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Pekish

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Everything posted by Pekish

  1. there is too much CC in the hand of people that abuse it.... damn PUG always always always resolve the person i am going to pull in the fire when there is no reason to CC him like in the middle of the ramp dont CC if u dont need to please I really like to do ranked as i really like to do pug different playstyle different situation new people everytime both are fun thats why i wish PUG get better it would be more fun... Honestly Resolve works but Noobs have no clue yeah u can die in a chain stun time if u are ALONE vs 3/4 person we do it often but there are 2 mistake there 1) why are you alone 2) why are u facing 3/4vs ALONE??? in 1vs1 in 2vs1 there is no way people chain stun you and kill you unless u wear the wrong gear they can chain stun you and cap this is true but not chain stun you and kill you i dont think so.
  2. would be fun but too long and a game in a game i think it involve too much programming coin is fine on the long run is fair even if all about luck but team that lose in that way shouldnt get ranking affected it should still count as TIE in the rank zero rank change both side all the rest can be a toss of a coin
  3. Pekish

    Choke vs Lift

    so why should bug only the shadow mine is an honest question like you i think the bug is connected obviously to the "instant cast" talen specifically to the STUN "if break on damage" (but it's just an assumption) but why only shadow the sage has the same exact talent?
  4. another bad shadow/assasin... u honestly could save your face if you would just check the links before you write wrong assumption and prove yourself ignorant to the forum
  5. Pekish

    Choke vs Lift

    you mean with "containment" Lowers the activation time of Force Lift by [50 / 100]%. In addition, when your Force Lift breaks early from damage, the target is stunned for [1 second / 2 seconds]. but they both have it Sage and Shadow
  6. Pekish

    Choke vs Lift

    it does heal or better it doesnt heal per se but your restoration rate is like when u are out of combat and actually it deosnt really break on damage that often anymore if ever (i didnt see it breaking after 1.3 but i used to see it breaking before 1.3) "Lifts the target helplessly into the air, preventing all action for up to 8 seconds. Non-player, non-standard and non-weak targets heal rapidly while lifted out of harm's way. Damage will break the effect prematurely." both those things i think are bugged i am 100% sure people recover heal faster when lifted like if they were OOC and i am 90% sure it doesnt break on damage after 1.3 anyway the comparision with force coke has no meaning NOT ONE BIT they are totally different thing one is a channeling thing the other is a push and forget thing one stop you from doing other stuff the other one allow you to go and attach another player how can u even start to compare?
  7. and they will continue addressing it i bet in the future making gear more easy to get and perhaps crossserver ranked warzone the bigger the pool the easier to match together enemy with similar rank but this wont stop whiner to whine
  8. yes that i waste time talking to people like you that have no balls to prove their point in fact i will just put you on ignore
  9. I dont like the % chanse plus i never had problem with cooldown i am not a dps i usually control the field i do use the damage things but i rarely need them so quikcly that i wish they were done with their cooldown if they are in cooldown i change target and block him or stun or slow i always have stuff to do i rarely focus only on 1 person i have 34% critical how go will it do to have 30% chanse to have a critical after i use something i probably will crit anyway that one or the one after
  10. yeah so bad that u have no balls to show ur stats in PVP http://i.imgur.com/cVRaR.jpg i am sorry if u sux so bad that didnt know u can have all that with 22/0/19 and u are so clueless that you play a shadow to be a DPS roll a real DPS class shadow are for utility
  11. 8win-1lose (with 1 beeing voidstar the lamest warzone of all) in ranked and most medal in every single game (i will post a pic so u can whine a lil more) and i am not a DPS shadow that play DPS have no clue what the class is for plus u said i needed 31/31/31 when i proved you wrong so at my eyes you just have no clue
  12. I am not sure the weak people should stay defending... defending is the place where u want few people but that can hold the ground till more come if u are in recruit step up say it let ur team know u wont last long then stick urself to the healer and play protection with the big group your damage is useless but ur stun/slow/kb are as good as a WH stun/slow/kb if u can guard then ur guard is as good as a WH guard the problem with people in recruit is when they try to DPS or to defend in my opinion. the drop to fast and do zero damage you should use all the skill that doesnt relate to damage that are as good as if u were WH... taunt slow interrupt all those things
  13. EXAMPLE SHADOW STALKER RECRUIT - NO AUGM (since u dont waste 80/120K credit for an augm kit on a gear u change in 1 week) http://swtor.askmrrobot.com/character/b0683f6c-4d54-4b48-8822-5edd3cd9bfcc Damage (Pri): 685.9 - 855.9 Bonus Damage: 344.9 Health: 14371.1 Damage Reduction: 22.32% Expertise: 896.0 PvP Dmg Boost: 18.20% PvP Dmg Reduction: 15.40% ----------------------------------------------------------------------------------------- BM - 7 AUGM (only the 7 u dont need to buy the augm kit it would actually be 6 but i was generous) http://swtor.askmrrobot.com/character/d6aa39ec-9978-4c5a-aac8-04a0d84415b1 Damage (Pri): 796.7 - 980.7 Bonus Damage: 429.7 Health: 18090.7 Damage Reduction: 23.79% Expertise: 1164.0 PvP Dmg Boost: 22.23% PvP Dmg Reduction: 18.18% ----------------------------------------------------------------------------------------- WH - 14 AUGM http://swtor.askmrrobot.com/character/def71ce9-e8ac-494d-bfbd-9e2a44f20b86 Damage (Pri): 889.2 - 1084.2 Bonus Damage: 500.2 Health: 20097.8 Damage Reduction: 24.50% Expertise: 1332.0 PvP Dmg Boost: 24.48% PvP Dmg Reduction: 19.67% 855 (base damage) + 345 (bonus) + 18.20% PVP = 1425damage (14500HP) 980 (base damage ) + 430 (bonus) + 22.23% = 1725damage (18000HP) 1085 (base damage) + 500 (bonus) + 24.48%PVP = 1975damage (20000HP) multiply the difference for 8 members... just so you know this reflect similar on all classes
  14. no is the build i am using now learn to make decent build http://swtor.askmrrobot.com/character/446316c4-bdb0-40e4-9787-2ebdfde06530 feel free to check the build it has all i listed
  15. show me another tank with all this i actually have mez stun (with -10 sec cooldown over 60sec cooldown) lift (made istant) kick (even when visible and lowered cooldown as well thx to gear bonus) pull knockback (AOE) + force slow force run okey the mez is only out of combat and people never get out of combat so it's not so fancy but still it's 6 strategic element to direct the battle in the direction we want we also have interrupt (with very low CD) guard 2 Mind control (an AOE one and a single target one) "dulcis in fundo" we have invisibility (even during combat) resilience (that make immune to force attack and clean ur dots) everytime a shadow whine i fear for the sort of umanity. we are not a pure tank we are an utility-tank we shouldn't exepct to last like a pure tank that cannot HIDE cannot RUSH AWAY (did i say sprint clean roots/slow)
  16. i dont know i think it's pretty nice to have 3/4 stat for defence as well.
  17. I hope pre-season means they are monitoring the problems tie is a problem and it would be nice if they spend a couple of words over it
  18. I bought F1GP 2012 and i sux at car simulation it's too real i need a wheel to turn precisly there is damage and stuff but i kick *** at coin up car racing where i can push enemy against the wall or crash them against other cars so i buy F1GP and i whine in the forum that if we remove different tire we remove damage we can have everybody at same lvl news flash you just bough the wrong game
  19. we got it and u didnt you want buy swtor today get 50 tomorrow and fight pvp the day after at the same exact lvl of a person that got the game 6 month ago played for 120hour a month for 6 month 720 hours and be on the same lvl this is not a mmorpg there would be no progression if u that buy the game today has the same power of a person that played for 720 hours skill doesnt make progression new spell new abilities new gear make progression MMORPG = progression based game apply for a new job get hired and ask the same respect/respoinsability of a person that work there since 6 year i think u have serious problem in understanding the concept of progression over time
  20. Pekish

    voidsh%$te

    you cant hold them forever but u have 7:30 minuts to try and sooner or later someone does a mistake before i hated voidstair now i dont dislike it as much as before it can still finish with both side stuck at first door but it will happen a lot less but yes coin toss should give penalty in ranked only price for the winner win no prize nore penalty to the looser
  21. it's not the only way it's one way it's a way that can be easily controlled by the devs since the public got more and more stupid and incapable to actually play the game incapable to create an enviroment where guild fight eachother for fun because the public now want the carrot, the only way to make this possible is gear did you notice that world PVP is actually there? there are full areas where PVP is set ON and nobody waste time with it? no guild actually spend time to organize epic fight.... but the open pvp area is there what you ask is not what the public want or we would see people fighting in the open world just for fun and ignoring the mindless farm those days are dead now DEVS have to give a reason to fight (the reason doesnt' come anymore from the public from guild rivality from honor and entrateinment) and so far the only reason the public seem to respond fairly good to is gear, they all hate it but they all do it because on the long term 1+ year people get tired of "working" to organize the fun in an MMO they want it "ready and easy" it was working in ultima and back then because the public was a small percentage of very dedicated nerds that love computer that knew how to program and were totally devoted to create the content of their empty shell of a game. it's like cooking vs pre-cooked(microwave) meal of course cooking taste better but involve time and work the MMORPG back then was like cooking and the MMORPG nowday are like pre-cooked microwave box... they have to be quick and easy and accessible.
  22. all BW is proving is that a lot of FPS gamer decided to play MMORPG and want to force the game to look like an FPS because tehy are so called hardcore-PVPer and they cannot deal with doing anything else other then the one thing they like they cannot deal to mix different activities they cannot deal with spending time in advancing and they have no clue about how to be social in anyway other then scream in ventrilo PVP order they cannot deal to compromise their own fun with other people fun because different playstyle are under the same roof (it's called beeing in a social enviroment) doing different stuff other then the only one they like.... and they have no clue what character progression is about next time you buy a mmorpg ask yourself do i really want a mmorpg or i want a FPS? because perhaps u are just buying the wrong game
  23. Selling back BM or WH piece for 10-15% of the commandation i got them for i got some extra Boots to get the enanchment out of them actually they are sentinel boots and i am shadow so really i cannot use the mods/armor not i need hands WH from the sentinel set for the enanchment i want it would help me immensily to sell the boots back for 10% of the price i bought them (at least i free some space in my bank)
  24. ^_^ true very true but there was another one exactly the same for shadow and i wrote in the wrong one -.-
  25. i actually have mez stun (with -10 sec cooldown over 60sec cooldown) lift (made istant) kick (even when visible and lowered cooldown as well thx to gear bonus) pull knockback (AOE) + force slow force run okey the mez is only out of combat and people never get out of combat so it's not so fancy but still it's 6 strategic element to direct the battle in the direction i want i still have an interrupt i can guard i have 2 Mind control (an AOE one and a single target one) then i have invisibility and resilience the people that whine about change are people that chose the wrong class if u wanted a pure DPS you should have pick a different class we are mostly utility we can be utility-more tankish utility-more dps (one dots one spike/inivisilbe) but we remain an utility class there are full tank class and ther are full DPS class (sentinel has 3 brench DPS) no class should be more DPS then a class that has 3 brench DPS so I personally think that Pyro/Vanguard is a little bit out of line but i dont care and hate to ask for nerf for me it's fine as it is but expetice that shadow match Sentinel or match the in my opinion not so balanced Pyro is wrong
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