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warultima

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Everything posted by warultima

  1. The reason nooblolsmash is being hated on is like Pyro PTs. Hits hard, easy to play, and a monkey can do it. It gets worse because it's like pyro PT's railshot cept lolderpasmash hits harder and hits 4 additional target. Oh and if you get a chance to play a good rWZ team thats runs multiple tardtardsmashers (usually 3) the game gets extremely stupid, and the only thing you have that can stop triple dumbtardsmash focus is with chain sorc bubble stun, but when they start to run a bubble sorc/sage, it will be even more stupider.
  2. Mods? As in Armoring/Mods/Enhancements ingame item mods type of "mods" or addon UI mods? If you are looking for ingame item mods the above poster have gave you some ideas. If you are looking for Addon mods to help PvP... SWTOR does not allow it "technically" speaking of course. "Technically" means there are plenty players using 3rd party programs like Razor mouse macros and similar to "help" them "PvP better". And trust me Razor/Programmable hardware kiddies that totally depend on their hardware to help them play and be competitive are not of minority nowdays.
  3. They did several sweeping nerfs to operatives. Damage on Hidden Strike and Backstab reduced by 10%. Hidden Strike can no longer auto crit. Jarring Strike (the knockdown from hidden strike) knockdown duration nerfed by 50% from 3 second to 1.5 second. Backstab cooldown increased to 12 seconds. Acid Blade's armor penetration nerfed from 50% to 30%. There's more nerfs these are just on top of my head I can think of.
  4. The value is not important. It's about 2/3 of a sorc bubble. And varies as you gain tech healing bonus. Typically about 2000-2500 absorption.
  5. It absorbs X damage then wear off, or it will wear off after 15 second, which ever comes 1st.
  6. Since you have no idea, I will explain this to you. The knockdown from hidden strike is 1.5s which is the shortest single target stun in game. And the gcd from using hidden strike itself is 1.5s which means theres in reality no time to get in even 1 attack let along 2. On top of that he said the 10k damage comes from 1gcd which means 1 attack. Understand how the game works now?
  7. 10k from a hidden strike eh. You have no idea what you are talking about.
  8. Most of us know the state of weak ACs like operative. But there are still people playing fotm Mara/Sin/PT that really dont know how to play and gets slapped all the time and think it will be ridiculous to buff anything other than Mara/Sin/PT. To keep themselves relatively better than most classes, they must try to spin things around including telling BW how overpowered operative / sage DPS is and how merc DPS is totally fine.
  9. It's not that bad compare to derpasmash, and it's not AoE and it's interruptible unlike derpasmashes. Get used to people giving out ideas for rediculous changes since BW OK'ed noobiesmash's 1.4 changes. All the chain bubble stuns, rail shot for 5k, all seem rather tame in comparison.
  10. Baddie has spoken =) amazingly there are still people out there that cant interrupt. Oh yea and 6-7k heal (lol) dont go to 5 people like tardtardsmash.
  11. lol sure I dont. Sorry a marauder player arent afraid to tell the truth tho. I have a marauder and I can tell you marauders are OP as hell. Maybe you dont know how to play and feel you are "fine", which I dont really blame you. Most of marauders are totally newbie trash anyways.
  12. BW is just afraid of nerfing FOTM will run more fotm kiddies out of the game and cancel sub. And buffing the long nerfed classes like sorc/operative is indirectly nerf to fotms and the 2 weak AC might actually end up posing a threat to all the fotm sin/mara/pt/smashtards and the fotm will unsub. I mean just look at stun bubble finally giving sorc a role in rWZ over ops healers. And see all the rage QQ posts from derpasmash noobs because they cant smash coz they are stunned... You really think BW has the balls to buff the crappy ACs or nerf the fotm kiddies?
  13. I just cant control my rage and be "nice" to that marauder on my team that's guarding snow especially after I watched him (while spamming chat with "SNOW IS BEING NINJAED" about 5 times) lose snow to a shadow thats capping it 2m behind him. He didnt even turn around until the shadow finished capping it then he "calmly turned around and started to attack the shadow". Afterwards he said "he was hacking because I didnt see anyone capping the whole time" even after I saw the shadow capping from 120m away...
  14. Very typical rotation, and works fine in PvP. But you lose 83% of the damage from the 1st Flech Round. Flech at optimized WH gear will deal little over 4600 damage if all 6 ticks crit (tooltip damage 2220), by chaining FR you lose out 5 ticks worth of FR from the 1st one which is a potential loss of ~3800 damage using that rotation. The more energy efficient (as well as higher DPS) rotation will be holding backblast for 3 attacks so it looks something like this... Flech Shoot First, Whip, Sabo Charge, Sucker P, Flech Backblast, Whip, Sucker P, Sucker P. Maximum DPS rotation that might lower your burst will be as the following (since the proc on sucker punch is not guaranteed hence it might NOT give you a Upper Hand back) Flech+Shoot First+ Pugnacity, Whip, Sabo Charge, Sucker P, Flech Backblast, Whip, Sucker P, Sucker P.
  15. Most of the rated teams on my shard are made mainly with (updated for 1.4) Juggernauts/Marauders/Ops healers/PTs/Marauders/Marauders/Ops healers/and 1 bubble stun sorc. (all pun intended)
  16. Well yea I smashed a sage with 1390 expertise for ONLY 6298. What are you yapping about again? People in PvE gears I've smashed for 9686 you really want me to mention how stupid it is again?
  17. I have a smasher, and I definitely think lolsmash 8k aoe is way too good. It definitely only needs hit for like half of that since it's AoE, and fix the reuse time on the smash its coming up way too soon. It would be nice to have it as a spec that require more player skill than a monkey to play, or really just make the damage not so stupid that even my little sister is making fun of me for playing rage.
  18. Or the ball carrier pulled a derp (there are plenty of them monkey smashers nowdays) and force charged at him on the safezone and got insta-gibbed as hes trying to force pull.
  19. Not only I have both Marauder and PT, I also play a concealment operative now. If they come to the forum and QQ about the bubble stun as lolmara or lolsmasher they really should try to do it on a concealment operative. Funny thing is people playing non-fotm class like Concealment Operatives didnt cry about bubble stun yet the much stronger classes like Mara/Guardian/PT are chain QQing... well maybe its because none fotm players are so rare nowdays OR maybe these fotms are so used to sorcs being free kills and is unhappy about a sorc can now pose a threat to their facerolling ACs.
  20. Ironically that you mentioned that. The most powerful group buffs (bloodthirst, predation) in game are also provided by Marauders which happens to be one of the highest DPS AC, with the most durable defensive CDs as well as combat stealth and powerful combat debuffs like obfuscate, HELL they can even passively raid heal while doing their max dps rotation as annihilation... What does operative DPS has for his group that's better than a Marauder?
  21. Everything you mentioned has very very very stupidly little to do with PvE as DPS operative (or any dps class). Besides meet Assassins and Shadows, they do everything you mentioned BETTER and is among the highest DPS AC thanks to their 1.4 buff.
  22. LoL really thats some serious shi tty team. You know bubble puts a debuff on the receiver right? You can have 15 sages in your ops group, and you can still only be bubbled once every 17-20 second. Talking about clueless. You should only take 1 bubbler that know how to play that's it or 2 at most. Some people can be seriously clueless. Btw properly specced hybrid bubbler has very low bubble force cost and no CD on the bubble, (because again it's hard capped by the debuff).
  23. To the guy who kept saying "Hybrids" are not supposedly to be effective. I will give you a big LOL. You know if "hybrids" are not supposedly to be effective, you might as well delete one of the biggest fotm class, Shadows/Assassin, rightnow. Did you know theres nothing more hybrid capable than Shadow/Sin in the entire game of SWTOR? Chain stun bubble is just as broken as loltardsmash. If derpasmash could auto crit 5 people for 6-9k a piece in 1 GCD once every 6-9 second is working as intended and not broken at all it clearly shows how chaining stun bubble is working fine as well especially it requires your teammate knowing what to do to make it effect, unlike lolsmash where a monkey can probably perform nearly as well as 90% of the smashers in this game. At least you can only have 1 bubble stun sorc spreading it since bubble actually has a debuff and the stun doesnt do Forty Thousand (40,000) damage aoe in 1 GCD like lolsmash does. Whereas you can stack 3 to 4 tardtardsmashers and wipe peoples raid in a heart beat. Fix derpanewbsmashes then we can talk about fixing something thats not nearly as stupid.
  24. Well see If that's the case then BW probably dont give a crap about the game, if not why is dps disparity so huge? Why is PvP dominated by the few FotM? Why pre 1.2 when sorc hitting up to 5 people for 2-3.5k each is killed but it's ok for derpasmashmonkeys to auto crit up to 5 people for 6k-9k each?
  25. I am still waiting for that 1950 dps operative/scoundrel bummy parse. With all these people saying operative is fine I really would love them to show me how they parse 1950 on a operation dummy. Our Marauder in DG/Campaign mix gear can pull 1850 average everytime, self buffed only. Show me some pro operatives pulling 2k. Actually we dont even need to beat the marauder. -5% of 1950 is 1852. I want to see some 1850+ parses from all you pro operatives.
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