or something, and that player is good, sometimes they'll be asked to join the guild. 4) If all else fails, ask general chat if any guilds are looking for members that fit your description committment/playstyle-wise. OP: My guild raids once or twice a week, though we aren't getting very far yet. Some of our 50s need better gear.
  22. Thanks, guys. This actually sounds more similar to my squishy dps mindset than I thought it'd be. Don't go in first and get all the aggro if you can help it. Find someone who's attacking and help them take down their target! Burn defensive cooldowns early; a percentage-based damage reduction is only so much help when I'm already half dead. Also, save my charge, and wait eagerly for when I can buy Force Choke and Force Push. Remember to taunt. I've been working on running and fighting. I admit merc is lazy about this: You can't get away from anyone ever, so you mostly don't try, and it's extra lazy because our channeled abilities stay locked on target, so I have to do less manual spinning. Even if this class doesn't bloom til later,I think I'll keep PVPing through the 20s just to get good practice. Should make me extra proficient when my toon gets better.
  23. I have a level 24 Juggernaut, and I've recently started PVPing with her. This has made me realize that I have NO IDEA how to PVP as a melee tank. My main is a Mercenary, so my instincts are aaall wrong. No knockbacks, can't cleanse any slows or roots... However, I know a good Jugg can be a PVP monster, especially if you have a DPSer with you to help burn down your targets. I suspect I want to be defending nodes or running the Huttball while a Sorc or Assassin runs ahead to catch it. Do you guys have any pointers I can work on? I really want to improve.
  24. You can't be serious. You just try beating some of those enrage timers without good DPS. It's a skill set just like healing or tanking, and some of us happen to enjoy it on our mains. You must be a tank. Any healer worth his or her salt appreciates the DPSers that peel mobs or other players off their toon, or those who burn flashpoint adds before they wreak havok on the team's health.
  25. Firstly, if you're full Arsenal, you should be wearing Battlemaster Eliminator gear. Since I'm pretty sure Vindicator is a Sith Warrior set of some kind, I'm going to assume you misremembered what your set's called. But just in case you're wearing Supercommando or something, remember: Eliminator. Secondly, do you understand how resolve works? You can become immune to stuns, but it's only when your resolve bar gets full and turns white. From then until the white runs out, you cannot be stunned or knocked back - but you can be rooted and slowed. Those things do not affect resolve and are not affected by it. The attack that FILLs your resolve bar, however, will still affect you. It's only after it fills that the immunity comes into play. So, unless it is pretty tactically important for you to become unstunned (say, you've been stunned over a fire pit that's about to go off, or you're taking out the last bit of a ball carrier's health near the goal line, or someone's capping your door in Voidstar and no one else is around), do NOT use Determination until your bar is full. Eat CC until it's full, then use Determination to throw off the effect that filled your resolve bar, and fight with immunity for a bit. It's the only effective way to use the system.
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