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CDSzafraniec

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Everything posted by CDSzafraniec

  1. So I am about to go to Preferred, and bought a ton of account unlocks. Now, if there is a big expansion, I will probably resub for a while to take advantage of the increased XP/Rep gain. When I go back to preferred after that, do I still have all the unlocks? For example, I bought two account wide quickslot unlocks. When I go back to subs, i'd have the natural 6 slots. When I then go preferred again, does it still register the 2 quickslots I had purchased? Thanks for the help!
  2. 65 days total, 8 characters, one of each, all 55.
  3. I've loved SWTOR since launch. That said, i'm waiting to decorate my strongholds, then i'll unsubscribe and go FTP. I've started playing Wildstar and i'm really enjoying it. And its nothing wrong with SWTOR...but I have 8 lvl 55 characters. I've done all the class stories, and each variation of the classes. I've done the planet stories 4 times each, light/dark/neutral. It has been a blast. But now I feel like i've exhausted the content, which honestly, after 3 years and a combined 65 days played, is a pretty good investment of my time and money. When they drop something new like a Makeb, i'll fire it up, maybe sub for a month, but i'll probably be so excited to play that i'll munch the content in a week or two. SWTOR has just kind of exhausted itself for those that have played since launch. Still my favorite out there, just not a lot for me to do!
  4. The most amusing part is that if the people complaining about the event took half the time took they posted to actually do a few quests, they would earn more than enough credits to immunize themselves from the plague. Its a world event. Get with it. "The pirates on Hoth interfere with my questing because they're always shooting at me, which kills me, and then I have to return to a medcenter! Bad design, Bioware!". Its a horrible plague. You're a major hero/villain. Deal with it.
  5. I really feel like the whiners here are here because of a waste of what, maybe 5 minutes of their time? How much time do you spend in the main city on Alderaan? It should literally take you 5 minutes. Its a mid level area. The event lasts one week. The disease has a freaking timer on it. Click on someone and you can see exactly when they're going to explode. A major event that lots of people enjoy, and people complain that they are mildly inconvenienced for a week in an area that anyone can tear through in 10 minutes if they don't like it. The amount of 'my game is ruined because I have to spend an incredibly easily obtainable 2k credits and its ruining my gaming experience' is kind of sad when they are trying to do something fun for the playerbase. People need some thicker skin. It may not be your thing, but other people enjoy it. Suck it up for a week.
  6. This, this, a million times this. I almost hope there is no romance options or flirt options in any new content just so we don't have to see this thread everytime it comes up. Its probably the reason we won't see any humanoid companions added in forever. Its not worth the headache in my Star Wars game.
  7. No no no, a thousand times no. This is exactly the problem. Not everything single player should be easily rollable with whatever setup you have at the time. Thats what leads to stagnant endgame and lack of content. So you can't beat the guy, it takes, what, a few hours to do some dailys to get some cash to gear a healer in basic green gear? This is gamer laziness at its worst. "I only play one day a week, and can't afford gear, so i'm using the starter vibrosword, but can't beat the boss...this game should adapt to me and my schedule and my playstyle". NO. This is not a 'major challenge'
  8. I've solo'd it on all 4 imperial characters now; sorc, PT, Marauder, and Sniper. Only Sniper was really hard. In the end, I had to do the one thing that I bet everyone here did not do before coming to the forums...I shuttled out, went alllll the way back to the orbital station, and geared up Lokin. Then I had to fight my way back, fight a few respawns, then did it again. I was the same way. I died a bunch of times because I really didn't want to have to travel back. It was laziness, not the encounter being too hard. So I went and geared up Lokin (who was still in his starting gear), and destroyed the boss on my first try. I love that an encounter was difficult, made me try different strategies, and wasn't just a stomp. Its not too hard. Its doable. You just may need to take some time to gear up yourself and your companions as if you were getting ready to fight a huge boss...oh wait. That IS what you are doing. I hope they don't touch the encounters difficulty at all.
  9. This is deflating. I havn't spent any of my cartel coins since the initial allotment saving up for transfers, hoping they'd be 600-800 cc per character. Yes, I know other games have like 20$, but other games never encouraged me to roll alts as aggressively, tied bonuses to multiple characters, etc. Now I have 5 55's and i'm working through the storylines, and I feel like i'm being punished for doing exactly what the game wants me to do. I want to go to an RP server. I love the SWTOR world, and it hurts immersion to be partied up with xXHanShotThirdXx. I started on PvP because thats where my friends went. They left the game, I stayed. Figured transfers would come eventually, saved my coins, kept playing (and subscribing). Now im staring down 9000 cartel coins to transfer my guys. That is brutal. Now I either pony up 40$ for enough cartel coins, or I leave 4 of my 5 characters behind. While thats not world ending, I feel its a reward to my time investment when I can run the Gree Reputation events on 5 characters. Makes all the time I spent getting those guys up worth it. Now i'll restart that, and I have no inclination to do the same. I'm literally better off cancelling my sub and going to preferred player for a while to save the sub money to pay for transfers, and thats just ridiculous. Please let there be a legacy transfer option. Put a 30 day block on repeat transfers. Give subscribers a discount. All of those. Any of those.
  10. This already happened well before Makeb. Playing through the storyline, when I finished Ilum, spoiled aspects of every other class line (particularly the Agent). When Kaon came out, I was referenced in such a way by the quest giver that would have spoiled my class story had I not completed it. I'd be more upset if nobody in the game ever referenced my actions. Its a risk you take in a game that churns out new content...I LIKE that the stories connect. The side effect? You get a few spoilers. The price of connected content.
  11. "Bioware sucks at communication!" Then they try to tell us whats coming up. Then things change. "Bioware is all liars!" Danged if they do, danged if they don't. Oh internet people, you are a fickle mistress.
  12. I'm a subscriber and I don't feel like Bioware is failing me at all. My biggest fear is that the game goes under. If F2P helps save it, sell sell sell. And I enjoy the game enough that even though I could get a free Reindeer in WoW, its not exactly what i'd call a deal-breaker. I think BW never realized how many players would give up their extensive voice acted storylines for the ability to throw virtual snowballs.
  13. First, if you're a subscriber, you get free cartel coins. Everyone seems to forget that. Second, how you do in your Space Missions doesn't effect me or my gameplay at all. I'm not going to buy anything, but if someone wants to drop the cash into the game and help keep it alive, good.
  14. I'd rather them work on SWTOR content, new planets, items, etc., than spend time on an event that doesn't advance the story. I'm surrounded by Christmas everywhere else. I'm full of Christmas cheer. If a lack of in game holidays is enough to get you to cancel your account, well, you were probably weren't having that much fun anyway. And if you are having fun, then who cares?
  15. So what should this quest be? A series of 4 soloable missions? Complete in 2 hours? Thats the expansive content you want? This isn't hardcore raid gear. This isn't selected for the elite 1% of the playerbase tackling the toughest content. There is no PvP required at all. NOTHING will make you hit another player. You may not be instantly able to run up and grab it, but you will eventually. The hardest part of this, the ONLY part with any difficulty aside picking up items and talking to vendors, is the hardmode flashpoint. Nobody seems to mind that. It is content for everyone. Its available to everyone. At all times. Dread Guard Gear is available to, though for a LOT more work and investment. This is an 'epic quest' with a low level of difficulty. The DDE came with some novelty items that they announced ahead of time. Would it make you feel better if HK-51 was purchasable? Games must evolve. Creators must change to the world around them. I'm sure none of the developers saw how far their game would go, good or ill. They can't put that all on the box. "Buy SWTOR now, Get subscriber benefits for F2P in the future" Nothing here is taking away from your story based adventure. Its a fun quest that most players are going to enjoy. The other small minority just found something else to complain about besides the inherent unfairness of the rakghoul event, which was widely enjoyed.
  16. You can opt out of Flashpoints and Operations as well. I have a 50 Marauder that didn't do a single flashpoint. It doesn't lock any content. It doesn't prevent my class quest. They're repeatable quests you can do over and over to get rewards. Sound familiar? Like...pvp? The designers spend quite a bit of time balancing the game. Not just for Ops, or PvP. Go to the general thread, search for the complaints about pvp tweaks effecting PvE. Some skills are obviously designed for PvP. Its a major part of the game.
  17. PvP is a mini-game the same way Operations and Flashpoints are a mini-game. The majority of the main game is questing with a companion. Grouping up for a couple quests an area and flashpoints, why, that isn't how the game is designed! The fact that all of the endgame gear is designed around PvP and Operations shows both to be essential main-game elements of SWTOR. To argue otherwise is naive.
  18. You don't want to invest the time. Thats all it boils down to. I've played just as long. And here is a game thats trying to make people stick around to pay the salaries of those people you mentioned. You don't do that by just giving out high tier rewards. Games don't survive that way. If its not ultra hard, then why are you complaining about hoops of fire? Because you don't want to actually play the game to earn the rewards? Then I hate to say it, but your time with SWTOR is probably over. They are teasing it so that people will spend the time. To help jump start world pvp. To encourage people to use the group finder and do flashpoints. To encourage people to play the game. More quests like this will help the game prosper. And I don't believe a single person here who is saying "if its like this at launch, i'm going F2P". They're either going F2P already, or they'll keep subbing. They just hope Bioware will go "Oh no! They won't pay! Quick, make it easier to get! Give them campaign items too!". I can't wait to do this quest. To get a group excited about some flashpoints. To rally up some people at the speeder to knock the PK Guild off the vendor. To butcher the republic guy that stealthed up. To run when his friends come to back him up. Good stuff.
  19. This is ridiculous whining... Yes, you'll have to go into a PvP area. Gasp! You know what? You'll also have to do a normal flashpoint, a Hard Mode Flashpoint, and some open world content. This is just like whining that you can't get Dread gear in the warzones or war hero gear in operations. Should I complain that i'm being FORCED to pvp to get war hero gear? There are some rewards for doing content. Some incentive to do that content. Bioware is not forcing you to do anything. They're just putting in a reward for those that take advantage of all the content. If you don't want to, you don't have to. So much whining....
  20. ...it gives you the opportunity to come up with something more original. I'm shocked at the amount of people complaining about their names being taken. I was appalled when I realized someone else had my name...I didn't want it anymore! It was tainted! I recognize that there are some names that people have used forever, and they want to keep those. Or they really feel attachment to a character name. But for those of you out there upset that someone else had StarKiller....really?
  21. See, you got corpse camped. Thats dirty pool, and I do feel for you. Thats a gripe on a pvp server as well as a pve server, and you have an argument that this is griefing (though there are those that woudl disagree). I see a world of difference between your experience, and what the OP is going on about.
  22. It spoils the game for me when I can't win a warzone. Thats a form of griefing? It spoils the game for me when someone tags the world boss before me...griefing? It spoils the game when someone mentions a plot point in general that I havn't seen yet...griefing? It spoils the game for me when someone else wins an item I rolled on and wanted...griefing?
  23. If you're being hunted by mobs of the opposing faction...thank your lucky stars your on a populated server! It was a LIMITED TIME EVENT that was not tested for every mechanic. You died a few times to people that noticed, for this brief period, that some people who weren't paying attention may be killable. Its not griefing. Its just not. None of those players should be punished for taking advantage of a mechanic that Bioware put in the game. It didn't take any mods, or system exploits, or anything like that. All it required was that you got infected by someone with who flagged you, didn't let yourself unflag, and got killed. Not a single one of those people should be punished.
  24. For all of those complaining, I would reccomend you stop playing around every holiday, or you're just going to get annoyed. Events are implemented, untested, as fun things for the players. There will be some unintended consequences. That is just going to happen. And you may not be able to play as normal for the brief period of time that the event lasts. The actions taken during this time can hardly be classified as griefing, except in extreme cases. How do you what is an exploit, and what is intended? Saying that the the pve people being flagged was an exploit or unintended...how do you know? Especially when you log in that first day? How do you know that jumping off the rail to get rid of the buff wasn't an exploit? You should punish those that flagged people just as much as every person who jumped off the rail. And I am terribly amused to think that people spent large amounts of time, running around in groups, hoping their random, unknown timer would go off while they happened to be chasing down one of the three people actually out questing on Hoth. And that that person hadn't noticed the big flag on their character. And didn't deflag themselves or take the readily available vaccine. This is a minor incident that is easily avoidable for the massive majority. But im off topic. Events are untested. Stuff will happen. Try to enjoy the event, or take a break while they happen. Otherwise there will be no events. And a far greater number of people will get bored and leave than the minority who complain about their 45 minutes a week window to play being spoiled by what is a fun event for the vast majority.
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