PS2 = Planetside 2 ?
If so, this is the worst example ever, as Planetside 2 is terribly optimized and totally unplayable in large scale battles. There are tons of SOE posts acknowleding the issue.
They won't give us chat bubbles anytime soon. Reason ? Performance issues.
That's right, you've read it correctly.
Chat bubbles reduce framerate drastically. The engine is that terrible.
Screw you fireworks. Give me AMD Crossfire support.
I have some constructive feedback:
How about they freaking fix AMD Crossfire support, which THEY broke more than 2 months ago, with their awesome "shadow optimization" patch, which was supposed to increase the performance, yet instead completely crippled it to the point that we are forced to play with 1 GPU only ?
Is TWO MONTHS not enough time for a fix ?
There. Constructive feedback.
4/10. Nuff said.
There will be no open PvP incentives until they fix the game engine. They have already admitted that the engine can't handle mass PvP, so there won't be any incentives to do it, until the fix is found and implemented.
It's as simple as this.
Funny as it may sound, I would like a COMPLETELY plain, brown robe for my Jedi.
You know, a completely boring, bland, simple, brownish robe. Without ANYTHING on it.
Precisely what Obi-Wan wore in Episode IV.
^^This kind of sums the whole "hero engine debate" pretty well.
How could this happen on a 200 million USD project (or whatever the actual number is) project, is simply beyond me.
I said "almost a month", haven't been actually keeping track of the dates.
Also, I'm including patch 1.3.7 which introduced a framerate crippling bug, which took them ten days to fix.
So that's around 22 days and counting.
This is completely irrelevant. I really do not care. If I pay a monthly sub, I expect the product to work. Period.
Also, I've been gaming for 20 years now and played A TON of MMO's.
No other company out there is as bad as Bioware. No other company out there, made the game UNPLAYABLE FOR A MONTH for their customers.
tl;dr: Bugs ? Sure. Unplayble for a month ? Never experienced anything like this.
- Let's make a subscription based game.
- Now, let's introduce a bug that will make the game unplayable on high end rigs.
- Let's not fix it a for a month....
- Profit!
Like seriously, this has to be the worst dev team in the business.